Add nodejs as build step dependency
parent
c5d2d8d27b
commit
9b623cdeaa
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@ -266,7 +266,7 @@ class BuildParameters {
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const androidSdkManagerParameters = android_versioning_1.default.determineSdkManagerParameters(input_1.default.androidTargetSdkVersion);
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const androidSdkManagerParameters = android_versioning_1.default.determineSdkManagerParameters(input_1.default.androidTargetSdkVersion);
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yield input_1.default.PopulateQueryOverrideInput();
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yield input_1.default.PopulateQueryOverrideInput();
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let unitySerial = '';
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let unitySerial = '';
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if (!process.env.UNITY_SERIAL) {
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if (!process.env.UNITY_SERIAL && input_1.default.githubInputEnabled && input_1.default.cliOptions === undefined) {
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//No serial was present so it is a personal license that we need to convert
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//No serial was present so it is a personal license that we need to convert
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if (!process.env.UNITY_LICENSE) {
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if (!process.env.UNITY_LICENSE) {
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throw new Error(`Missing Unity License File and no Serial was found. If this
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throw new Error(`Missing Unity License File and no Serial was found. If this
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File diff suppressed because one or more lines are too long
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@ -75,7 +75,7 @@ class BuildParameters {
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await Input.PopulateQueryOverrideInput();
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await Input.PopulateQueryOverrideInput();
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let unitySerial = '';
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let unitySerial = '';
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if (!process.env.UNITY_SERIAL) {
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if (!process.env.UNITY_SERIAL && Input.githubInputEnabled && Input.cliOptions === undefined) {
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//No serial was present so it is a personal license that we need to convert
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//No serial was present so it is a personal license that we need to convert
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if (!process.env.UNITY_LICENSE) {
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if (!process.env.UNITY_LICENSE) {
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throw new Error(`Missing Unity License File and no Serial was found. If this
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throw new Error(`Missing Unity License File and no Serial was found. If this
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