Merge branch 'main' into cloud-runner-develop

# Conflicts:
#	dist/index.js
#	dist/index.js.map
#	jest.config.js
#	yarn.lock
pull/729/head
Frostebite 2025-08-18 20:54:05 +01:00
commit 6e13713bb2
21 changed files with 543 additions and 84 deletions

View File

@ -18,7 +18,7 @@ jobs:
projectPath:
- test-project
unityVersion:
- 2021.3.32f1
- 2021.3.45f1
- 2022.3.13f1
- 2023.2.2f1
targetPlatform:

View File

@ -26,6 +26,14 @@ jobs:
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project
enableGpu:
- false
include:
# Additionally test enableGpu build for a standalone windows target
- projectPath: test-project
unityVersion: 2023.2.2f1
targetPlatform: StandaloneWindows64
enableGpu: true
steps:
###########################
@ -71,6 +79,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@ -96,6 +105,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@ -120,6 +130,7 @@ jobs:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
@ -129,6 +140,6 @@ jobs:
###########################
- uses: actions/upload-artifact@v4
with:
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With GPU' || '' }}
path: build
retention-days: 14

View File

@ -3,6 +3,11 @@ name: Cloud Runner CI Pipeline
on:
push: { branches: [cloud-runner-develop, cloud-runner-preview, main] }
workflow_dispatch:
inputs:
runGithubIntegrationTests:
description: 'Run GitHub Checks integration tests'
required: false
default: 'false'
permissions:
checks: write
@ -211,3 +216,20 @@ jobs:
name: ${{ matrix.providerStrategy }} Build (${{ matrix.targetPlatform }})
path: ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
retention-days: 14
githubChecksIntegration:
name: GitHub Checks Integration
runs-on: ubuntu-latest
if: github.event_name == 'workflow_dispatch' && github.event.inputs.runGithubIntegrationTests == 'true'
env:
RUN_GITHUB_INTEGRATION_TESTS: true
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: 20
cache: 'yarn'
- run: yarn install --frozen-lockfile
- run: yarn test cloud-runner-github-checks-integration-test --detectOpenHandles --forceExit --runInBand
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

View File

@ -74,7 +74,20 @@ namespace UnityBuilderAction.Input
string symbolType;
if (options.TryGetValue("androidSymbolType", out symbolType) && !string.IsNullOrEmpty(symbolType))
{
#if UNITY_2021_1_OR_NEWER
#if UNITY_6000_0_OR_NEWER
switch (symbolType)
{
case "public":
SetDebugSymbols("SymbolTable");
break;
case "debugging":
SetDebugSymbols("Full");
break;
case "none":
SetDebugSymbols("None");
break;
}
#elif UNITY_2021_1_OR_NEWER
switch (symbolType)
{
case "public":
@ -101,5 +114,35 @@ namespace UnityBuilderAction.Input
#endif
}
}
private static void SetDebugSymbols(string enumValueName)
{
// UnityEditor.Android.UserBuildSettings and Unity.Android.Types.DebugSymbolLevel are part of the Unity Android module.
// Reflection is used here to ensure the code works even if the module is not installed.
var debugSymbolsType = Type.GetType("UnityEditor.Android.UserBuildSettings+DebugSymbols, UnityEditor.Android.Extensions");
if (debugSymbolsType == null)
{
return;
}
var levelProp = debugSymbolsType.GetProperty("level", BindingFlags.Static | BindingFlags.Public);
if (levelProp == null)
{
return;
}
var enumType = Type.GetType("Unity.Android.Types.DebugSymbolLevel, Unity.Android.Types");
if (enumType == null)
{
return;
}
if (!Enum.TryParse(enumType, enumValueName, false , out var enumValue))
{
return;
}
levelProp.SetValue(null, enumValue);
}
}
}

204
dist/licenses.txt generated vendored
View File

@ -13820,6 +13820,210 @@ Apache License
See the License for the specific language governing permissions and
limitations under the License.
@smithy/util-body-length-browser
Apache-2.0
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "{}"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright 2018-2020 Amazon.com, Inc. or its affiliates. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
@smithy/util-body-length-node
Apache-2.0
Apache License

