debug log fix

pull/289/head
Frostebite 2021-08-15 15:45:04 +00:00 committed by GitHub
parent 5e3b1d2422
commit e8405a637a
3 changed files with 5 additions and 7 deletions

5
dist/index.js vendored
View File

@ -2236,7 +2236,7 @@ class RemoteBuilder {
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}" ${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
${process.env.DEBUG ? '' : '#'}echo ' ' ${process.env.DEBUG ? '' : '#'}echo ' '
echo ' ' echo ' '
echo 'Checking cache for the Unity project Library and git LFS files' echo 'Starting checks of cache for the Unity project Library and git LFS files'
${handleCaching} ${handleCaching}
${process.env.DEBUG ? '' : '#'}echo 'Caching complete' ${process.env.DEBUG ? '' : '#'}echo 'Caching complete'
${process.env.DEBUG ? '' : '#'}echo ' ' ${process.env.DEBUG ? '' : '#'}echo ' '
@ -2245,7 +2245,7 @@ class RemoteBuilder {
echo ' ' echo ' '
# #
${process.env.DEBUG ? '' : '#'}tree -L 4 "${this.buildPathFull}" ${process.env.DEBUG ? '' : '#'}tree -L 4 "${this.buildPathFull}"
${process.env.DEBUG ? '' : '#'}ls -lh "${buildVolumeFolder}" ${process.env.DEBUG ? '' : '#'}ls -lh "/${buildVolumeFolder}"
echo ' ' echo ' '
# #
`, `,
@ -2279,7 +2279,6 @@ class RemoteBuilder {
` `
apk update -q apk update -q
apk add zip -q apk add zip -q
apk add tree -q
cd "${this.libraryFolderFull}" cd "${this.libraryFolderFull}"
zip -r "lib-${this.buildId}.zip" "${this.libraryFolderFull}" zip -r "lib-${this.buildId}.zip" "${this.libraryFolderFull}"
mv "lib-${this.buildId}.zip" "${cacheFolderFull}/lib" mv "lib-${this.buildId}.zip" "${cacheFolderFull}/lib"

2
dist/index.js.map vendored

File diff suppressed because one or more lines are too long

View File

@ -119,7 +119,7 @@ class RemoteBuilder {
${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}" ${process.env.DEBUG ? '' : '#'}ls -alh "${lfsDirectory}"
${process.env.DEBUG ? '' : '#'}echo ' ' ${process.env.DEBUG ? '' : '#'}echo ' '
echo ' ' echo ' '
echo 'Checking cache for the Unity project Library and git LFS files' echo 'Starting checks of cache for the Unity project Library and git LFS files'
${handleCaching} ${handleCaching}
${process.env.DEBUG ? '' : '#'}echo 'Caching complete' ${process.env.DEBUG ? '' : '#'}echo 'Caching complete'
${process.env.DEBUG ? '' : '#'}echo ' ' ${process.env.DEBUG ? '' : '#'}echo ' '
@ -128,7 +128,7 @@ class RemoteBuilder {
echo ' ' echo ' '
# #
${process.env.DEBUG ? '' : '#'}tree -L 4 "${this.buildPathFull}" ${process.env.DEBUG ? '' : '#'}tree -L 4 "${this.buildPathFull}"
${process.env.DEBUG ? '' : '#'}ls -lh "${buildVolumeFolder}" ${process.env.DEBUG ? '' : '#'}ls -lh "/${buildVolumeFolder}"
echo ' ' echo ' '
# #
`, `,
@ -176,7 +176,6 @@ class RemoteBuilder {
` `
apk update -q apk update -q
apk add zip -q apk add zip -q
apk add tree -q
cd "${this.libraryFolderFull}" cd "${this.libraryFolderFull}"
zip -r "lib-${this.buildId}.zip" "${this.libraryFolderFull}" zip -r "lib-${this.buildId}.zip" "${this.libraryFolderFull}"
mv "lib-${this.buildId}.zip" "${cacheFolderFull}/lib" mv "lib-${this.buildId}.zip" "${cacheFolderFull}/lib"