Compare commits
91 Commits
Author | SHA1 | Date |
---|---|---|
|
cfdebb67c1 | |
|
ab64768ceb | |
|
00fa0d3772 | |
|
d587557287 | |
|
6e0bf17345 | |
|
2822af505e | |
|
8ec161b981 | |
|
88a89c94a0 | |
|
f7f3f70c57 | |
|
c6c8236152 | |
|
9e91ca9749 | |
|
9cd9f7e0e7 | |
|
0b822c28fb | |
|
65607f9ebb | |
|
a1ebdb7abd | |
|
3b26780ddf | |
|
819c2511e0 | |
|
81ed299e10 | |
|
9d6bdcbdc5 | |
|
3ae9ec8536 | |
|
83c85328dd | |
|
b11b6a6f2c | |
|
461ecf7cea | |
|
f2250e958e | |
|
dd427466ce | |
|
0c16aab353 | |
|
fc0a52b805 | |
|
e820c9ce7b | |
|
f4d2cceeb5 | |
|
4ae184ca89 | |
|
082ea39498 | |
|
e73b48fb38 | |
|
2800d14403 | |
|
5ba81971e2 | |
|
ff23166e30 | |
|
9406bce875 | |
|
bbd713b05a | |
|
96cfb845ae | |
|
8ca1282c9e | |
|
8da77ace98 | |
|
2afd9cd86f | |
|
caa0a81b47 | |
|
7afabe74da | |
|
4c4611c021 | |
|
6419c8742b | |
|
a13443a746 | |
|
2190fd5667 | |
|
a073719c29 | |
|
ff551fe06d | |
|
43e128087c | |
|
5f7828371a | |
|
b567eb9057 | |
|
f43335663c | |
|
21da302529 | |
|
857a41e877 | |
|
3032a4ab97 | |
|
7abb3a409d | |
|
309d668d63 | |
|
ef38f5a88a | |
|
3de97ed24a | |
|
c7a5c0640a | |
|
7f2782d3ed | |
|
f58ac29d5b | |
|
0efa1855a3 | |
|
8c9dcf076d | |
|
f35829a9d4 | |
|
fb5b03c3b8 | |
|
584c0366c6 | |
|
28147e5e1b | |
|
00c5685d03 | |
|
e334dc785a | |
|
a45155c578 | |
|
f68f14ff9f | |
|
9329b7369c | |
|
5bd589e19f | |
|
f03bee03f6 | |
|
2a32a9d870 | |
|
d6ac850da1 | |
|
f300dd27bb | |
|
4cca069ebb | |
|
96555a0945 | |
|
4cb3e593f5 | |
|
9f79830454 | |
|
f054aaa35d | |
|
0756841374 | |
|
579daa93a6 | |
|
1adfabf512 | |
|
cdee7d1d9a | |
|
fb633660a4 | |
|
c15f955669 | |
|
2684be2dee |
|
@ -14,7 +14,8 @@
|
|||
"env": {
|
||||
"node": true,
|
||||
"es6": true,
|
||||
"jest/globals": true
|
||||
"jest/globals": true,
|
||||
"es2020": true
|
||||
},
|
||||
"rules": {
|
||||
// Error out for code formatting errors
|
||||
|
@ -38,9 +39,21 @@
|
|||
// Mandatory spacing
|
||||
"padding-line-between-statements": [
|
||||
"error",
|
||||
{ "blankLine": "always", "prev": "*", "next": "return" },
|
||||
{ "blankLine": "always", "prev": "directive", "next": "*" },
|
||||
{ "blankLine": "any", "prev": "directive", "next": "directive" }
|
||||
{
|
||||
"blankLine": "always",
|
||||
"prev": "*",
|
||||
"next": "return"
|
||||
},
|
||||
{
|
||||
"blankLine": "always",
|
||||
"prev": "directive",
|
||||
"next": "*"
|
||||
},
|
||||
{
|
||||
"blankLine": "any",
|
||||
"prev": "directive",
|
||||
"next": "directive"
|
||||
}
|
||||
],
|
||||
// Enforce camelCase
|
||||
"camelcase": "error",
|
||||
|
@ -53,8 +66,17 @@
|
|||
// Unused vars are useful to keep method signatures consistent and documented
|
||||
"@typescript-eslint/no-unused-vars": "off",
|
||||
// For this project only use kebab-case
|
||||
"unicorn/filename-case": ["error", { "cases": { "kebabCase": true } }],
|
||||
"unicorn/filename-case": [
|
||||
"error",
|
||||
{
|
||||
"cases": {
|
||||
"kebabCase": true
|
||||
}
|
||||
}
|
||||
],
|
||||
// Allow Array.from(set) mitigate TS2569 which would require '--downlevelIteration'
|
||||
"unicorn/prefer-spread": "off"
|
||||
"unicorn/prefer-spread": "off",
|
||||
// Temp disable to prevent mixing changes with other PRs
|
||||
"i18n-text/no-en": "off"
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
# These are supported funding model platforms
|
||||
|
||||
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
|
||||
github: game-ci
|
||||
patreon: # Replace with a single Patreon username
|
||||
open_collective: game-ci
|
||||
open_collective: # replace with a single OpenCollective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
|
|
|
@ -2,10 +2,28 @@
|
|||
|
||||
- ...
|
||||
|
||||
#### Related Issues
|
||||
|
||||
- ...
|
||||
|
||||
#### Related PRs
|
||||
|
||||
- ...
|
||||
|
||||
#### Successful Workflow Run Link
|
||||
|
||||
PRs don't have access to secrets so you will need to provide a link to a successful run of the workflows from your own
|
||||
repo.
|
||||
|
||||
- ...
|
||||
|
||||
#### Checklist
|
||||
|
||||
<!-- please check all items and add your own -->
|
||||
|
||||
- [x] Read the contribution [guide](../CONTRIBUTING.md) and accept the [code](../CODE_OF_CONDUCT.md) of conduct
|
||||
- [x] Read the contribution [guide](https://github.com/game-ci/unity-builder/blob/main/CONTRIBUTING.md) and accept the
|
||||
[code](https://github.com/game-ci/unity-builder/blob/main/CODE_OF_CONDUCT.md) of conduct
|
||||
- [ ] Docs (If new inputs or outputs have been added or changes to behavior that should be documented. Please make a PR
|
||||
in the [documentation repo](https://github.com/game-ci/documentation))
|
||||
- [ ] Readme (updated or not needed)
|
||||
- [ ] Tests (added, updated or not needed)
|
||||
|
|
|
@ -13,7 +13,7 @@ jobs:
|
|||
id: requestActivationFile
|
||||
uses: game-ci/unity-request-activation-file@v2.0-alpha-1
|
||||
- name: Upload activation file
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ steps.requestActivationFile.outputs.filePath }}
|
||||
path: ${{ steps.requestActivationFile.outputs.filePath }}
|
||||
|
|
|
@ -0,0 +1,87 @@
|
|||
name: Builds - MacOS
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
buildForAllPlatformsMacOS:
|
||||
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
||||
runs-on: macos-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2021.3.45f1
|
||||
- 2022.3.13f1
|
||||
- 2023.2.2f1
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a MacOS executable
|
||||
- iOS # Build an iOS executable
|
||||
include:
|
||||
# Additionally test enableGpu build for a standalone windows target
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneOSX
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneOSX
|
||||
buildProfile: 'Assets/Settings/Build Profiles/Sample macOS Build Profile.asset'
|
||||
|
||||
steps:
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Cache #
|
||||
###########################
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-macos-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Set Scripting Backend #
|
||||
###########################
|
||||
- name: Set Scripting Backend To il2cpp
|
||||
run: |
|
||||
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
- uses: ./
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
allowDirtyBuild: true
|
||||
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||
path: build
|
||||
retention-days: 14
|
|
@ -0,0 +1,206 @@
|
|||
name: Builds - Ubuntu
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
env:
|
||||
UNITY_LICENSE:
|
||||
"<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
|
||||
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
|
||||
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
|
||||
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
|
||||
Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash
|
||||
Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature
|
||||
Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature
|
||||
Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature
|
||||
Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature
|
||||
Value=\"62\"/>\n </Features>\n <DeveloperData
|
||||
Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked
|
||||
Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate
|
||||
Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate
|
||||
Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion
|
||||
Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement
|
||||
Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\"
|
||||
ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\"
|
||||
Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature
|
||||
xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod
|
||||
Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod
|
||||
Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform
|
||||
Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod
|
||||
Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
|
||||
|
||||
jobs:
|
||||
buildForAllPlatformsUbuntu:
|
||||
name:
|
||||
"${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
providerStrategy:
|
||||
# - local-docker
|
||||
- local
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2021.3.32f1
|
||||
- 2022.3.13f1
|
||||
- 2023.2.2f1
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
|
||||
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono/il2cpp backend.
|
||||
- iOS # Build an iOS project.
|
||||
- Android # Build an Android .apk.
|
||||
- WebGL # WebGL.
|
||||
buildWithIl2cpp:
|
||||
- false
|
||||
- true
|
||||
additionalParameters:
|
||||
- -param value
|
||||
- -standaloneBuildSubtarget Server
|
||||
# Skipping configurations that are not supported
|
||||
exclude:
|
||||
# No il2cpp support on Linux Host
|
||||
- targetPlatform: StandaloneOSX
|
||||
buildWithIl2cpp: true
|
||||
- targetPlatform: StandaloneWindows64
|
||||
buildWithIl2cpp: true
|
||||
# Only builds with Il2cpp
|
||||
- targetPlatform: iOS
|
||||
buildWithIl2cpp: false
|
||||
- targetPlatform: Android
|
||||
buildWithIl2cpp: false
|
||||
- targetPlatform: WebGL
|
||||
buildWithIl2cpp: false
|
||||
# No dedicated server support
|
||||
- targetPlatform: WebGL
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
- targetPlatform: Android
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
- targetPlatform: iOS
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
# No dedicated server support on Linux Host
|
||||
- targetPlatform: StandaloneOSX
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
# No il2cpp dedicated server support on Linux Host
|
||||
- targetPlatform: StandaloneWindows64
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
buildWithIl2cpp: true
|
||||
include:
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: WebGL
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: WebGL
|
||||
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
|
||||
|
||||
steps:
|
||||
- name: Clear Space for Android Build
|
||||
if: matrix.targetPlatform == 'Android'
|
||||
uses: jlumbroso/free-disk-space@v1.3.1
|
||||
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Cache #
|
||||
###########################
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-ubuntu-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Set Scripting Backend #
|
||||
###########################
|
||||
- name: Set Scripting Backend To il2cpp
|
||||
if: matrix.buildWithIl2cpp == true
|
||||
run: |
|
||||
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
- name: Build
|
||||
uses: ./
|
||||
id: build-1
|
||||
continue-on-error: true
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
allowDirtyBuild: true
|
||||
|
||||
- name: Sleep for Retry
|
||||
if: ${{ steps.build-1.outcome == 'failure' }}
|
||||
run: |
|
||||
sleep 60
|
||||
|
||||
- name: Build (Retry 1)
|
||||
uses: ./
|
||||
id: build-2
|
||||
if: ${{ steps.build-1.outcome == 'failure' }}
|
||||
continue-on-error: true
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
allowDirtyBuild: true
|
||||
|
||||
- name: Sleep for Retry
|
||||
if: ${{ steps.build-2.outcome == 'failure' }}
|
||||
run: |
|
||||
sleep 240
|
||||
|
||||
- name: Build (Retry 2)
|
||||
uses: ./
|
||||
id: build-3
|
||||
if: ${{ steps.build-2.outcome == 'failure' }}
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
allowDirtyBuild: true
|
||||
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name:
|
||||
"Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
|
||||
path: build
|
||||
retention-days: 14
|
|
@ -0,0 +1,151 @@
|
|||
name: Builds - Windows
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
buildForAllPlatformsWindows:
|
||||
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
||||
runs-on: windows-2022
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2021.3.32f1
|
||||
- 2022.3.13f1
|
||||
- 2023.2.2f1
|
||||
targetPlatform:
|
||||
- Android # Build an Android apk.
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||
- WSAPlayer # Build a UWP App
|
||||
- tvOS # Build an Apple TV XCode project
|
||||
enableGpu:
|
||||
- false
|
||||
include:
|
||||
# Additionally test enableGpu build for a standalone windows target
|
||||
- projectPath: test-project
|
||||
unityVersion: 2023.2.2f1
|
||||
targetPlatform: StandaloneWindows64
|
||||
enableGpu: true
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneWindows64
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneWindows64
|
||||
buildProfile: 'Assets/Settings/Build Profiles/Sample Windows Build Profile.asset'
|
||||
|
||||
steps:
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Cache #
|
||||
###########################
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-windows-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Set Scripting Backend #
|
||||
###########################
|
||||
- name: Set Scripting Backend To il2cpp
|
||||
run: |
|
||||
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
- name: Build
|
||||
uses: ./
|
||||
id: build-1
|
||||
continue-on-error: true
|
||||
timeout-minutes: 30
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
enableGpu: ${{ matrix.enableGpu }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
||||
- name: Sleep for Retry
|
||||
if: ${{ steps.build-1.outcome == 'failure' }}
|
||||
run: |
|
||||
Start-Sleep -s 120
|
||||
|
||||
- name: Build Retry 1
|
||||
uses: ./
|
||||
id: build-2
|
||||
continue-on-error: true
|
||||
timeout-minutes: 30
|
||||
if: steps.build-1.outcome == 'failure'
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
enableGpu: ${{ matrix.enableGpu }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
||||
- name: Sleep for Retry
|
||||
if: ${{ steps.build-1.outcome == 'failure' && steps.build-2.outcome == 'failure' }}
|
||||
run: |
|
||||
Start-Sleep -s 240
|
||||
|
||||
- name: Build Retry 2
|
||||
uses: ./
|
||||
id: build-3
|
||||
timeout-minutes: 30
|
||||
if: ${{ steps.build-1.outcome == 'failure' && steps.build-2.outcome == 'failure' }}
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
enableGpu: ${{ matrix.enableGpu }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With GPU' || '' }}${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||
path: build
|
||||
retention-days: 14
|
|
@ -1,73 +0,0 @@
|
|||
name: Builds
|
||||
|
||||
on:
|
||||
push: { branches: [main] }
|
||||
pull_request:
|
||||
paths-ignore:
|
||||
- '.github/**'
|
||||
|
||||
env:
|
||||
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
|
||||
|
||||
jobs:
|
||||
buildForAllPlatformsUbuntu:
|
||||
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2019.2.11f1
|
||||
- 2019.3.15f1
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||
- StandaloneLinux64 # Build a Linux 64-bit standalone.
