fix push to cache

pull/419/head
Frostebite 2022-09-15 19:12:06 +01:00
parent 5f411cbfd4
commit 5e4c5dcf5b
3 changed files with 3 additions and 3 deletions

2
dist/index.js vendored
View File

@ -4747,7 +4747,7 @@ class BuildAutomationWorkflow {
const ubuntuPlatformsFolder = path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu'); const ubuntuPlatformsFolder = path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
return `echo "game ci cloud runner init" return `echo "game ci cloud runner init"
mkdir -p ${`${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.projectBuildFolderAbsolute)}/build`} mkdir -p ${`${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.projectBuildFolderAbsolute)}/build`}
cd ${cloud_runner_folders_1.CloudRunnerFolders.projectPathAbsolute} cd ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.projectPathAbsolute)}
cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(path_1.default.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction" cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(path_1.default.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction"
cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(path_1.default.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh" cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(path_1.default.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh"
cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(path_1.default.join(ubuntuPlatformsFolder, 'steps'))}" "/steps" cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(path_1.default.join(ubuntuPlatformsFolder, 'steps'))}" "/steps"

2
dist/index.js.map vendored

File diff suppressed because one or more lines are too long

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@ -107,7 +107,7 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
return `echo "game ci cloud runner init" return `echo "game ci cloud runner init"
mkdir -p ${`${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectBuildFolderAbsolute)}/build`} mkdir -p ${`${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectBuildFolderAbsolute)}/build`}
cd ${CloudRunnerFolders.projectPathAbsolute} cd ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectPathAbsolute)}
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction" cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction"
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh" cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh"
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'steps'))}" "/steps" cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'steps'))}" "/steps"