pull/289/head
Frostebite 2021-08-15 15:26:12 +00:00 committed by GitHub
parent 14d7939e96
commit b13a972369
3 changed files with 23 additions and 23 deletions

22
dist/index.js vendored
View File

@ -2228,23 +2228,23 @@ class RemoteBuilder {
echo ' '
echo 'Initializing source repository for cloning with caching of LFS files'
${initializeSourceRepoForCaching}
export LFS_ASSETS_HASH="$(cat ${this.repoPathFull}/.lfs-assets-id)"
${process.env.DEBUG ? '#' : ''}echo ' '
${process.env.DEBUG ? '#' : ''}echo 'Large File before LFS caching and pull'
${process.env.DEBUG ? '#' : ''}ls -alh "${lfsDirectory}"
${process.env.DEBUG ? '#' : ''}echo ' '
echo 'Source repository initialized'
export LFS_ASSETS_HASH="$(cat ${this.repoPathFull}/.lfs-assets-id)"
${process.env.DEBUG ? '' : '#'}echo ' '
${process.env.DEBUG ? '' : '#'}echo 'Large File before LFS caching and pull'
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
${process.env.DEBUG ? '' : '#'}echo ' '
echo ' '
echo 'Checking cache for the Unity project Library and git LFS files'
${handleCaching}
${process.env.DEBUG ? '#' : ''}echo 'Caching complete'
${process.env.DEBUG ? '#' : ''}echo ' '
${process.env.DEBUG ? '#' : ''}echo 'Large File after LFS caching and pull'
${process.env.DEBUG ? '#' : ''}ls -alh "${lfsDirectory}"
${process.env.DEBUG ? '' : '#'}echo 'Caching complete'
${process.env.DEBUG ? '' : '#'}echo ' '
${process.env.DEBUG ? '' : '#'}echo 'Large File after LFS caching and pull'
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
echo ' '
#
${process.env.DEBUG ? '#' : ''}tree -L 4 "${this.buildPathFull}"
${process.env.DEBUG ? '#' : ''}ls -lh "${buildVolumeFolder}"
${process.env.DEBUG ? '' : '#'}tree -L 4 "${this.buildPathFull}"
${process.env.DEBUG ? '' : '#'}ls -lh "${buildVolumeFolder}"
echo ' '
#
`,

2
dist/index.js.map vendored

File diff suppressed because one or more lines are too long

View File

@ -111,23 +111,23 @@ class RemoteBuilder {
echo ' '
echo 'Initializing source repository for cloning with caching of LFS files'
${initializeSourceRepoForCaching}
export LFS_ASSETS_HASH="$(cat ${this.repoPathFull}/.lfs-assets-id)"
${process.env.DEBUG ? '#' : ''}echo ' '
${process.env.DEBUG ? '#' : ''}echo 'Large File before LFS caching and pull'
${process.env.DEBUG ? '#' : ''}ls -alh "${lfsDirectory}"
${process.env.DEBUG ? '#' : ''}echo ' '
echo 'Source repository initialized'
export LFS_ASSETS_HASH="$(cat ${this.repoPathFull}/.lfs-assets-id)"
${process.env.DEBUG ? '' : '#'}echo ' '
${process.env.DEBUG ? '' : '#'}echo 'Large File before LFS caching and pull'
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
${process.env.DEBUG ? '' : '#'}echo ' '
echo ' '
echo 'Checking cache for the Unity project Library and git LFS files'
${handleCaching}
${process.env.DEBUG ? '#' : ''}echo 'Caching complete'
${process.env.DEBUG ? '#' : ''}echo ' '
${process.env.DEBUG ? '#' : ''}echo 'Large File after LFS caching and pull'
${process.env.DEBUG ? '#' : ''}ls -alh "${lfsDirectory}"
${process.env.DEBUG ? '' : '#'}echo 'Caching complete'
${process.env.DEBUG ? '' : '#'}echo ' '
${process.env.DEBUG ? '' : '#'}echo 'Large File after LFS caching and pull'
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
echo ' '
#
${process.env.DEBUG ? '#' : ''}tree -L 4 "${this.buildPathFull}"
${process.env.DEBUG ? '#' : ''}ls -lh "${buildVolumeFolder}"
${process.env.DEBUG ? '' : '#'}tree -L 4 "${this.buildPathFull}"
${process.env.DEBUG ? '' : '#'}ls -lh "${buildVolumeFolder}"
echo ' '
#
`,