|
||||
- iOS # Build an iOS player.
|
||||
- Android # Build an Android .apk.
|
||||
- WebGL # WebGL.
|
||||
# - StandaloneWindows # Build a Windows standalone.
|
||||
# - WSAPlayer # Build an Windows Store Apps player.
|
||||
# - PS4 # Build a PS4 Standalone.
|
||||
# - XboxOne # Build a Xbox One Standalone.
|
||||
# - tvOS # Build to Apple's tvOS platform.
|
||||
# - Switch # Build a Nintendo Switch player
|
||||
steps:
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Cache #
|
||||
###########################
|
||||
- uses: actions/cache@v2
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-ubuntu-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
- uses: ./
|
||||
with:
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Build Ubuntu (${{ matrix.unityVersion }})
|
||||
path: build
|
||||
retention-days: 14
|
|
@ -15,13 +15,13 @@ jobs:
|
|||
cleanupCloudRunner:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/checkout@v4
|
||||
if: github.event.event_type != 'pull_request_target'
|
||||
with:
|
||||
lfs: true
|
||||
- uses: actions/setup-node@v2
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 12.x
|
||||
node-version: '18'
|
||||
- run: yarn
|
||||
- run: yarn run cli --help
|
||||
env:
|
||||
|
@ -29,7 +29,7 @@ jobs:
|
|||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
AWS_DEFAULT_REGION: eu-west-2
|
||||
- run: yarn run cli -m aws-list-all
|
||||
- run: yarn run cli -m list-resources
|
||||
env:
|
||||
AWS_REGION: eu-west-2
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
|
|
|
@ -0,0 +1,59 @@
|
|||
name: Async Checks API
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
checksObject:
|
||||
description: ''
|
||||
required: false
|
||||
default: ''
|
||||
|
||||
permissions:
|
||||
checks: write
|
||||
|
||||
env:
|
||||
GKE_ZONE: 'us-central1'
|
||||
GKE_REGION: 'us-central1'
|
||||
GKE_PROJECT: 'unitykubernetesbuilder'
|
||||
GKE_CLUSTER: 'game-ci-github-pipelines'
|
||||
GCP_LOGGING: true
|
||||
GCP_PROJECT: unitykubernetesbuilder
|
||||
GCP_LOG_FILE: ${{ github.workspace }}/cloud-runner-logs.txt
|
||||
AWS_REGION: eu-west-2
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
AWS_DEFAULT_REGION: eu-west-2
|
||||
AWS_STACK_NAME: game-ci-github-pipelines
|
||||
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
|
||||
CLOUD_RUNNER_DEBUG: true
|
||||
CLOUD_RUNNER_DEBUG_TREE: true
|
||||
DEBUG: true
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
PROJECT_PATH: test-project
|
||||
UNITY_VERSION: 2019.3.15f1
|
||||
USE_IL2CPP: false
|
||||
|
||||
jobs:
|
||||
asyncChecks:
|
||||
name: Async Checks
|
||||
if: github.event.event_type != 'pull_request_target'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- timeout-minutes: 180
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
PROJECT_PATH: test-project
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
GIT_PRIVATE_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
TARGET_PLATFORM: StandaloneWindows64
|
||||
cloudRunnerTests: true
|
||||
versioning: None
|
||||
CLOUD_RUNNER_CLUSTER: local-docker
|
||||
AWS_STACK_NAME: game-ci-github-pipelines
|
||||
CHECKS_UPDATE: ${{ github.event.inputs.checksObject }}
|
||||
run: |
|
||||
git clone -b cloud-runner-develop https://github.com/game-ci/unity-builder
|
||||
cd unity-builder
|
||||
yarn
|
||||
ls
|
||||
yarn run cli -m checks-update
|
|
@ -0,0 +1,231 @@
|
|||
name: Cloud Runner CI Pipeline
|
||||
|
||||
on:
|
||||
push: { branches: [cloud-runner-develop, cloud-runner-preview, main] }
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
runGithubIntegrationTests:
|
||||
description: 'Run GitHub Checks integration tests'
|
||||
required: false
|
||||
default: 'false'
|
||||
|
||||
permissions:
|
||||
checks: write
|
||||
contents: read
|
||||
actions: write
|
||||
|
||||
env:
|
||||
GKE_ZONE: 'us-central1'
|
||||
GKE_REGION: 'us-central1'
|
||||
GKE_PROJECT: 'unitykubernetesbuilder'
|
||||
GKE_CLUSTER: 'game-ci-github-pipelines'
|
||||
GCP_LOGGING: true
|
||||
GCP_PROJECT: unitykubernetesbuilder
|
||||
GCP_LOG_FILE: ${{ github.workspace }}/cloud-runner-logs.txt
|
||||
AWS_REGION: eu-west-2
|
||||
AWS_DEFAULT_REGION: eu-west-2
|
||||
AWS_STACK_NAME: game-ci-team-pipelines
|
||||
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
|
||||
DEBUG: true
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
PROJECT_PATH: test-project
|
||||
UNITY_VERSION: 2019.3.15f1
|
||||
USE_IL2CPP: false
|
||||
USE_GKE_GCLOUD_AUTH_PLUGIN: true
|
||||
|
||||
jobs:
|
||||
tests:
|
||||
name: Tests
|
||||
if: github.event.event_type != 'pull_request_target'
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
test:
|
||||
- 'cloud-runner-end2end-locking'
|
||||
- 'cloud-runner-end2end-caching'
|
||||
- 'cloud-runner-end2end-retaining'
|
||||
- 'cloud-runner-caching'
|
||||
- 'cloud-runner-environment'
|
||||
- 'cloud-runner-image'
|
||||
- 'cloud-runner-hooks'
|
||||
- 'cloud-runner-local-persistence'
|
||||
- 'cloud-runner-locking-core'
|
||||
- 'cloud-runner-locking-get-locked'
|
||||
steps:
|
||||
- name: Checkout (default)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: false
|
||||
- name: Configure AWS Credentials
|
||||
uses: aws-actions/configure-aws-credentials@v1
|
||||
with:
|
||||
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
aws-region: eu-west-2
|
||||
- run: yarn
|
||||
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
|
||||
timeout-minutes: 60
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
PROJECT_PATH: test-project
|
||||
TARGET_PLATFORM: StandaloneWindows64
|
||||
cloudRunnerTests: true
|
||||
versioning: None
|
||||
KUBE_STORAGE_CLASS: local-path
|
||||
PROVIDER_STRATEGY: local-docker
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
k8sTests:
|
||||
name: K8s Tests
|
||||
if: github.event.event_type != 'pull_request_target'
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
test:
|
||||
# - 'cloud-runner-async-workflow'
|
||||
- 'cloud-runner-end2end-locking'
|
||||
- 'cloud-runner-end2end-caching'
|
||||
- 'cloud-runner-end2end-retaining'
|
||||
- 'cloud-runner-kubernetes'
|
||||
- 'cloud-runner-environment'
|
||||
- 'cloud-runner-github-checks'
|
||||
steps:
|
||||
- name: Checkout (default)
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
lfs: false
|
||||
- run: yarn
|
||||
- name: actions-k3s
|
||||
uses: debianmaster/actions-k3s@v1.0.5
|
||||
with:
|
||||
version: 'latest'
|
||||
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
|
||||
timeout-minutes: 60
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
PROJECT_PATH: test-project
|
||||
TARGET_PLATFORM: StandaloneWindows64
|
||||
cloudRunnerTests: true
|
||||
versioning: None
|
||||
KUBE_STORAGE_CLASS: local-path
|
||||
PROVIDER_STRATEGY: k8s
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
awsTests:
|
||||
name: AWS Tests
|
||||
if: github.event.event_type != 'pull_request_target'
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
test:
|
||||
- 'cloud-runner-end2end-locking'
|
||||
- 'cloud-runner-end2end-caching'
|
||||
- 'cloud-runner-end2end-retaining'
|
||||
- 'cloud-runner-environment'
|
||||
- 'cloud-runner-s3-steps'
|
||||
steps:
|
||||
- name: Checkout (default)
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
lfs: false
|
||||
- name: Configure AWS Credentials
|
||||
uses: aws-actions/configure-aws-credentials@v1
|
||||
with:
|
||||
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
aws-region: eu-west-2
|
||||
- run: yarn
|
||||
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
|
||||
timeout-minutes: 60
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
PROJECT_PATH: test-project
|
||||
TARGET_PLATFORM: StandaloneWindows64
|
||||
cloudRunnerTests: true
|
||||
versioning: None
|
||||
KUBE_STORAGE_CLASS: local-path
|
||||
PROVIDER_STRATEGY: aws
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
buildTargetTests:
|
||||
name: Local Build Target Tests
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
providerStrategy:
|
||||
#- aws
|
||||
- local-docker
|
||||
#- k8s
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||
- StandaloneLinux64 # Build a Linux 64-bit standalone.
|
||||
- WebGL # WebGL.
|
||||
- iOS # Build an iOS player.
|
||||
# - Android # Build an Android .apk.
|
||||
steps:
|
||||
- name: Checkout (default)
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: false
|
||||
- run: yarn
|
||||
- uses: ./
|
||||
id: unity-build
|
||||
timeout-minutes: 30
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
cloudRunnerTests: true
|
||||
versioning: None
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
- run: |
|
||||
cp ./cloud-runner-cache/cache/${{ steps.unity-build.outputs.CACHE_KEY }}/build/${{ steps.unity-build.outputs.BUILD_ARTIFACT }} ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ matrix.providerStrategy }} Build (${{ matrix.targetPlatform }})
|
||||
path: ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
|
||||
retention-days: 14
|
||||
|
||||
githubChecksIntegration:
|
||||
name: GitHub Checks Integration
|
||||
runs-on: ubuntu-latest
|
||||
if: github.event_name == 'workflow_dispatch' && github.event.inputs.runGithubIntegrationTests == 'true'
|
||||
env:
|
||||
RUN_GITHUB_INTEGRATION_TESTS: true
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
cache: 'yarn'
|
||||
- run: yarn install --frozen-lockfile
|
||||
- run: yarn test cloud-runner-github-checks-integration-test --detectOpenHandles --forceExit --runInBand
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
@ -1,218 +0,0 @@
|
|||
name: Cloud Runner
|
||||
|
||||
on:
|
||||
push: { branches: [cloud-runner-develop, main] }
|
||||
# push: { branches: [main] }
|
||||
# pull_request:
|
||||
# paths-ignore:
|
||||
# - '.github/**'
|
||||
|
||||
env:
|
||||
GKE_ZONE: 'us-central1'
|
||||
GKE_REGION: 'us-central1'
|
||||
GKE_PROJECT: 'unitykubernetesbuilder'
|
||||
GKE_CLUSTER: 'game-ci-github-pipelines'
|
||||
GCP_LOGGING: true
|
||||
GCP_PROJECT: unitykubernetesbuilder
|
||||
GCP_LOG_FILE: ${{ github.workspace }}/cloud-runner-logs.txt
|
||||
AWS_REGION: eu-west-2
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
AWS_DEFAULT_REGION: eu-west-2
|
||||
AWS_BASE_STACK_NAME: game-ci-github-pipelines
|
||||
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
|
||||
CLOUD_RUNNER_TESTS: true
|
||||
DEBUG: true
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
|
||||
jobs:
|
||||
awsBuild:
|
||||
name: AWS Fargate Build
|
||||
if: github.event.pull_request.draft == false
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
# - 2019.2.11f1
|
||||
- 2019.3.15f1
|
||||
targetPlatform:
|
||||
#- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||
- StandaloneLinux64 # Build a Linux 64-bit standalone.
|
||||
- WebGL # WebGL.
|
||||
#- iOS # Build an iOS player.
|
||||
#- Android # Build an Android .apk.
