Use asset pipeline v2 for deterministic Library

remove all optional shaders from editor

AWS cleanup
pull/235/head
mdugdale 2021-04-03 16:57:20 +01:00
parent e9e73b8eef
commit 27f8324646
4 changed files with 4 additions and 6 deletions

3
dist/index.js vendored
View File

@ -378,8 +378,7 @@ class AWS {
apk update;
apk add zip;
ls;
zip -r lib-${buildUid}.zip Library
mv lib-${buildUid}.zip /data/cache/${branchName}/
zip -r lib-${buildUid}.zip Library -o /data/cache/${branchName}/
zip -r build-${buildUid}.zip build
`,
], '/data', `/data/${buildUid}/repo/`, [

2
dist/index.js.map vendored

File diff suppressed because one or more lines are too long

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@ -187,8 +187,7 @@ class AWS {
apk update;
apk add zip;
ls;
zip -r lib-${buildUid}.zip Library
mv lib-${buildUid}.zip /data/cache/${branchName}/
zip -r lib-${buildUid}.zip Library -o /data/cache/${branchName}/
zip -r build-${buildUid}.zip build
`,
],

View File

@ -38,7 +38,7 @@ GraphicsSettings:
m_DefaultRenderingPath: 1
m_DefaultMobileRenderingPath: 1
m_TierSettings: []
m_LightmapStripping: 1
m_LightmapStripping: 0
m_FogStripping: 0
m_InstancingStripping: 0
m_LightmapKeepPlain: 0