From bfc6ff3d9284c59f476728d0517b00eb6c1d4f96 Mon Sep 17 00:00:00 2001 From: danielchipman Date: Sat, 15 Apr 2023 02:43:35 -0700 Subject: [PATCH] Fix build subtarget compatibility Certain versions of Unity do not have a value for `NoSubtarget`. Using `default` will be more robust against churn in this area of Unity's API. --- .../Assets/Editor/UnityBuilderAction/Builder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dist/default-build-script/Assets/Editor/UnityBuilderAction/Builder.cs b/dist/default-build-script/Assets/Editor/UnityBuilderAction/Builder.cs index 61b9cb90..d7cba912 100644 --- a/dist/default-build-script/Assets/Editor/UnityBuilderAction/Builder.cs +++ b/dist/default-build-script/Assets/Editor/UnityBuilderAction/Builder.cs @@ -33,7 +33,7 @@ namespace UnityBuilderAction // Determine subtarget StandaloneBuildSubtarget buildSubtarget; if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) { - buildSubtarget = StandaloneBuildSubtarget.NoSubtarget; + buildSubtarget = default; } #endif