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name : 'Unity - Builder'
author : Webber Takken <webber@takken.io>
description : 'Build Unity projects for different platforms.'
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inputs :
unityVersion :
required : false
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default : 'auto'
description : 'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt'
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customImage :
required : false
default : ''
description : 'Specific docker image that should be used for building the project'
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targetPlatform :
required : false
default : ''
description : 'Platform that the build should target.'
projectPath :
required : false
default : ''
description : 'Relative path to the project to be built.'
buildName :
required : false
default : ''
description : 'Name of the build.'
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postBuildSteps :
required : false
default : ''
description : 'run a post build job in yaml format with the keys image, secrets (name, value object array), command string'
preBuildSteps :
required : false
default : ''
description : 'Run a pre build job after the repository setup but before the build job (in yaml format with the keys image, secrets (name, value object array), command line string)'
customJob :
required : false
default : ''
description : 'Run a custom job instead of the standard build automation for cloud runner (in yaml format with the keys image, secrets (name, value object array), command line string)'
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buildsPath :
required : false
default : ''
description : 'Path where the builds should be stored.'
buildMethod :
required : false
default : ''
description : 'Path to a Namespace.Class.StaticMethod to run to perform the build.'
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cloudRunnerCluster :
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default : 'local'
required : false
description : 'Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must be configured.'
awsStackName :
default : 'game-ci'
required : false
description : 'The Cloud Formation stack name that must be setup before using this option.'
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kubeConfig :
default : ''
required : false
description : 'Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until completion.'
kubeVolume :
default : ''
required : false
description : 'Supply a Persistent Volume Claim name to use for the Unity build.'
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cloudRunnerMemory :
default : '750M'
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required : false
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description : 'Amount of memory to assign the remote build container'
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cloudRunnerCpu :
default : '1.0'
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required : false
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description : 'Amount of CPU time to assign the remote build container'
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kubeVolumeSize :
default : '5Gi'
required : false
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description : 'Amount of disc space to assign the Kubernetes Persistent Volume'
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githubToken :
default : ''
required : false
description : 'GitHub token for cloning, only needed when kubeconfig is used.'
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versioning :
required : false
default : 'Semantic'
description : 'The versioning scheme to use when building the project'
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version :
required : false
default : ''
description : 'The version, when used with the "Custom" versioning scheme'
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androidVersionCode :
required : false
default : ''
description : 'The android versionCode'
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androidAppBundle :
required : false
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default : 'false'
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description : 'Whether to build .aab instead of .apk'
androidKeystoreName :
required : false
default : ''
description : 'The android keystoreName'
androidKeystoreBase64 :
required : false
default : ''
description : 'The base64 contents of the android keystore file'
androidKeystorePass :
required : false
default : ''
description : 'The android keystorePass'
androidKeyaliasName :
required : false
default : ''
description : 'The android keyaliasName'
androidKeyaliasPass :
required : false
default : ''
description : 'The android keyaliasPass'
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androidTargetSdkVersion :
required : false
default : ''
description : 'The android target API level.'
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customParameters :
required : false
default : ''
description : >
Custom parameters to configure the build.
Parameters must start with a hyphen (-) and may be followed by a value (without hyphen).
Parameters without a value will be considered booleans (with a value of true).
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sshAgent :
required : false
default : ''
description : 'SSH Agent path to forward to the container'
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gitPrivateToken :
required : false
default : ''
description : >
Github private token to pull from github
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chownFilesTo :
required : false
default : ''
description : 'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
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allowDirtyBuild :
required : false
default : ''
description : >
Allows the branch of the build to be dirty, and still generate the build.
Note that it is generally bad practice to modify your branch
in a CI Pipeline. However there are exceptions where this might
be needed. (use with care).
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outputs :
volume :
description : 'The Persistent Volume (PV) where the build artifacts have been stored by Kubernetes'
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buildVersion :
description : 'The generated version used for the Unity build'
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branding :
icon : 'box'
color : 'gray-dark'
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runs :
using : 'node12'
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main : 'dist/index.js'