|
||||
# - StandaloneWindows # Build a Windows standalone.
|
||||
# - WSAPlayer # Build an Windows Store Apps player.
|
||||
# - PS4 # Build a PS4 Standalone.
|
||||
# - XboxOne # Build a Xbox One Standalone.
|
||||
# - tvOS # Build to Apple's tvOS platform.
|
||||
# - Switch # Build a Nintendo Switch player
|
||||
# steps
|
||||
steps:
|
||||
- name: Checkout (default)
|
||||
uses: actions/checkout@v2
|
||||
if: github.event.event_type != 'pull_request_target'
|
||||
with:
|
||||
lfs: true
|
||||
- name: Configure AWS Credentials
|
||||
uses: aws-actions/configure-aws-credentials@v1
|
||||
with:
|
||||
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
aws-region: eu-west-2
|
||||
- run: yarn
|
||||
- run: yarn run cli --help
|
||||
- run: yarn run test "caching"
|
||||
- run: yarn run test-i-aws
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
PROJECT_PATH: ${{ matrix.projectPath }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
TARGET_PLATFORM: ${{ matrix.targetPlatform }}
|
||||
cloudRunnerTests: true
|
||||
versioning: None
|
||||
- uses: ./
|
||||
id: aws-fargate-unity-build
|
||||
timeout-minutes: 25
|
||||
with:
|
||||
cloudRunnerCluster: aws
|
||||
versioning: None
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
githubToken: ${{ secrets.GITHUB_TOKEN }}
|
||||
postBuildSteps: |
|
||||
- name: upload
|
||||
image: amazon/aws-cli
|
||||
commands: |
|
||||
aws configure set aws_access_key_id $AWS_ACCESS_KEY_ID --profile default
|
||||
aws configure set aws_secret_access_key $AWS_SECRET_ACCESS_KEY --profile default
|
||||
aws configure set region $AWS_DEFAULT_REGION --profile default
|
||||
aws s3 ls
|
||||
aws s3 ls game-ci-test-storage
|
||||
ls /data/cache/$CACHE_KEY
|
||||
ls /data/cache/$CACHE_KEY/build
|
||||
aws s3 cp /data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar s3://game-ci-test-storage/$CACHE_KEY/build-$BUILD_GUID.tar
|
||||
secrets:
|
||||
- name: awsAccessKeyId
|
||||
value: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
- name: awsSecretAccessKey
|
||||
value: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
- name: awsDefaultRegion
|
||||
value: eu-west-2
|
||||
- run: |
|
||||
aws s3 cp s3://game-ci-test-storage/${{ steps.aws-fargate-unity-build.outputs.CACHE_KEY }}/build-${{ steps.aws-fargate-unity-build.outputs.BUILD_GUID }}.tar build-${{ steps.aws-fargate-unity-build.outputs.BUILD_GUID }}.tar
|
||||
ls
|
||||
- run: yarn run cli -m aws-garbage-collect
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
# download from cloud storage
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: AWS Build (${{ matrix.targetPlatform }})
|
||||
path: build-${{ steps.aws-fargate-unity-build.outputs.BUILD_GUID }}.tar
|
||||
retention-days: 14
|
||||
k8sBuilds:
|
||||
name: K8s (GKE Autopilot) build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
unityVersion:
|
||||
# - 2019.2.11f1
|
||||
- 2019.3.15f1
|
||||
targetPlatform:
|
||||
# - StandaloneWindows64
|
||||
- StandaloneLinux64
|
||||
steps:
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v2
|
||||
if: github.event.event_type != 'pull_request_target'
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Setup #
|
||||
###########################
|
||||
- uses: google-github-actions/setup-gcloud@v0
|
||||
with:
|
||||
version: '288.0.0'
|
||||
service_account_email: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_EMAIL }}
|
||||
service_account_key: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_KEY }}
|
||||
- name: Get GKE cluster credentials
|
||||
run: gcloud container clusters get-credentials $GKE_CLUSTER --zone $GKE_ZONE --project $GKE_PROJECT
|
||||
|
||||
###########################
|
||||
# Cloud Runner Test Suite #
|
||||
###########################
|
||||
- uses: actions/setup-node@v2
|
||||
with:
|
||||
node-version: 12.x
|
||||
- run: yarn
|
||||
- run: yarn run cli --help
|
||||
- run: yarn run test "caching"
|
||||
- name: Cloud Runner Test Suite
|
||||
run: yarn run test-i-k8s --detectOpenHandles --forceExit
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
PROJECT_PATH: ${{ matrix.projectPath }}
|
||||
TARGET_PLATFORM: ${{ matrix.targetPlatform }}
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
KUBE_CONFIG: ${{ steps.read-base64.outputs.base64 }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
cloudRunnerTests: true
|
||||
versioning: None
|
||||
|
||||
###########################
|
||||
# Cloud Runner Build Test #
|
||||
###########################
|
||||
- name: Cloud Runner Build Test
|
||||
uses: ./
|
||||
id: k8s-unity-build
|
||||
timeout-minutes: 30
|
||||
with:
|
||||
cloudRunnerCluster: k8s
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
kubeConfig: ${{ steps.read-base64.outputs.base64 }}
|
||||
githubToken: ${{ secrets.GITHUB_TOKEN }}
|
||||
projectPath: test-project
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
versioning: None
|
||||
postBuildSteps: |
|
||||
- name: upload
|
||||
image: amazon/aws-cli
|
||||
commands: |
|
||||
aws configure set aws_access_key_id $AWS_ACCESS_KEY_ID --profile default
|
||||
aws configure set aws_secret_access_key $AWS_SECRET_ACCESS_KEY --profile default
|
||||
aws configure set region $AWS_DEFAULT_REGION --profile default
|
||||
aws s3 ls
|
||||
aws s3 ls game-ci-test-storage
|
||||
ls /data/cache/$CACHE_KEY
|
||||
aws s3 cp /data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar s3://game-ci-test-storage/$CACHE_KEY/build-$BUILD_GUID.tar
|
||||
secrets:
|
||||
- name: awsAccessKeyId
|
||||
value: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
- name: awsSecretAccessKey
|
||||
value: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
- name: awsDefaultRegion
|
||||
value: eu-west-2
|
||||
- run: |
|
||||
aws s3 cp s3://game-ci-test-storage/${{ steps.k8s-unity-build.outputs.CACHE_KEY }}/build-${{ steps.k8s-unity-build.outputs.BUILD_GUID }}.tar build-${{ steps.k8s-unity-build.outputs.BUILD_GUID }}.tar
|
||||
ls
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
# download from cloud storage
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: K8s Build (${{ matrix.targetPlatform }})
|
||||
path: build-${{ steps.k8s-unity-build.outputs.BUILD_GUID }}.tar
|
||||
retention-days: 14
|
|
@ -7,15 +7,19 @@ on:
|
|||
env:
|
||||
CODECOV_TOKEN: '2f2eb890-30e2-4724-83eb-7633832cf0de'
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
tests:
|
||||
name: Tests
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- uses: actions/setup-node@v3
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: '16'
|
||||
node-version: '18'
|
||||
- run: yarn
|
||||
- run: yarn lint
|
||||
- run: yarn test --coverage
|
||||
|
|
|
@ -1,74 +0,0 @@
|
|||
name: Mac Builds
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
|
||||
env:
|
||||
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
|
||||
|
||||
jobs:
|
||||
buildForAllPlatformsWindows:
|
||||
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
|
||||
runs-on: macos-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2020.3.24f1
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a MacOS executable
|
||||
|
||||
steps:
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Cache #
|
||||
###########################
|
||||
- uses: actions/cache@v2
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-macos-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Set Scripting Backend #
|
||||
###########################
|
||||
- name: Set Scripting Backend To il2cpp
|
||||
run: |
|
||||
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
- uses: ./
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
with:
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
allowDirtyBuild: true
|
||||
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Build MacOS (${{ matrix.unityVersion }})
|
||||
path: build
|
||||
retention-days: 14
|
|
@ -1,77 +0,0 @@
|
|||
name: Windows Builds
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
|
||||
env:
|
||||
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
|
||||
|
||||
jobs:
|
||||
buildForAllPlatformsWindows:
|
||||
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
|
||||
runs-on: windows-2019
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2020.3.24f1
|
||||
targetPlatform:
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||
- StandaloneWindows # Build a Windows 32-bit standalone.
|
||||
- WSAPlayer # Build a UWP App
|
||||
- tvOS # Build an Apple TV XCode project
|
||||
|
||||
steps:
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Cache #
|
||||
###########################
|
||||
- uses: actions/cache@v2
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-windows-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Set Scripting Backend #
|
||||
###########################
|
||||
- name: Set Scripting Backend To il2cpp
|
||||
run: |
|
||||
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
- uses: ./
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
with:
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Build Windows (${{ matrix.unityVersion }})
|
||||
path: build
|
||||
retention-days: 14
|
|
@ -0,0 +1,32 @@
|
|||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "PowerShell Launch Current File",
|
||||
"type": "PowerShell",
|
||||
"request": "launch",
|
||||
"script": "${file}",
|
||||
"cwd": "${cwd}"
|
||||
},
|
||||
{
|
||||
"type": "node",
|
||||
"request": "launch",
|
||||
"name": "Debug Jest Test",
|
||||
"program": "${workspaceRoot}/node_modules/jest/bin/jest.js",
|
||||
"args": [
|
||||
"--collectCoverage=false",
|
||||
"--colors",
|
||||
"--config",
|
||||
"${workspaceRoot}/jest.config.js",
|
||||
"--runInBand",
|
||||
"--runTestsByPath",
|
||||
"${relativeFile}",
|
||||
"--testPathPattern=${fileDirname}",
|
||||
"--testTimeout=10000000"
|
||||
],
|
||||
"outputCapture": "std",
|
||||
"internalConsoleOptions": "openOnSessionStart",
|
||||
"envFile": "${workspaceRoot}/.env",
|
||||
"skipFiles": ["${workspaceRoot}/../../node_modules/**/*", "<node_internals>/**/*"]
|
||||
}
|
||||
]
|
||||
}
|
|
@ -1,4 +1,5 @@
|
|||
{
|
||||
"files.eol": "\n",
|
||||
"god.tsconfig": "./tsconfig.json",
|
||||
"yaml.customTags": [
|
||||
"!And",
|
||||
|
|
|
@ -25,7 +25,7 @@ Steps to be performed to submit a pull request:
|
|||
|
||||
#### Pull Request Prerequisites
|
||||
|
||||
You have [Node](https://nodejs.org/) installed at v12.2.0+ and [Yarn](https://yarnpkg.com/) at v1.18.0+.
|
||||
You have [Node](https://nodejs.org/) installed at v18+ and [Yarn](https://yarnpkg.com/) at v1.22.0+.
|
||||
|
||||
Please note that commit hooks will run automatically to perform some tasks;
|
||||
|
||||
|
@ -36,7 +36,8 @@ Please note that commit hooks will run automatically to perform some tasks;
|
|||
#### Windows users
|
||||
|
||||
Make sure your editor and terminal that run the tests are set to `Powershell 7` or above with
|
||||
`Git's Unix tools for Windows` installed. Some tests require you to be able to run `sh` and other unix commands.
|
||||
`Git's Unix tools for Windows` installed. This is because some tests require you to be able to run `sh` and other
|
||||
unix commands.
|
||||
|
||||
#### License
|
||||
|
||||
|
|
|
@ -10,8 +10,9 @@ Part of the <a href="https://game.ci">GameCI</a> open source project.
|
|||
<br />
|
||||
<br />
|
||||
|
||||
[](https://github.com/game-ci/unity-builder/actions?query=branch%3Amain+event%3Apush+workflow%3A%22Builds)
|
||||
[](https://lgtm.com/projects/g/webbertakken/unity-builder/context:javascript)
|
||||
[](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-ubuntu.yml)
|
||||
[](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-windows.yml)
|
||||
[](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-mac.yml)
|
||||
[](https://codecov.io/gh/game-ci/unity-builder)
|
||||
<br />
|
||||
<br />
|
||||
|
|
191
action.yml
191
action.yml
|
@ -9,7 +9,8 @@ inputs:
|
|||
unityVersion:
|
||||
required: false
|
||||
default: 'auto'
|
||||
description: 'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt'
|
||||
description:
|
||||
'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt'
|
||||
customImage:
|
||||
required: false
|
||||
default: ''
|
||||
|
@ -17,11 +18,15 @@ inputs:
|
|||
projectPath:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Relative path to the project to be built.'
|
||||
description: 'Path to the project to be built, relative to the repository root.'
|
||||
buildProfile:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Path to the build profile to activate, relative to the project root.'
|
||||
buildName:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Name of the build.'
|
||||
description: 'Name of the build. Should not include a file extension.'
|
||||
buildsPath:
|
||||
required: false
|
||||
default: ''
|
||||
|
@ -30,6 +35,14 @@ inputs:
|
|||
required: false
|
||||
default: ''
|
||||
description: 'Path to a Namespace.Class.StaticMethod to run to perform the build.'
|
||||
manualExit:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Suppresses `-quit`. Exit your build method using `EditorApplication.Exit(0)` instead.'
|
||||
enableGpu:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Launches unity without specifying `-nographics`.'
|
||||
customParameters:
|
||||
required: false
|
||||
default: ''
|
||||
|
@ -46,10 +59,12 @@ inputs:
|
|||
required: false
|
||||
default: ''
|
||||
description: 'The android versionCode'
|
||||
androidAppBundle:
|
||||
androidExportType:
|
||||
required: false
|
||||
default: 'false'
|
||||
description: 'Whether to build .aab instead of .apk'
|
||||
default: 'androidPackage'
|
||||
description:
|
||||
'The android export type. Should be androidPackage for apk, androidAppBundle for aab, or androidStudioProject for
|
||||
an android studio project.'
|
||||
androidKeystoreName:
|
||||
required: false
|
||||
default: ''
|
||||
|
@ -74,106 +89,198 @@ inputs:
|
|||
required: false
|
||||
default: ''
|
||||
description: 'The android target API level.'
|
||||
androidSymbolType:
|
||||
required: false
|
||||
default: 'none'
|
||||
description: 'The android symbol type to export. Should be "none", "public" or "debugging".'
|
||||
sshAgent:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'SSH Agent path to forward to the container'
|
||||
sshPublicKeysDirectoryPath:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Path to a directory containing SSH public keys to forward to the container.'
|
||||
gitPrivateToken:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Github private token to pull from github'
|
||||
description: '[CloudRunner] Github private token to pull from github'
|
||||
githubOwner:
|
||||
required: false
|
||||
default: ''
|
||||
description: '[CloudRunner] GitHub owner name or organization/team name'
|
||||
runAsHostUser:
|
||||
required: false
|
||||
default: 'false'
|
||||
description:
|
||||
'Whether to run as a user that matches the host system or the default root container user. Only applicable to
|
||||
Linux hosts and containers. This is useful for fixing permission errors on Self-Hosted runners.'
|
||||
chownFilesTo:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
||||
description:
|
||||
'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
||||
dockerCpuLimit:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Number of CPU cores to assign the docker container. Defaults to all available cores on all platforms.'
|
||||
dockerMemoryLimit:
|
||||
required: false
|
||||
default: ''
|
||||
description:
|
||||
'Amount of memory to assign the docker container. Defaults to 95% of total system memory rounded down to the
|
||||
nearest megabyte on Linux and 80% on Windows. On unrecognized platforms, defaults to 75% of total system memory.
|
||||
To manually specify a value, use the format <number><unit>, where unit is either m or g. ie: 512m = 512 megabytes'
|
||||
dockerIsolationMode:
|
||||
required: false
|
||||
default: 'default'
|
||||
description:
|
||||
'Isolation mode to use for the docker container. Can be one of process, hyperv, or default. Default will pick the
|
||||
default mode as described by Microsoft where server versions use process and desktop versions use hyperv. Only
|
||||
applicable on Windows'
|
||||
containerRegistryRepository:
|
||||
required: false
|
||||
default: 'unityci/editor'
|
||||
description: 'Container registry and repository to pull image from. Only applicable if customImage is not set.'
|
||||
containerRegistryImageVersion:
|
||||
required: false
|
||||
default: '3'
|
||||
description: 'Container registry image version. Only applicable if customImage is not set.'
|
||||
allowDirtyBuild:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Allows the branch of the build to be dirty, and still generate the build.'
|
||||
description: '[CloudRunner] Allows the branch of the build to be dirty, and still generate the build.'
