Fix incorrect variable name
parent
1468ee80c1
commit
9464a7f4ec
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@ -34,13 +34,13 @@ $Env:CUSTOM_BUILD_PATH="$Env:BUILD_PATH_FULL\$Env:BUILD_FILE"
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#
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# The method must be declared static and placed in project/Assets/Editor
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#
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if ($Env:BUILD_METHOD)
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if ($Env:BUILD_METHOD)
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{
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# User has provided their own build method.
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# Assume they also bring their own script.
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Write-Output "$('Using build method "')$($Env:BUILD_METHOD)$('".')"
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}
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else
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}
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else
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{
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# User has not provided their own build command.
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#
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@ -63,7 +63,7 @@ else
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$Env:BUILD_METHOD="UnityBuilderAction.Builder.BuildProject"
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# Verify recursive paths
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Get-ChildItem -Path $UNITY_PROJECT_PATH\Assets\Editor -Recurse
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Get-ChildItem -Path $Env:UNITY_PROJECT_PATH\Assets\Editor -Recurse
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}
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#
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@ -85,7 +85,7 @@ Write-Output "###########################"
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Write-Output ""
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Write-Output "$('Creating "')$($Env:BUILD_PATH_FULL)$('" if it does not exist.')"
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if (-Not (Test-Path -Path $Env:BUILD_PATH_FULL))
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if (-Not (Test-Path -Path $Env:BUILD_PATH_FULL))
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{
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mkdir "$Env:BUILD_PATH_FULL"
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}
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@ -123,10 +123,10 @@ Write-Output ""
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$Env:BUILD_EXIT_CODE=$?
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# Display results
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if ($Env:BUILD_EXIT_CODE -eq 0)
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if ($Env:BUILD_EXIT_CODE -eq 0)
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{
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Write-Output "Build Succeeded!"
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} else
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} else
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{
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Write-Output "$('Build failed, with exit code ')$($Env:BUILD_EXIT_CODE)$('"')"
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}
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