Write environment variables to file to read in bash script

pull/326/head
Andrew Kahr 2022-01-25 23:58:20 -08:00
parent 7dae6341a9
commit 0e8e980fc2
4 changed files with 57 additions and 47 deletions

47
dist/index.js vendored
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@ -1328,35 +1328,40 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
step((generator = generator.apply(thisArg, _arguments || [])).next()); step((generator = generator.apply(thisArg, _arguments || [])).next());
}); });
}; };
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", ({ value: true })); Object.defineProperty(exports, "__esModule", ({ value: true }));
const unity_changeset_1 = __webpack_require__(4635); const unity_changeset_1 = __webpack_require__(4635);
const fs_1 = __importDefault(__webpack_require__(35747));
class SetupMac { class SetupMac {
//static unityHubPath = `/Applications/Unity\\\\ Hub.app/Contents/MacOS/Unity\\\\ Hub`; //static unityHubPath = `/Applications/Unity\\\\ Hub.app/Contents/MacOS/Unity\\\\ Hub`;
static setup(buildParameters, actionFolder) { static setup(buildParameters, actionFolder) {
return __awaiter(this, void 0, void 0, function* () { return __awaiter(this, void 0, void 0, function* () {
const unityChangeset = yield unity_changeset_1.getUnityChangeset(buildParameters.version); const unityChangeset = yield unity_changeset_1.getUnityChangeset(buildParameters.version);
const environmentContent = `SCRIPT_DIRECTORY=${actionFolder}/platforms/mac/
UNITY_VERSION=${buildParameters.version}
UNITY_CHANGESET=${unityChangeset.changeset}
UNITY_SERIAL=${buildParameters.unitySerial}
PROJECT_PATH=${buildParameters.projectPath}
BUILD_TARGET=${buildParameters.platform}
BUILD_NAME=${buildParameters.buildName}
BUILD_PATH=${buildParameters.buildPath}
BUILD_FILE=${buildParameters.buildFile}
BUILD_METHOD=${buildParameters.buildMethod}
VERSION=${buildParameters.buildVersion}
ANDROID_VERSION_CODE=${buildParameters.androidVersionCode}
ANDROID_KEYSTORE_NAME=${buildParameters.androidKeystoreName}
ANDROID_KEYSTORE_BASE64=${buildParameters.androidKeystoreBase64}
ANDROID_KEYSTORE_PASS=${buildParameters.androidKeystorePass}
ANDROID_KEYALIAS_NAME=${buildParameters.androidKeyaliasName}
ANDROID_KEYALIAS_PASS=${buildParameters.androidKeyaliasPass}
ANDROID_TARGET_SDK_VERSION=${buildParameters.androidTargetSdkVersion}
ANDROID_SDK_MANAGER_PARAMETERS=${buildParameters.androidSdkManagerParameters}
CUSTOM_PARAMETERS=${buildParameters.customParameters}
CHOWN_FILES_TO=${buildParameters.chownFilesTo}`;
//Since we are using shell scripts on the host, we need to set the environment variables from here //Since we are using shell scripts on the host, we need to set the environment variables from here
process.env.SCRIPT_DIRECTORY = `${actionFolder}/platforms/mac/`; fs_1.default.writeFileSync(`${process.env.RUNNER_TEMP}/build.env`, environmentContent);
process.env.UNITY_VERSION = buildParameters.version;
process.env.UNITY_CHANGESET = unityChangeset.changeset;
process.env.UNITY_SERIAL = buildParameters.unitySerial;
process.env.PROJECT_PATH = buildParameters.projectPath;
process.env.BUILD_TARGET = buildParameters.platform;
process.env.BUILD_NAME = buildParameters.buildName;
process.env.BUILD_PATH = buildParameters.buildPath;
process.env.BUILD_FILE = buildParameters.buildFile;
process.env.BUILD_METHOD = buildParameters.buildMethod;
process.env.VERSION = buildParameters.buildVersion;
process.env.ANDROID_VERSION_CODE = buildParameters.androidVersionCode;
process.env.ANDROID_KEYSTORE_NAME = buildParameters.androidKeystoreName;
process.env.ANDROID_KEYSTORE_BASE64 = buildParameters.androidKeystoreBase64;
process.env.ANDROID_KEYSTORE_PASS = buildParameters.androidKeystorePass;
process.env.ANDROID_KEYALIAS_NAME = buildParameters.androidKeyaliasName;
process.env.ANDROID_KEYALIAS_PASS = buildParameters.androidKeyaliasPass;
process.env.ANDROID_TARGET_SDK_VERSION = buildParameters.androidTargetSdkVersion;
process.env.ANDROID_SDK_MANAGER_PARAMETERS = buildParameters.androidSdkManagerParameters;
process.env.CUSTOM_PARAMETERS = buildParameters.customParameters;
process.env.CHOWN_FILES_TO = buildParameters.chownFilesTo;
}); });
} }
} }

