fix
parent
9aa24e21f1
commit
b2cb6ebb19
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@ -330,6 +330,32 @@ jobs:
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containerMemory: '512'
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GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
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GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
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- name: Clean up after cloud-runner-image test
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if: always()
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run: |
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echo "Cleaning up after cloud-runner-image test..."
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kubectl delete jobs --all --ignore-not-found=true -n default || true
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kubectl get pods -n default -o name 2>/dev/null | grep -E "(unity-builder-job-|helper-pod-)" | while read pod; do
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kubectl delete "$pod" --ignore-not-found=true || true
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done || true
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kubectl get pvc -n default -o name 2>/dev/null | grep "unity-builder-pvc-" | while read pvc; do
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kubectl delete "$pvc" --ignore-not-found=true || true
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done || true
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kubectl get secrets -n default -o name 2>/dev/null | grep "build-credentials-" | while read secret; do
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kubectl delete "$secret" --ignore-not-found=true || true
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done || true
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# Aggressive cleanup in k3d nodes, but preserve Unity images
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K3D_NODE_CONTAINERS="${K3D_NODE_CONTAINERS:-k3d-unity-builder-agent-0 k3d-unity-builder-server-0}"
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for NODE in $K3D_NODE_CONTAINERS; do
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# Remove stopped containers
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docker exec "$NODE" sh -c "crictl rm --all 2>/dev/null || true" || true
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# Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
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docker exec "$NODE" sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true
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# Clean up unused layers
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docker exec "$NODE" sh -c "crictl rmi --prune 2>/dev/null || true" || true
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done || true
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rm -rf ./cloud-runner-cache/* || true
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docker system prune -f || true
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- name: Run cloud-runner-kubernetes test
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timeout-minutes: 30
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run: yarn run test "cloud-runner-kubernetes" --detectOpenHandles --forceExit --runInBand
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@ -356,6 +382,32 @@ jobs:
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AWS_EC2_METADATA_DISABLED: 'true'
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GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
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GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
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- name: Clean up after cloud-runner-kubernetes test
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if: always()
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run: |
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echo "Cleaning up after cloud-runner-kubernetes test..."
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kubectl delete jobs --all --ignore-not-found=true -n default || true
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kubectl get pods -n default -o name 2>/dev/null | grep -E "(unity-builder-job-|helper-pod-)" | while read pod; do
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kubectl delete "$pod" --ignore-not-found=true || true
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done || true
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kubectl get pvc -n default -o name 2>/dev/null | grep "unity-builder-pvc-" | while read pvc; do
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kubectl delete "$pvc" --ignore-not-found=true || true
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done || true
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kubectl get secrets -n default -o name 2>/dev/null | grep "build-credentials-" | while read secret; do
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kubectl delete "$secret" --ignore-not-found=true || true
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done || true
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# Aggressive cleanup in k3d nodes, but preserve Unity images
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K3D_NODE_CONTAINERS="${K3D_NODE_CONTAINERS:-k3d-unity-builder-agent-0 k3d-unity-builder-server-0}"
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for NODE in $K3D_NODE_CONTAINERS; do
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# Remove stopped containers
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docker exec "$NODE" sh -c "crictl rm --all 2>/dev/null || true" || true
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# Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
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docker exec "$NODE" sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true
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# Clean up unused layers
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docker exec "$NODE" sh -c "crictl rmi --prune 2>/dev/null || true" || true
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done || true
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rm -rf ./cloud-runner-cache/* || true
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docker system prune -f || true
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- name: Run cloud-runner-s3-steps test (K8s)
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timeout-minutes: 30
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run: yarn run test "cloud-runner-s3-steps" --detectOpenHandles --forceExit --runInBand
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@ -382,6 +434,32 @@ jobs:
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AWS_EC2_METADATA_DISABLED: 'true'
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GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
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GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
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- name: Clean up after cloud-runner-s3-steps test
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if: always()
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run: |
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echo "Cleaning up after cloud-runner-s3-steps test..."