|
||||
postBuildSteps:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'run a post build job in yaml format with the keys image, secrets (name, value object array), command string'
|
||||
description:
|
||||
'[CloudRunner] run a post build job in yaml format with the keys image, secrets (name, value object array),
|
||||
command string'
|
||||
preBuildSteps:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Run a pre build job after the repository setup but before the build job (in yaml format with the keys image, secrets (name, value object array), command line string)'
|
||||
customJobHooks:
|
||||
description:
|
||||
'[CloudRunner] Run a pre build job after the repository setup but before the build job (in yaml format with the
|
||||
keys image, secrets (name, value object array), command line string)'
|
||||
containerHookFiles:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Specify custom commands and trigger hooks (injects commands into jobs)'
|
||||
description:
|
||||
'[CloudRunner] Specify the names (by file name) of custom steps to run before or after cloud runner jobs, must
|
||||
match a yaml step file inside your repo in the folder .game-ci/steps/'
|
||||
customHookFiles:
|
||||
required: false
|
||||
default: ''
|
||||
description:
|
||||
'[CloudRunner] Specify the names (by file name) of custom hooks to run before or after cloud runner jobs, must
|
||||
match a yaml step file inside your repo in the folder .game-ci/hooks/'
|
||||
customCommandHooks:
|
||||
required: false
|
||||
default: ''
|
||||
description: '[CloudRunner] Specify custom commands and trigger hooks (injects commands into jobs)'
|
||||
customJob:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Run a custom job instead of the standard build automation for cloud runner (in yaml format with the keys image, secrets (name, value object array), command line string)'
|
||||
awsBaseStackName:
|
||||
description:
|
||||
'[CloudRunner] Run a custom job instead of the standard build automation for cloud runner (in yaml format with the
|
||||
keys image, secrets (name, value object array), command line string)'
|
||||
awsStackName:
|
||||
default: 'game-ci'
|
||||
required: false
|
||||
description: 'The Cloud Formation stack name that must be setup before using this option.'
|
||||
cloudRunnerCluster:
|
||||
description: '[CloudRunner] The Cloud Formation stack name that must be setup before using this option.'
|
||||
providerStrategy:
|
||||
default: 'local'
|
||||
required: false
|
||||
description: 'Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must be configured.'
|
||||
cloudRunnerCpu:
|
||||
description:
|
||||
'[CloudRunner] Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must
|
||||
be configured.'
|
||||
containerCpu:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Amount of CPU time to assign the remote build container'
|
||||
cloudRunnerMemory:
|
||||
description: '[CloudRunner] Amount of CPU time to assign the remote build container'
|
||||
containerMemory:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Amount of memory to assign the remote build container'
|
||||
cachePushOverrideCommand:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'A command run every time a file is pushed to cache, formatted with input file path and remote cache path'
|
||||
cachePullOverrideCommand:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'A command run every time before a file is being pulled from cache, formatted with request cache file and destination path'
|
||||
description: '[CloudRunner] Amount of memory to assign the remote build container'
|
||||
readInputFromOverrideList:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Comma separated list of input value names to read from "input override command"'
|
||||
description: '[CloudRunner] Comma separated list of input value names to read from "input override command"'
|
||||
readInputOverrideCommand:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Extend game ci by specifying a command to execute to pull input from external source e.g cloud provider secret managers'
|
||||
description:
|
||||
'[CloudRunner] Extend game ci by specifying a command to execute to pull input from external source e.g cloud
|
||||
provider secret managers'
|
||||
kubeConfig:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until completion.'
|
||||
description:
|
||||
'[CloudRunner] Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until
|
||||
completion.'
|
||||
kubeVolume:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Supply a Persistent Volume Claim name to use for the Unity build.'
|
||||
description: '[CloudRunner] Supply a Persistent Volume Claim name to use for the Unity build.'
|
||||
kubeStorageClass:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Kubernetes storage class to use for cloud runner jobs, leave empty to install rook cluster.'
|
||||
description:
|
||||
'[CloudRunner] Kubernetes storage class to use for cloud runner jobs, leave empty to install rook cluster.'
|
||||
kubeVolumeSize:
|
||||
default: '5Gi'
|
||||
required: false
|
||||
description: 'Amount of disc space to assign the Kubernetes Persistent Volume'
|
||||
description: '[CloudRunner] Amount of disc space to assign the Kubernetes Persistent Volume'
|
||||
cacheKey:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Cache key to indicate bucket for cache'
|
||||
checkDependencyHealthOverride:
|
||||
description: '[CloudRunner] Cache key to indicate bucket for cache'
|
||||
watchToEnd:
|
||||
default: 'true'
|
||||
required: false
|
||||
description:
|
||||
'[CloudRunner] Whether or not to watch the build to the end. Can be used for especially long running jobs e.g
|
||||
imports or self-hosted ephemeral runners.'
|
||||
cacheUnityInstallationOnMac:
|
||||
default: 'false'
|
||||
required: false
|
||||
description: 'Whether to cache the Unity hub and editor installation on MacOS'
|
||||
unityHubVersionOnMac:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Use to specify a way to check depdency services health to enable resilient self-starting jobs'
|
||||
startDependenciesOverride:
|
||||
description:
|
||||
'The version of Unity Hub to install on MacOS (e.g. 3.4.0). Defaults to latest available on brew if empty string
|
||||
or nothing is specified.'
|
||||
unityLicensingServer:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'Use to specify a way to start depdency services health to enable resilient self-starting jobs'
|
||||
description: 'The Unity licensing server address to use for activating Unity.'
|
||||
dockerWorkspacePath:
|
||||
default: '/github/workspace'
|
||||
required: false
|
||||
description:
|
||||
'The path to mount the workspace inside the docker container. For windows, leave out the drive letter. For example
|
||||
c:/github/workspace should be defined as /github/workspace'
|
||||
skipActivation:
|
||||
default: 'false'
|
||||
required: false
|
||||
description: 'Skip the activation/deactivation of Unity. This assumes Unity is already activated.'
|
||||
|
||||
outputs:
|
||||
volume:
|
||||
description: 'The Persistent Volume (PV) where the build artifacts have been stored by Kubernetes'
|
||||
buildVersion:
|
||||
description: 'The generated version used for the Unity build'
|
||||
androidVersionCode:
|
||||
description: 'The generated versionCode used for the Android Unity build'
|
||||
engineExitCode:
|
||||
description:
|
||||
'Returns the exit code from the build scripts. This code is 0 if the build was successful. If there was an error
|
||||
during activation, the code is from the activation step. If activation is successful, the code is from the project
|
||||
build step.'
|
||||
branding:
|
||||
icon: 'box'
|
||||
color: 'gray-dark'
|
||||
runs:
|
||||
using: 'node12'
|
||||
using: 'node20'
|
||||
main: 'dist/index.js'
|
||||
|
|
Binary file not shown.
|
@ -1,10 +0,0 @@
|
|||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
|
@ -1,709 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
|
||||
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
|
||||
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_2_11;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;NET_4_6;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<NoConfig>true</NoConfig>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
|
||||
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:\Program Files\Unity\2019.2.11f1\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:\Program Files\Unity\2019.2.11f1\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Editor\Builder.cs" />
|
||||
<Compile Include="Assets\Editor\Input\ArgumentsParser.cs" />
|
||||
<Compile Include="Assets\Editor\Reporting\StdOutReporter.cs" />
|
||||
<Compile Include="Assets\Editor\System\ProcessExtensions.cs" />
|
||||
<Compile Include="Assets\Editor\Versioning\VersionApplicator.cs" />
|
||||
<Compile Include="Assets\Editor\Versioning\Git.cs" />
|
||||
<Compile Include="Assets\Editor\Versioning\VersionGenerator.cs" />
|
||||
<Compile Include="Assets\Editor\Versioning\GitException.cs" />
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TestRunner">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Timeline.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-hlapi.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VSCode.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Timeline">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.CollabProxy.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-weaver.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XR.LegacyInputHelpers">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Rider.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Sprite.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Tilemap.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.SpatialTracking">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpatialTracking">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.DataPrivacy">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.XR.LegacyInputHelpers">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="com.unity.multiplayer-hlapi.Runtime">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ARModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterInputModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CrashReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DSPGraphModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DirectorModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.FileSystemHttpModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.FileSystemHttpModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GameCenterModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GridModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.HotReloadModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ImageConversionModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.LocalizationModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Physics2DModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ProfilerModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.StreamingModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubstanceModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TLSModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TilemapModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UNETModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UmbraModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityConnectModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VFXModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VRModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VehiclesModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VideoModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.WindModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.VR">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.Graphs">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.WebGL.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.Android.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UWP.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.Advertisements">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.ads@2.0.8/Editor/UnityEditor.Advertisements.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.Editor">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.StandardEvents">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.StandardEvents.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Analytics.Tracker">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.Purchasing">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.purchasing@2.0.6/Editor/UnityEditor.Purchasing.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="nunit.framework">
|
||||
<HintPath>C:/Repositories/unity-builder/builder/default-build-script/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics.Vectors">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.CSharp">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Win32.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="netstandard">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.AppContext">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Concurrent">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.NonGeneric">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Specialized">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Annotations">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.TypeConverter">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Console">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data.Common">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Contracts">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Debug">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Process">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.StackTrace">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Tools">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TraceSource">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Dynamic.Runtime">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Calendars">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression.ZipFile">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Watcher">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.IsolatedStorage">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.MemoryMappedFiles">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Pipes">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Expressions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Parallel">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Queryable">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.Rtc">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NameResolution">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NetworkInformation">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Ping">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Requests">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Security">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Sockets">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebHeaderCollection">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets.Client">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ObjectModel">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Reader">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.ResourceManager">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Writer">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Handles">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Numerics">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Json">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Xml">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Claims">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Csp">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Principal">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.SecureString">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Duplex">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Http">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.NetTcp">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Security">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.RegularExpressions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Overlapped">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Parallel">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Thread">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.ThreadPool">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Timer">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ValueTuple">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.ReaderWriter">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XDocument">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlDocument">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlSerializer">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath.XDocument">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript.Lang">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Boo.Lang">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include=".editorconfig" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -6,6 +6,9 @@ using UnityBuilderAction.Reporting;
|
|||
using UnityBuilderAction.Versioning;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build.Reporting;
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
using UnityEditor.Build.Profile;
|
||||
#endif
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityBuilderAction
|
||||
|
@ -17,36 +20,9 @@ namespace UnityBuilderAction
|
|||
// Gather values from args
|
||||
var options = ArgumentsParser.GetValidatedOptions();
|
||||
|
||||
// Gather values from project
|
||||
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
||||
|
||||
// Get all buildOptions from options
|
||||
BuildOptions buildOptions = BuildOptions.None;
|
||||
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
|
||||
if (options.ContainsKey(buildOptionString)) {
|
||||
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
|
||||
buildOptions |= buildOptionEnum;
|
||||
}
|
||||
}
|
||||
|
||||
// Define BuildPlayer Options
|
||||
var buildPlayerOptions = new BuildPlayerOptions {
|
||||
scenes = scenes,
|
||||
locationPathName = options["customBuildPath"],
|
||||
target = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]),
|
||||
options = buildOptions
|
||||
};
|
||||
|
||||
// Set version for this build
|
||||
VersionApplicator.SetVersion(options["buildVersion"]);
|
||||
|
||||
// Apply Android settings
|
||||
if (buildPlayerOptions.target == BuildTarget.Android)
|
||||
{
|
||||
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
|
||||
AndroidSettings.Apply(options);
|
||||
}
|
||||
|
||||
|
||||
// Execute default AddressableAsset content build, if the package is installed.
|
||||
// Version defines would be the best solution here, but Unity 2018 doesn't support that,
|
||||
// so we fall back to using reflection instead.
