Use retained workspace :O
parent
382c7eca85
commit
8bc044ee66
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@ -5112,12 +5112,12 @@ class BuildAutomationWorkflow {
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${buildHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}`;
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}
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static setupCommands(builderPath) {
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const commands = `mkdir -p ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)}
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git clone -q -b ${cloud_runner_1.default.buildParameters.cloudRunnerBranch} ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.unityBuilderRepoUrl)} "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)}"
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chmod +x ${builderPath}`;
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return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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echo "game ci cloud runner clone"
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if [ -d ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)} ]; then echo "Retained Workspace Already Exists!"; fi
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mkdir -p ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)}
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git clone -q -b ${cloud_runner_1.default.buildParameters.cloudRunnerBranch} ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.unityBuilderRepoUrl)} "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)}"
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chmod +x ${builderPath}
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if [ -d ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)} ]; then echo "Retained Workspace Already Exists!"; else ${commands.replace(`\n`, ` && `)} fi
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echo "game ci cloud runner bootstrap"
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node ${builderPath} -m remote-cli`;
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}
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File diff suppressed because one or more lines are too long
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@ -118,16 +118,17 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
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}
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private static setupCommands(builderPath) {
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const commands = `mkdir -p ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.builderPathAbsolute)}
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git clone -q -b ${CloudRunner.buildParameters.cloudRunnerBranch} ${CloudRunnerFolders.ToLinuxFolder(
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CloudRunnerFolders.unityBuilderRepoUrl,
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)} "${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.builderPathAbsolute)}"
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chmod +x ${builderPath}`;
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return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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echo "game ci cloud runner clone"
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if [ -d ${CloudRunnerFolders.ToLinuxFolder(
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CloudRunnerFolders.builderPathAbsolute,
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)} ]; then echo "Retained Workspace Already Exists!"; fi
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mkdir -p ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.builderPathAbsolute)}
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git clone -q -b ${CloudRunner.buildParameters.cloudRunnerBranch} ${CloudRunnerFolders.ToLinuxFolder(
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CloudRunnerFolders.unityBuilderRepoUrl,
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)} "${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.builderPathAbsolute)}"
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chmod +x ${builderPath}
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)} ]; then echo "Retained Workspace Already Exists!"; else ${commands.replace(`\n`, ` && `)} fi
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echo "game ci cloud runner bootstrap"
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node ${builderPath} -m remote-cli`;
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}
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