Use asset pipeline v2 for deterministic Library
remove all optional shaders from editor AWS cleanuppull/235/head
parent
e9e73b8eef
commit
27f8324646
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@ -378,8 +378,7 @@ class AWS {
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apk update;
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apk update;
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apk add zip;
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apk add zip;
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ls;
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ls;
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zip -r lib-${buildUid}.zip Library
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zip -r lib-${buildUid}.zip Library -o /data/cache/${branchName}/
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mv lib-${buildUid}.zip /data/cache/${branchName}/
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zip -r build-${buildUid}.zip build
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zip -r build-${buildUid}.zip build
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`,
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`,
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], '/data', `/data/${buildUid}/repo/`, [
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], '/data', `/data/${buildUid}/repo/`, [
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File diff suppressed because one or more lines are too long
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@ -187,8 +187,7 @@ class AWS {
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apk update;
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apk update;
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apk add zip;
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apk add zip;
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ls;
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ls;
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zip -r lib-${buildUid}.zip Library
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zip -r lib-${buildUid}.zip Library -o /data/cache/${branchName}/
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mv lib-${buildUid}.zip /data/cache/${branchName}/
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zip -r build-${buildUid}.zip build
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zip -r build-${buildUid}.zip build
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`,
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`,
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],
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],
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@ -38,7 +38,7 @@ GraphicsSettings:
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m_DefaultRenderingPath: 1
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m_DefaultRenderingPath: 1
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m_DefaultMobileRenderingPath: 1
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m_DefaultMobileRenderingPath: 1
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m_TierSettings: []
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m_TierSettings: []
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m_LightmapStripping: 1
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m_LightmapStripping: 0
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m_FogStripping: 0
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m_FogStripping: 0
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m_InstancingStripping: 0
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m_InstancingStripping: 0
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m_LightmapKeepPlain: 0
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m_LightmapKeepPlain: 0
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