|
||||
|
@ -63,10 +39,89 @@ namespace UnityBuilderAction
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError($"Failed to run default addressables build:\n{e}");
|
||||
Debug.LogError("Failed to run default addressables build:\n" + e);
|
||||
}
|
||||
}
|
||||
|
||||
// Get all buildOptions from options
|
||||
BuildOptions buildOptions = BuildOptions.None;
|
||||
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
|
||||
if (options.ContainsKey(buildOptionString)) {
|
||||
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
|
||||
buildOptions |= buildOptionEnum;
|
||||
}
|
||||
}
|
||||
|
||||
// Depending on whether the build is using a build profile, `buildPlayerOptions` will an instance
|
||||
// of either `UnityEditor.BuildPlayerOptions` or `UnityEditor.BuildPlayerWithProfileOptions`
|
||||
dynamic buildPlayerOptions;
|
||||
|
||||
if (options.TryGetValue("activeBuildProfile", out var buildProfilePath)) {
|
||||
if (string.IsNullOrEmpty(buildProfilePath)) {
|
||||
throw new Exception("`-activeBuildProfile` is set but with an empty value; this shouldn't happen");
|
||||
}
|
||||
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
// Load build profile from Assets folder
|
||||
var buildProfile = AssetDatabase.LoadAssetAtPath<BuildProfile>(buildProfilePath)
|
||||
?? throw new Exception("Build profile file not found at path: " + buildProfilePath);
|
||||
|
||||
#if !BUILD_PROFILE_LOADED
|
||||
throw new Exception("Build profile's define symbol not present before script execution; shouldn't happen");
|
||||
#endif // BUILD_PROFILE_LOADED
|
||||
|
||||
// no need to set active profile, as already set by `-activeBuildProfile` CLI argument
|
||||
// BuildProfile.SetActiveBuildProfile(buildProfile);
|
||||
Debug.Log($"build profile: {buildProfile.name}");
|
||||
|
||||
// Define BuildPlayerWithProfileOptions
|
||||
buildPlayerOptions = new BuildPlayerWithProfileOptions {
|
||||
buildProfile = buildProfile,
|
||||
locationPathName = options["customBuildPath"],
|
||||
options = buildOptions,
|
||||
};
|
||||
#else // UNITY_6000_0_OR_NEWER
|
||||
throw new Exception("Build profiles are not supported by this version of Unity (" + Application.unityVersion +")");
|
||||
#endif // UNITY_6000_0_OR_NEWER
|
||||
|
||||
} else {
|
||||
|
||||
#if BUILD_PROFILE_LOADED
|
||||
throw new Exception("Build profile's define symbol present; shouldn't happen");
|
||||
#endif // BUILD_PROFILE_LOADED
|
||||
|
||||
// Gather values from project
|
||||
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
// Determine subtarget
|
||||
StandaloneBuildSubtarget buildSubtarget;
|
||||
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
|
||||
buildSubtarget = default;
|
||||
}
|
||||
#endif
|
||||
|
||||
BuildTarget buildTarget = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]);
|
||||
|
||||
// Define BuildPlayerOptions
|
||||
buildPlayerOptions = new BuildPlayerOptions {
|
||||
scenes = scenes,
|
||||
locationPathName = options["customBuildPath"],
|
||||
target = buildTarget,
|
||||
options = buildOptions,
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
subtarget = (int) buildSubtarget
|
||||
#endif
|
||||
};
|
||||
|
||||
// Apply Android settings
|
||||
if (buildTarget == BuildTarget.Android) {
|
||||
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
|
||||
AndroidSettings.Apply(options);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Perform build
|
||||
BuildReport buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);
|
||||
|
||||
|
|
|
@ -1,27 +1,150 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using System.Reflection;
|
||||
|
||||
namespace UnityBuilderAction.Input
|
||||
{
|
||||
public class AndroidSettings
|
||||
public static class AndroidSettings
|
||||
{
|
||||
public static void Apply(Dictionary<string, string> options)
|
||||
{
|
||||
EditorUserBuildSettings.buildAppBundle = options["customBuildPath"].EndsWith(".aab");
|
||||
#if UNITY_2019_1_OR_NEWER
|
||||
if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName))
|
||||
{
|
||||
PlayerSettings.Android.useCustomKeystore = true;
|
||||
PlayerSettings.Android.keystoreName = keystoreName;
|
||||
}
|
||||
if (options.TryGetValue("androidKeystorePass", out string keystorePass) && !string.IsNullOrEmpty(keystorePass))
|
||||
#endif
|
||||
// Can't use out variable declaration as Unity 2018 doesn't support it
|
||||
string keystorePass;
|
||||
if (options.TryGetValue("androidKeystorePass", out keystorePass) && !string.IsNullOrEmpty(keystorePass))
|
||||
PlayerSettings.Android.keystorePass = keystorePass;
|
||||
if (options.TryGetValue("androidKeyaliasName", out string keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
|
||||
|
||||
string keyaliasName;
|
||||
if (options.TryGetValue("androidKeyaliasName", out keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
|
||||
PlayerSettings.Android.keyaliasName = keyaliasName;
|
||||
if (options.TryGetValue("androidKeyaliasPass", out string keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
|
||||
|
||||
string keyaliasPass;
|
||||
if (options.TryGetValue("androidKeyaliasPass", out keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
|
||||
PlayerSettings.Android.keyaliasPass = keyaliasPass;
|
||||
if (options.TryGetValue("androidTargetSdkVersion", out string androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
|
||||
PlayerSettings.Android.targetSdkVersion = (AndroidSdkVersions) Enum.Parse(typeof(AndroidSdkVersions), androidTargetSdkVersion);
|
||||
|
||||
string androidTargetSdkVersion;
|
||||
if (options.TryGetValue("androidTargetSdkVersion", out androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
|
||||
{
|
||||
var targetSdkVersion = AndroidSdkVersions.AndroidApiLevelAuto;
|
||||
try
|
||||
{
|
||||
targetSdkVersion =
|
||||
(AndroidSdkVersions) Enum.Parse(typeof(AndroidSdkVersions), androidTargetSdkVersion);
|
||||
}
|
||||
catch
|
||||
{
|
||||
UnityEngine.Debug.Log("Failed to parse androidTargetSdkVersion! Fallback to AndroidApiLevelAuto");
|
||||
}
|
||||
PlayerSettings.Android.targetSdkVersion = targetSdkVersion;
|
||||
}
|
||||
|
||||
string androidExportType;
|
||||
if (options.TryGetValue("androidExportType", out androidExportType) && !string.IsNullOrEmpty(androidExportType))
|
||||
{
|
||||
// Only exists in 2018.3 and above
|
||||
PropertyInfo buildAppBundle = typeof(EditorUserBuildSettings)
|
||||
.GetProperty("buildAppBundle", BindingFlags.Public | BindingFlags.Static);
|
||||
switch (androidExportType)
|
||||
{
|
||||
case "androidStudioProject":
|
||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
|
||||
if (buildAppBundle != null)
|
||||
buildAppBundle.SetValue(null, false, null);
|
||||
break;
|
||||
case "androidAppBundle":
|
||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
||||
if (buildAppBundle != null)
|
||||
buildAppBundle.SetValue(null, true, null);
|
||||
break;
|
||||
case "androidPackage":
|
||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
||||
if (buildAppBundle != null)
|
||||
buildAppBundle.SetValue(null, false, null);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
string symbolType;
|
||||
if (options.TryGetValue("androidSymbolType", out symbolType) && !string.IsNullOrEmpty(symbolType))
|
||||
{
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
switch (symbolType)
|
||||
{
|
||||
case "public":
|
||||
SetDebugSymbols("SymbolTable");
|
||||
break;
|
||||
case "debugging":
|
||||
SetDebugSymbols("Full");
|
||||
break;
|
||||
case "none":
|
||||
SetDebugSymbols("None");
|
||||
break;
|
||||
}
|
||||
#elif UNITY_2021_1_OR_NEWER
|
||||
switch (symbolType)
|
||||
{
|
||||
case "public":
|
||||
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Public;
|
||||
break;
|
||||
case "debugging":
|
||||
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Debugging;
|
||||
break;
|
||||
case "none":
|
||||
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Disabled;
|
||||
break;
|
||||
}
|
||||
#elif UNITY_2019_2_OR_NEWER
|
||||
switch (symbolType)
|
||||
{
|
||||
case "public":
|
||||
case "debugging":
|
||||
EditorUserBuildSettings.androidCreateSymbolsZip = true;
|
||||
break;
|
||||
case "none":
|
||||
EditorUserBuildSettings.androidCreateSymbolsZip = false;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
private static void SetDebugSymbols(string enumValueName)
|
||||
{
|
||||
// UnityEditor.Android.UserBuildSettings and Unity.Android.Types.DebugSymbolLevel are part of the Unity Android module.
|
||||
// Reflection is used here to ensure the code works even if the module is not installed.
|
||||
|
||||
var debugSymbolsType = Type.GetType("UnityEditor.Android.UserBuildSettings+DebugSymbols, UnityEditor.Android.Extensions");
|
||||
if (debugSymbolsType == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var levelProp = debugSymbolsType.GetProperty("level", BindingFlags.Static | BindingFlags.Public);
|
||||
if (levelProp == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var enumType = Type.GetType("Unity.Android.Types.DebugSymbolLevel, Unity.Android.Types");
|
||||
if (enumType == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Enum.TryParse(enumType, enumValueName, false , out var enumValue))
|
||||
{
|
||||
return;
|
||||
}
|
||||
levelProp.SetValue(null, enumValue);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,33 +12,53 @@ namespace UnityBuilderAction.Input
|
|||
|
||||
public static Dictionary<string, string> GetValidatedOptions()
|
||||
{
|
||||
ParseCommandLineArguments(out var validatedOptions);
|
||||
Dictionary<string, string> validatedOptions;
|
||||
ParseCommandLineArguments(out validatedOptions);
|
||||
|
||||
if (!validatedOptions.TryGetValue("projectPath", out var projectPath)) {
|
||||
string projectPath;
|
||||
if (!validatedOptions.TryGetValue("projectPath", out projectPath)) {
|
||||
Console.WriteLine("Missing argument -projectPath");
|
||||
EditorApplication.Exit(110);
|
||||
}
|
||||
|
||||
if (!validatedOptions.TryGetValue("buildTarget", out var buildTarget)) {
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
var buildProfileSupport = true;
|
||||
#else
|
||||
var buildProfileSupport = false;
|
||||
#endif // UNITY_6000_0_OR_NEWER
|
||||
|
||||
string buildProfile;
|
||||
if (buildProfileSupport && validatedOptions.TryGetValue("activeBuildProfile", out buildProfile)) {
|
||||
if (validatedOptions.ContainsKey("buildTarget")) {
|
||||
Console.WriteLine("Extra argument -buildTarget");
|
||||
EditorApplication.Exit(122);
|
||||
}
|
||||
} else {
|
||||
string buildTarget;
|
||||
if (!validatedOptions.TryGetValue("buildTarget", out buildTarget)) {
|
||||
Console.WriteLine("Missing argument -buildTarget");
|
||||
EditorApplication.Exit(120);
|
||||
}
|
||||
|
||||
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
|
||||
Console.WriteLine(buildTarget + " is not a defined " + typeof(BuildTarget).Name);
|
||||
EditorApplication.Exit(121);
|
||||
}
|
||||
}
|
||||
|
||||
if (!validatedOptions.TryGetValue("customBuildPath", out var customBuildPath)) {
|
||||
string customBuildPath;
|
||||
if (!validatedOptions.TryGetValue("customBuildPath", out customBuildPath)) {
|
||||
Console.WriteLine("Missing argument -customBuildPath");
|
||||
EditorApplication.Exit(130);
|
||||
}
|
||||
|
||||
const string defaultCustomBuildName = "TestBuild";
|
||||
if (!validatedOptions.TryGetValue("customBuildName", out var customBuildName)) {
|
||||
Console.WriteLine($"Missing argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
||||
string customBuildName;
|
||||
if (!validatedOptions.TryGetValue("customBuildName", out customBuildName)) {
|
||||
Console.WriteLine("Missing argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||
} else if (customBuildName == "") {
|
||||
Console.WriteLine($"Invalid argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
||||
Console.WriteLine("Invalid argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||
}
|
||||
|
||||
|
@ -51,11 +71,11 @@ namespace UnityBuilderAction.Input
|
|||
string[] args = Environment.GetCommandLineArgs();
|
||||
|
||||
Console.WriteLine(
|
||||
$"{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"# Parsing settings #{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"{EOL}"
|
||||
EOL +
|
||||
"###########################" + EOL +
|
||||
"# Parsing settings #" + EOL +
|
||||
"###########################" + EOL +
|
||||
EOL
|
||||
);
|
||||
|
||||
// Extract flags with optional values
|
||||
|
@ -72,7 +92,7 @@ namespace UnityBuilderAction.Input
|
|||
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
|
||||
|
||||
// Assign
|
||||
Console.WriteLine($"Found flag \"{flag}\" with value {displayValue}.");
|
||||
Console.WriteLine("Found flag \"" + flag + "\" with value " + displayValue);
|
||||
providedArguments.Add(flag, value);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,36 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace UnityBuilderAction.Reporting
|
||||
{
|
||||
[InitializeOnLoad]
|
||||
static class CompileListener
|
||||
{
|
||||
static CompileListener()
|
||||
{
|
||||
if (Application.isBatchMode)
|
||||
{
|
||||
Application.logMessageReceived += Application_logMessageReceived;
|
||||
}
|
||||
}
|
||||
|
||||
private static void Application_logMessageReceived(string condition, string stackTrace, LogType type)
|
||||
{
|
||||
string prefix = "";
|
||||
switch (type)
|
||||
{
|
||||
case LogType.Error:
|
||||
prefix = "error";
|
||||
break;
|
||||
case LogType.Warning:
|
||||
prefix = "warning";
|
||||
break;
|
||||
case LogType.Exception:
|
||||
prefix = "error";
|
||||
break;
|
||||
}
|
||||
Console.WriteLine(Environment.NewLine + "::" + prefix + "::" + condition + Environment.NewLine + stackTrace);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: fad44373fb7b61a4bb584e2675795aca
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -11,16 +11,16 @@ namespace UnityBuilderAction.Reporting
|
|||
public static void ReportSummary(BuildSummary summary)
|
||||
{
|
||||
Console.WriteLine(
|
||||
$"{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"# Build results #{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"{EOL}" +
|
||||
$"Duration: {summary.totalTime.ToString()}{EOL}" +
|
||||
$"Warnings: {summary.totalWarnings.ToString()}{EOL}" +
|
||||
$"Errors: {summary.totalErrors.ToString()}{EOL}" +
|
||||
$"Size: {summary.totalSize.ToString()} bytes{EOL}" +
|
||||
$"{EOL}"
|
||||
EOL +
|
||||
"###########################" + EOL +
|
||||
"# Build results #" + EOL +
|
||||
"###########################" + EOL +
|
||||
EOL +
|
||||
"Duration: " + summary.totalTime.ToString() + EOL +
|
||||
"Warnings: " + summary.totalWarnings.ToString() + EOL +
|
||||
"Errors: " + summary.totalErrors.ToString() + EOL +
|
||||
"Size: " + summary.totalSize.ToString() + " bytes" + EOL +
|
||||
EOL
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -21,11 +21,11 @@ namespace UnityBuilderAction.Versioning
|
|||
version = GetSemanticCommitVersion();
|
||||
Console.WriteLine("Repository has a valid version tag.");
|
||||
} else {
|
||||
version = $"0.0.{GetTotalNumberOfCommits()}";
|
||||
version = "0.0." + GetTotalNumberOfCommits();
|
||||
Console.WriteLine("Repository does not have tags to base the version on.");
|
||||
}
|
||||
|
||||
Console.WriteLine($"Version is {version}");
|
||||
Console.WriteLine("Version is " + version);
|
||||
|
||||
return version;
|
||||
}
|
||||
|
@ -106,7 +106,8 @@ namespace UnityBuilderAction.Versioning
|
|||
using (var process = new System.Diagnostics.Process()) {
|
||||
string workingDirectory = UnityEngine.Application.dataPath;
|
||||
|
||||
int exitCode = process.Run(application, arguments, workingDirectory, out string output, out string errors);
|
||||
string output, errors;
|
||||
int exitCode = process.Run(application, arguments, workingDirectory, out output, out errors);
|
||||
if (exitCode != 0) { throw new GitException(exitCode, errors); }
|
||||
|
||||
return output;
|
||||
|
|
|
@ -1,10 +0,0 @@
|
|||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
|
@ -1,20 +0,0 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1,3 +0,0 @@
|
|||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Untracked/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Versioning/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
|
@ -1,28 +1,40 @@
|
|||
#!/usr/bin/env bash
|
||||
|
||||
#
|
||||
# Create directories for license activation
|
||||
# Perform Activation
|
||||
#
|
||||
|
||||
sudo mkdir /Library/Application\ Support/Unity
|
||||
sudo chmod -R 777 /Library/Application\ Support/Unity
|
||||
if [ "$SKIP_ACTIVATION" != "true" ]; then
|
||||
UNITY_LICENSE_PATH="/Library/Application Support/Unity"
|
||||
|
||||
ACTIVATE_LICENSE_PATH="$ACTION_FOLDER/BlankProject"
|
||||
mkdir -p "$ACTIVATE_LICENSE_PATH"
|
||||
if [ ! -d "$UNITY_LICENSE_PATH" ]; then
|
||||
echo "Creating Unity License Directory"
|
||||
sudo mkdir -p "$UNITY_LICENSE_PATH"
|
||||
sudo chmod -R 777 "$UNITY_LICENSE_PATH"
|
||||
fi;
|
||||
|
||||
ACTIVATE_LICENSE_PATH="$ACTION_FOLDER/BlankProject"
|
||||
mkdir -p "$ACTIVATE_LICENSE_PATH"
|
||||
|
||||
source $ACTION_FOLDER/platforms/mac/steps/activate.sh
|
||||
else
|
||||
echo "Skipping activation"
|
||||
fi
|
||||
|
||||
#
|
||||
# Run steps
|
||||
# Run Build
|
||||
#
|
||||
source $ACTION_FOLDER/platforms/mac/steps/activate.sh
|
||||
|
||||
source $ACTION_FOLDER/platforms/mac/steps/build.sh
|
||||
source $ACTION_FOLDER/platforms/mac/steps/return_license.sh
|
||||
|
||||
#
|
||||
# Remove license activation directory
|
||||
# License Cleanup
|
||||
#
|
||||
|
||||
sudo rm -r /Library/Application\ Support/Unity
|
||||
rm -r "$ACTIVATE_LICENSE_PATH"
|
||||
if [ "$SKIP_ACTIVATION" != "true" ]; then
|
||||
source $ACTION_FOLDER/platforms/mac/steps/return_license.sh
|
||||
rm -r "$ACTIVATE_LICENSE_PATH"
|
||||
fi
|
||||
|
||||
#
|
||||
# Instructions for debugging
|
||||
|
@ -37,7 +49,7 @@ echo ""
|
|||
echo "Please note that the exit code is not very descriptive."
