diff --git a/dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs b/dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs index 37dfb084..c47a96b8 100644 --- a/dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs +++ b/dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs @@ -10,7 +10,7 @@ namespace UnityBuilderAction.Input { if (options.TryGetValue("androidAppBundle", out string androidAppBundle) || options["customBuildPath"].EndsWith(".aab")) { - EditorUserBuildSettings.buildAppBundle = androidAppBundle == "true" || androidAppBundle == string.Empty || options["customBuildPath"].EndsWith(".aab"; + EditorUserBuildSettings.buildAppBundle = androidAppBundle == "true" || androidAppBundle == string.Empty || options["customBuildPath"].EndsWith(".aab"); Console.WriteLine("Set Android App Bundle: " + EditorUserBuildSettings.buildAppBundle); }