Serialize all input and buildparams
parent
568b5b216b
commit
a6a24d8378
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@ -1,3 +0,0 @@
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{
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"entryFilePath": "dist\\index.js"
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}
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@ -0,0 +1,98 @@
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getInput=getInput(query) {
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return Input.githubEnabled
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? core.getInput(query)
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: Input.cliOptions[query] !== undefined
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? Input.cliOptions[query]
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: process.env[query] !== undefined
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? process.env[query]
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: false;
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}
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androidKeystorePass=
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androidKeystoreBase64=
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ANDROID_VERSION_CODE=1
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kubeConfig=
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HOSTNAME=ip-10-0-1-22.eu-west-2.compute.internal
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customImage=false
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testCustomSecret=VALUEXXX
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androidKeyaliasPass=
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BUILDID=0-windows64-btbj
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SHLVL=1
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branch=remote-builder/unified-providers
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githubRepo=game-ci/unity-builder
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HOME=/root
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cloudRunnerCpu=1.0
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versioningStrategy=None
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platform=StandaloneWindows64
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githubEnabled=false
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ANDROID_KEYSTORE_NAME=
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buildPathFull=/data/0-windows64-btbj
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version=2019.2.11f1
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region=eu-west-2
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AWS_EXECUTION_ENV=AWS_ECS_FARGATE
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specifiedVersion=
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chownFilesTo=
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BUILD_FILE=StandaloneWindows64.exe
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runNumber=0
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buildMethod=
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ANDROID_KEYALIAS_NAME=
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BUILD_NAME=StandaloneWindows64
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VERSION=none
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AWS_DEFAULT_REGION=eu-west-2
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logToFile=true
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runnerTempPath=undefined
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sshAgent=
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androidVersionCode=false
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ECS_CONTAINER_METADATA_URI_V4=http://169.254.170.2/v4/978ea84caeab48ddad29e3b8243e4e3d-1072172599
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androidKeystoreName=
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BUILD_METHOD=
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kubeVolumeSize=5Gi
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ECS_CONTAINER_METADATA_URI=http://169.254.170.2/v3/978ea84caeab48ddad29e3b8243e4e3d-1072172599
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CUSTOM_PARAMETERS=
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steamPathFull=/data/0-windows64-btbj/steam
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customParameters=
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repoPathFull=/data/0-windows64-btbj/repo
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cloudRunnerCluster=
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PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin
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libraryFolderFull=/data/0-windows64-btbj/repo/test-project/Library
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androidAppBundle=false
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androidKeyaliasName=
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preBuildSteps=
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buildFile=StandaloneWindows64.exe
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ContainerMemory=750M
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projectPath=test-project
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buildName=StandaloneWindows64
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unityVersion=auto
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BUILD_TARGET=StandaloneWindows64
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targetPlatform=StandaloneWindows64
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BUILD_PATH=build/StandaloneWindows64
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ALLOW_EMPTY_PASSWORD=yes
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PROJECT_PATH=test-project
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AWS_REGION=eu-west-2
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awsBaseStackName=game-ci-3-test
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GITHUB_WORKSPACE=/github/workspace
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length=0
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buildVersion=none
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builderPathFull=/data/0-windows64-btbj/builder
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cliOptions=[object Object]
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postBuildSteps=
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name=Input
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cloudRunnerMemory=750M
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PWD=/data
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buildsPath=build
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allowDirtyBuild=false
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githubToken=
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UNITY_VERSION=2019.2.11f1
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buildPath=build/StandaloneWindows64
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projectPathFull=/data/0-windows64-btbj/repo/test-project
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kubeVolume=
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customBuildSteps=
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- name: 'step 1'
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image: 'alpine'
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commands: ['printenv']
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secrets:
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- name: 'testCustomSecret'
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value: 'VALUEXXX'
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prototype=[object Object]
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ContainerCpu=1.0
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remoteBuilderIntegrationTests=true
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@ -0,0 +1,97 @@
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getInput=getInput(query) {
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return Input.githubEnabled
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? core.getInput(query)
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: Input.cliOptions[query] !== undefined
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? Input.cliOptions[query]
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: process.env[query] !== undefined
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? process.env[query]
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: false;
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}
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androidKeystoreBase64=
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androidKeystorePass=
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ANDROID_VERSION_CODE=1
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kubeConfig=
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customImage=false
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HOSTNAME=ip-10-0-0-201.eu-west-2.compute.internal
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testCustomSecret=VALUEXXX
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androidKeyaliasPass=
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BUILDID=0-windows64-h1wl
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SHLVL=1
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branch=remote-builder/unified-providers
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githubRepo=game-ci/unity-builder
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HOME=/root
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cloudRunnerCpu=1.0
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versioningStrategy=None
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platform=StandaloneWindows64