View File

@ -148,13 +148,20 @@ Write-Output "# Building project #"
Write-Output "###########################"
Write-Output ""
$unityGraphics = "-nographics"
if ($LLVMPIPE_INSTALLED -eq "true")
{
$unityGraphics = "-force-opengl"
}
# If $Env:CUSTOM_PARAMETERS contains spaces and is passed directly on the command line to Unity, powershell will wrap it
# in double quotes. To avoid this, parse $Env:CUSTOM_PARAMETERS into an array, while respecting any quotations within the string.
$_, $customParametersArray = Invoke-Expression('Write-Output -- "" ' + $Env:CUSTOM_PARAMETERS)
$unityArgs = @(
"-quit",
"-batchmode",
"-nographics",
$unityGraphics,
"-silent-crashes",
"-customBuildName", "`"$Env:BUILD_NAME`"",
"-projectPath", "`"$Env:UNITY_PROJECT_PATH`"",

View File

@ -1,5 +1,13 @@
Get-Process
# Copy .upmconfig.toml if it exists
if (Test-Path "C:\githubhome\.upmconfig.toml") {
Write-Host "Copying .upmconfig.toml to $Env:USERPROFILE\.upmconfig.toml"
Copy-Item -Path "C:\githubhome\.upmconfig.toml" -Destination "$Env:USERPROFILE\.upmconfig.toml" -Force
} else {
Write-Host "No .upmconfig.toml found at C:\githubhome"
}
# Import any necessary registry keys, ie: location of windows 10 sdk
# No guarantee that there will be any necessary registry keys, ie: tvOS
Get-ChildItem -Path c:\regkeys -File | ForEach-Object { reg import $_.fullname }
@ -13,6 +21,11 @@ Get-Process -Name regsvr32 | ForEach-Object { Stop-Process -Id $_.Id -Force }
# Setup Git Credentials
. "c:\steps\set_gitcredential.ps1"
if ($env:ENABLE_GPU -eq "true") {
# Install LLVMpipe software graphics driver
. "c:\steps\install_llvmpipe.ps1"
}
# Activate Unity
if ($env:SKIP_ACTIVATION -ne "true") {
. "c:\steps\activate.ps1"

View File

@ -0,0 +1,56 @@
$Private:repo = "mmozeiko/build-mesa"
$Private:downloadPath = "$Env:TEMP\mesa.zip"
$Private:extractPath = "$Env:TEMP\mesa"
$Private:destinationPath = "$Env:UNITY_PATH\Editor\"
$Private:version = "25.1.0"
$LLVMPIPE_INSTALLED = "false"
try {
# Get the release info from GitHub API (version fixed to decrease probability of breakage)
$releaseUrl = "https://api.github.com/repos/$repo/releases/tags/$version"
$release = Invoke-RestMethod -Uri $releaseUrl -Headers @{ "User-Agent" = "PowerShell" }
# Get the download URL for the zip asset
$zipUrl = $release.assets | Where-Object { $_.name -like "mesa-llvmpipe-x64*.zip" } | Select-Object -First 1 -ExpandProperty browser_download_url
if (-not $zipUrl) {
throw "No zip file found in the latest release."
}
# Download the zip file
Write-Host "Downloading $zipUrl..."
Invoke-WebRequest -Uri $zipUrl -OutFile $downloadPath
# Create extraction directory if it doesn't exist
if (-not (Test-Path $extractPath)) {
New-Item -ItemType Directory -Path $extractPath | Out-Null
}
# Extract the zip file
Write-Host "Extracting $downloadPath to $extractPath..."
Expand-Archive -Path $downloadPath -DestinationPath $extractPath -Force
# Create destination directory if it doesn't exist
if (-not (Test-Path $destinationPath)) {
New-Item -ItemType Directory -Path $destinationPath | Out-Null
}
# Copy extracted files to destination
Write-Host "Copying files to $destinationPath..."
Copy-Item -Path "$extractPath\*" -Destination $destinationPath -Recurse -Force
Write-Host "Successfully downloaded, extracted, and copied Mesa files to $destinationPath"
$LLVMPIPE_INSTALLED = "true"
} catch {
Write-Error "An error occurred: $_"
} finally {
# Clean up temporary files
if (Test-Path $downloadPath) {
Remove-Item $downloadPath -Force
}
if (Test-Path $extractPath) {
Remove-Item $extractPath -Recurse -Force
}
}

