Fix minor typo in mac build test workflow (#333)
parent
c7907c7e78
commit
a6ebcb5b75
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@ -69,6 +69,6 @@ jobs:
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###########################
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- uses: actions/upload-artifact@v2
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with:
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name: Build Windows (${{ matrix.unityVersion }})
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name: Build MacOS (${{ matrix.unityVersion }})
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path: build
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retention-days: 14
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@ -277,9 +277,9 @@ class BuildParameters {
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if (!process.env.UNITY_SERIAL) {
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//No serial was present so it is a personal license that we need to convert
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if (!process.env.UNITY_LICENSE) {
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throw new Error(`Missing Unity License File and no Serial was found. If this
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is a personal license, make sure to follow the activation
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steps and set the UNITY_LICENSE GitHub secret or enter a Unity
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throw new Error(`Missing Unity License File and no Serial was found. If this
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is a personal license, make sure to follow the activation
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steps and set the UNITY_LICENSE GitHub secret or enter a Unity
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serial number inside the UNITY_SERIAL GitHub secret.`);
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}
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unitySerial = this.getSerialFromLicenseFile(process.env.UNITY_LICENSE);
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@ -402,10 +402,10 @@ class Cache {
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if (action_1.default.isRunningLocally) {
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return;
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}
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core.warning(`
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Library folder does not exist.
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Consider setting up caching to speed up your workflow,
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if this is not your first build.
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core.warning(`
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Library folder does not exist.
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Consider setting up caching to speed up your workflow,
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if this is not your first build.
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`);
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}
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}
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@ -552,8 +552,8 @@ class CLI {
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static runRemoteClientJob() {
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return __awaiter(this, void 0, void 0, function* () {
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const buildParameter = JSON.parse(process.env.BUILD_PARAMETERS || '{}');
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remote_client_logger_1.RemoteClientLogger.log(`Build Params:
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${JSON.stringify(buildParameter, undefined, 4)}
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remote_client_logger_1.RemoteClientLogger.log(`Build Params:
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${JSON.stringify(buildParameter, undefined, 4)}
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`);
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cloud_runner_state_1.CloudRunnerState.setup(buildParameter);
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yield setup_cloud_runner_repository_1.SetupCloudRunnerRepository.run();
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@ -1554,25 +1554,25 @@ exports.AWSTemplates = void 0;
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const fs = __importStar(__webpack_require__(35747));
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class AWSTemplates {
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static getParameterTemplate(p1) {
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return `
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${p1}:
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Type: String
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Default: ''
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return `
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${p1}:
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Type: String
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Default: ''
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`;
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}
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static getSecretTemplate(p1) {
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return `
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${p1}Secret:
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Type: AWS::SecretsManager::Secret
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Properties:
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Name: '${p1}'
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SecretString: !Ref ${p1}
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return `
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${p1}Secret:
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Type: AWS::SecretsManager::Secret
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Properties:
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Name: '${p1}'
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SecretString: !Ref ${p1}
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`;
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}
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static getSecretDefinitionTemplate(p1, p2) {
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return `
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- Name: '${p1}'
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ValueFrom: !Ref ${p2}Secret
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return `
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- Name: '${p1}'
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ValueFrom: !Ref ${p2}Secret
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`;
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}
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static insertAtTemplate(template, insertionKey, insertion) {
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@ -2194,8 +2194,8 @@ class KubernetesJobSpecFactory {
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command: [
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'bin/bash',
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'-c',
