pull/310/head
Frostebite 2021-12-27 01:19:51 +00:00
parent 8c659a31b7
commit 1b151ee71f
4 changed files with 7 additions and 7 deletions

6
dist/index.js vendored
View File

@ -562,7 +562,7 @@ class SetupRemoteRepository {
const libraryCacheFolder = path_1.default.join(cloud_runner_state_1.CloudRunnerState.cacheFolderFull, `lib`);
yield remote_client_system_1.RemoteClientSystem.Run(`tree ${libraryCacheFolder}`);
yield remote_client_system_1.RemoteClientSystem.Run(`tree ${cloud_runner_state_1.CloudRunnerState.builderPathFull}`);
yield SetupRemoteRepository.libraryCaching(lfsCacheFolder, libraryCacheFolder);
yield SetupRemoteRepository.libraryCaching(libraryCacheFolder);
yield SetupRemoteRepository.lfsCaching(lfsCacheFolder);
yield SetupRemoteRepository.printCacheState(lfsCacheFolder, libraryCacheFolder);
yield SetupRemoteRepository.pullLatestLFS();
@ -652,7 +652,7 @@ class SetupRemoteRepository {
}
});
}
static libraryCaching(lfsCacheFolder, libraryCacheFolder) {
static libraryCaching(libraryCacheFolder) {
return __awaiter(this, void 0, void 0, function* () {
cloud_runner_logger_1.default.logCli(`Starting checks of cache for the Unity project Library and git LFS files`);
if (!fs_1.default.existsSync(libraryCacheFolder)) {
@ -2736,7 +2736,7 @@ class BuildStep {
cd "${cloud_runner_state_1.CloudRunnerState.repoPathFull}"
ls -lh "${cloud_runner_state_1.CloudRunnerState.repoPathFull}"
zip -r "build-$BUILDID.zip" "./${cloud_runner_state_1.CloudRunnerState.buildParams.buildPath}"
mv "build-$BUILDID.zip" "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull}/lib/build-$BUILDID.zip"
mv "build-$BUILDID.zip" "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull}/build-$BUILDID.zip"
ls ${cloud_runner_state_1.CloudRunnerState.cacheFolderFull}/lib
echo " "
ls

2
dist/index.js.map vendored

File diff suppressed because one or more lines are too long

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@ -18,7 +18,7 @@ export class SetupRemoteRepository {
const libraryCacheFolder = path.join(CloudRunnerState.cacheFolderFull, `lib`);
await RemoteClientSystem.Run(`tree ${libraryCacheFolder}`);
await RemoteClientSystem.Run(`tree ${CloudRunnerState.builderPathFull}`);
await SetupRemoteRepository.libraryCaching(lfsCacheFolder, libraryCacheFolder);
await SetupRemoteRepository.libraryCaching(libraryCacheFolder);
await SetupRemoteRepository.lfsCaching(lfsCacheFolder);
await SetupRemoteRepository.printCacheState(lfsCacheFolder, libraryCacheFolder);
@ -116,7 +116,7 @@ export class SetupRemoteRepository {
}
}
private static async libraryCaching(lfsCacheFolder: string, libraryCacheFolder: string) {
private static async libraryCaching(libraryCacheFolder: string) {
CloudRunnerLogger.logCli(`Starting checks of cache for the Unity project Library and git LFS files`);
if (!fs.existsSync(libraryCacheFolder)) {
fs.mkdirSync(libraryCacheFolder);

View File

@ -41,7 +41,7 @@ export class BuildStep implements StepInterface {
cd "${CloudRunnerState.repoPathFull}"
ls -lh "${CloudRunnerState.repoPathFull}"
zip -r "build-$BUILDID.zip" "./${CloudRunnerState.buildParams.buildPath}"
mv "build-$BUILDID.zip" "${CloudRunnerState.cacheFolderFull}/lib/build-$BUILDID.zip"
mv "build-$BUILDID.zip" "${CloudRunnerState.cacheFolderFull}/build-$BUILDID.zip"
ls ${CloudRunnerState.cacheFolderFull}/lib
echo " "
ls