View File

@ -0,0 +1,29 @@
// Integration test for exercising real GitHub check creation and updates.
import CloudRunner from '../model/cloud-runner/cloud-runner';
import UnityVersioning from '../model/unity-versioning';
import GitHub from '../model/github';
import { TIMEOUT_INFINITE, createParameters } from '../test-utils/cloud-runner-test-helpers';
const runIntegration = process.env.RUN_GITHUB_INTEGRATION_TESTS === 'true';
const describeOrSkip = runIntegration ? describe : describe.skip;
describeOrSkip('Cloud Runner Github Checks Integration', () => {
it(
'creates and updates a real GitHub check',
async () => {
const buildParameter = await createParameters({
versioning: 'None',
projectPath: 'test-project',
unityVersion: UnityVersioning.read('test-project'),
asyncCloudRunner: `true`,
githubChecks: `true`,
});
await CloudRunner.setup(buildParameter);
const checkId = await GitHub.createGitHubCheck(`integration create`);
expect(checkId).not.toEqual('');
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `integration`);
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `integration`, `success`, `completed`);
},
TIMEOUT_INFINITE,
);
});

View File

@ -0,0 +1,3 @@
import { fetch as undiciFetch, Headers, Request, Response } from 'undici';
Object.assign(globalThis, { fetch: undiciFetch, Headers, Request, Response });

View File

@ -1,59 +1,65 @@
import { BuildParameters } from '../..';
import CloudRunner from '../cloud-runner';
import UnityVersioning from '../../unity-versioning';
import { Cli } from '../../cli/cli';
import CloudRunnerOptions from '../options/cloud-runner-options';
import setups from './cloud-runner-suite.test';
import { OptionValues } from 'commander';
import GitHub from '../../github';
export const TIMEOUT_INFINITE = 1e9;
async function CreateParameters(overrides: OptionValues | undefined) {
if (overrides) Cli.options = overrides;
return BuildParameters.create();
}
import { TIMEOUT_INFINITE, createParameters } from '../../../test-utils/cloud-runner-test-helpers';
describe('Cloud Runner Github Checks', () => {
setups();
it('Responds', () => {});
if (CloudRunnerOptions.cloudRunnerDebug) {
it(
'Check Handling Direct',
async () => {
// Setup parameters
const buildParameter = await CreateParameters({
versioning: 'None',
projectPath: 'test-project',
unityVersion: UnityVersioning.read('test-project'),
asyncCloudRunner: `true`,
githubChecks: `true`,
});
await CloudRunner.setup(buildParameter);
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(`direct create`);
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `direct`);
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `direct`, `success`, `completed`);
},
TIMEOUT_INFINITE,
);
it(
'Check Handling Via Async Workflow',
async () => {
// Setup parameters
const buildParameter = await CreateParameters({
versioning: 'None',
projectPath: 'test-project',
unityVersion: UnityVersioning.read('test-project'),
asyncCloudRunner: `true`,
githubChecks: `true`,
});
GitHub.forceAsyncTest = true;
await CloudRunner.setup(buildParameter);
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(`async create`);
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `async`);
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `async`, `success`, `completed`);
GitHub.forceAsyncTest = false;
},
TIMEOUT_INFINITE,
);
}
beforeEach(() => {
// Mock GitHub API requests to avoid real network calls
jest.spyOn(GitHub as any, 'createGitHubCheckRequest').mockResolvedValue({
status: 201,
data: { id: '1' },
});
jest.spyOn(GitHub as any, 'updateGitHubCheckRequest').mockResolvedValue({
status: 200,
data: {},
});
jest.spyOn(GitHub as any, 'runUpdateAsyncChecksWorkflow').mockResolvedValue(undefined);
});
afterEach(() => {
jest.restoreAllMocks();
});
it(
'Check Handling Direct',
async () => {
// Setup parameters
const buildParameter = await createParameters({
versioning: 'None',
projectPath: 'test-project',
unityVersion: UnityVersioning.read('test-project'),
asyncCloudRunner: `true`,
githubChecks: `true`,
});
await CloudRunner.setup(buildParameter);
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(`direct create`);
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `direct`);
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `direct`, `success`, `completed`);
},
TIMEOUT_INFINITE,
);
it(
'Check Handling Via Async Workflow',
async () => {
// Setup parameters
const buildParameter = await createParameters({
versioning: 'None',
projectPath: 'test-project',
unityVersion: UnityVersioning.read('test-project'),
asyncCloudRunner: `true`,
githubChecks: `true`,
});
GitHub.forceAsyncTest = true;
await CloudRunner.setup(buildParameter);
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(`async create`);
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `async`);
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `async`, `success`, `completed`);
GitHub.forceAsyncTest = false;
},
TIMEOUT_INFINITE,
);
});

