Fix formatting
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				|  | @ -4165,8 +4165,8 @@ class SetupMac { | ||||||
|         return __awaiter(this, void 0, void 0, function* () { |         return __awaiter(this, void 0, void 0, function* () { | ||||||
|             const command = 'brew install unity-hub'; |             const command = 'brew install unity-hub'; | ||||||
|             if (!fs_1.default.existsSync(this.unityHubPath)) { |             if (!fs_1.default.existsSync(this.unityHubPath)) { | ||||||
|                 //Ignoring return code because the log seems to overflow the internal buffer which triggers
 |                 // Ignoring return code because the log seems to overflow the internal buffer which triggers
 | ||||||
|                 //a false error
 |                 // a false error
 | ||||||
|                 const errorCode = yield exec_1.exec(command, undefined, { silent, ignoreReturnCode: true }); |                 const errorCode = yield exec_1.exec(command, undefined, { silent, ignoreReturnCode: true }); | ||||||
|                 if (errorCode) { |                 if (errorCode) { | ||||||
|                     throw new Error(`There was an error installing the Unity Editor. See logs above for details.`); |                     throw new Error(`There was an error installing the Unity Editor. See logs above for details.`); | ||||||
|  | @ -4182,8 +4182,8 @@ class SetupMac { | ||||||
|                                           --changeset ${unityChangeset.changeset} \ |                                           --changeset ${unityChangeset.changeset} \ | ||||||
|                                           --module mac-il2cpp \ |                                           --module mac-il2cpp \ | ||||||
|                                           --childModules`;
 |                                           --childModules`;
 | ||||||
|             //Ignoring return code because the log seems to overflow the internal buffer which triggers
 |             // Ignoring return code because the log seems to overflow the internal buffer which triggers
 | ||||||
|             //a false error
 |             // a false error
 | ||||||
|             const errorCode = yield exec_1.exec(command, undefined, { silent, ignoreReturnCode: true }); |             const errorCode = yield exec_1.exec(command, undefined, { silent, ignoreReturnCode: true }); | ||||||
|             if (errorCode) { |             if (errorCode) { | ||||||
|                 throw new Error(`There was an error installing the Unity Editor. See logs above for details.`); |                 throw new Error(`There was an error installing the Unity Editor. See logs above for details.`); | ||||||
|  | @ -4192,8 +4192,8 @@ class SetupMac { | ||||||
|     } |     } | ||||||
|     static setEnvironmentVariables(buildParameters, actionFolder) { |     static setEnvironmentVariables(buildParameters, actionFolder) { | ||||||
|         return __awaiter(this, void 0, void 0, function* () { |         return __awaiter(this, void 0, void 0, function* () { | ||||||
|             //Need to set environment variables from here because we execute
 |             // Need to set environment variables from here because we execute
 | ||||||
|             //the scripts on the host for mac
 |             // the scripts on the host for mac
 | ||||||
|             process.env.ACTION_FOLDER = actionFolder; |             process.env.ACTION_FOLDER = actionFolder; | ||||||
|             process.env.UNITY_VERSION = buildParameters.version; |             process.env.UNITY_VERSION = buildParameters.version; | ||||||
|             process.env.UNITY_SERIAL = buildParameters.unitySerial; |             process.env.UNITY_SERIAL = buildParameters.unitySerial; | ||||||
|  |  | ||||||
										
											
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