|
||||
echo "Most likely it will not help you solve the issue."
|
||||
echo ""
|
||||
echo "To find the reason for failure: please search for errors in the log above."
|
||||
echo "To find the reason for failure: please search for errors in the log above and check for annotations in the summary view."
|
||||
echo ""
|
||||
fi;
|
||||
|
||||
|
|
|
@ -4,21 +4,69 @@
|
|||
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
|
||||
pushd "$ACTIVATE_LICENSE_PATH"
|
||||
|
||||
echo "Requesting activation"
|
||||
if [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
|
||||
#
|
||||
# SERIAL LICENSE MODE
|
||||
#
|
||||
# This will activate unity, using the serial activation process.
|
||||
#
|
||||
|
||||
# Activate license
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||
-logFile /dev/stdout \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-quit \
|
||||
-serial "$UNITY_SERIAL" \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
||||
echo "Requesting activation"
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
# Activate license
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||
-logFile - \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-quit \
|
||||
-serial "$UNITY_SERIAL" \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
|
||||
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
|
||||
#
|
||||
# Custom Unity License Server
|
||||
#
|
||||
echo "Adding licensing server config"
|
||||
mkdir -p "$UNITY_LICENSE_PATH/config/"
|
||||
cp "$ACTION_FOLDER/unity-config/services-config.json" "$UNITY_LICENSE_PATH/config/services-config.json"
|
||||
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client \
|
||||
--acquire-floating > license.txt
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
|
||||
if [ $UNITY_EXIT_CODE -eq 0 ]; then
|
||||
PARSEDFILE=$(grep -oE '\"[^"]*\"' < license.txt | tr -d '"')
|
||||
export FLOATING_LICENSE
|
||||
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
|
||||
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
|
||||
|
||||
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
|
||||
fi
|
||||
else
|
||||
#
|
||||
# NO LICENSE ACTIVATION STRATEGY MATCHED
|
||||
#
|
||||
# This will exit since no activation strategies could be matched.
|
||||
#
|
||||
echo "License activation strategy could not be determined."
|
||||
echo ""
|
||||
echo "Visit https://game.ci/docs/github/activation for more"
|
||||
echo "details on how to set up one of the possible activation strategies."
|
||||
|
||||
echo "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
|
||||
or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation"
|
||||
|
||||
# Immediately exit as no UNITY_EXIT_CODE can be derived.
|
||||
exit 1;
|
||||
|
||||
fi
|
||||
|
||||
#
|
||||
# Display information about the result
|
||||
|
@ -30,6 +78,7 @@ else
|
|||
# Activation failed so exit with the code from the license verification step
|
||||
echo "Unclassified error occured while trying to activate license."
|
||||
echo "Exit code was: $UNITY_EXIT_CODE"
|
||||
echo "::error ::There was an error while trying to activate the Unity license."
|
||||
exit $UNITY_EXIT_CODE
|
||||
fi
|
||||
|
||||
|
|
|
@ -19,6 +19,23 @@ echo "Using build name \"$BUILD_NAME\"."
|
|||
|
||||
echo "Using build target \"$BUILD_TARGET\"."
|
||||
|
||||
#
|
||||
# Display the build profile
|
||||
#
|
||||
|
||||
if [ -z "$BUILD_PROFILE" ]; then
|
||||
# User has not provided a build profile
|
||||
#
|
||||
echo "Doing a default \"$BUILD_TARGET\" platform build."
|
||||
#
|
||||
else
|
||||
# User has provided a path to a build profile `.asset` file
|
||||
#
|
||||
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
|
||||
#
|
||||
fi
|
||||
|
||||
|
||||
#
|
||||
# Display build path and file
|
||||
#
|
||||
|
@ -76,8 +93,10 @@ fi
|
|||
|
||||
if [[ "$BUILD_TARGET" == "Android" && -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then
|
||||
echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
|
||||
export JAVA_HOME="$(awk -F'=' '/JAVA_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
|
||||
"$(awk -F'=' '/ANDROID_HOME=/{print $2}' /usr/bin/unity-editor.d/*)/tools/bin/sdkmanager" "$ANDROID_SDK_MANAGER_PARAMETERS"
|
||||
ANDROID_INSTALL_LOCATION="/Applications/Unity/Hub/Editor/$UNITY_VERSION/PlaybackEngines/AndroidPlayer"
|
||||
export JAVA_HOME="$ANDROID_INSTALL_LOCATION/OpenJDK"
|
||||
export ANDROID_HOME="$ANDROID_INSTALL_LOCATION/SDK"
|
||||
yes | "$ANDROID_HOME/tools/bin/sdkmanager" "$ANDROID_SDK_MANAGER_PARAMETERS"
|
||||
echo "Updated Android SDK."
|
||||
else
|
||||
echo "Not updating Android SDK."
|
||||
|
@ -126,16 +145,17 @@ echo ""
|
|||
# Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html
|
||||
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||
-quit \
|
||||
-logFile - \
|
||||
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
$( [ "${ENABLE_GPU}" == "true" ] || echo "-nographics" ) \
|
||||
-customBuildName "$BUILD_NAME" \
|
||||
-projectPath "$UNITY_PROJECT_PATH" \
|
||||
-buildTarget "$BUILD_TARGET" \
|
||||
$( [ -z "$BUILD_PROFILE" ] && echo "-buildTarget $BUILD_TARGET") \
|
||||
-customBuildTarget "$BUILD_TARGET" \
|
||||
-customBuildPath "$CUSTOM_BUILD_PATH" \
|
||||
-customBuildProfile "$BUILD_PROFILE" \
|
||||
${BUILD_PROFILE:+-activeBuildProfile} ${BUILD_PROFILE:+"$BUILD_PROFILE"} \
|
||||
-executeMethod "$BUILD_METHOD" \
|
||||
-buildVersion "$VERSION" \
|
||||
-androidVersionCode "$ANDROID_VERSION_CODE" \
|
||||
|
@ -144,8 +164,9 @@ echo ""
|
|||
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
|
||||
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
|
||||
-androidTargetSdkVersion "$ANDROID_TARGET_SDK_VERSION" \
|
||||
$CUSTOM_PARAMETERS \
|
||||
> "$UNITY_PROJECT_PATH/out.log" 2>&1
|
||||
-androidExportType "$ANDROID_EXPORT_TYPE" \
|
||||
-androidSymbolType "$ANDROID_SYMBOL_TYPE" \
|
||||
$CUSTOM_PARAMETERS
|
||||
|
||||
# Catch exit code
|
||||
BUILD_EXIT_CODE=$?
|
||||
|
|
|
@ -4,15 +4,29 @@
|
|||
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
|
||||
pushd "$ACTIVATE_LICENSE_PATH"
|
||||
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||
-logFile /dev/stdout \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-quit \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-returnlicense \
|
||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
||||
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then
|
||||
#
|
||||
# Return any floating license used.
|
||||
#
|
||||
echo "Returning floating license: \"$FLOATING_LICENSE\""
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client \
|
||||
--return-floating "$FLOATING_LICENSE"
|
||||
elif [[ -n "$UNITY_SERIAL" ]]; then
|
||||
#
|
||||
# SERIAL LICENSE MODE
|
||||
#
|
||||
# This will return the license that is currently in use.
|
||||
#
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||
-logFile - \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-quit \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-returnlicense \
|
||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
||||
fi
|
||||
|
||||
# Return to previous working directory
|
||||
popd
|
||||
|
|
|
@ -1,45 +1,83 @@
|
|||
#!/usr/bin/env bash
|
||||
|
||||
#
|
||||
# Create directory for license activation
|
||||
#
|
||||
|
||||
ACTIVATE_LICENSE_PATH="$GITHUB_WORKSPACE/_activate-license~"
|
||||
mkdir -p "$ACTIVATE_LICENSE_PATH"
|
||||
# Ensure machine ID is randomized for personal license activation
|
||||
if [[ "$UNITY_SERIAL" = F* ]]; then
|
||||
echo "Randomizing machine ID for personal license activation"
|
||||
dbus-uuidgen > /etc/machine-id && mkdir -p /var/lib/dbus/ && ln -sf /etc/machine-id /var/lib/dbus/machine-id
|
||||
fi
|
||||
|
||||
#
|
||||
# Run steps
|
||||
#
|
||||
source /steps/set_gitcredential.sh
|
||||
source /steps/activate.sh
|
||||
source /steps/build.sh
|
||||
source /steps/return_license.sh
|
||||
|
||||
#
|
||||
# Remove license activation directory
|
||||
# Prepare Android SDK, if needed
|
||||
# We do this here to ensure it has root permissions
|
||||
#
|
||||
|
||||
rm -r "$ACTIVATE_LICENSE_PATH"
|
||||
fullProjectPath="$GITHUB_WORKSPACE/$PROJECT_PATH"
|
||||
|
||||
#
|
||||
# Instructions for debugging
|
||||
#
|
||||
if [[ "$BUILD_TARGET" == "Android" ]]; then
|
||||
export JAVA_HOME="$(awk -F'=' '/JAVA_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
|
||||
ANDROID_HOME_DIRECTORY="$(awk -F'=' '/ANDROID_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
|
||||
SDKMANAGER=$(find $ANDROID_HOME_DIRECTORY/cmdline-tools -name sdkmanager)
|
||||
if [ -z "${SDKMANAGER}" ]
|
||||
then
|
||||
SDKMANAGER=$(find $ANDROID_HOME_DIRECTORY/tools/bin -name sdkmanager)
|
||||
if [ -z "${SDKMANAGER}" ]
|
||||
then
|
||||
echo "No sdkmanager found"
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
|
||||
if [[ $BUILD_EXIT_CODE -gt 0 ]]; then
|
||||
echo ""
|
||||
echo "###########################"
|
||||
echo "# Failure #"
|
||||
echo "###########################"
|
||||
echo ""
|
||||
echo "Please note that the exit code is not very descriptive."
|
||||
echo "Most likely it will not help you solve the issue."
|
||||
echo ""
|
||||
echo "To find the reason for failure: please search for errors in the log above."
|
||||
echo ""
|
||||
fi;
|
||||
if [[ -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then
|
||||
echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
|
||||
$SDKMANAGER "$ANDROID_SDK_MANAGER_PARAMETERS"
|
||||
else
|
||||
echo "Updating Android SDK with auto detected target API version"
|
||||
# Read the line containing AndroidTargetSdkVersion from the file
|
||||
targetAPILine=$(grep 'AndroidTargetSdkVersion' "$fullProjectPath/ProjectSettings/ProjectSettings.asset")
|
||||
|
||||
#
|
||||
# Exit with code from the build step.
|
||||
#
|
||||
# Extract the number after the semicolon
|
||||
targetAPI=$(echo "$targetAPILine" | cut -d':' -f2 | tr -d '[:space:]')
|
||||
|
||||
exit $BUILD_EXIT_CODE
|
||||
$SDKMANAGER "platforms;android-$targetAPI"
|
||||
fi
|
||||
|
||||
echo "Updated Android SDK."
|
||||
else
|
||||
echo "Not updating Android SDK."
|
||||
fi
|
||||
|
||||
if [[ "$RUN_AS_HOST_USER" == "true" ]]; then
|
||||
echo "Running as host user"
|
||||
|
||||
# Stop on error if we can't set up the user
|
||||
set -e
|
||||
|
||||
# Get host user/group info so we create files with the correct ownership
|
||||
USERNAME=$(stat -c '%U' "$fullProjectPath")
|
||||
USERID=$(stat -c '%u' "$fullProjectPath")
|
||||
GROUPNAME=$(stat -c '%G' "$fullProjectPath")
|
||||
GROUPID=$(stat -c '%g' "$fullProjectPath")
|
||||
|
||||
groupadd -g $GROUPID $GROUPNAME
|
||||
useradd -u $USERID -g $GROUPID $USERNAME
|
||||
usermod -aG $GROUPNAME $USERNAME
|
||||
mkdir -p "/home/$USERNAME"
|
||||
chown $USERNAME:$GROUPNAME "/home/$USERNAME"
|
||||
|
||||
# Normally need root permissions to access when using su
|
||||
chmod 777 /dev/stdout
|
||||
chmod 777 /dev/stderr
|
||||
|
||||
# Don't stop on error when running our scripts as error handling is baked in
|
||||
set +e
|
||||
|
||||
# Switch to the host user so we can create files with the correct ownership
|
||||
su $USERNAME -c "$SHELL -c 'source /steps/runsteps.sh'"
|
||||
else
|
||||
echo "Running as root"
|
||||
|
||||
# Run as root
|
||||
source /steps/runsteps.sh
|
||||
fi
|
||||
|
||||
exit $?