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`cd /data/builder/action/steps;
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chmod +x /return_license.sh;
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`cd /data/builder/action/steps;
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chmod +x /return_license.sh;
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/return_license.sh;`,
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],
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},
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@ -2605,15 +2605,15 @@ const yaml_1 = __importDefault(__webpack_require__(13552));
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class CloudRunnerBuildCommandProcessor {
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static ProcessCommands(commands, buildParameters) {
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const hooks = CloudRunnerBuildCommandProcessor.getHooks().filter((x) => x.step.includes(`all`));
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return `echo "---"
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echo "start cloud runner init"
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${__1.Input.cloudRunnerTests ? '' : '#'} printenv
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echo "start cloud runner job"
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${hooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
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${commands}
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${hooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
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echo "end of cloud runner job
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---${buildParameters.logId}"
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return `echo "---"
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echo "start cloud runner init"
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${__1.Input.cloudRunnerTests ? '' : '#'} printenv
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echo "start cloud runner job"
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${hooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
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${commands}
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${hooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
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echo "end of cloud runner job
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---${buildParameters.logId}"
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`;
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}
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static getHooks() {
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@ -2949,37 +2949,37 @@ class BuildStep {
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cloud_runner_logger_1.default.logLine(` `);
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cloud_runner_logger_1.default.logLine('Starting part 2/2 (build unity project)');
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const hooks = cloud_runner_build_command_process_1.CloudRunnerBuildCommandProcessor.getHooks().filter((x) => x.step.includes(`setup`));
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return yield cloud_runner_state_1.CloudRunnerState.CloudRunnerProviderPlatform.runTask(cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid, image, `${hooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
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export GITHUB_WORKSPACE="${cloud_runner_state_1.CloudRunnerState.repoPathFull}"
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return yield cloud_runner_state_1.CloudRunnerState.CloudRunnerProviderPlatform.runTask(cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid, image, `${hooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
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export GITHUB_WORKSPACE="${cloud_runner_state_1.CloudRunnerState.repoPathFull}"
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cp -r "${path_1.default
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.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', 'default-build-script')
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.replace(/\\/g, `/`)}" "/UnityBuilderAction"
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.replace(/\\/g, `/`)}" "/UnityBuilderAction"
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cp -r "${path_1.default
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.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', 'platforms', 'ubuntu', 'entrypoint.sh')
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.replace(/\\/g, `/`)}" "/entrypoint.sh"
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.replace(/\\/g, `/`)}" "/entrypoint.sh"
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cp -r "${path_1.default
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.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', 'platforms', 'ubuntu', 'steps')
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.replace(/\\/g, `/`)}" "/steps"
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chmod -R +x "/entrypoint.sh"
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chmod -R +x "/steps"
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/entrypoint.sh
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apt-get update
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apt-get install -y -q zip tree
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cd "${cloud_runner_state_1.CloudRunnerState.libraryFolderFull.replace(/\\/g, `/`)}/.."
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zip -r "lib-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "Library"
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mv "lib-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull.replace(/\\/g, `/`)}/Library"
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cd "${cloud_runner_state_1.CloudRunnerState.repoPathFull.replace(/\\/g, `/`)}"
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${__1.Input.cloudRunnerTests ? '' : '#'} tree -lh
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zip -r "build-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "build"
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${__1.Input.cloudRunnerTests ? '' : '#'} tree -lh
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${__1.Input.cloudRunnerTests ? '' : '#'} tree -lh "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull.replace(/\\/g, `/`)}"
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mv "build-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull.replace(/\\/g, `/`)}"
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chmod +x ${path_1.default.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', `index.js`).replace(/\\/g, `/`)}
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.replace(/\\/g, `/`)}" "/steps"
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chmod -R +x "/entrypoint.sh"
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chmod -R +x "/steps"
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/entrypoint.sh
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apt-get update
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apt-get install -y -q zip tree
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cd "${cloud_runner_state_1.CloudRunnerState.libraryFolderFull.replace(/\\/g, `/`)}/.."
