Cleanup
parent
52612c8a89
commit
7b29ccbe06
|
|
@ -77,10 +77,10 @@ cp "$LFS_ASSETS_HASH.zip" "$lfsCacheFolder"
|
|||
echo "copied $LFS_ASSETS_HASH to $lfsCacheFolder"
|
||||
|
||||
# purge cache
|
||||
if [ "$purgeCloudRunnerCache" == "true" ]; then
|
||||
if [ -z "$purgeCloudRunnerCache"]; then
|
||||
echo ' '
|
||||
echo "purging the entire cache"
|
||||
rm -r "$cacheFolderFull"
|
||||
echo "purging $purgeCloudRunnerCache"
|
||||
rm -r "$purgeCloudRunnerCache"
|
||||
echo ' '
|
||||
fi
|
||||
|
||||
|
|
|
|||
|
|
@ -960,19 +960,25 @@ class CloudRunner {
|
|||
this.projectPathFull = `${this.repoPathFull}/${this.buildParams.projectPath}`;
|
||||
this.libraryFolderFull = `${this.projectPathFull}/Library`;
|
||||
this.cacheFolderFull = `/${buildVolumeFolder}/${cacheFolder}/${this.branchName}`;
|
||||
this.lfsDirectory = `${this.repoPathFull}/.git/lfs`;
|
||||
this.testLFSFile = `${this.projectPathFull}/Assets/LFS_Test_File.jpg`;
|
||||
this.purgeRemoteCaching = process.env.PURGE_REMOTE_BUILDER_CACHE !== undefined;
|
||||
this.CloudRunnerBranch = process.env.CloudRunnerBranch ? `--branch "${process.env.CloudRunnerBranch}"` : '';
|
||||
this.unityBuilderRepoUrl = `https://${this.buildParams.githubToken}@github.com/game-ci/unity-builder.git`;
|
||||
this.targetBuildRepoUrl = `https://${this.buildParams.githubToken}@github.com/${process.env.GITHUB_REPOSITORY}.git`;
|
||||
}
|
||||
static getHandleCachingCommand() {
|
||||
return `${this.builderPathFull}/dist/cloud-runner/handleCaching.sh "${this.cacheFolderFull}" "${this.libraryFolderFull}" "${this.lfsDirectory}" "${this.purgeRemoteCaching}"`;
|
||||
}
|
||||
static getCloneNoLFSCommand() {
|
||||
return `${this.builderPathFull}/dist/cloud-runner/cloneNoLFS.sh "${this.repoPathFull}" "${this.targetBuildRepoUrl}" "${this.testLFSFile}"`;
|
||||
}
|
||||
static getCloneBuilder() {
|
||||
return `git clone -q ${this.CloudRunnerBranch} ${this.unityBuilderRepoUrl} ${this.builderPathFull}`;
|
||||
}
|
||||
static SetupStep() {
|
||||
return __awaiter(this, void 0, void 0, function* () {
|
||||
core.info('Starting step 1/4 clone and restore cache)');
|
||||
const lfsDirectory = `${this.repoPathFull}/.git/lfs`;
|
||||
const testLFSFile = `${this.projectPathFull}/Assets/LFS_Test_File.jpg`;
|
||||
const unityBuilderRepoUrl = `https://${this.buildParams.githubToken}@github.com/game-ci/unity-builder.git`;
|
||||
const targetBuildRepoUrl = `https://${this.buildParams.githubToken}@github.com/${process.env.GITHUB_REPOSITORY}.git`;
|
||||
const purgeRemoteCache = process.env.PURGE_REMOTE_BUILDER_CACHE !== undefined;
|
||||
const initializeSourceRepoForCaching = `${this.builderPathFull}/dist/cloud-runner/cloneNoLFS.sh "${this.repoPathFull}" "${targetBuildRepoUrl}" "${testLFSFile}"`;
|
||||
const handleCaching = `${this.builderPathFull}/dist/cloud-runner/handleCaching.sh "${this.cacheFolderFull}" "${this.libraryFolderFull}" "${lfsDirectory}" "${purgeRemoteCache}"`;
|
||||
const CloudRunnerBranch = process.env.CloudRunnerBranch ? `--branch "${process.env.CloudRunnerBranch}"` : '';
|
||||
const cloneCloudRunner = `git clone -q ${CloudRunnerBranch} ${unityBuilderRepoUrl} ${this.builderPathFull}`;
|
||||
yield this.CloudRunnerProviderPlatform.runBuildTask(this.buildGuid, 'alpine/git', [
|
||||
` printenv
|
||||
