Custom step file support
parent
2d09384016
commit
65d9371b05
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@ -5322,10 +5322,15 @@ class BuildAutomationWorkflow {
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}
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static setupCommands(builderPath) {
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const commands = `mkdir -p ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)} && git clone -q -b ${cloud_runner_1.default.buildParameters.cloudRunnerBranch} ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.unityBuilderRepoUrl)} "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)}" && chmod +x ${builderPath}`;
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const retainedWorkspaceCommands = `if [ -e "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute)}" ] && [ -e "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.repoPathAbsolute, `.git`))}" ]; then echo "Retained Workspace Already Exists!"; fi`;
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const cloneBuilderCommands = `if [ -e "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute)}" ] && [ -e "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, `.git`))}" ]; then echo "Builder Already Exists!"; else ${commands}; fi`;
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return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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echo "game ci cloud runner clone"
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if [ -e "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute)}" ]; then echo "Retained Workspace Already Exists!"; fi
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if [ -e "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute)}" ] && [ -e "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, `.git`))}" ]; then echo "Builder Already Exists!"; else ${commands}; fi
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tree -L 2 .
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${retainedWorkspaceCommands}
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tree -L 2 .
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${cloneBuilderCommands}
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tree -L 2 .
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echo "game ci cloud runner bootstrap"
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node ${builderPath} -m remote-cli-pre-build`;
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}
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File diff suppressed because one or more lines are too long
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@ -115,16 +115,25 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
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CloudRunnerFolders.unityBuilderRepoUrl,
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)} "${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.builderPathAbsolute)}" && chmod +x ${builderPath}`;
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return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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echo "game ci cloud runner clone"
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if [ -e "${CloudRunnerFolders.ToLinuxFolder(
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const retainedWorkspaceCommands = `if [ -e "${CloudRunnerFolders.ToLinuxFolder(
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CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute,
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)}" ]; then echo "Retained Workspace Already Exists!"; fi
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if [ -e "${CloudRunnerFolders.ToLinuxFolder(
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)}" ] && [ -e "${CloudRunnerFolders.ToLinuxFolder(
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path.join(CloudRunnerFolders.repoPathAbsolute, `.git`),
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)}" ]; then echo "Retained Workspace Already Exists!"; fi`;
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const cloneBuilderCommands = `if [ -e "${CloudRunnerFolders.ToLinuxFolder(
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CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute,
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)}" ] && [ -e "${CloudRunnerFolders.ToLinuxFolder(
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path.join(CloudRunnerFolders.builderPathAbsolute, `.git`),
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)}" ]; then echo "Builder Already Exists!"; else ${commands}; fi
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)}" ]; then echo "Builder Already Exists!"; else ${commands}; fi`;
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return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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echo "game ci cloud runner clone"
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tree -L 2 .
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${retainedWorkspaceCommands}
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tree -L 2 .
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${cloneBuilderCommands}
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tree -L 2 .
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echo "game ci cloud runner bootstrap"
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node ${builderPath} -m remote-cli-pre-build`;
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}
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