View File

@ -92,6 +92,7 @@ class Docker {
const {
workspace,
actionFolder,
runnerTempPath,
gitPrivateToken,
dockerWorkspacePath,
dockerCpuLimit,
@ -99,6 +100,9 @@ class Docker {
dockerIsolationMode,
} = parameters;
const githubHome = path.join(runnerTempPath, '_github_home');
if (!existsSync(githubHome)) mkdirSync(githubHome);
return `docker run \
--workdir c:${dockerWorkspacePath} \
--rm \
@ -106,6 +110,7 @@ class Docker {
--env GITHUB_WORKSPACE=c:${dockerWorkspacePath} \
${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \
--volume "${workspace}":"c:${dockerWorkspacePath}" \
--volume "${githubHome}":"C:/githubhome" \
--volume "c:/regkeys":"c:/regkeys" \
--volume "C:/Program Files/Microsoft Visual Studio":"C:/Program Files/Microsoft Visual Studio" \
--volume "C:/Program Files (x86)/Microsoft Visual Studio":"C:/Program Files (x86)/Microsoft Visual Studio" \

View File

@ -58,6 +58,7 @@ class ImageTag {
android: 'android',
ios: 'ios',
tvos: 'appletv',
visionos: 'visionos',
facebook: 'facebook',
};
}
@ -82,8 +83,21 @@ class ImageTag {
version: string,
providerStrategy: string,
): string {
const { generic, webgl, mac, windows, windowsIl2cpp, wsaPlayer, linux, linuxIl2cpp, android, ios, tvos, facebook } =
ImageTag.targetPlatformSuffixes;
const {
generic,
webgl,
mac,
windows,
windowsIl2cpp,
wsaPlayer,
linux,
linuxIl2cpp,
android,
ios,
tvos,
visionos,
facebook,
} = ImageTag.targetPlatformSuffixes;
const [major, minor] = version.split('.').map((digit) => Number(digit));
@ -136,11 +150,17 @@ class ImageTag {
case Platform.types.XboxOne:
return windows;
case Platform.types.tvOS:
if (process.platform !== 'win32') {
throw new Error(`tvOS can only be built on a windows base OS`);
if (process.platform !== 'win32' && process.platform !== 'darwin') {
throw new Error(`tvOS can only be built on Windows or macOS base OS`);
}
return tvos;
case Platform.types.VisionOS:
if (process.platform !== 'darwin') {
throw new Error(`visionOS can only be built on a macOS base OS`);
}
return visionos;
case Platform.types.Switch:
return windows;

