Fix: post build caching, use linux path conversion
parent
e56abbdd40
commit
9eca9c80cb
|
|
@ -5099,7 +5099,7 @@ class BuildAutomationWorkflow {
|
|||
${BuildAutomationWorkflow.setupCommands(builderPath)}
|
||||
${setupHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
|
||||
${buildHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
|
||||
${BuildAutomationWorkflow.BuildCommands(builderPath, cloud_runner_1.default.buildParameters.buildGuid)}
|
||||
${BuildAutomationWorkflow.BuildCommands(builderPath)}
|
||||
${buildHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}`;
|
||||
}
|
||||
static setupCommands(builderPath) {
|
||||
|
|
@ -5112,8 +5112,7 @@ class BuildAutomationWorkflow {
|
|||
node ${builderPath} -m remote-cli`;
|
||||
}
|
||||
// ToDo: Replace with a very simple "node ${builderPath} -m build-cli" to run the scripts below without enlarging the request size
|
||||
static BuildCommands(builderPath, guid) {
|
||||
const linuxCacheFolder = cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.cacheFolderFull);
|
||||
static BuildCommands(builderPath) {
|
||||
const distFolder = path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, 'dist');
|
||||
const ubuntuPlatformsFolder = path_1.default.join(cloud_runner_folders_1.CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
|
||||
return `echo "game ci cloud runner init"
|
||||
|
|
@ -5128,10 +5127,7 @@ class BuildAutomationWorkflow {
|
|||
/entrypoint.sh
|
||||
echo "game ci cloud runner push library to cache"
|
||||
chmod +x ${builderPath}
|
||||
# node ${builderPath} -m remote-cli-post
|
||||
node ${builderPath} -m cache-push --cachePushFrom ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.libraryFolderAbsolute)} --artifactName lib-${guid} --cachePushTo ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(`${linuxCacheFolder}/Library`)}
|
||||
echo "game ci cloud runner push build to cache"
|
||||
node ${builderPath} -m cache-push --cachePushFrom ${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(cloud_runner_folders_1.CloudRunnerFolders.projectBuildFolderAbsolute)} --artifactName build-${guid} --cachePushTo ${`${cloud_runner_folders_1.CloudRunnerFolders.ToLinuxFolder(`${linuxCacheFolder}/build`)}`}
|
||||
node ${builderPath} -m remote-cli-post
|
||||
${BuildAutomationWorkflow.GetCleanupCommand(cloud_runner_folders_1.CloudRunnerFolders.projectPathAbsolute)}`;
|
||||
}
|
||||
static GetCleanupCommand(cleanupPath) {
|
||||
|
|
|
|||
File diff suppressed because one or more lines are too long
|
|
@ -113,7 +113,7 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
|
|||
${BuildAutomationWorkflow.setupCommands(builderPath)}
|
||||
${setupHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
|
||||
${buildHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
|
||||
${BuildAutomationWorkflow.BuildCommands(builderPath, CloudRunner.buildParameters.buildGuid)}
|
||||
${BuildAutomationWorkflow.BuildCommands(builderPath)}
|
||||
${buildHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}`;
|
||||
}
|
||||
|
||||
|
|
@ -130,8 +130,7 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
|
|||
}
|
||||
|
||||
// ToDo: Replace with a very simple "node ${builderPath} -m build-cli" to run the scripts below without enlarging the request size
|
||||
private static BuildCommands(builderPath, guid) {
|
||||
const linuxCacheFolder = CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.cacheFolderFull);
|
||||
private static BuildCommands(builderPath) {
|
||||
const distFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist');
|
||||
const ubuntuPlatformsFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu');
|
||||
|
||||
|
|
@ -147,14 +146,7 @@ export class BuildAutomationWorkflow implements WorkflowInterface {
|
|||
/entrypoint.sh
|
||||
echo "game ci cloud runner push library to cache"
|
||||
chmod +x ${builderPath}
|
||||
# node ${builderPath} -m remote-cli-post
|
||||
node ${builderPath} -m cache-push --cachePushFrom ${CloudRunnerFolders.ToLinuxFolder(
|
||||
CloudRunnerFolders.libraryFolderAbsolute,
|
||||
)} --artifactName lib-${guid} --cachePushTo ${CloudRunnerFolders.ToLinuxFolder(`${linuxCacheFolder}/Library`)}
|
||||
echo "game ci cloud runner push build to cache"
|
||||
node ${builderPath} -m cache-push --cachePushFrom ${CloudRunnerFolders.ToLinuxFolder(
|
||||
CloudRunnerFolders.projectBuildFolderAbsolute,
|
||||
)} --artifactName build-${guid} --cachePushTo ${`${CloudRunnerFolders.ToLinuxFolder(`${linuxCacheFolder}/build`)}`}
|
||||
node ${builderPath} -m remote-cli-post
|
||||
${BuildAutomationWorkflow.GetCleanupCommand(CloudRunnerFolders.projectPathAbsolute)}`;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue