Use Unity_path

pull/298/head
David Finol 2021-11-18 14:28:15 -06:00
parent 03baa74923
commit c6c3e4b5b4
1 changed files with 2 additions and 1 deletions

3
dist/steps/build.sh vendored
View File

@ -76,7 +76,8 @@ fi
if [[ "$BUILD_TARGET" == "Android" && -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then if [[ "$BUILD_TARGET" == "Android" && -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then
echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS" echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
export JAVA_HOME=/opt/unity/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/Linux echo "UNITY_PATH: $UNITY_PATH"
export JAVA_HOME="${UNITY_PATH}/Editor/Data/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/Linux"
/opt/unity/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/tools/bin/sdkmanager "$ANDROID_SDK_MANAGER_PARAMETERS" /opt/unity/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/tools/bin/sdkmanager "$ANDROID_SDK_MANAGER_PARAMETERS"
echo "Updated Android SDK." echo "Updated Android SDK."
else else