From 1ab54febaa7da973f04d32f6ef4f50639082cd25 Mon Sep 17 00:00:00 2001 From: cabauman Date: Sat, 15 Oct 2022 12:58:27 +0900 Subject: [PATCH] Fix: builds for Unity versions less than 2019 fail --- .../Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs b/dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs index d097d323..cb3f4480 100644 --- a/dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs +++ b/dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs @@ -9,11 +9,13 @@ namespace UnityBuilderAction.Input public static void Apply(Dictionary options) { EditorUserBuildSettings.buildAppBundle = options["customBuildPath"].EndsWith(".aab"); +#if UNITY_2019_1_OR_NEWER if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName)) { PlayerSettings.Android.useCustomKeystore = true; PlayerSettings.Android.keystoreName = keystoreName; } +#endif if (options.TryGetValue("androidKeystorePass", out string keystorePass) && !string.IsNullOrEmpty(keystorePass)) PlayerSettings.Android.keystorePass = keystorePass; if (options.TryGetValue("androidKeyaliasName", out string keyaliasName) && !string.IsNullOrEmpty(keyaliasName))