run builder in builder
parent
da64845ac6
commit
43029d500d
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@ -40,6 +40,8 @@ const core = __importStar(__webpack_require__(42186));
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const model_1 = __webpack_require__(41359);
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const model_1 = __webpack_require__(41359);
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function run() {
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function run() {
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return __awaiter(this, void 0, void 0, function* () {
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return __awaiter(this, void 0, void 0, function* () {
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// eslint-disable-next-line no-console
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console.log('test');
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try {
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try {
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model_1.Action.checkCompatibility();
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model_1.Action.checkCompatibility();
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model_1.Cache.verify();
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model_1.Cache.verify();
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@ -2093,7 +2095,6 @@ class RemoteBuilder {
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apk add unzip
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apk add unzip
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apk add git-lfs
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apk add git-lfs
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apk add jq
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apk add jq
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apk add jq
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apk add nodejs
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apk add nodejs
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mkdir ${buildPathFull}
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mkdir ${buildPathFull}
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mkdir ${builderPathFull}
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mkdir ${builderPathFull}
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@ -2101,6 +2102,7 @@ class RemoteBuilder {
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mkdir ${steamPathFull}
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mkdir ${steamPathFull}
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echo "Cloning utility repositories required for building:"
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echo "Cloning utility repositories required for building:"
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git clone -q https://${buildParameters.githubToken}@github.com/game-ci/unity-builder.git ${builderPathFull}
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git clone -q https://${buildParameters.githubToken}@github.com/game-ci/unity-builder.git ${builderPathFull}
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nodejs ${builderPathFull}/dist/index.js
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git clone -q https://${buildParameters.githubToken}@github.com/game-ci/steam-deploy.git ${steamPathFull}
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git clone -q https://${buildParameters.githubToken}@github.com/game-ci/steam-deploy.git ${steamPathFull}
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cd ${repoPathFull}
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cd ${repoPathFull}
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# DISABLE LFS
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# DISABLE LFS
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File diff suppressed because one or more lines are too long
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@ -2,6 +2,8 @@ import * as core from '@actions/core';
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import { Action, BuildParameters, Cache, Docker, ImageTag, Output, RemoteBuilder } from './model';
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import { Action, BuildParameters, Cache, Docker, ImageTag, Output, RemoteBuilder } from './model';
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async function run() {
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async function run() {
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// eslint-disable-next-line no-console
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console.log('test');
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try {
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try {
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Action.checkCompatibility();
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Action.checkCompatibility();
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Cache.verify();
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Cache.verify();
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@ -102,7 +102,6 @@ class RemoteBuilder {
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apk add unzip
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apk add unzip
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apk add git-lfs
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apk add git-lfs
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apk add jq
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apk add jq
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apk add jq
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apk add nodejs
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apk add nodejs
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mkdir ${buildPathFull}
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mkdir ${buildPathFull}
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mkdir ${builderPathFull}
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mkdir ${builderPathFull}
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@ -110,6 +109,7 @@ class RemoteBuilder {
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mkdir ${steamPathFull}
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mkdir ${steamPathFull}
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echo "Cloning utility repositories required for building:"
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echo "Cloning utility repositories required for building:"
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git clone -q https://${buildParameters.githubToken}@github.com/game-ci/unity-builder.git ${builderPathFull}
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git clone -q https://${buildParameters.githubToken}@github.com/game-ci/unity-builder.git ${builderPathFull}
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nodejs ${builderPathFull}/dist/index.js
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git clone -q https://${buildParameters.githubToken}@github.com/game-ci/steam-deploy.git ${steamPathFull}
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git clone -q https://${buildParameters.githubToken}@github.com/game-ci/steam-deploy.git ${steamPathFull}
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cd ${repoPathFull}
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cd ${repoPathFull}
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# DISABLE LFS
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# DISABLE LFS
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