View File

@ -101,7 +101,10 @@ class SetupMac {
moduleArgument.push('--module', 'ios');
break;
case 'tvOS':
moduleArgument.push('--module', 'tvos');
moduleArgument.push('--module', 'appletv');
break;
case 'VisionOS':
moduleArgument.push('--module', 'visionos');
break;
case 'StandaloneOSX':
moduleArgument.push('--module', 'mac-il2cpp');

View File

@ -16,6 +16,7 @@ class Platform {
PS4: 'PS4',
XboxOne: 'XboxOne',
tvOS: 'tvOS',
VisionOS: 'VisionOS',
Switch: 'Switch',
// Unsupported

View File

@ -7,9 +7,9 @@ describe('Unity Versioning', () => {
});
it('parses from ProjectVersion.txt', () => {
const projectVersionContents = `m_EditorVersion: 2021.3.4f1
m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.4f1');
const projectVersionContents = `m_EditorVersion: 2021.3.45f1
m_EditorVersionWithRevision: 2021.3.45f1 (cb45f9cae8b7)`;
expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.45f1');
});
it('parses Unity 6000 and newer from ProjectVersion.txt', () => {
@ -25,13 +25,13 @@ describe('Unity Versioning', () => {
});
it('reads from test-project', () => {
expect(UnityVersioning.read('./test-project')).toBe('2021.3.4f1');
expect(UnityVersioning.read('./test-project')).toBe('2021.3.45f1');
});
});
describe('determineUnityVersion', () => {
it('defaults to parsed version', () => {
expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2021.3.4f1');
expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2021.3.45f1');
});
it('use specified unityVersion', () => {

View File

@ -0,0 +1,11 @@
import { BuildParameters } from '../model';
import { Cli } from '../model/cli/cli';
import { OptionValues } from 'commander';
export const TIMEOUT_INFINITE = 1e9;
export async function createParameters(overrides?: OptionValues) {
if (overrides) Cli.options = overrides;
return BuildParameters.create();
}

View File

@ -1,7 +1,7 @@
{
"dependencies": {
"com.unity.burst": "1.6.6",
"com.unity.ide.visualstudio": "2.0.22",
"com.unity.burst": "1.8.22",
"com.unity.ide.visualstudio": "2.0.23",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",

View File

@ -1,11 +1,12 @@
{
"dependencies": {
"com.unity.burst": {
"version": "1.6.6",
"version": "1.8.22",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.mathematics": "1.2.1"
"com.unity.mathematics": "1.2.1",
"com.unity.modules.jsonserialize": "1.0.0"
},
"url": "https://packages.unity.com"
},
@ -17,7 +18,7 @@
"url": "https://packages.unity.com"
},
"com.unity.ide.visualstudio": {
"version": "2.0.22",
"version": "2.0.23",
"depth": 0,
"source": "registry",
"dependencies": {
@ -33,7 +34,7 @@
"url": "https://packages.unity.com"
},
"com.unity.test-framework": {
"version": "1.1.31",
"version": "1.1.33",
"depth": 1,
"source": "registry",
"dependencies": {