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zip -r "lib-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "Library"
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mv "lib-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull.replace(/\\/g, `/`)}/Library"
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cd "${cloud_runner_state_1.CloudRunnerState.repoPathFull.replace(/\\/g, `/`)}"
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${__1.Input.cloudRunnerTests ? '' : '#'} tree -lh
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zip -r "build-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "build"
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${__1.Input.cloudRunnerTests ? '' : '#'} tree -lh
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${__1.Input.cloudRunnerTests ? '' : '#'} tree -lh "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull.replace(/\\/g, `/`)}"
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mv "build-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull.replace(/\\/g, `/`)}"
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chmod +x ${path_1.default.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', `index.js`).replace(/\\/g, `/`)}
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node ${path_1.default
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.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', `index.js`)
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.replace(/\\/g, `/`)} -m cache-push "Library" "lib-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull.replace(/\\/g, `/`)}/Library"
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${__1.Input.cloudRunnerTests ? '' : '#'} tree -lh "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull}"
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${hooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
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.replace(/\\/g, `/`)} -m cache-push "Library" "lib-${cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid}.zip" "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull.replace(/\\/g, `/`)}/Library"
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${__1.Input.cloudRunnerTests ? '' : '#'} tree -lh "${cloud_runner_state_1.CloudRunnerState.cacheFolderFull}"
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${hooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
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`, `/${cloud_runner_state_1.CloudRunnerState.buildVolumeFolder}`, `/${cloud_runner_state_1.CloudRunnerState.projectPathFull}`, environmentVariables, secrets);
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});
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}
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@ -3030,16 +3030,16 @@ class SetupStep {
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cloud_runner_logger_1.default.log(` `);
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cloud_runner_logger_1.default.logLine('Starting step 1/2 (setup game files from repository)');
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const hooks = cloud_runner_build_command_process_1.CloudRunnerBuildCommandProcessor.getHooks().filter((x) => x.step.includes(`setup`));
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return yield cloud_runner_state_1.CloudRunnerState.CloudRunnerProviderPlatform.runTask(cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid, image, `apk update -q
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apk add git-lfs jq tree zip unzip nodejs -q
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${hooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
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export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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mkdir -p ${cloud_runner_state_1.CloudRunnerState.builderPathFull.replace(/\\/g, `/`)}
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git clone -q -b ${cloud_runner_state_1.CloudRunnerState.branchName} ${cloud_runner_state_1.CloudRunnerState.unityBuilderRepoUrl} "${cloud_runner_state_1.CloudRunnerState.builderPathFull.replace(/\\/g, `/`)}"
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${__1.Input.cloudRunnerTests ? '' : '#'} tree ${cloud_runner_state_1.CloudRunnerState.builderPathFull.replace(/\\/g, `/`)}
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chmod +x ${path_1.default.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', `index.js`).replace(/\\/g, `/`)}
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node ${path_1.default.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', `index.js`).replace(/\\/g, `/`)} -m remote-cli
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${hooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
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return yield cloud_runner_state_1.CloudRunnerState.CloudRunnerProviderPlatform.runTask(cloud_runner_state_1.CloudRunnerState.buildParams.buildGuid, image, `apk update -q
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apk add git-lfs jq tree zip unzip nodejs -q
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${hooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
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export GIT_DISCOVERY_ACROSS_FILESYSTEM=1
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mkdir -p ${cloud_runner_state_1.CloudRunnerState.builderPathFull.replace(/\\/g, `/`)}
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git clone -q -b ${cloud_runner_state_1.CloudRunnerState.branchName} ${cloud_runner_state_1.CloudRunnerState.unityBuilderRepoUrl} "${cloud_runner_state_1.CloudRunnerState.builderPathFull.replace(/\\/g, `/`)}"
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${__1.Input.cloudRunnerTests ? '' : '#'} tree ${cloud_runner_state_1.CloudRunnerState.builderPathFull.replace(/\\/g, `/`)}
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chmod +x ${path_1.default.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', `index.js`).replace(/\\/g, `/`)}
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node ${path_1.default.join(cloud_runner_state_1.CloudRunnerState.builderPathFull, 'dist', `index.js`).replace(/\\/g, `/`)} -m remote-cli
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${hooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
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`, `/${cloud_runner_state_1.CloudRunnerState.buildVolumeFolder}`, `/${cloud_runner_state_1.CloudRunnerState.buildVolumeFolder}/`, environmentVariables, secrets);
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}
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catch (error) {
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@ -3296,9 +3296,9 @@ class Docker {
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const { path, dockerfile, baseImage } = buildParameters;
