Fix project path windows

pull/326/head
Andrew Kahr 2022-01-26 22:20:43 -08:00
parent 0243fe1fb8
commit 4a8ee6f820
4 changed files with 3 additions and 21 deletions

View File

@ -13,6 +13,7 @@ LABEL "maintainer"="Webber Takken <webber@takken.io>"
COPY default-build-script c:/UnityBuilderAction
COPY platforms/windows/steps c:/steps
COPY platforms/windows/entrypoint.ps1 c:/entrypoint.ps1
COPY BlankProject c:/BlankProject
RUN dir
ENTRYPOINT ["powershell", "c:/entrypoint.ps1"]

View File

@ -1,10 +1,3 @@
#
# Create directory for license activation
#
ACTIVATE_LICENSE_PATH="$($Env:GITHUB_WORKSPACE)/_activate-license"
mkdir $ACTIVATE_LICENSE_PATH
# Activate Unity
& "c:\steps\activate.ps1"
@ -20,9 +13,3 @@ regsvr32 C:\ProgramData\Microsoft\VisualStudio\Setup\x64\Microsoft.VisualStudio.
# Free the seat for the activated license
& "c:\steps\return_license.ps1"
#
# Remove license activation directory
#
Remove-Item -Path $ACTIVATE_LICENSE_PATH -Recurse

View File

@ -1,10 +1,7 @@
Push-Location $ACTIVATE_LICENSE_PATH
# Activates Unity
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-serial $Env:UNITY_SERIAL `
-projectPath "c:/BlankProject" `
-logfile | Out-Host
Pop-Location

View File

@ -1,10 +1,7 @@
Push-Location $ACTIVATE_LICENSE_PATH
# Return the active Unity license
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-returnlicense `
-projectPath "c:/BlankProject" `
-logfile | Out-Host
Pop-Location