|
||||
|
|
|
@ -1,79 +1,85 @@
|
|||
#!/usr/bin/env bash
|
||||
|
||||
# Run in ACTIVATE_LICENSE_PATH directory
|
||||
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
|
||||
pushd "$ACTIVATE_LICENSE_PATH"
|
||||
# if blankproject folder doesn't exist create it
|
||||
if [ ! -d "/BlankProject" ]; then
|
||||
mkdir /BlankProject
|
||||
fi
|
||||
# if blankproject folder doesn't exist create it
|
||||
if [ ! -d "/BlankProject/Assets" ]; then
|
||||
mkdir /BlankProject/Assets
|
||||
fi
|
||||
|
||||
if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then
|
||||
if [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
|
||||
#
|
||||
# PERSONAL LICENSE MODE
|
||||
# SERIAL LICENSE MODE
|
||||
#
|
||||
# This will activate Unity, using a license file
|
||||
# This will activate unity, using the serial activation process.
|
||||
#
|
||||
# Note that this is the ONLY WAY for PERSONAL LICENSES in 2020.
|
||||
# * See for more details: https://gitlab.com/gableroux/unity3d-gitlab-ci-example/issues/5#note_72815478
|
||||
#
|
||||
# The license file can be acquired using `webbertakken/request-manual-activation-file` action.
|
||||
echo "Requesting activation (personal license)"
|
||||
echo "Requesting activation"
|
||||
|
||||
# Set the license file path
|
||||
FILE_PATH=UnityLicenseFile.ulf
|
||||
# Loop the unity-editor call until the license is activated with exponential backoff and a maximum of 5 retries
|
||||
retry_count=0
|
||||
|
||||
if [[ -n "$UNITY_LICENSE" ]]; then
|
||||
# Copy license file from Github variables
|
||||
echo "$UNITY_LICENSE" | tr -d '\r' > $FILE_PATH
|
||||
elif [[ -n "$UNITY_LICENSE_FILE" ]]; then
|
||||
# Copy license file from file system
|
||||
cat "$UNITY_LICENSE_FILE" | tr -d '\r' > $FILE_PATH
|
||||
fi
|
||||
# Initialize delay to 15 seconds
|
||||
delay=15
|
||||
|
||||
# Activate license
|
||||
ACTIVATION_OUTPUT=$(unity-editor \
|
||||
# Loop until UNITY_EXIT_CODE is 0 or retry count reaches 5
|
||||
while [[ $retry_count -lt 5 ]]
|
||||
do
|
||||
# Activate license
|
||||
unity-editor \
|
||||
-logFile /dev/stdout \
|
||||
-quit \
|
||||
-manualLicenseFile $FILE_PATH)
|
||||
-serial "$UNITY_SERIAL" \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-projectPath "/BlankProject"
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
|
||||
# Check if UNITY_EXIT_CODE is 0
|
||||
if [[ $UNITY_EXIT_CODE -eq 0 ]]
|
||||
then
|
||||
echo "Activation successful"
|
||||
break
|
||||
else
|
||||
# Increment retry count
|
||||
((retry_count++))
|
||||
|
||||
echo "::warning ::Activation failed, attempting retry #$retry_count"
|
||||
echo "Activation failed, retrying in $delay seconds..."
|
||||
sleep $delay
|
||||
|
||||
# Double the delay for the next iteration
|
||||
delay=$((delay * 2))
|
||||
fi
|
||||
done
|
||||
|
||||
if [[ $retry_count -eq 5 ]]
|
||||
then
|
||||
echo "Activation failed after 5 retries"
|
||||
fi
|
||||
|
||||
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
|
||||
#
|
||||
# Custom Unity License Server
|
||||
#
|
||||
echo "Adding licensing server config"
|
||||
|
||||
/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --acquire-floating > license.txt #is this accessible in a env variable?
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
|
||||
# The exit code for personal activation is always 1;
|
||||
# Determine whether activation was successful.
|
||||
#
|
||||
# Successful output should include the following:
|
||||
#
|
||||
# "LICENSE SYSTEM [2020120 18:51:20] Next license update check is after 2019-11-25T18:23:38"
|
||||
#
|
||||
ACTIVATION_SUCCESSFUL=$(echo $ACTIVATION_OUTPUT | grep 'Next license update check is after' | wc -l)
|
||||
|
||||
# Set exit code to 0 if activation was successful
|
||||
if [[ $ACTIVATION_SUCCESSFUL -eq 1 ]]; then
|
||||
UNITY_EXIT_CODE=0
|
||||
fi;
|
||||
|
||||
# Remove license file
|
||||
rm -f $FILE_PATH
|
||||
|
||||
elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
|
||||
#
|
||||
# PROFESSIONAL (SERIAL) LICENSE MODE
|
||||
#
|
||||
# This will activate unity, using the activating process.
|
||||
#
|
||||
# Note: This is the preferred way for PROFESSIONAL LICENSES.
|
||||
#
|
||||
echo "Requesting activation (professional license)"
|
||||
|
||||
# Activate license
|
||||
unity-editor \
|
||||
-logFile /dev/stdout \
|
||||
-quit \
|
||||
-serial "$UNITY_SERIAL" \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD"
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
if [ $UNITY_EXIT_CODE -eq 0 ]; then
|
||||
PARSEDFILE=$(grep -oP '\".*?\"' < license.txt | tr -d '"')
|
||||
export FLOATING_LICENSE
|
||||
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
|
||||
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
|
||||
|
||||
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
|
||||
fi
|
||||
else
|
||||
#
|
||||
# NO LICENSE ACTIVATION STRATEGY MATCHED
|
||||
|
@ -82,10 +88,13 @@ else
|
|||
#
|
||||
echo "License activation strategy could not be determined."
|
||||
echo ""
|
||||
echo "Visit https://game.ci/docs/github/getting-started for more"
|
||||
echo "Visit https://game.ci/docs/github/activation for more"
|
||||
echo "details on how to set up one of the possible activation strategies."
|
||||
|
||||
# Immediately exit as no UNITY_EXIT_CODE can be derrived.
|
||||
echo "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
|
||||
or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation"
|
||||
|
||||
# Immediately exit as no UNITY_EXIT_CODE can be derived.
|
||||
exit 1;
|
||||
|
||||
fi
|
||||
|
@ -100,8 +109,6 @@ else
|
|||
# Activation failed so exit with the code from the license verification step
|
||||
echo "Unclassified error occured while trying to activate license."
|
||||
echo "Exit code was: $UNITY_EXIT_CODE"
|
||||
echo "::error ::There was an error while trying to activate the Unity license."
|
||||
exit $UNITY_EXIT_CODE
|
||||
fi
|
||||
|
||||
# Return to previous working directory
|
||||
popd
|
||||
|
|
|
@ -19,6 +19,22 @@ echo "Using build name \"$BUILD_NAME\"."
|
|||
|
||||
echo "Using build target \"$BUILD_TARGET\"."
|
||||
|
||||
#
|
||||
# Display the build profile
|
||||
#
|
||||
|
||||
if [ -z "$BUILD_PROFILE" ]; then
|
||||
# User has not provided a build profile
|
||||
#
|
||||
echo "Doing a default \"$BUILD_TARGET\" platform build."
|
||||
#
|
||||
else
|
||||
# User has provided a path to a build profile `.asset` file
|
||||
#
|
||||
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
|
||||
#
|
||||
fi
|
||||
|
||||
#
|
||||
# Display build path and file
|
||||
#
|
||||
|
@ -62,27 +78,6 @@ else
|
|||
#
|
||||
fi
|
||||
|
||||
#
|
||||
# Prepare Android keystore and SDK, if needed
|
||||
#
|
||||
|
||||
if [[ "$BUILD_TARGET" == "Android" && -n "$ANDROID_KEYSTORE_NAME" && -n "$ANDROID_KEYSTORE_BASE64" ]]; then
|
||||
echo "Creating Android keystore."
|
||||
echo "$ANDROID_KEYSTORE_BASE64" | base64 --decode > "$UNITY_PROJECT_PATH/$ANDROID_KEYSTORE_NAME"
|
||||
echo "Created Android keystore."
|
||||
else
|
||||
echo "Not creating Android keystore."
|
||||
fi
|
||||
|
||||
if [[ "$BUILD_TARGET" == "Android" && -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then
|
||||
echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
|
||||
export JAVA_HOME="$(awk -F'=' '/JAVA_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
|
||||
"$(awk -F'=' '/ANDROID_HOME=/{print $2}' /usr/bin/unity-editor.d/*)/tools/bin/sdkmanager" "$ANDROID_SDK_MANAGER_PARAMETERS"
|
||||
echo "Updated Android SDK."
|
||||
else
|
||||
echo "Not updating Android SDK."
|
||||
fi
|
||||
|
||||
#
|
||||
# Pre-build debug information
|
||||
#
|
||||
|
@ -127,12 +122,14 @@ echo ""
|
|||
|
||||
unity-editor \
|
||||
-logfile /dev/stdout \
|
||||
-quit \
|
||||
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
|
||||
-customBuildName "$BUILD_NAME" \
|
||||
-projectPath "$UNITY_PROJECT_PATH" \
|
||||
-buildTarget "$BUILD_TARGET" \
|
||||
$( [ -z "$BUILD_PROFILE" ] && echo "-buildTarget $BUILD_TARGET" ) \
|
||||
-customBuildTarget "$BUILD_TARGET" \
|
||||
-customBuildPath "$CUSTOM_BUILD_PATH" \
|
||||
-customBuildProfile "$BUILD_PROFILE" \
|
||||
${BUILD_PROFILE:+-activeBuildProfile} ${BUILD_PROFILE:+"$BUILD_PROFILE"} \
|
||||
-executeMethod "$BUILD_METHOD" \
|
||||
-buildVersion "$VERSION" \
|
||||
-androidVersionCode "$ANDROID_VERSION_CODE" \
|
||||
|
@ -141,6 +138,8 @@ unity-editor \
|
|||
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
|
||||
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
|
||||
-androidTargetSdkVersion "$ANDROID_TARGET_SDK_VERSION" \
|
||||
-androidExportType "$ANDROID_EXPORT_TYPE" \
|
||||
-androidSymbolType "$ANDROID_SYMBOL_TYPE" \
|
||||
$CUSTOM_PARAMETERS
|
||||
|
||||
# Catch exit code
|
||||
|
@ -159,6 +158,7 @@ fi
|
|||
|
||||
# Make a given user owner of all artifacts
|
||||
if [[ -n "$CHOWN_FILES_TO" ]]; then
|
||||
echo "Changing ownership of files to $CHOWN_FILES_TO for $BUILD_PATH_FULL and $UNITY_PROJECT_PATH"
|
||||
chown -R "$CHOWN_FILES_TO" "$BUILD_PATH_FULL"
|
||||
chown -R "$CHOWN_FILES_TO" "$UNITY_PROJECT_PATH"
|
||||
fi
|
||||
|
|
|
@ -1,20 +1,22 @@
|
|||
#!/usr/bin/env bash
|
||||
|
||||
# Run in ACTIVATE_LICENSE_PATH directory
|
||||
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
|
||||
pushd "$ACTIVATE_LICENSE_PATH"
|
||||
|
||||
if [[ -n "$UNITY_SERIAL" ]]; then
|
||||
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then
|
||||
#
|
||||
# PROFESSIONAL (SERIAL) LICENSE MODE
|
||||
# Return any floating license used.
|
||||
#
|
||||
echo "Returning floating license: \"$FLOATING_LICENSE\""
|
||||
/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --return-floating "$FLOATING_LICENSE"
|
||||
elif [[ -n "$UNITY_SERIAL" ]]; then
|
||||
#
|
||||
# SERIAL LICENSE MODE
|
||||
#
|
||||
# This will return the license that is currently in use.
|
||||
#
|
||||
unity-editor \
|
||||
-logFile /dev/stdout \
|
||||
-quit \
|
||||
-returnlicense
|
||||
-returnlicense \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-projectPath "/BlankProject"
|
||||
fi
|
||||
|
||||
# Return to previous working directory
|
||||
popd
|
||||
|
|
|
@ -0,0 +1,48 @@
|
|||
#!/usr/bin/env bash
|
||||
|
||||
#
|
||||
# Run steps
|
||||
#
|
||||
source /steps/set_extra_git_configs.sh
|
||||
source /steps/set_gitcredential.sh
|
||||
|
||||
if [ "$SKIP_ACTIVATION" != "true" ]; then
|
||||
source /steps/activate.sh
|
||||
|
||||
# If we didn't activate successfully, exit with the exit code from the activation step.
|
||||
if [[ $UNITY_EXIT_CODE -ne 0 ]]; then
|
||||
exit $UNITY_EXIT_CODE
|
||||
fi
|
||||
else
|
||||
echo "Skipping activation"
|
||||
fi
|
||||
|
||||
source /steps/build.sh
|
||||
|
||||
if [ "$SKIP_ACTIVATION" != "true" ]; then
|
||||
source /steps/return_license.sh
|
||||
fi
|
||||
|
||||
#
|
||||
# Instructions for debugging
|
||||
#
|
||||
|
||||
if [[ $BUILD_EXIT_CODE -gt 0 ]]; then
|
||||
echo ""
|
||||
echo "###########################"
|
||||
echo "# Failure #"
|
||||
echo "###########################"
|
||||
echo ""
|
||||
echo "Please note that the exit code is not very descriptive."
|
||||
echo "Most likely it will not help you solve the issue."
|
||||
echo ""
|
||||
echo "To find the reason for failure: please search for errors in the log above and check for annotations in the summary view."