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const { version, platform } = baseImage;
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const tag = new image_tag_1.default({ repository: '', name: 'unity-builder', version, platform });
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const command = `docker build ${path} \
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--file ${dockerfile} \
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--build-arg IMAGE=${baseImage} \
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const command = `docker build ${path} \
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--file ${dockerfile} \
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--build-arg IMAGE=${baseImage} \
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--tag ${tag}`;
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yield exec_1.exec(command, undefined, { silent });
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return tag;
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@ -3308,11 +3308,11 @@ class Docker {
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return __awaiter(this, void 0, void 0, function* () {
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const { workspace, unitySerial, runnerTempPath, sshAgent } = parameters;
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const baseOsSpecificArguments = this.getBaseOsSpecificArguments(process.platform, workspace, unitySerial, runnerTempPath, sshAgent);
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const runCommand = `docker run \
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--workdir /github/workspace \
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--rm \
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${image_environment_factory_1.default.getEnvVarString(parameters)} \
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${baseOsSpecificArguments} \
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const runCommand = `docker run \
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--workdir /github/workspace \
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--rm \
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${image_environment_factory_1.default.getEnvVarString(parameters)} \
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${baseOsSpecificArguments} \
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${image}`;
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yield exec_1.exec(runCommand, undefined, { silent });
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});
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@ -3320,22 +3320,22 @@ class Docker {
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static getBaseOsSpecificArguments(baseOs, workspace, unitySerial, runnerTemporaryPath, sshAgent) {
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switch (baseOs) {
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case 'linux':
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return `--env UNITY_SERIAL \
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--env GITHUB_WORKSPACE=/github/workspace \
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${sshAgent ? '--env SSH_AUTH_SOCK=/ssh-agent' : ''} \
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--volume "/var/run/docker.sock":"/var/run/docker.sock" \
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--volume "${runnerTemporaryPath}/_github_home":"/root" \
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--volume "${runnerTemporaryPath}/_github_workflow":"/github/workflow" \
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--volume "${workspace}":"/github/workspace" \
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${sshAgent ? `--volume ${sshAgent}:/ssh-agent` : ''} \
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return `--env UNITY_SERIAL \
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--env GITHUB_WORKSPACE=/github/workspace \
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${sshAgent ? '--env SSH_AUTH_SOCK=/ssh-agent' : ''} \
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--volume "/var/run/docker.sock":"/var/run/docker.sock" \
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--volume "${runnerTemporaryPath}/_github_home":"/root" \
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--volume "${runnerTemporaryPath}/_github_workflow":"/github/workflow" \
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--volume "${workspace}":"/github/workspace" \
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${sshAgent ? `--volume ${sshAgent}:/ssh-agent` : ''} \
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${sshAgent ? '--volume /home/runner/.ssh/known_hosts:/root/.ssh/known_hosts:ro' : ''}`;
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case 'win32':
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return `--env UNITY_SERIAL="${unitySerial}" \
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--env GITHUB_WORKSPACE=c:/github/workspace \
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--volume "${workspace}":"c:/github/workspace" \
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--volume "c:/regkeys":"c:/regkeys" \
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--volume "C:/Program Files (x86)/Microsoft Visual Studio":"C:/Program Files (x86)/Microsoft Visual Studio" \
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--volume "C:/Program Files (x86)/Windows Kits":"C:/Program Files (x86)/Windows Kits" \
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return `--env UNITY_SERIAL="${unitySerial}" \
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--env GITHUB_WORKSPACE=c:/github/workspace \
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--volume "${workspace}":"c:/github/workspace" \
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--volume "c:/regkeys":"c:/regkeys" \
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--volume "C:/Program Files (x86)/Microsoft Visual Studio":"C:/Program Files (x86)/Microsoft Visual Studio" \
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--volume "C:/Program Files (x86)/Windows Kits":"C:/Program Files (x86)/Windows Kits" \
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--volume "C:/ProgramData/Microsoft/VisualStudio":"C:/ProgramData/Microsoft/VisualStudio"`;
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//Note: When upgrading to Server 2022, we will need to move to just "program files" since VS will be 64-bit
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}
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@ -3515,7 +3515,7 @@ class ImageTag {
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return windowsIl2cpp;
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}
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else {
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throw new Error(`Windows-based builds are only supported on 2019.3.X+ versions of Unity.
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throw new Error(`Windows-based builds are only supported on 2019.3.X+ versions of Unity.
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If you are trying to build for windows-mono, please use a Linux based OS.`);
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}
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}
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@ -3564,8 +3564,8 @@ class ImageTag {
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case platform_1.default.types.Test:
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return generic;
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default:
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throw new Error(`
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Platform must be one of the ones described in the documentation.
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throw new Error(`
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Platform must be one of the ones described in the documentation.
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"${platform}" is currently not supported.`);
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}
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}
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@ -4177,10 +4177,10 @@ class SetupMac {
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static installUnity(buildParameters, silent = false) {
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return __awaiter(this, void 0, void 0, function* () {
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const unityChangeset = yield unity_changeset_1.getUnityChangeset(buildParameters.version);
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const command = `${this.unityHubPath} -- --headless install \
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--version ${buildParameters.version} \
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--changeset ${unityChangeset.changeset} \
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--module mac-il2cpp \
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const command = `${this.unityHubPath} -- --headless install \
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--version ${buildParameters.version} \
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--changeset ${unityChangeset.changeset} \
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--module mac-il2cpp \
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--childModules`;
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// Ignoring return code because the log seems to overflow the internal buffer which triggers
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// a false error
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@ -4292,8 +4292,8 @@ class ValidateWindows {
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static validate(buildParameters) {
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ValidateWindows.validateWindowsPlatformRequirements(buildParameters.platform);
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if (!(process.env.UNITY_EMAIL && process.env.UNITY_PASSWORD)) {
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throw new Error(`Unity email and password must be set for Windows based builds to
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authenticate the license. Make sure to set them inside UNITY_EMAIL
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throw new Error(`Unity email and password must be set for Windows based builds to
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authenticate the license. Make sure to set them inside UNITY_EMAIL
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and UNITY_PASSWORD in Github Secrets and pass them into the environment.`);
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}
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}
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|
@ -4320,8 +4320,8 @@ class ValidateWindows {
|
|||
//Check for Windows 10 SDK on runner
|
||||
const windows10SDKPathExists = fs_1.default.existsSync('C:/Program Files (x86)/Windows Kits');
|
||||
if (!windows10SDKPathExists) {
|
||||
throw new Error(`Windows 10 SDK not found in default location. Make sure
|
||||
the runner has a Windows 10 SDK installed in the default
|
||||
throw new Error(`Windows 10 SDK not found in default location. Make sure
|
||||
the runner has a Windows 10 SDK installed in the default
|
||||
location.`);
|
||||
}
|
||||
}
|
||||
|
@ -4330,8 +4330,8 @@ class ValidateWindows {
|
|||
const visualStudioInstallPathExists = fs_1.default.existsSync('C:/Program Files (x86)/Microsoft Visual Studio');
|
||||
const visualStudioDataPathExists = fs_1.default.existsSync('C:/ProgramData/Microsoft/VisualStudio');
|
||||
if (!visualStudioInstallPathExists || !visualStudioDataPathExists) {
|
||||
throw new Error(`Visual Studio not found at the default location.
|
||||
Make sure the runner has Visual Studio installed in the
|
||||
throw new Error(`Visual Studio not found at the default location.
|
||||
Make sure the runner has Visual Studio installed in the
|
||||
default location`);
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because one or more lines are too long
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Reference in New Issue