2
dist/index.js.map vendored

File diff suppressed because one or more lines are too long

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@ -1,12 +1,15 @@
#!/usr/bin/env bash #!/usr/bin/env bash
# Set environment variables for the build
set -o allexport; source $RUNNER_TEMP/build.env; set +o allexport;
printenv printenv
# #
# Run steps # Run steps
# #
source $GITHUB_ACTION_PATH/platforms/mac/steps/setup.sh source $SCRIPT_DIRECTORY/steps/setup.sh
source $GITHUB_ACTION_PATH/platforms/mac/steps/activate.sh source $SCRIPT_DIRECTORY/platforms/mac/steps/activate.sh
source $GITHUB_ACTION_PATH/platforms/mac/steps/build.sh source $SCRIPT_DIRECTORY/platforms/mac/steps/build.sh
source $GITHUB_ACTION_PATH/platforms/mac/steps/return_license.sh source $SCRIPT_DIRECTORY/platforms/mac/steps/return_license.sh
# #
# Instructions for debugging # Instructions for debugging

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@ -1,5 +1,6 @@
import { BuildParameters } from '..'; import { BuildParameters } from '..';
import { getUnityChangeset } from 'unity-changeset'; import { getUnityChangeset } from 'unity-changeset';
import fs from 'fs';
class SetupMac { class SetupMac {
//static unityHubPath = `/Applications/Unity\\\\ Hub.app/Contents/MacOS/Unity\\\\ Hub`; //static unityHubPath = `/Applications/Unity\\\\ Hub.app/Contents/MacOS/Unity\\\\ Hub`;
@ -7,28 +8,29 @@ class SetupMac {
public static async setup(buildParameters: BuildParameters, actionFolder: string) { public static async setup(buildParameters: BuildParameters, actionFolder: string) {
const unityChangeset = await getUnityChangeset(buildParameters.version); const unityChangeset = await getUnityChangeset(buildParameters.version);
const environmentContent = `SCRIPT_DIRECTORY=${actionFolder}/platforms/mac/
UNITY_VERSION=${buildParameters.version}
UNITY_CHANGESET=${unityChangeset.changeset}
UNITY_SERIAL=${buildParameters.unitySerial}
PROJECT_PATH=${buildParameters.projectPath}
BUILD_TARGET=${buildParameters.platform}
BUILD_NAME=${buildParameters.buildName}
BUILD_PATH=${buildParameters.buildPath}
BUILD_FILE=${buildParameters.buildFile}
BUILD_METHOD=${buildParameters.buildMethod}
VERSION=${buildParameters.buildVersion}
ANDROID_VERSION_CODE=${buildParameters.androidVersionCode}
ANDROID_KEYSTORE_NAME=${buildParameters.androidKeystoreName}
ANDROID_KEYSTORE_BASE64=${buildParameters.androidKeystoreBase64}
ANDROID_KEYSTORE_PASS=${buildParameters.androidKeystorePass}
ANDROID_KEYALIAS_NAME=${buildParameters.androidKeyaliasName}
ANDROID_KEYALIAS_PASS=${buildParameters.androidKeyaliasPass}
ANDROID_TARGET_SDK_VERSION=${buildParameters.androidTargetSdkVersion}
ANDROID_SDK_MANAGER_PARAMETERS=${buildParameters.androidSdkManagerParameters}
CUSTOM_PARAMETERS=${buildParameters.customParameters}
CHOWN_FILES_TO=${buildParameters.chownFilesTo}`;
//Since we are using shell scripts on the host, we need to set the environment variables from here //Since we are using shell scripts on the host, we need to set the environment variables from here
process.env.SCRIPT_DIRECTORY = `${actionFolder}/platforms/mac/`; fs.writeFileSync(`${process.env.RUNNER_TEMP}/build.env`, environmentContent);
process.env.UNITY_VERSION = buildParameters.version;
process.env.UNITY_CHANGESET = unityChangeset.changeset;
process.env.UNITY_SERIAL = buildParameters.unitySerial;
process.env.PROJECT_PATH = buildParameters.projectPath;
process.env.BUILD_TARGET = buildParameters.platform;
process.env.BUILD_NAME = buildParameters.buildName;
process.env.BUILD_PATH = buildParameters.buildPath;
process.env.BUILD_FILE = buildParameters.buildFile;
process.env.BUILD_METHOD = buildParameters.buildMethod;
process.env.VERSION = buildParameters.buildVersion;
process.env.ANDROID_VERSION_CODE = buildParameters.androidVersionCode;
process.env.ANDROID_KEYSTORE_NAME = buildParameters.androidKeystoreName;
process.env.ANDROID_KEYSTORE_BASE64 = buildParameters.androidKeystoreBase64;
process.env.ANDROID_KEYSTORE_PASS = buildParameters.androidKeystorePass;
process.env.ANDROID_KEYALIAS_NAME = buildParameters.androidKeyaliasName;
process.env.ANDROID_KEYALIAS_PASS = buildParameters.androidKeyaliasPass;
process.env.ANDROID_TARGET_SDK_VERSION = buildParameters.androidTargetSdkVersion;
process.env.ANDROID_SDK_MANAGER_PARAMETERS = buildParameters.androidSdkManagerParameters;
process.env.CUSTOM_PARAMETERS = buildParameters.customParameters;
process.env.CHOWN_FILES_TO = buildParameters.chownFilesTo;
} }
} }