unity-builder/src/model/unity-versioning.ts

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import * as core from '@actions/core';
import * as fs from 'fs';
import path from 'path';
export default class UnityVersioning {
static get versionPattern() {
return /20\d{2}\.\d\.\w{3,4}|3/;
}
static determineUnityVersion(projectPath, unityVersion) {
if (unityVersion === 'auto') {
return UnityVersioning.read(projectPath);
}
return unityVersion;
}
static read(projectPath) {
const filePath = path.join(projectPath, 'ProjectSettings', 'ProjectVersion.txt');
if (!fs.existsSync(filePath)) {
core.warning(`Could not find "${filePath}", keeping unityVersion as "auto"`);
return 'auto';
}
return UnityVersioning.parse(fs.readFileSync(filePath, 'utf8'));
}
static parse(projectVersionTxt) {
const matches = projectVersionTxt.match(UnityVersioning.versionPattern);
if (!matches || matches.length === 0) {
throw new Error(`Failed to parse version from "${projectVersionTxt}".`);
}
return matches[0];
}
}