cloud-runner-develop
Frostebite 2026-01-20 05:58:11 +00:00
parent 9aa24e21f1
commit b2cb6ebb19
5 changed files with 138 additions and 28 deletions

View File

@ -330,6 +330,32 @@ jobs:
containerMemory: '512'
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
- name: Clean up after cloud-runner-image test
if: always()
run: |
echo "Cleaning up after cloud-runner-image test..."
kubectl delete jobs --all --ignore-not-found=true -n default || true
kubectl get pods -n default -o name 2>/dev/null | grep -E "(unity-builder-job-|helper-pod-)" | while read pod; do
kubectl delete "$pod" --ignore-not-found=true || true
done || true
kubectl get pvc -n default -o name 2>/dev/null | grep "unity-builder-pvc-" | while read pvc; do
kubectl delete "$pvc" --ignore-not-found=true || true
done || true
kubectl get secrets -n default -o name 2>/dev/null | grep "build-credentials-" | while read secret; do
kubectl delete "$secret" --ignore-not-found=true || true
done || true
# Aggressive cleanup in k3d nodes, but preserve Unity images
K3D_NODE_CONTAINERS="${K3D_NODE_CONTAINERS:-k3d-unity-builder-agent-0 k3d-unity-builder-server-0}"
for NODE in $K3D_NODE_CONTAINERS; do
# Remove stopped containers
docker exec "$NODE" sh -c "crictl rm --all 2>/dev/null || true" || true
# Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
docker exec "$NODE" sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true
# Clean up unused layers
docker exec "$NODE" sh -c "crictl rmi --prune 2>/dev/null || true" || true
done || true
rm -rf ./cloud-runner-cache/* || true
docker system prune -f || true
- name: Run cloud-runner-kubernetes test
timeout-minutes: 30
run: yarn run test "cloud-runner-kubernetes" --detectOpenHandles --forceExit --runInBand
@ -356,6 +382,32 @@ jobs:
AWS_EC2_METADATA_DISABLED: 'true'
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
- name: Clean up after cloud-runner-kubernetes test
if: always()
run: |
echo "Cleaning up after cloud-runner-kubernetes test..."
kubectl delete jobs --all --ignore-not-found=true -n default || true
kubectl get pods -n default -o name 2>/dev/null | grep -E "(unity-builder-job-|helper-pod-)" | while read pod; do
kubectl delete "$pod" --ignore-not-found=true || true
done || true
kubectl get pvc -n default -o name 2>/dev/null | grep "unity-builder-pvc-" | while read pvc; do
kubectl delete "$pvc" --ignore-not-found=true || true
done || true
kubectl get secrets -n default -o name 2>/dev/null | grep "build-credentials-" | while read secret; do
kubectl delete "$secret" --ignore-not-found=true || true
done || true
# Aggressive cleanup in k3d nodes, but preserve Unity images
K3D_NODE_CONTAINERS="${K3D_NODE_CONTAINERS:-k3d-unity-builder-agent-0 k3d-unity-builder-server-0}"
for NODE in $K3D_NODE_CONTAINERS; do
# Remove stopped containers
docker exec "$NODE" sh -c "crictl rm --all 2>/dev/null || true" || true
# Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
docker exec "$NODE" sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true
# Clean up unused layers
docker exec "$NODE" sh -c "crictl rmi --prune 2>/dev/null || true" || true
done || true
rm -rf ./cloud-runner-cache/* || true
docker system prune -f || true
- name: Run cloud-runner-s3-steps test (K8s)
timeout-minutes: 30
run: yarn run test "cloud-runner-s3-steps" --detectOpenHandles --forceExit --runInBand
@ -382,6 +434,32 @@ jobs:
AWS_EC2_METADATA_DISABLED: 'true'
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
- name: Clean up after cloud-runner-s3-steps test
if: always()
run: |
echo "Cleaning up after cloud-runner-s3-steps test..."
kubectl delete jobs --all --ignore-not-found=true -n default || true
kubectl get pods -n default -o name 2>/dev/null | grep -E "(unity-builder-job-|helper-pod-)" | while read pod; do
kubectl delete "$pod" --ignore-not-found=true || true
done || true
kubectl get pvc -n default -o name 2>/dev/null | grep "unity-builder-pvc-" | while read pvc; do
kubectl delete "$pvc" --ignore-not-found=true || true
done || true
kubectl get secrets -n default -o name 2>/dev/null | grep "build-credentials-" | while read secret; do
kubectl delete "$secret" --ignore-not-found=true || true
done || true
# Aggressive cleanup in k3d nodes, but preserve Unity images
K3D_NODE_CONTAINERS="${K3D_NODE_CONTAINERS:-k3d-unity-builder-agent-0 k3d-unity-builder-server-0}"
for NODE in $K3D_NODE_CONTAINERS; do
# Remove stopped containers
docker exec "$NODE" sh -c "crictl rm --all 2>/dev/null || true" || true
# Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
docker exec "$NODE" sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true
# Clean up unused layers
docker exec "$NODE" sh -c "crictl rmi --prune 2>/dev/null || true" || true
done || true
rm -rf ./cloud-runner-cache/* || true
docker system prune -f || true
- name: Run cloud-runner-end2end-caching test (K8s)
timeout-minutes: 60
run: yarn run test "cloud-runner-end2end-caching" --detectOpenHandles --forceExit --runInBand
@ -408,6 +486,32 @@ jobs:
AWS_EC2_METADATA_DISABLED: 'true'
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
GITHUB_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
- name: Clean up after cloud-runner-end2end-caching test
if: always()
run: |
echo "Cleaning up after cloud-runner-end2end-caching test..."
kubectl delete jobs --all --ignore-not-found=true -n default || true
kubectl get pods -n default -o name 2>/dev/null | grep -E "(unity-builder-job-|helper-pod-)" | while read pod; do
kubectl delete "$pod" --ignore-not-found=true || true
done || true
kubectl get pvc -n default -o name 2>/dev/null | grep "unity-builder-pvc-" | while read pvc; do
kubectl delete "$pvc" --ignore-not-found=true || true
done || true
kubectl get secrets -n default -o name 2>/dev/null | grep "build-credentials-" | while read secret; do
kubectl delete "$secret" --ignore-not-found=true || true
done || true
# Aggressive cleanup in k3d nodes, but preserve Unity images
K3D_NODE_CONTAINERS="${K3D_NODE_CONTAINERS:-k3d-unity-builder-agent-0 k3d-unity-builder-server-0}"
for NODE in $K3D_NODE_CONTAINERS; do
# Remove stopped containers
docker exec "$NODE" sh -c "crictl rm --all 2>/dev/null || true" || true
# Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
docker exec "$NODE" sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true
# Clean up unused layers
docker exec "$NODE" sh -c "crictl rmi --prune 2>/dev/null || true" || true
done || true
rm -rf ./cloud-runner-cache/* || true
docker system prune -f || true
- name: Clean up disk space before end2end-retaining test
run: |
echo "Cleaning up disk space before end2end-retaining test..."