apk update -q
|
||||
|
|
@ -980,22 +986,22 @@ class CloudRunner {
|
|||
mkdir -p ${this.buildPathFull}
|
||||
mkdir -p ${this.builderPathFull}
|
||||
mkdir -p ${this.repoPathFull}
|
||||
${cloneCloudRunner}
|
||||
${this.getCloneBuilder()}
|
||||
echo ' '
|
||||
echo 'Initializing source repository for cloning with caching of LFS files'
|
||||
${initializeSourceRepoForCaching}
|
||||
${this.getCloneNoLFSCommand()}
|
||||
echo 'Source repository initialized'
|
||||
echo ' '
|
||||
${process.env.DEBUG ? '' : '#'}echo $LFS_ASSETS_HASH
|
||||
${process.env.DEBUG ? '' : '#'}echo 'Large File before LFS caching and pull'
|
||||
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
|
||||
${process.env.DEBUG ? '' : '#'}ls -alh "${this.lfsDirectory}"
|
||||
${process.env.DEBUG ? '' : '#'}echo ' '
|
||||
echo 'Starting checks of cache for the Unity project Library and git LFS files'
|
||||
${handleCaching}
|
||||
${this.getHandleCachingCommand()}
|
||||
${process.env.DEBUG ? '' : '#'}echo 'Caching complete'
|
||||
${process.env.DEBUG ? '' : '#'}echo ' '
|
||||
${process.env.DEBUG ? '' : '#'}echo 'Large File after LFS caching and pull'
|
||||
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
|
||||
${process.env.DEBUG ? '' : '#'}ls -alh "${this.lfsDirectory}"
|
||||
${process.env.DEBUG ? '' : '#'}echo ' '
|
||||
${process.env.DEBUG ? '' : '#'}tree -L 4 "${this.buildPathFull}"
|
||||
${process.env.DEBUG ? '' : '#'}ls -lh "/${buildVolumeFolder}"
|
||||
|
|
|
|||
File diff suppressed because one or more lines are too long
|
|
@ -25,7 +25,13 @@ class CloudRunner {
|
|||
private static projectPathFull: string;
|
||||
private static libraryFolderFull: string;
|
||||
private static cacheFolderFull: string;
|
||||
static SteamDeploy: boolean = process.env.STEAM_DEPLOY !== undefined || false;
|
||||
private static lfsDirectory: string;
|
||||
private static testLFSFile: string;
|
||||
private static purgeRemoteCaching: boolean;
|
||||
private static CloudRunnerBranch: string;
|
||||
private static unityBuilderRepoUrl: string;
|
||||
private static targetBuildRepoUrl: string;
|
||||
private static SteamDeploy: boolean = process.env.STEAM_DEPLOY !== undefined || false;
|
||||
private static readonly defaultGitShaEnvironmentVariable = [
|
||||
{
|
||||
name: 'GITHUB_SHA',
|
||||
|
|
@ -105,22 +111,28 @@ class CloudRunner {
|
|||
this.projectPathFull = `${this.repoPathFull}/${this.buildParams.projectPath}`;
|
||||
this.libraryFolderFull = `${this.projectPathFull}/Library`;
|
||||
this.cacheFolderFull = `/${buildVolumeFolder}/${cacheFolder}/${this.branchName}`;
|
||||
this.lfsDirectory = `${this.repoPathFull}/.git/lfs`;
|
||||
this.testLFSFile = `${this.projectPathFull}/Assets/LFS_Test_File.jpg`;
|
||||
this.purgeRemoteCaching = process.env.PURGE_REMOTE_BUILDER_CACHE !== undefined;
|
||||
this.CloudRunnerBranch = process.env.CloudRunnerBranch ? `--branch "${process.env.CloudRunnerBranch}"` : '';
|
||||
this.unityBuilderRepoUrl = `https://${this.buildParams.githubToken}@github.com/game-ci/unity-builder.git`;
|
||||
this.targetBuildRepoUrl = `https://${this.buildParams.githubToken}@github.com/${process.env.GITHUB_REPOSITORY}.git`;
|
||||
}
|
||||
|
||||
private static getHandleCachingCommand() {
|
||||
