From 80b1d4bd11bc9576795de2236a33329c6c36fdcd Mon Sep 17 00:00:00 2001 From: AndrewKahr <22359829+AndrewKahr@users.noreply.github.com> Date: Tue, 1 Feb 2022 15:42:29 -0800 Subject: [PATCH] Update src/model/platform-setup/setup-mac.ts Co-authored-by: Webber Takken --- src/model/platform-setup/setup-mac.ts | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/model/platform-setup/setup-mac.ts b/src/model/platform-setup/setup-mac.ts index 087b3759..33175424 100644 --- a/src/model/platform-setup/setup-mac.ts +++ b/src/model/platform-setup/setup-mac.ts @@ -38,8 +38,8 @@ class SetupMac { --module mac-il2cpp \ --childModules`; - //Ignoring return code because the log seems to overflow the internal buffer which triggers - //a false error + // Ignoring return code because the log seems to overflow the internal buffer which triggers + // a false error const errorCode = await exec(command, undefined, { silent, ignoreReturnCode: true }); if (errorCode) { throw new Error(`There was an error installing the Unity Editor. See logs above for details.`); @@ -47,8 +47,8 @@ class SetupMac { } private static async setEnvironmentVariables(buildParameters: BuildParameters, actionFolder: string) { - //Need to set environment variables from here because we execute - //the scripts on the host for mac + // Need to set environment variables from here because we execute + // the scripts on the host for mac process.env.ACTION_FOLDER = actionFolder; process.env.UNITY_VERSION = buildParameters.version; process.env.UNITY_SERIAL = buildParameters.unitySerial;