log file path
parent
d0934cbc2a
commit
8e5ccae56c
|
@ -4303,21 +4303,6 @@ class RemoteClient {
|
|||
await RemoteClient.replaceLargePackageReferencesWithSharedReferences();
|
||||
await RemoteClient.runCustomHookFiles(`before-build`);
|
||||
}
|
||||
static async remoteClientBuild() {
|
||||
cloud_runner_logger_1.default.log(`bootstrap game ci cloud runner...`);
|
||||
const distFolder = node_path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, 'dist');
|
||||
const ubuntuPlatformsFolder = node_path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
|
||||
cloud_runner_system_1.CloudRunnerSystem.Run(`mkdir -p ${`${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.projectBuildFolderAbsolute)}/build`}
|
||||
cd ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.projectPathAbsolute)}
|
||||
cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(node_path_1.default.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction"
|
||||
cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(node_path_1.default.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh"
|
||||
cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(node_path_1.default.join(ubuntuPlatformsFolder, 'steps'))}" "/steps"
|
||||
chmod -R +x "/entrypoint.sh"
|
||||
chmod -R +x "/steps"
|
||||
echo "game ci start"
|
||||
/entrypoint.sh
|
||||
echo "game ci caching results"`);
|
||||
}
|
||||
static async remoteClientPostBuild() {
|
||||
remote_client_logger_1.RemoteClientLogger.log(`Running POST build tasks`);
|
||||
await caching_1.Caching.PushToCache(cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(`${cloud_runner_folders_1.CloudRunnerFolders.cacheFolderForCacheKeyFull}/Library`), cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.libraryFolderAbsolute), `lib-${cloud_runner_1.default.buildParameters.buildGuid}`);
|
||||
|
@ -4451,9 +4436,6 @@ class RemoteClient {
|
|||
__decorate([
|
||||
cli_functions_repository_1.CliFunction(`remote-cli-pre-build`, `sets up a repository, usually before a game-ci build`)
|
||||
], RemoteClient, "setupRemoteClient", null);
|
||||
__decorate([
|
||||
cli_functions_repository_1.CliFunction(`remote-cli-build`, `sets up a repository, usually before a game-ci build`)
|
||||
], RemoteClient, "remoteClientBuild", null);
|
||||
__decorate([
|
||||
cli_functions_repository_1.CliFunction(`remote-cli-post-build`, `runs a cloud runner build`)
|
||||
], RemoteClient, "remoteClientPostBuild", null);
|
||||
|
@ -5699,19 +5681,33 @@ class BuildAutomationWorkflow {
|
|||
export GITHUB_WORKSPACE="${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.repoPathAbsolute)}"
|
||||
df -H /data/
|
||||
${BuildAutomationWorkflow.setupCommands(builderPath)}
|
||||
echo "log start" > /home/job-log.txt
|
||||
node ${builderPath} -m remote-cli-pre-build
|
||||
${setupHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
|
||||
${buildHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
|
||||
node ${builderPath} -m remote-cli-build
|
||||
node ${builderPath} -m remote-cli-post-build
|
||||
${BuildAutomationWorkflow.BuildCommands(builderPath)}
|
||||
${buildHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}`;
|
||||
}
|
||||
static setupCommands(builderPath) {
|
||||
const commands = `mkdir -p ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)} && git clone -q -b ${cloud_runner_1.default.buildParameters.cloudRunnerBranch} ${cloud_runner_folders_1.CloudRunnerFolders.unityBuilderRepoUrl} "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute)}" && chmod +x ${builderPath}`;
|
||||
const cloneBuilderCommands = `if [ -e "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute)}" ] && [ -e "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(node_path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, `.git`))}" ] ; then echo "Builder Already Exists!" && tree ${cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute}; else ${commands} ; fi`;
|
||||
return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
|
||||
${cloneBuilderCommands}`;
|
||||
${cloneBuilderCommands}
|
||||
echo "log start" > /home/job-log.txt
|
||||
node ${builderPath} -m remote-cli-pre-build`;
|
||||
}
|
||||
static BuildCommands(builderPath) {
|
||||
const distFolder = node_path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, 'dist');
|
||||
const ubuntuPlatformsFolder = node_path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
|
||||
return `echo "game ci cloud runner initalized"