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kubectl delete jobs --all --ignore-not-found=true -n default || true
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kubectl get pods -n default -o name 2>/dev/null | grep -E "(unity-builder-job-|helper-pod-)" | while read pod; do
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kubectl delete "$pod" --ignore-not-found=true || true
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done || true
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kubectl get pvc -n default -o name 2>/dev/null | grep "unity-builder-pvc-" | while read pvc; do
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kubectl delete "$pvc" --ignore-not-found=true || true
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done || true
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kubectl get secrets -n default -o name 2>/dev/null | grep "build-credentials-" | while read secret; do
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kubectl delete "$secret" --ignore-not-found=true || true
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done || true
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# Aggressive cleanup in k3d nodes, but preserve Unity images
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K3D_NODE_CONTAINERS="${K3D_NODE_CONTAINERS:-k3d-unity-builder-agent-0 k3d-unity-builder-server-0}"
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for NODE in $K3D_NODE_CONTAINERS; do
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# Remove stopped containers
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docker exec "$NODE" sh -c "crictl rm --all 2>/dev/null || true" || true
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# Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
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docker exec "$NODE" sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true
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# Clean up unused layers
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docker exec "$NODE" sh -c "crictl rmi --prune 2>/dev/null || true" || true
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done || true
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rm -rf ./cloud-runner-cache/* || true
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docker system prune -f || true
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- name: Run cloud-runner-end2end-caching test (K8s)
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timeout-minutes: 60
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run: yarn run test "cloud-runner-end2end-caching" --detectOpenHandles --forceExit --runInBand
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@ -408,6 +486,32 @@ jobs:
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AWS_EC2_METADATA_DISABLED: 'true'
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GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
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GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
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- name: Clean up after cloud-runner-end2end-caching test
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if: always()
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run: |
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echo "Cleaning up after cloud-runner-end2end-caching test..."
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kubectl delete jobs --all --ignore-not-found=true -n default || true
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kubectl get pods -n default -o name 2>/dev/null | grep -E "(unity-builder-job-|helper-pod-)" | while read pod; do
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kubectl delete "$pod" --ignore-not-found=true || true
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done || true
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kubectl get pvc -n default -o name 2>/dev/null | grep "unity-builder-pvc-" | while read pvc; do
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kubectl delete "$pvc" --ignore-not-found=true || true
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done || true
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kubectl get secrets -n default -o name 2>/dev/null | grep "build-credentials-" | while read secret; do
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kubectl delete "$secret" --ignore-not-found=true || true
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done || true
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# Aggressive cleanup in k3d nodes, but preserve Unity images
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K3D_NODE_CONTAINERS="${K3D_NODE_CONTAINERS:-k3d-unity-builder-agent-0 k3d-unity-builder-server-0}"
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for NODE in $K3D_NODE_CONTAINERS; do
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# Remove stopped containers
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docker exec "$NODE" sh -c "crictl rm --all 2>/dev/null || true" || true
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# Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
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docker exec "$NODE" sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true
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# Clean up unused layers
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docker exec "$NODE" sh -c "crictl rmi --prune 2>/dev/null || true" || true
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done || true
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rm -rf ./cloud-runner-cache/* || true
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docker system prune -f || true
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- name: Clean up disk space before end2end-retaining test
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run: |
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echo "Cleaning up disk space before end2end-retaining test..."
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@ -3757,28 +3757,29 @@ class Kubernetes {
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try {
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cloud_runner_logger_1.default.log('Cleaning up old images in k3d node before pulling new image...');
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const { CloudRunnerSystem } = await Promise.resolve().then(() => __importStar(__nccwpck_require__(4197)));
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// Extract image name without tag for matching
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const imageName = image.split(':')[0];
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const imageTag = image.split(':')[1] || 'latest';
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// More targeted cleanup: remove stopped containers only
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// IMPORTANT: Do NOT remove images - preserve Unity image to avoid re-pulling the 3.9GB image
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// Strategy: Only remove containers, never touch images (safest approach)
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const cleanupCommands = [
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// Aggressive cleanup: remove stopped containers and non-Unity images
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// IMPORTANT: Preserve Unity images (unityci/editor) to avoid re-pulling the 3.9GB image
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const K3D_NODE_CONTAINERS = ['k3d-unity-builder-agent-0', 'k3d-unity-builder-server-0'];
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const cleanupCommands = [];
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for (const NODE of K3D_NODE_CONTAINERS) {
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// Remove all stopped containers (this frees runtime space but keeps images)
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'docker exec k3d-unity-builder-agent-0 sh -c "crictl rm --all 2>/dev/null || true" || true',
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'docker exec k3d-unity-builder-server-0 sh -c "crictl rm --all 2>/dev/null || true" || true',
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// DO NOT remove images - preserve everything including Unity image
