diff --git a/.github/workflows/build-tests.yml b/.github/workflows/build-tests.yml index 7280067b..653e169e 100644 --- a/.github/workflows/build-tests.yml +++ b/.github/workflows/build-tests.yml @@ -84,6 +84,7 @@ jobs: - 2020.3.24f1 targetPlatform: - StandaloneWindows64 # Build a Windows 64-bit standalone. + - StandaloneWindows # Build a Windows 32-bit standalone. - WSAPlayer # Build a UWP App - tvOS # Build an Apple TV XCode project diff --git a/src/model/action.ts b/src/model/action.ts index bee77336..92df3988 100644 --- a/src/model/action.ts +++ b/src/model/action.ts @@ -31,8 +31,7 @@ class Action { static get dockerfile() { const currentPlatform = process.platform; - switch(currentPlatform) - { + switch (currentPlatform) { case "linux": return `${Action.actionFolder}/platforms/ubuntu/Dockerfile`; case "win32": diff --git a/src/model/image-tag.ts b/src/model/image-tag.ts index 4b9e8765..4fe74764 100644 --- a/src/model/image-tag.ts +++ b/src/model/image-tag.ts @@ -68,17 +68,6 @@ class ImageTag { case Platform.types.StandaloneOSX: return mac; case Platform.types.StandaloneWindows: - // Can only build windows-il2cpp on a windows based system - if (process.platform === 'win32') { - // Unity versions before 2019.3 do not support il2cpp - if (major >= 2020 || (major === 2019 && minor >= 3)) { - return windowsIl2cpp; - } else { - throw new Error(`Windows-based builds are only supported on 2019.3.X+ versions of Unity. - If you are trying to build for windows-mono, please use a Linux based OS.`); - } - } - return windows; case Platform.types.StandaloneWindows64: // Can only build windows-il2cpp on a windows based system if (process.platform === 'win32') {