27
dist/index.js vendored
View File

@ -3757,28 +3757,29 @@ class Kubernetes {
try {
cloud_runner_logger_1.default.log('Cleaning up old images in k3d node before pulling new image...');
const { CloudRunnerSystem } = await Promise.resolve().then(() => __importStar(__nccwpck_require__(4197)));
// Extract image name without tag for matching
const imageName = image.split(':')[0];
const imageTag = image.split(':')[1] || 'latest';
// More targeted cleanup: remove stopped containers only
// IMPORTANT: Do NOT remove images - preserve Unity image to avoid re-pulling the 3.9GB image
// Strategy: Only remove containers, never touch images (safest approach)
const cleanupCommands = [
// Aggressive cleanup: remove stopped containers and non-Unity images
// IMPORTANT: Preserve Unity images (unityci/editor) to avoid re-pulling the 3.9GB image
const K3D_NODE_CONTAINERS = ['k3d-unity-builder-agent-0', 'k3d-unity-builder-server-0'];
const cleanupCommands = [];
for (const NODE of K3D_NODE_CONTAINERS) {
// Remove all stopped containers (this frees runtime space but keeps images)
'docker exec k3d-unity-builder-agent-0 sh -c "crictl rm --all 2>/dev/null || true" || true',
'docker exec k3d-unity-builder-server-0 sh -c "crictl rm --all 2>/dev/null || true" || true',
// DO NOT remove images - preserve everything including Unity image
// Removing images risks removing the Unity image which causes "no space left" errors
];
cleanupCommands.push(`docker exec ${NODE} sh -c "crictl rm --all 2>/dev/null || true" || true`);
// Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
// This is safe because we explicitly exclude Unity images from deletion
cleanupCommands.push(`docker exec ${NODE} sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true`);
// Clean up unused layers (prune should preserve referenced images)
cleanupCommands.push(`docker exec ${NODE} sh -c "crictl rmi --prune 2>/dev/null || true" || true`);
}
for (const cmd of cleanupCommands) {
try {
await CloudRunnerSystem.Run(cmd, true, true);
}
catch (cmdError) {
// Ignore individual command failures
// Ignore individual command failures - cleanup is best effort
cloud_runner_logger_1.default.log(`Cleanup command failed (non-fatal): ${cmdError}`);
}
}
cloud_runner_logger_1.default.log('Cleanup completed (containers and non-Unity images removed, Unity images preserved)');
}
catch (cleanupError) {
cloud_runner_logger_1.default.logWarning(`Failed to cleanup images before job creation: ${cleanupError}`);