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// Removing images risks removing the Unity image which causes "no space left" errors
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];
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cleanupCommands.push(`docker exec ${NODE} sh -c "crictl rm --all 2>/dev/null || true" || true`);
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// Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
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// This is safe because we explicitly exclude Unity images from deletion
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cleanupCommands.push(`docker exec ${NODE} sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true`);
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// Clean up unused layers (prune should preserve referenced images)
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cleanupCommands.push(`docker exec ${NODE} sh -c "crictl rmi --prune 2>/dev/null || true" || true`);
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}
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for (const cmd of cleanupCommands) {
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try {
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await CloudRunnerSystem.Run(cmd, true, true);
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}
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catch (cmdError) {
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// Ignore individual command failures
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// Ignore individual command failures - cleanup is best effort
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cloud_runner_logger_1.default.log(`Cleanup command failed (non-fatal): ${cmdError}`);
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}
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}
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cloud_runner_logger_1.default.log('Cleanup completed (containers and non-Unity images removed, Unity images preserved)');
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}
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catch (cleanupError) {
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cloud_runner_logger_1.default.logWarning(`Failed to cleanup images before job creation: ${cleanupError}`);
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File diff suppressed because one or more lines are too long
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@ -163,29 +163,34 @@ class Kubernetes implements ProviderInterface {
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CloudRunnerLogger.log('Cleaning up old images in k3d node before pulling new image...');
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const { CloudRunnerSystem } = await import('../../services/core/cloud-runner-system');
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// Extract image name without tag for matching
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const imageName = image.split(':')[0];
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const imageTag = image.split(':')[1] || 'latest';
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// Aggressive cleanup: remove stopped containers and non-Unity images
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// IMPORTANT: Preserve Unity images (unityci/editor) to avoid re-pulling the 3.9GB image
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const K3D_NODE_CONTAINERS = ['k3d-unity-builder-agent-0', 'k3d-unity-builder-server-0'];
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const cleanupCommands: string[] = [];
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// More targeted cleanup: remove stopped containers only
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// IMPORTANT: Do NOT remove images - preserve Unity image to avoid re-pulling the 3.9GB image
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// Strategy: Only remove containers, never touch images (safest approach)
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const cleanupCommands = [
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for (const NODE of K3D_NODE_CONTAINERS) {
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// Remove all stopped containers (this frees runtime space but keeps images)
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'docker exec k3d-unity-builder-agent-0 sh -c "crictl rm --all 2>/dev/null || true" || true',
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'docker exec k3d-unity-builder-server-0 sh -c "crictl rm --all 2>/dev/null || true" || true',
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// DO NOT remove images - preserve everything including Unity image
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// Removing images risks removing the Unity image which causes "no space left" errors
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];
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cleanupCommands.push(
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`docker exec ${NODE} sh -c "crictl rm --all 2>/dev/null || true" || true`,
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);
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// Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
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// This is safe because we explicitly exclude Unity images from deletion
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cleanupCommands.push(
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`docker exec ${NODE} sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true`,
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);
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// Clean up unused layers (prune should preserve referenced images)
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cleanupCommands.push(`docker exec ${NODE} sh -c "crictl rmi --prune 2>/dev/null || true" || true`);
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}
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for (const cmd of cleanupCommands) {
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try {
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await CloudRunnerSystem.Run(cmd, true, true);
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} catch (cmdError) {
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// Ignore individual command failures
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// Ignore individual command failures - cleanup is best effort
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CloudRunnerLogger.log(`Cleanup command failed (non-fatal): ${cmdError}`);
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}
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}
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CloudRunnerLogger.log('Cleanup completed (containers and non-Unity images removed, Unity images preserved)');
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} catch (cleanupError) {
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CloudRunnerLogger.logWarning(`Failed to cleanup images before job creation: ${cleanupError}`);
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// Continue anyway - image might already be cached
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@ -48,7 +48,7 @@ commands: echo "test"`;
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const getCustomStepsFromFiles = ContainerHookService.GetContainerHooksFromFiles(`before`);
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CloudRunnerLogger.log(JSON.stringify(getCustomStepsFromFiles, undefined, 4));
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});
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if (CloudRunnerOptions.cloudRunnerDebug && CloudRunnerOptions.providerStrategy !== `k8s`) {
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if (CloudRunnerOptions.cloudRunnerDebug) {
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it('Should be 1 before and 1 after hook', async () => {
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const overrides = {
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versioning: 'None',
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Loading…
Reference in New Issue