Fix formatting
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				|  | @ -4165,8 +4165,8 @@ class SetupMac { | |||
|         return __awaiter(this, void 0, void 0, function* () { | ||||
|             const command = 'brew install unity-hub'; | ||||
|             if (!fs_1.default.existsSync(this.unityHubPath)) { | ||||
|                 //Ignoring return code because the log seems to overflow the internal buffer which triggers
 | ||||
|                 //a false error
 | ||||
|                 // Ignoring return code because the log seems to overflow the internal buffer which triggers
 | ||||
|                 // a false error
 | ||||
|                 const errorCode = yield exec_1.exec(command, undefined, { silent, ignoreReturnCode: true }); | ||||
|                 if (errorCode) { | ||||
|                     throw new Error(`There was an error installing the Unity Editor. See logs above for details.`); | ||||
|  | @ -4182,8 +4182,8 @@ class SetupMac { | |||
|                                           --changeset ${unityChangeset.changeset} \ | ||||
|                                           --module mac-il2cpp \ | ||||
|                                           --childModules`;
 | ||||
|             //Ignoring return code because the log seems to overflow the internal buffer which triggers
 | ||||
|             //a false error
 | ||||
|             // Ignoring return code because the log seems to overflow the internal buffer which triggers
 | ||||
|             // a false error
 | ||||
|             const errorCode = yield exec_1.exec(command, undefined, { silent, ignoreReturnCode: true }); | ||||
|             if (errorCode) { | ||||
|                 throw new Error(`There was an error installing the Unity Editor. See logs above for details.`); | ||||
|  | @ -4192,8 +4192,8 @@ class SetupMac { | |||
|     } | ||||
|     static setEnvironmentVariables(buildParameters, actionFolder) { | ||||
|         return __awaiter(this, void 0, void 0, function* () { | ||||
|             //Need to set environment variables from here because we execute
 | ||||
|             //the scripts on the host for mac
 | ||||
|             // Need to set environment variables from here because we execute
 | ||||
|             // the scripts on the host for mac
 | ||||
|             process.env.ACTION_FOLDER = actionFolder; | ||||
|             process.env.UNITY_VERSION = buildParameters.version; | ||||
|             process.env.UNITY_SERIAL = buildParameters.unitySerial; | ||||
|  |  | |||
										
											
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