Fix lib caching

pull/310/head
Frostebite 2021-12-27 20:20:41 +00:00
parent 5c90988bb9
commit c64de162ff
3 changed files with 1 additions and 7 deletions

3
dist/index.js vendored
View File

@ -629,7 +629,6 @@ class SetupRemoteRepository {
}
static lfsCaching(lfsCacheFolder) {
return __awaiter(this, void 0, void 0, function* () {
cloud_runner_logger_1.default.logCli(` `);
cloud_runner_logger_1.default.logCli(`LFS Caching`);
if (!fs_1.default.existsSync(lfsCacheFolder)) {
fs_1.default.mkdirSync(lfsCacheFolder);
@ -654,7 +653,6 @@ class SetupRemoteRepository {
}
static libraryCaching(libraryCacheFolder) {
return __awaiter(this, void 0, void 0, function* () {
cloud_runner_logger_1.default.logCli(`Starting checks of cache for the Unity project Library and git LFS files`);
cloud_runner_logger_1.default.logCli(`Library Caching`);
//if the unity git project has included the library delete it and echo a warning
if (fs_1.default.existsSync(cloud_runner_state_1.CloudRunnerState.libraryFolderFull)) {
@ -668,7 +666,6 @@ class SetupRemoteRepository {
const latestLibraryCacheFile = yield (yield remote_client_system_1.RemoteClientSystem.Run(`ls -t "${libraryCacheFolder}" | grep .zip$ | head -1`)).replace(`\n`, ``);
cloud_runner_logger_1.default.logCli(`Checking if Library cache ${libraryCacheFolder}/${latestLibraryCacheFile} exists`);
process.chdir(libraryCacheFolder);
yield remote_client_system_1.RemoteClientSystem.Run(`ls -lh "${libraryCacheFolder}"`);
if (fs_1.default.existsSync(latestLibraryCacheFile)) {
cloud_runner_logger_1.default.logCli(`Library cache exists`);
yield remote_client_system_1.RemoteClientSystem.Run(`unzip -q "${latestLibraryCacheFile}" -d "${cloud_runner_state_1.CloudRunnerState.libraryFolderFull}"`);

2
dist/index.js.map vendored

File diff suppressed because one or more lines are too long

View File

@ -90,7 +90,6 @@ export class SetupRemoteRepository {
}
private static async lfsCaching(lfsCacheFolder: string) {
CloudRunnerLogger.logCli(` `);
CloudRunnerLogger.logCli(`LFS Caching`);
if (!fs.existsSync(lfsCacheFolder)) {
fs.mkdirSync(lfsCacheFolder);
@ -117,7 +116,6 @@ export class SetupRemoteRepository {
}
private static async libraryCaching(libraryCacheFolder: string) {
CloudRunnerLogger.logCli(`Starting checks of cache for the Unity project Library and git LFS files`);
CloudRunnerLogger.logCli(`Library Caching`);
//if the unity git project has included the library delete it and echo a warning
if (fs.existsSync(CloudRunnerState.libraryFolderFull)) {
@ -133,7 +131,6 @@ export class SetupRemoteRepository {
).replace(`\n`, ``);
CloudRunnerLogger.logCli(`Checking if Library cache ${libraryCacheFolder}/${latestLibraryCacheFile} exists`);
process.chdir(libraryCacheFolder);
await RemoteClientSystem.Run(`ls -lh "${libraryCacheFolder}"`);
if (fs.existsSync(latestLibraryCacheFile)) {
CloudRunnerLogger.logCli(`Library cache exists`);
await RemoteClientSystem.Run(`unzip -q "${latestLibraryCacheFile}" -d "${CloudRunnerState.libraryFolderFull}"`);