return `${this.builderPathFull}/dist/cloud-runner/handleCaching.sh "${this.cacheFolderFull}" "${this.libraryFolderFull}" "${this.lfsDirectory}" "${this.purgeRemoteCaching}"`;
|
||||
}
|
||||
|
||||
private static getCloneNoLFSCommand() {
|
||||
return `${this.builderPathFull}/dist/cloud-runner/cloneNoLFS.sh "${this.repoPathFull}" "${this.targetBuildRepoUrl}" "${this.testLFSFile}"`;
|
||||
}
|
||||
|
||||
private static getCloneBuilder() {
|
||||
return `git clone -q ${this.CloudRunnerBranch} ${this.unityBuilderRepoUrl} ${this.builderPathFull}`;
|
||||
}
|
||||
|
||||
private static async SetupStep() {
|
||||
core.info('Starting step 1/4 clone and restore cache)');
|
||||
|
||||
const lfsDirectory = `${this.repoPathFull}/.git/lfs`;
|
||||
const testLFSFile = `${this.projectPathFull}/Assets/LFS_Test_File.jpg`;
|
||||
|
||||
const unityBuilderRepoUrl = `https://${this.buildParams.githubToken}@github.com/game-ci/unity-builder.git`;
|
||||
const targetBuildRepoUrl = `https://${this.buildParams.githubToken}@github.com/${process.env.GITHUB_REPOSITORY}.git`;
|
||||
|
||||
const purgeRemoteCache = process.env.PURGE_REMOTE_BUILDER_CACHE !== undefined;
|
||||
const initializeSourceRepoForCaching = `${this.builderPathFull}/dist/cloud-runner/cloneNoLFS.sh "${this.repoPathFull}" "${targetBuildRepoUrl}" "${testLFSFile}"`;
|
||||
const handleCaching = `${this.builderPathFull}/dist/cloud-runner/handleCaching.sh "${this.cacheFolderFull}" "${this.libraryFolderFull}" "${lfsDirectory}" "${purgeRemoteCache}"`;
|
||||
const CloudRunnerBranch = process.env.CloudRunnerBranch ? `--branch "${process.env.CloudRunnerBranch}"` : '';
|
||||
const cloneCloudRunner = `git clone -q ${CloudRunnerBranch} ${unityBuilderRepoUrl} ${this.builderPathFull}`;
|
||||
await this.CloudRunnerProviderPlatform.runBuildTask(
|
||||
this.buildGuid,
|
||||
'alpine/git',
|
||||
|
|
@ -131,22 +143,22 @@ class CloudRunner {
|
|||
mkdir -p ${this.buildPathFull}
|
||||
mkdir -p ${this.builderPathFull}
|
||||
mkdir -p ${this.repoPathFull}
|
||||
${cloneCloudRunner}
|
||||
${this.getCloneBuilder()}
|
||||
echo ' '
|
||||
echo 'Initializing source repository for cloning with caching of LFS files'
|
||||
${initializeSourceRepoForCaching}
|
||||
${this.getCloneNoLFSCommand()}
|
||||
echo 'Source repository initialized'
|
||||
echo ' '
|
||||
${process.env.DEBUG ? '' : '#'}echo $LFS_ASSETS_HASH
|
||||
${process.env.DEBUG ? '' : '#'}echo 'Large File before LFS caching and pull'
|
||||
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
|
||||
${process.env.DEBUG ? '' : '#'}ls -alh "${this.lfsDirectory}"
|
||||
${process.env.DEBUG ? '' : '#'}echo ' '
|
||||
echo 'Starting checks of cache for the Unity project Library and git LFS files'
|
||||
${handleCaching}
|
||||
${this.getHandleCachingCommand()}
|
||||
${process.env.DEBUG ? '' : '#'}echo 'Caching complete'
|
||||
${process.env.DEBUG ? '' : '#'}echo ' '
|
||||
${process.env.DEBUG ? '' : '#'}echo 'Large File after LFS caching and pull'
|
||||
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
|
||||
${process.env.DEBUG ? '' : '#'}ls -alh "${this.lfsDirectory}"
|
||||
${process.env.DEBUG ? '' : '#'}echo ' '
|
||||
${process.env.DEBUG ? '' : '#'}tree -L 4 "${this.buildPathFull}"
|
||||
${process.env.DEBUG ? '' : '#'}ls -lh "/${buildVolumeFolder}"
|
||||
|
|
|
|||
Loading…
Reference in New Issue