Logging improvement
parent
cafabf6c7d
commit
93967f789c
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@ -615,7 +615,6 @@ Object.defineProperty(exports, "__esModule", ({ value: true }));
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exports.CloudRunnerRepositorySetup = void 0;
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const console_1 = __webpack_require__(57082);
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const fs_1 = __importDefault(__webpack_require__(35747));
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const path_1 = __importDefault(__webpack_require__(85622));
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const cloud_runner_logger_1 = __importDefault(__webpack_require__(22855));
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const cloud_runner_state_1 = __webpack_require__(70912);
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const caching_1 = __webpack_require__(35010);
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@ -631,21 +630,14 @@ class CloudRunnerRepositorySetup {
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CloudRunnerRepositorySetup.LFS_ASSETS_HASH = yield lfs_hashing_1.LFSHashing.createLFSHashFiles();
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cloud_runner_logger_1.default.logCli(CloudRunnerRepositorySetup.LFS_ASSETS_HASH);
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yield lfs_hashing_1.LFSHashing.printLFSHashState();
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const lfsCacheFolder = path_1.default.join(cloud_runner_state_1.CloudRunnerState.cacheFolderFull, `lfs`);
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const libraryCacheFolder = path_1.default.join(cloud_runner_state_1.CloudRunnerState.cacheFolderFull, `lib`);
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yield cloud_runner_agent_system_1.CloudRunnerAgentSystem.Run(`tree ${cloud_runner_state_1.CloudRunnerState.repoPathFull}`);
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cloud_runner_logger_1.default.logCli(`Library Caching`);
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console_1.assert(fs_1.default.existsSync(cloud_runner_state_1.CloudRunnerState.libraryFolderFull), `!Warning!: The Unity library was included in the git repository`);
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yield caching_1.Caching.PullFromCache(libraryCacheFolder, cloud_runner_state_1.CloudRunnerState.libraryFolderFull);
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yield caching_1.Caching.PullFromCache(cloud_runner_state_1.CloudRunnerState.libraryCacheFolder, cloud_runner_state_1.CloudRunnerState.libraryFolderFull);
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cloud_runner_logger_1.default.logCli(`LFS Caching`);
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yield caching_1.Caching.PullFromCache(lfsCacheFolder, cloud_runner_state_1.CloudRunnerState.lfsDirectory, `${CloudRunnerRepositorySetup.LFS_ASSETS_HASH}.zip`);
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yield cloud_runner_agent_system_1.CloudRunnerAgentSystem.Run(`tree ${cloud_runner_state_1.CloudRunnerState.repoPathFull}`);
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yield caching_1.Caching.printCacheState(lfsCacheFolder, libraryCacheFolder);
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yield caching_1.Caching.PullFromCache(cloud_runner_state_1.CloudRunnerState.lfsCacheFolder, cloud_runner_state_1.CloudRunnerState.lfsDirectory, `${CloudRunnerRepositorySetup.LFS_ASSETS_HASH}.zip`);
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yield caching_1.Caching.printCacheState(cloud_runner_state_1.CloudRunnerState.lfsCacheFolder, cloud_runner_state_1.CloudRunnerState.libraryCacheFolder);
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yield CloudRunnerRepositorySetup.pullLatestLFS();
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yield cloud_runner_agent_system_1.CloudRunnerAgentSystem.Run(`tree ${cloud_runner_state_1.CloudRunnerState.repoPathFull}`);
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yield cloud_runner_agent_system_1.CloudRunnerAgentSystem.Run(`tree ${cloud_runner_state_1.CloudRunnerState.cacheFolderFull}`);
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yield caching_1.Caching.PushToCache(lfsCacheFolder, cloud_runner_state_1.CloudRunnerState.lfsDirectory, CloudRunnerRepositorySetup.LFS_ASSETS_HASH);
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yield cloud_runner_agent_system_1.CloudRunnerAgentSystem.Run(`tree ${cloud_runner_state_1.CloudRunnerState.cacheFolderFull}`);
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yield caching_1.Caching.PushToCache(cloud_runner_state_1.CloudRunnerState.lfsCacheFolder, cloud_runner_state_1.CloudRunnerState.lfsDirectory, CloudRunnerRepositorySetup.LFS_ASSETS_HASH);
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caching_1.Caching.handleCachePurging();
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}
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catch (error) {
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@ -2552,6 +2544,12 @@ class CloudRunnerState {
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static get purgeRemoteCaching() {
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return process.env.PURGE_REMOTE_BUILDER_CACHE !== undefined;
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}
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static get lfsCacheFolder() {
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return path_1.default.join(CloudRunnerState.cacheFolderFull, `lfs`);
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}
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static get libraryCacheFolder() {
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return path_1.default.join(CloudRunnerState.cacheFolderFull, `lib`);
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}
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static get unityBuilderRepoUrl() {
