Andrew Kahr 2022-01-24 14:58:23 -08:00
commit 131c7b58cf
3 changed files with 2 additions and 13 deletions

View File

@ -84,6 +84,7 @@ jobs:
- 2020.3.24f1 - 2020.3.24f1
targetPlatform: targetPlatform:
- StandaloneWindows64 # Build a Windows 64-bit standalone. - StandaloneWindows64 # Build a Windows 64-bit standalone.
- StandaloneWindows # Build a Windows 32-bit standalone.
- WSAPlayer # Build a UWP App - WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project - tvOS # Build an Apple TV XCode project

View File

@ -31,8 +31,7 @@ class Action {
static get dockerfile() { static get dockerfile() {
const currentPlatform = process.platform; const currentPlatform = process.platform;
switch(currentPlatform) switch (currentPlatform) {
{
case "linux": case "linux":
return `${Action.actionFolder}/platforms/ubuntu/Dockerfile`; return `${Action.actionFolder}/platforms/ubuntu/Dockerfile`;
case "win32": case "win32":

View File

@ -68,17 +68,6 @@ class ImageTag {
case Platform.types.StandaloneOSX: case Platform.types.StandaloneOSX:
return mac; return mac;
case Platform.types.StandaloneWindows: case Platform.types.StandaloneWindows:
// Can only build windows-il2cpp on a windows based system
if (process.platform === 'win32') {
// Unity versions before 2019.3 do not support il2cpp
if (major >= 2020 || (major === 2019 && minor >= 3)) {
return windowsIl2cpp;
} else {
throw new Error(`Windows-based builds are only supported on 2019.3.X+ versions of Unity.
If you are trying to build for windows-mono, please use a Linux based OS.`);
}
}
return windows;
case Platform.types.StandaloneWindows64: case Platform.types.StandaloneWindows64:
// Can only build windows-il2cpp on a windows based system // Can only build windows-il2cpp on a windows based system
if (process.platform === 'win32') { if (process.platform === 'win32') {