Checking licensing server first for now, since serial is always set
parent
e7766e8d01
commit
b44440fa3a
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@ -4,17 +4,8 @@
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echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
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pushd "$ACTIVATE_LICENSE_PATH"
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if [[ -n "$UNITY_SERIAL" ]]; then
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#
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# PROFESSIONAL (SERIAL) LICENSE MODE
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#
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# This will return the license that is currently in use.
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#
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unity-editor \
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-logFile /dev/stdout \
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-quit \
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-returnlicense
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elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
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if [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
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#
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# Return any floating license used.
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#
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@ -27,7 +18,16 @@ elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
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echo "status $status"
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echo "Returned $token"
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done
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elif [[ -n "$UNITY_SERIAL" ]]; then
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#
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# PROFESSIONAL (SERIAL) LICENSE MODE
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#
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# This will return the license that is currently in use.
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#
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unity-editor \
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-logFile /dev/stdout \
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-quit \
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-returnlicense
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fi
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# Return to previous working directory
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