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githubEnabled=false
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ANDROID_KEYSTORE_NAME=
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version=2019.2.11f1
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buildPathFull=/data/0-windows64-h1wl
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AWS_EXECUTION_ENV=AWS_ECS_FARGATE
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region=eu-west-2
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specifiedVersion=
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runNumber=0
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BUILD_FILE=StandaloneWindows64.exe
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chownFilesTo=
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BUILD_NAME=StandaloneWindows64
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buildMethod=
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ANDROID_KEYALIAS_NAME=
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VERSION=none
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AWS_DEFAULT_REGION=eu-west-2
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logToFile=true
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sshAgent=
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androidVersionCode=false
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ECS_CONTAINER_METADATA_URI_V4=http://169.254.170.2/v4/25d37a163d3642b08b3847875d61c58f-2663259997
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androidKeystoreName=
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BUILD_METHOD=
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ECS_CONTAINER_METADATA_URI=http://169.254.170.2/v3/25d37a163d3642b08b3847875d61c58f-2663259997
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steamPathFull=/data/0-windows64-h1wl/steam
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customParameters=
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CUSTOM_PARAMETERS=
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kubeVolumeSize=5Gi
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cloudRunnerCluster=
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repoPathFull=/data/0-windows64-h1wl/repo
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PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin
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libraryFolderFull=/data/0-windows64-h1wl/repo/test-project/Library
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androidAppBundle=false
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preBuildSteps=
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androidKeyaliasName=
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buildFile=StandaloneWindows64.exe
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ContainerMemory=750M
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projectPath=test-project
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buildName=StandaloneWindows64
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BUILD_TARGET=StandaloneWindows64
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unityVersion=auto
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targetPlatform=StandaloneWindows64
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ALLOW_EMPTY_PASSWORD=yes
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BUILD_PATH=build/StandaloneWindows64
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PROJECT_PATH=test-project
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AWS_REGION=eu-west-2
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awsBaseStackName=game-ci-3-test
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GITHUB_WORKSPACE=/github/workspace
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builderPathFull=/data/0-windows64-h1wl/builder
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length=0
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buildVersion=none
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cliOptions=[object Object]
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postBuildSteps=
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name=Input
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cloudRunnerMemory=750M
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PWD=/data
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buildsPath=build
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allowDirtyBuild=false
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githubToken=
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UNITY_VERSION=2019.2.11f1
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buildPath=build/StandaloneWindows64
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projectPathFull=/data/0-windows64-h1wl/repo/test-project
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kubeVolume=
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prototype=[object Object]
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ContainerCpu=1.0
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customBuildSteps=
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- name: 'step 1'
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image: 'alpine'
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commands: ['printenv']
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secrets:
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- name: 'testCustomSecret'
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value: 'VALUEXXX'
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remoteBuilderIntegrationTests=true
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@ -0,0 +1,98 @@
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getInput=getInput(query) {
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return Input.githubEnabled
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? core.getInput(query)
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: Input.cliOptions[query] !== undefined
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? Input.cliOptions[query]
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: process.env[query] !== undefined
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? process.env[query]
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: false;
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}
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androidKeystoreBase64=
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androidKeystorePass=
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ANDROID_VERSION_CODE=1
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kubeConfig=
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customImage=false
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HOSTNAME=ip-10-0-1-224.eu-west-2.compute.internal
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testCustomSecret=VALUEXXX
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androidKeyaliasPass=
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BUILDID=0-windows64-qwbx
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SHLVL=1
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githubRepo=game-ci/unity-builder
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branch=remote-builder/unified-providers
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HOME=/root
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cloudRunnerCpu=1.0
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platform=StandaloneWindows64
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versioningStrategy=None
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buildPathFull=/data/0-windows64-qwbx
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version=2019.2.11f1
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githubEnabled=false
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ANDROID_KEYSTORE_NAME=
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AWS_EXECUTION_ENV=AWS_ECS_FARGATE
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region=eu-west-2
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specifiedVersion=
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runNumber=0
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BUILD_FILE=StandaloneWindows64.exe
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chownFilesTo=
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BUILD_NAME=StandaloneWindows64
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buildMethod=
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ANDROID_KEYALIAS_NAME=
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VERSION=none
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logToFile=true
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AWS_DEFAULT_REGION=eu-west-2
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androidVersionCode=false
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runnerTempPath=undefined
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sshAgent=
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ECS_CONTAINER_METADATA_URI_V4=http://169.254.170.2/v4/a7cf38309de6450a9ad8717b181bc485-2780554367
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androidKeystoreName=
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BUILD_METHOD=
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ECS_CONTAINER_METADATA_URI=http://169.254.170.2/v3/a7cf38309de6450a9ad8717b181bc485-2780554367
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CUSTOM_PARAMETERS=
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kubeVolumeSize=5Gi
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customParameters=
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steamPathFull=/data/0-windows64-qwbx/steam
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repoPathFull=/data/0-windows64-qwbx/repo
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cloudRunnerCluster=
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PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin
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libraryFolderFull=/data/0-windows64-qwbx/repo/test-project/Library
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androidAppBundle=false
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androidKeyaliasName=
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preBuildSteps=
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ContainerMemory=750M
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projectPath=test-project
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buildFile=StandaloneWindows64.exe
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BUILD_TARGET=StandaloneWindows64
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buildName=StandaloneWindows64
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unityVersion=auto
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targetPlatform=StandaloneWindows64
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ALLOW_EMPTY_PASSWORD=yes
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BUILD_PATH=build/StandaloneWindows64
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PROJECT_PATH=test-project
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AWS_REGION=eu-west-2
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GITHUB_WORKSPACE=/github/workspace
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awsBaseStackName=game-ci-3-test
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buildVersion=none
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length=0
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builderPathFull=/data/0-windows64-qwbx/builder
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cliOptions=[object Object]
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cloudRunnerMemory=750M
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name=Input
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postBuildSteps=
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PWD=/data
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allowDirtyBuild=false
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buildsPath=build
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UNITY_VERSION=2019.2.11f1
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githubToken=
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buildPath=build/StandaloneWindows64
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projectPathFull=/data/0-windows64-qwbx/repo/test-project
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kubeVolume=
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prototype=[object Object]
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customBuildSteps=
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- name: 'step 1'
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image: 'alpine'
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commands: ['printenv']
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secrets:
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- name: 'testCustomSecret'
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value: 'VALUEXXX'
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ContainerCpu=1.0
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remoteBuilderIntegrationTests=true
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@ -2278,20 +2278,19 @@ class CloudRunnerState {
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];
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];
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}
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}
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static get serializeBuildParamsAndInput() {
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static get serializeBuildParamsAndInput() {
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var _a, _b;
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const keys = Object.keys(CloudRunnerState.buildParams);
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const keys = Object.keys(CloudRunnerState.buildParams);
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const array = new Array();
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const array = new Array();
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for (const element of keys) {
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for (const element of keys) {
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array.push({
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array.push({
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name: element,
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name: element,
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value: (_a = CloudRunnerState.buildParams[element]) === null || _a === void 0 ? void 0 : _a.toString(),
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value: `${CloudRunnerState.buildParams[element]}`,
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});
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});
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}
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}
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const input = Object.getOwnPropertyNames(__1.Input);
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const input = Object.getOwnPropertyNames(__1.Input);
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for (const element of input) {
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for (const element of input) {
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array.push({
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array.push({
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name: element,
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name: element,
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value: (_b = __1.Input[element]) === null || _b === void 0 ? void 0 : _b.toString(),
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value: `${__1.Input[element]}`,
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});
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});
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}
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}
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return array;
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return array;
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File diff suppressed because one or more lines are too long
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@ -32,7 +32,9 @@ describe('Cloud Runner', () => {
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console.log(file);
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console.log(file);
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const keys = Object.keys(buildParameter);
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const keys = Object.keys(buildParameter);
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for (const element of keys) {
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for (const element of keys) {
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expect(file).toContain(`${element}=${buildParameter[element]}`);
|
if (buildParameter[element] !== undefined) {
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expect(file).toContain(`${element}`);
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|
}
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}
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}
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}
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}
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}, 500000);
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}, 500000);
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@ -134,14 +134,14 @@ export class CloudRunnerState {
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for (const element of keys) {
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for (const element of keys) {
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array.push({
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array.push({
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name: element,
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name: element,
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value: CloudRunnerState.buildParams[element]?.toString(),
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value: `${CloudRunnerState.buildParams[element]}`,
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});
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});
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}
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}
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const input = Object.getOwnPropertyNames(Input);
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const input = Object.getOwnPropertyNames(Input);
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for (const element of input) {
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for (const element of input) {
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array.push({
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array.push({
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name: element,
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name: element,
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value: Input[element]?.toString(),
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value: `${Input[element]}`,
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});
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});
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}
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}
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return array;
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return array;
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Loading…
Reference in New Issue