View File

@ -3,7 +3,7 @@
--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 23
serializedVersion: 24
productGUID: f3f6a917a3bba0046bb55998f8678f8c
AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0
@ -48,6 +48,7 @@ PlayerSettings:
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
unsupportedMSAAFallback: 0
m_MTRendering: 1
mipStripping: 0
numberOfMipsStripped: 0
@ -74,6 +75,7 @@ PlayerSettings:
androidMinimumWindowWidth: 400
androidMinimumWindowHeight: 300
androidFullscreenMode: 1
androidAutoRotationBehavior: 1
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 1
@ -121,6 +123,7 @@ PlayerSettings:
switchNVNOtherPoolsGranularity: 16777216
switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0
switchMaxWorkerMultiple: 8
stadiaPresentMode: 0
stadiaTargetFramerate: 0
vulkanNumSwapchainBuffers: 3
@ -180,10 +183,10 @@ PlayerSettings:
StripUnusedMeshComponents: 1
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 11.0
iOSTargetOSVersionString: 12.0
tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 11.0
tvOSTargetOSVersionString: 12.0
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1
@ -247,6 +250,7 @@ PlayerSettings:
useCustomLauncherGradleManifest: 0
useCustomBaseGradleTemplate: 0
useCustomGradlePropertiesTemplate: 0
useCustomGradleSettingsTemplate: 0
useCustomProguardFile: 0
AndroidTargetArchitectures: 3
AndroidTargetDevices: 0
@ -267,7 +271,6 @@ PlayerSettings:
banner: {fileID: 0}
androidGamepadSupportLevel: 0
chromeosInputEmulation: 1
AndroidMinifyWithR8: 0
AndroidMinifyRelease: 0
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
@ -516,6 +519,7 @@ PlayerSettings:
- m_BuildTarget: WebGL
m_StaticBatching: 0
m_DynamicBatching: 0
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs:
- m_BuildTarget: MacStandaloneSupport
m_GraphicsJobs: 0
@ -567,6 +571,8 @@ PlayerSettings:
m_Devices:
- Oculus
- OpenVR
m_DefaultShaderChunkSizeInMB: 16
m_DefaultShaderChunkCount: 0
openGLRequireES31: 0
openGLRequireES31AEP: 0
openGLRequireES32: 0
@ -610,7 +616,7 @@ PlayerSettings:
switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0
switchUseGOLDLinker: 0
switchEnableFileSystemTrace: 0
switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000
switchNSODependencies:
@ -687,7 +693,6 @@ PlayerSettings:
switchReleaseVersion: 0
switchDisplayVersion: 1.0.0
switchStartupUserAccount: 0
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0
switchLogoType: 0
switchApplicationErrorCodeCategory:
@ -729,6 +734,7 @@ PlayerSettings:
switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0
switchSupportedNpadCount: 8
switchEnableTouchScreen: 1
switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64
@ -739,8 +745,8 @@ PlayerSettings:
switchSocketBufferEfficiency: 4
switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0
switchUseLegacyFmodPriorities: 1
switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25
@ -815,6 +821,7 @@ PlayerSettings:
ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0
ps4AllowPS5Detection: 0
ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
@ -839,6 +846,7 @@ PlayerSettings:
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
webGLPowerPreference: 2
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
@ -847,7 +855,21 @@ PlayerSettings:
Server: 0
Standalone: 0
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
managedStrippingLevel:
Android: 1
EmbeddedLinux: 1
GameCoreScarlett: 1
GameCoreXboxOne: 1
Lumin: 1
Nintendo Switch: 1
PS4: 1
PS5: 1
Stadia: 1
WebGL: 1
Windows Store Apps: 1
XboxOne: 1
iPhone: 1
tvOS: 1
incrementalIl2cppBuild: {}
suppressCommonWarnings: 1
allowUnsafeCode: 0
@ -863,11 +885,11 @@ PlayerSettings:
m_MobileRenderingPath: 1
metroPackageName: Template3D
metroPackageVersion: 1.0.0.0
metroCertificatePath:
metroCertificatePath: C:\Users\david\Documents\GitHub\unity-builder\test-project\Assets\WSATestCertificate.pfx
metroCertificatePassword:
metroCertificateSubject:
metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000
metroCertificateSubject: GameCI
metroCertificateIssuer: GameCI
metroCertificateNotAfter: 00b8ac9241f7dc01
metroApplicationDescription: Template_3D
wsaImages: {}
metroTileShortName: TestProject
@ -882,6 +904,7 @@ PlayerSettings:
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
metroSplashScreenUseBackgroundColor: 0
syncCapabilities: 0
platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName:
@ -931,6 +954,7 @@ PlayerSettings:
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 0
windowsGamepadBackendHint: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []

View File

@ -1,2 +1,2 @@
m_EditorVersion: 2021.3.4f1
m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)
m_EditorVersion: 2021.3.45f1
m_EditorVersionWithRevision: 2021.3.45f1 (0da89fac8e79)