Adjustments to build scripts to not require win10 sdk when not needed (tvOS)
Platform-based prereq setup
Setup image tags for the new platforms with errors if building on the wrong base os
Rename test-project-il2cpp to test-project-windows to be used for all windows based project building (IL2CPP backend selected instead of mono)
Fix tests to be platform based
* adding option to pass git credential
* trigger change
* trigger change
* build dist/index
* prettier
* adding set git credentials with more config
* correct docker.ts input
* change default of git credential
* try using git command line to set token
* remove git config cat
* adding api: to git config
* change to token
* change input name to reflect the type github private token
Co-authored-by: Alexander Brandstedt <alexander@infralium.com>
Co-authored-by: Alexander Brandstedt <mad01@users.noreply.github.com>
* using SSH_AUTH_SOCK (ssh agent forwarding) to pull upm private repos
* sshAgent as input parameter
* yarn run prettier --write "src/**/*.{js,ts}"
* yarn run lint --fix && yarn build
* fixed compilation after rebase
* removed RUN apt-get update && apt-get install -y openssh-client. This change needs to be done upstream. See game-ci/docker#117
* Chown files to a custom user after building
* Better describe `chownFilesTo` input
As suggested by @webbertakken: https://github.com/game-ci/unity-builder/pull/250#discussion_r624575666
Co-authored-by: Webber Takken <webber@takken.io>
* Simplify chown step in `build.sh`
Co-authored-by: Webber Takken <webber@takken.io>
Co-authored-by: Webber Takken <webber@takken.io>