2
dist/index.js.map vendored

File diff suppressed because one or more lines are too long

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@ -163,29 +163,34 @@ class Kubernetes implements ProviderInterface {
CloudRunnerLogger.log('Cleaning up old images in k3d node before pulling new image...');
const { CloudRunnerSystem } = await import('../../services/core/cloud-runner-system');
// Extract image name without tag for matching
const imageName = image.split(':')[0];
const imageTag = image.split(':')[1] || 'latest';
// Aggressive cleanup: remove stopped containers and non-Unity images
// IMPORTANT: Preserve Unity images (unityci/editor) to avoid re-pulling the 3.9GB image
const K3D_NODE_CONTAINERS = ['k3d-unity-builder-agent-0', 'k3d-unity-builder-server-0'];
const cleanupCommands: string[] = [];
// More targeted cleanup: remove stopped containers only
// IMPORTANT: Do NOT remove images - preserve Unity image to avoid re-pulling the 3.9GB image
// Strategy: Only remove containers, never touch images (safest approach)
const cleanupCommands = [
for (const NODE of K3D_NODE_CONTAINERS) {
// Remove all stopped containers (this frees runtime space but keeps images)
'docker exec k3d-unity-builder-agent-0 sh -c "crictl rm --all 2>/dev/null || true" || true',
'docker exec k3d-unity-builder-server-0 sh -c "crictl rm --all 2>/dev/null || true" || true',
// DO NOT remove images - preserve everything including Unity image
// Removing images risks removing the Unity image which causes "no space left" errors
];
cleanupCommands.push(
`docker exec ${NODE} sh -c "crictl rm --all 2>/dev/null || true" || true`,
);
// Remove non-Unity images only (preserve unityci/editor images to avoid re-pulling 3.9GB)
// This is safe because we explicitly exclude Unity images from deletion
cleanupCommands.push(
`docker exec ${NODE} sh -c "for img in \$(crictl images -q 2>/dev/null); do repo=\$(crictl inspecti \$img --format '{{.repo}}' 2>/dev/null || echo ''); if echo \"\$repo\" | grep -qvE 'unityci/editor|unity'; then crictl rmi \$img 2>/dev/null || true; fi; done" || true`,
);
// Clean up unused layers (prune should preserve referenced images)
cleanupCommands.push(`docker exec ${NODE} sh -c "crictl rmi --prune 2>/dev/null || true" || true`);
}
for (const cmd of cleanupCommands) {
try {
await CloudRunnerSystem.Run(cmd, true, true);
} catch (cmdError) {
// Ignore individual command failures
// Ignore individual command failures - cleanup is best effort
CloudRunnerLogger.log(`Cleanup command failed (non-fatal): ${cmdError}`);
}
}
CloudRunnerLogger.log('Cleanup completed (containers and non-Unity images removed, Unity images preserved)');
} catch (cleanupError) {
CloudRunnerLogger.logWarning(`Failed to cleanup images before job creation: ${cleanupError}`);
// Continue anyway - image might already be cached

View File

@ -48,7 +48,7 @@ commands: echo "test"`;
const getCustomStepsFromFiles = ContainerHookService.GetContainerHooksFromFiles(`before`);
CloudRunnerLogger.log(JSON.stringify(getCustomStepsFromFiles, undefined, 4));
});
if (CloudRunnerOptions.cloudRunnerDebug && CloudRunnerOptions.providerStrategy !== `k8s`) {
if (CloudRunnerOptions.cloudRunnerDebug) {
it('Should be 1 before and 1 after hook', async () => {
const overrides = {
versioning: 'None',