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return `https://${CloudRunnerState.buildParams.githubToken}@github.com/game-ci/unity-builder.git`;
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}
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File diff suppressed because one or more lines are too long
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@ -1,6 +1,5 @@
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import { assert } from 'console';
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import fs from 'fs';
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import path from 'path';
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import CloudRunnerLogger from '../../cloud-runner/services/cloud-runner-logger';
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import { CloudRunnerState } from '../../cloud-runner/state/cloud-runner-state';
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import { Caching } from './caching';
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@ -18,32 +17,25 @@ export class CloudRunnerRepositorySetup {
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CloudRunnerRepositorySetup.LFS_ASSETS_HASH = await LFSHashing.createLFSHashFiles();
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CloudRunnerLogger.logCli(CloudRunnerRepositorySetup.LFS_ASSETS_HASH);
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await LFSHashing.printLFSHashState();
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const lfsCacheFolder = path.join(CloudRunnerState.cacheFolderFull, `lfs`);
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const libraryCacheFolder = path.join(CloudRunnerState.cacheFolderFull, `lib`);
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await CloudRunnerAgentSystem.Run(`tree ${CloudRunnerState.repoPathFull}`);
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CloudRunnerLogger.logCli(`Library Caching`);
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assert(
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fs.existsSync(CloudRunnerState.libraryFolderFull),
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`!Warning!: The Unity library was included in the git repository`,
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);
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await Caching.PullFromCache(libraryCacheFolder, CloudRunnerState.libraryFolderFull);
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await Caching.PullFromCache(CloudRunnerState.libraryCacheFolder, CloudRunnerState.libraryFolderFull);
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CloudRunnerLogger.logCli(`LFS Caching`);
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await Caching.PullFromCache(
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lfsCacheFolder,
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CloudRunnerState.lfsCacheFolder,
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CloudRunnerState.lfsDirectory,
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`${CloudRunnerRepositorySetup.LFS_ASSETS_HASH}.zip`,
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);
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await CloudRunnerAgentSystem.Run(`tree ${CloudRunnerState.repoPathFull}`);
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await Caching.printCacheState(lfsCacheFolder, libraryCacheFolder);
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await Caching.printCacheState(CloudRunnerState.lfsCacheFolder, CloudRunnerState.libraryCacheFolder);
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await CloudRunnerRepositorySetup.pullLatestLFS();
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await CloudRunnerAgentSystem.Run(`tree ${CloudRunnerState.repoPathFull}`);
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await CloudRunnerAgentSystem.Run(`tree ${CloudRunnerState.cacheFolderFull}`);
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await Caching.PushToCache(
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lfsCacheFolder,
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CloudRunnerState.lfsCacheFolder,
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CloudRunnerState.lfsDirectory,
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CloudRunnerRepositorySetup.LFS_ASSETS_HASH,
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);
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await CloudRunnerAgentSystem.Run(`tree ${CloudRunnerState.cacheFolderFull}`);
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Caching.handleCachePurging();
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} catch (error) {
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throw error;
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@ -51,6 +51,12 @@ export class CloudRunnerState {
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public static get purgeRemoteCaching(): boolean {
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return process.env.PURGE_REMOTE_BUILDER_CACHE !== undefined;
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}
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public static get lfsCacheFolder() {
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return path.join(CloudRunnerState.cacheFolderFull, `lfs`);
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}
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public static get libraryCacheFolder() {
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return path.join(CloudRunnerState.cacheFolderFull, `lib`);
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}
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public static get unityBuilderRepoUrl(): string {
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return `https://${CloudRunnerState.buildParams.githubToken}@github.com/game-ci/unity-builder.git`;
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}
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