Andrew Kahr
bef90975a0
Fix typo. Use reflection to set buildAppBundle as Unity 2018.2 doesn't support it
2023-02-12 04:02:50 -08:00
Andrew Kahr
7d3a5d5876
Remove out variable declaration to support Unity 2018 in default build script. Remove <2019.3 versions of unity from windows builder as IL2CPP isn't supported until 2019.3.
2023-02-12 03:45:54 -08:00
Andrew Kahr
0b21b4c73a
Fix issues on android symbols for older unity versions. Change symbol default to public. Increase build test coverage of unity versions.
2023-02-12 03:11:53 -08:00
Andrew Kahr
25e471bdd5
Add android symbol type parameter. Change windows scripts to use $LastExitCode and not $?. Update tests.
2023-02-11 21:45:49 -08:00
Andrew Kahr
bd714da1a6
Switch to androidExportType instead of exportGoogleAndroidProject
2023-02-11 02:45:03 -08:00
Andrew Kahr
5484744bfc
Add system to build Android Project. Update PR Template links. Fix missing types on functions. Cleanup mac-setup module installation
2023-02-11 00:17:43 -08:00
Colt
9f79830454
Fix: builds for Unity versions less than 2019 fail ( #467 )
2022-10-15 20:52:15 +02:00
David Finol
2684be2dee
Fix androidTargetSdkVersion ( #425 )
...
* Fix androidTargetSdkVersion
Fix for newer versions of Android API levels that do not get correctly parsed.
* Update dist/default-build-script/Assets/Editor/UnityBuilderAction/Input/AndroidSettings.cs
2022-08-11 07:35:01 -05:00
David Finol
36891ec921
Fix missing Android custom keystore ( #400 )
2022-05-20 18:40:23 -05:00
David Finol
239273ca72
Add androidTargetSdkVersion as an option to update the Android SDK ( #298 )
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* Add androidTargetSdkVersion as an option to update the Android SDK API level
* Fix build script
* Update default value
* Add JAVA_HOME
* Use Unity_path
* Update src/model/android-versioning.test.ts
Co-authored-by: Webber Takken <webber@takken.io>
* Correct JAVA_HOME
* Use unity_path
* Update JAVA_HOME to use path found from 2020.3
* Dynamically determine JAVA_HOME
* Update path determination
Co-authored-by: Webber Takken <webber@takken.io>
2021-11-24 06:51:52 -06:00
Sakari Bergen
224f973562
Run default addressables build conditionally ( #231 )
...
* Add asmdef and Addressable content build in the builder
* Move asmdef content into its own directory
* Mark UnityBuilderAction as Editor-only
2021-03-19 18:50:39 +01:00