|
||||
mkdir -p ${`${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.projectBuildFolderAbsolute)}/build`}
|
||||
cd ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.projectPathAbsolute)}
|
||||
cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(node_path_1.default.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction"
|
||||
cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(node_path_1.default.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh"
|
||||
cp -r "${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(node_path_1.default.join(ubuntuPlatformsFolder, 'steps'))}" "/steps"
|
||||
chmod -R +x "/entrypoint.sh"
|
||||
chmod -R +x "/steps"
|
||||
echo "game ci start" > /home/job-log.txt
|
||||
/entrypoint.sh > /home/job-log.txt
|
||||
node ${builderPath} -m remote-cli-post-build`;
|
||||
}
|
||||
}
|
||||
exports.BuildAutomationWorkflow = BuildAutomationWorkflow;
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -23,24 +23,6 @@ export class RemoteClient {
|
|||
await RemoteClient.replaceLargePackageReferencesWithSharedReferences();
|
||||
await RemoteClient.runCustomHookFiles(`before-build`);
|
||||
}
|
||||
@CliFunction(`remote-cli-build`, `sets up a repository, usually before a game-ci build`)
|
||||
static async remoteClientBuild() {
|
||||
CloudRunnerLogger.log(`bootstrap game ci cloud runner...`);
|
||||
const distFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist');
|
||||
const ubuntuPlatformsFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
|
||||
CloudRunnerSystem.Run(`mkdir -p ${`${CloudRunnerFolders.ToLinuxFolder(
|
||||
CloudRunnerFolders.projectBuildFolderAbsolute,
|
||||
)}/build`}
|
||||
cd ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectPathAbsolute)}
|
||||
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction"
|
||||
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh"
|
||||
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'steps'))}" "/steps"
|
||||
chmod -R +x "/entrypoint.sh"
|
||||
chmod -R +x "/steps"
|
||||
echo "game ci start"
|
||||
/entrypoint.sh
|
||||
echo "game ci caching results"`);
|
||||
}
|
||||
|
||||
@CliFunction(`remote-cli-post-build`, `runs a cloud runner build`)
|
||||
public static async remoteClientPostBuild(): Promise<string> {
|
||||
|
|
|
@ -69,12 +69,9 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
|
|||
export GITHUB_WORKSPACE="${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.repoPathAbsolute)}"
|
||||
df -H /data/
|
||||
${BuildAutomationWorkflow.setupCommands(builderPath)}
|
||||
echo "log start" > /home/job-log.txt
|
||||
node ${builderPath} -m remote-cli-pre-build
|
||||
${setupHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
|
||||
${buildHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
|
||||
node ${builderPath} -m remote-cli-build
|
||||
node ${builderPath} -m remote-cli-post-build
|
||||
${BuildAutomationWorkflow.BuildCommands(builderPath)}
|
||||
${buildHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}`;
|
||||
}
|
||||
|
||||
|
@ -94,6 +91,25 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
|
|||
}; else ${commands} ; fi`;
|
||||
|
||||
return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
|
||||
${cloneBuilderCommands}`;
|
||||
${cloneBuilderCommands}
|
||||
echo "log start" > /home/job-log.txt
|
||||
node ${builderPath} -m remote-cli-pre-build`;
|
||||
}
|
||||
|
||||
private static BuildCommands(builderPath: string) {
|
||||
const distFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist');
|
||||
const ubuntuPlatformsFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
|
||||
|
||||
return `echo "game ci cloud runner initalized"
|
||||
mkdir -p ${`${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectBuildFolderAbsolute)}/build`}
|
||||
cd ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectPathAbsolute)}
|
||||
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(distFolder, 'default-build-script'))}" "/UnityBuilderAction"
|
||||
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'entrypoint.sh'))}" "/entrypoint.sh"
|
||||
cp -r "${CloudRunnerFolders.ToLinuxFolder(path.join(ubuntuPlatformsFolder, 'steps'))}" "/steps"
|
||||
chmod -R +x "/entrypoint.sh"
|
||||
chmod -R +x "/steps"
|
||||
echo "game ci start" > /home/job-log.txt
|
||||
/entrypoint.sh > /home/job-log.txt
|
||||
node ${builderPath} -m remote-cli-post-build`;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue