unity-builder/src/model/cli/remote-client/remote-client-system.ts

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import { exec } from 'child_process';
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import CloudRunnerLogger from '../../cloud-runner/services/cloud-runner-logger';
export class RemoteClientSystem {
public static async Run(command: string) {
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return await new Promise<string>((promise) => {
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let output = '';
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const child = exec(command, (error, stdout, stderr) => {
if (error) {
CloudRunnerLogger.logRemoteCli(`[ERROR] ${error.message}`);
throw new Error(error.toString());
}
if (stderr) {
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CloudRunnerLogger.logRemoteCli(`[DIAGNOSTIC] ${stderr.toString()}`);
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return;
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}
const outputChunk = `${stdout.toString()}`;
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CloudRunnerLogger.logRemoteCli(outputChunk);
output += outputChunk;
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});
child.on('close', function (code) {
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CloudRunnerLogger.logRemoteCli(`[exit ${code}]`);
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if (code !== 0) {
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throw new Error(output);
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}
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promise(output);
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});
});
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}
}