|
||||
echo ""
|
||||
fi;
|
||||
|
||||
#
|
||||
# Exit with code from the build step.
|
||||
#
|
||||
|
||||
# Exiting su
|
||||
exit $BUILD_EXIT_CODE
|
|
@ -0,0 +1,29 @@
|
|||
#!/usr/bin/env bash
|
||||
|
||||
if [ -z "${GIT_CONFIG_EXTENSIONS}" ]
|
||||
then
|
||||
echo "GIT_CONFIG_EXTENSIONS unset skipping"
|
||||
else
|
||||
echo "GIT_CONFIG_EXTENSIONS is set configuring extra git configs"
|
||||
|
||||
IFS=$'\n'
|
||||
for config in $(echo "${GIT_CONFIG_EXTENSIONS}" | sed 's/\(.*\)=\(.*\)/"\1" "\2"/g'); do
|
||||
if [[ $config =~ \"([^\"]+)\"\ \"([^\"]+)\" ]]; then
|
||||
key="${BASH_REMATCH[1]}"
|
||||
value="${BASH_REMATCH[2]}"
|
||||
else
|
||||
echo "Error parsing config: $config"
|
||||
exit 1
|
||||
fi
|
||||
echo "Adding extra git config: \"$key\" = \"$value\""
|
||||
git config --global --add "$key" "$value"
|
||||
done
|
||||
unset IFS
|
||||
|
||||
fi
|
||||
|
||||
echo "---------- git config --list -------------"
|
||||
git config --list
|
||||
|
||||
echo "---------- git config --list --show-origin -------------"
|
||||
git config --list --show-origin
|
|
@ -9,8 +9,8 @@ else
|
|||
git config --global credential.helper store
|
||||
git config --global --replace-all url."https://token:$GIT_PRIVATE_TOKEN@github.com/".insteadOf ssh://git@github.com/
|
||||
git config --global --add url."https://token:$GIT_PRIVATE_TOKEN@github.com/".insteadOf git@github.com
|
||||
|
||||
git config --global --add url."https://token:$GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
|
||||
|
||||
git config --global url."https://ssh:$GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
|
||||
git config --global url."https://git:$GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
|
||||
|
||||
|
|
|
@ -1,7 +1,93 @@
|
|||
# Activates Unity
|
||||
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
|
||||
-username $Env:UNITY_EMAIL `
|
||||
-password $Env:UNITY_PASSWORD `
|
||||
-serial $Env:UNITY_SERIAL `
|
||||
-projectPath "c:/BlankProject" `
|
||||
-logfile | Out-Host
|
||||
|
||||
Write-Output ""
|
||||
Write-Output "###########################"
|
||||
Write-Output "# Activating #"
|
||||
Write-Output "###########################"
|
||||
Write-Output ""
|
||||
|
||||
if ( ($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}) )
|
||||
{
|
||||
#
|
||||
# SERIAL LICENSE MODE
|
||||
#
|
||||
# This will activate unity, using the serial activation process.
|
||||
#
|
||||
Write-Output "Requesting activation"
|
||||
|
||||
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
|
||||
-NoNewWindow `
|
||||
-PassThru `
|
||||
-ArgumentList "-batchmode `
|
||||
-quit `
|
||||
-nographics `
|
||||
-username $Env:UNITY_EMAIL `
|
||||
-password $Env:UNITY_PASSWORD `
|
||||
-serial $Env:UNITY_SERIAL `
|
||||
-projectPath c:/BlankProject `
|
||||
-logfile -"
|
||||
|
||||
# Cache the handle so exit code works properly
|
||||
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
|
||||
$unityHandle = $ACTIVATION_OUTPUT.Handle
|
||||
|
||||
while ($true) {
|
||||
if ($ACTIVATION_OUTPUT.HasExited) {
|
||||
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
|
||||
|
||||
# Display results
|
||||
if ($ACTIVATION_EXIT_CODE -eq 0)
|
||||
{
|
||||
Write-Output "Activation Succeeded"
|
||||
} else
|
||||
{
|
||||
Write-Output "Activation failed, with exit code $ACTIVATION_EXIT_CODE"
|
||||
}
|
||||
|
||||
break
|
||||
}
|
||||
|
||||
Start-Sleep -Seconds 3
|
||||
}
|
||||
}
|
||||
elseif( ($null -ne ${env:UNITY_LICENSING_SERVER}))
|
||||
{
|
||||
#
|
||||
# Custom Unity License Server
|
||||
#
|
||||
|
||||
Write-Output "Adding licensing server config"
|
||||
|
||||
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
|
||||
-ArgumentList "--acquire-floating" `
|
||||
-NoNewWindow `
|
||||
-PassThru `
|
||||
-Wait `
|
||||
-RedirectStandardOutput "license.txt"
|
||||
|
||||
$PARSEDFILE = (Get-Content "license.txt" | Select-String -AllMatches -Pattern '\".*?\"' | ForEach-Object { $_.Matches.Value }) -replace '"'
|
||||
|
||||
$env:FLOATING_LICENSE = $PARSEDFILE[1]
|
||||
$FLOATING_LICENSE_TIMEOUT = $PARSEDFILE[3]
|
||||
|
||||
Write-Output "Acquired floating license: ""$env:FLOATING_LICENSE"" with timeout $FLOATING_LICENSE_TIMEOUT"
|
||||
# Store the exit code from the verify command
|
||||
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
|
||||
}
|
||||
else
|
||||
{
|
||||
#
|
||||
# NO LICENSE ACTIVATION STRATEGY MATCHED
|
||||
#
|
||||
# This will exit since no activation strategies could be matched.
|
||||
#
|
||||
Write-Output "License activation strategy could not be determined."
|
||||
Write-Output ""
|
||||
Write-Output "Visit https://game.ci/docs/github/activation for more"
|
||||
Write-Output "details on how to set up one of the possible activation strategies."
|
||||
|
||||
Write-Output "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
|
||||
or UNITY_LICENSE. See more info at https://game.ci/docs/github/activation"
|
||||
|
||||
$ACTIVATION_EXIT_CODE = 1;
|
||||
}
|
||||
|
|
|
@ -16,6 +16,25 @@ Write-Output "$('Using build name "')$($Env:BUILD_NAME)$('".')"
|
|||
|
||||
Write-Output "$('Using build target "')$($Env:BUILD_TARGET)$('".')"
|
||||
|
||||
#
|
||||
# Display the build profile
|
||||
#
|
||||
|
||||
if ($Env:BUILD_PROFILE)
|
||||
{
|
||||
# User has provided a path to a build profile `.asset` file
|
||||
#
|
||||
Write-Output "$('Using build profile "')$($Env:BUILD_PROFILE)$('" relative to "')$($Env:UNITY_PROJECT_PATH)$('".')"
|
||||
#
|
||||
}
|
||||
else
|
||||
{
|
||||
# User has not provided a build profile
|
||||
#
|
||||
Write-Output "$('Doing a default "')$($Env:BUILD_TARGET)$('" platform build.')"
|
||||
#
|
||||
}
|
||||
|
||||
#
|
||||
# Display build path and file
|
||||
#
|
||||
|
@ -66,6 +85,26 @@ else
|
|||
Get-ChildItem -Path $Env:UNITY_PROJECT_PATH\Assets\Editor -Recurse
|
||||
}
|
||||
|
||||
if ( "$Env:BUILD_TARGET" -eq "Android" -and -not ([string]::IsNullOrEmpty("$Env:ANDROID_KEYSTORE_BASE64")) )
|
||||
{
|
||||
Write-Output "Creating Android keystore."
|
||||
|
||||
# Write to consistent location as Windows Unity seems to have issues with pwd and can't find the keystore
|
||||
$keystorePath = "C:/android.keystore"
|
||||
[System.IO.File]::WriteAllBytes($keystorePath, [System.Convert]::FromBase64String($Env:ANDROID_KEYSTORE_BASE64))
|
||||
|
||||
# Ensure the project settings are pointed at the correct path
|
||||
$unitySettingsPath = "$Env:UNITY_PROJECT_PATH\ProjectSettings\ProjectSettings.asset"
|
||||
$fileContent = Get-Content -Path "$unitySettingsPath"
|
||||
$fileContent = $fileContent -replace "AndroidKeystoreName:\s+.*", "AndroidKeystoreName: $keystorePath"
|
||||
$fileContent | Set-Content -Path "$unitySettingsPath"
|
||||
|
||||
Write-Output "Created Android keystore."
|
||||
}
|
||||
else {
|
||||
Write-Output "Not creating Android keystore."
|
||||
}
|
||||
|
||||
#
|
||||
# Pre-build debug information
|
||||
#
|
||||
|
@ -109,39 +148,84 @@ Write-Output "# Building project #"
|
|||
Write-Output "###########################"
|
||||
Write-Output ""
|
||||
|
||||
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -quit -batchmode -nographics `
|
||||
-projectPath $Env:UNITY_PROJECT_PATH `
|
||||
-executeMethod $Env:BUILD_METHOD `
|
||||
-buildTarget $Env:BUILD_TARGET `
|
||||
-customBuildTarget $Env:BUILD_TARGET `
|
||||
-customBuildPath $Env:CUSTOM_BUILD_PATH `
|
||||
-buildVersion $Env:VERSION `
|
||||
$Env:CUSTOM_PARAMETERS `
|
||||
-logfile | Out-Host
|
||||
$unityGraphics = "-nographics"
|
||||
|
||||
# Catch exit code
|
||||
$Env:BUILD_EXIT_CODE=$?
|
||||
|
||||
# Display results
|
||||
if ($Env:BUILD_EXIT_CODE -eq 0)
|
||||
if ($LLVMPIPE_INSTALLED -eq "true")
|
||||
{
|
||||
Write-Output "Build Succeeded!"
|
||||
} else
|
||||
{
|
||||
Write-Output "$('Build failed, with exit code ')$($Env:BUILD_EXIT_CODE)$('"')"
|
||||
$unityGraphics = "-force-opengl"
|
||||
}
|
||||
|
||||
# TODO: Determine if we need to set permissions on any files
|
||||
# If $Env:CUSTOM_PARAMETERS contains spaces and is passed directly on the command line to Unity, powershell will wrap it
|
||||
# in double quotes. To avoid this, parse $Env:CUSTOM_PARAMETERS into an array, while respecting any quotations within the string.
|
||||
$_, $customParametersArray = Invoke-Expression('Write-Output -- "" ' + $Env:CUSTOM_PARAMETERS)
|
||||
$unityArgs = @(
|
||||
"-quit",
|
||||
"-batchmode",
|
||||
$unityGraphics,
|
||||
"-silent-crashes",
|
||||
"-customBuildName", "`"$Env:BUILD_NAME`"",
|
||||
"-projectPath", "`"$Env:UNITY_PROJECT_PATH`"",
|
||||
"-executeMethod", "`"$Env:BUILD_METHOD`"",
|
||||
"-customBuildTarget", "`"$Env:BUILD_TARGET`"",
|
||||
"-customBuildPath", "`"$Env:CUSTOM_BUILD_PATH`"",
|
||||
"-customBuildProfile", "`"$Env:BUILD_PROFILE`"",
|
||||
"-buildVersion", "`"$Env:VERSION`"",
|
||||
"-androidVersionCode", "`"$Env:ANDROID_VERSION_CODE`"",
|
||||
"-androidKeystorePass", "`"$Env:ANDROID_KEYSTORE_PASS`"",
|
||||
"-androidKeyaliasName", "`"$Env:ANDROID_KEYALIAS_NAME`"",
|
||||
"-androidKeyaliasPass", "`"$Env:ANDROID_KEYALIAS_PASS`"",
|
||||
"-androidTargetSdkVersion", "`"$Env:ANDROID_TARGET_SDK_VERSION`"",
|
||||
"-androidExportType", "`"$Env:ANDROID_EXPORT_TYPE`"",
|
||||
"-androidSymbolType", "`"$Env:ANDROID_SYMBOL_TYPE`"",
|
||||
"-logfile", "-"
|
||||
) + $customParametersArray
|
||||
|
||||
#
|
||||
# Results
|
||||
#
|
||||
if (-not $Env:BUILD_PROFILE) {
|
||||
$unityArgs += @("-buildTarget", "`"$Env:BUILD_TARGET`"")
|
||||
}
|
||||
if ($Env:BUILD_PROFILE) {
|
||||
$unityArgs += @("-activeBuildProfile", "`"$Env:BUILD_PROFILE`"")
|
||||
}
|
||||
|
||||
Write-Output ""
|
||||
Write-Output "###########################"
|
||||
Write-Output "# Build output #"
|
||||
Write-Output "###########################"
|
||||
Write-Output ""
|
||||
# Remove null items as that will fail the Start-Process call
|
||||
$unityArgs = $unityArgs | Where-Object { $_ -ne $null }
|
||||
|
||||
Get-ChildItem $Env:BUILD_PATH_FULL
|
||||
Write-Output ""
|
||||
$unityProcess = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
|
||||
-ArgumentList $unityArgs `
|
||||
-PassThru `
|
||||
-NoNewWindow
|
||||
|
||||
# Cache the handle so exit code works properly
|
||||
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
|
||||
$unityHandle = $unityProcess.Handle
|
||||
|
||||
while ($true) {
|
||||
if ($unityProcess.HasExited) {
|
||||
Start-Sleep -Seconds 3
|
||||
Get-Process
|
||||
|
||||
$BUILD_EXIT_CODE = $unityProcess.ExitCode
|
||||
|
||||
# Display results
|
||||
if ($BUILD_EXIT_CODE -eq 0)
|
||||
{
|
||||
Write-Output "Build Succeeded!!"
|
||||
} else
|
||||
{
|
||||
Write-Output "Build failed, with exit code $BUILD_EXIT_CODE"
|
||||
}
|
||||
|
||||
Write-Output ""
|
||||
Write-Output "###########################"
|
||||
Write-Output "# Build output #"
|
||||
Write-Output "###########################"
|
||||
Write-Output ""
|
||||
|
||||
Get-ChildItem $Env:BUILD_PATH_FULL
|
||||
Write-Output ""
|
||||
|
||||
break
|
||||
}
|
||||
|
||||
Start-Sleep -Seconds 3
|
||||
}
|
||||
|
|
|
@ -1,15 +1,52 @@
|
|||
# Activate Unity
|
||||
& "c:\steps\activate.ps1"
|
||||
Get-Process
|
||||
|
||||
# Copy .upmconfig.toml if it exists
|
||||
if (Test-Path "C:\githubhome\.upmconfig.toml") {
|
||||
Write-Host "Copying .upmconfig.toml to $Env:USERPROFILE\.upmconfig.toml"
|
||||
Copy-Item -Path "C:\githubhome\.upmconfig.toml" -Destination "$Env:USERPROFILE\.upmconfig.toml" -Force
|
||||
} else {
|
||||
Write-Host "No .upmconfig.toml found at C:\githubhome"
|
||||
}
|
||||
|
||||
# Import any necessary registry keys, ie: location of windows 10 sdk
|
||||
# No guarantee that there will be any necessary registry keys, ie: tvOS
|
||||
Get-ChildItem -Path c:\regkeys -File | Foreach {reg import $_.fullname}
|
||||
Get-ChildItem -Path c:\regkeys -File | ForEach-Object { reg import $_.fullname }
|
||||
|
||||
# Register the Visual Studio installation so Unity can find it
|
||||
regsvr32 C:\ProgramData\Microsoft\VisualStudio\Setup\x64\Microsoft.VisualStudio.Setup.Configuration.Native.dll
|
||||
|
||||
# Kill the regsvr process
|
||||
Get-Process -Name regsvr32 | ForEach-Object { Stop-Process -Id $_.Id -Force }
|
||||
|
||||
# Setup Git Credentials
|
||||
. "c:\steps\set_gitcredential.ps1"
|
||||
|
||||
if ($env:ENABLE_GPU -eq "true") {
|
||||
# Install LLVMpipe software graphics driver
|
||||
. "c:\steps\install_llvmpipe.ps1"
|
||||
}
|
||||
|
||||
# Activate Unity
|
||||
if ($env:SKIP_ACTIVATION -ne "true") {
|
||||
. "c:\steps\activate.ps1"
|
||||
|
||||
# If we didn't activate successfully, exit with the exit code from the activation step.
|
||||
if ($ACTIVATION_EXIT_CODE -ne 0) {
|
||||
exit $ACTIVATION_EXIT_CODE
|
||||
}
|
||||
}
|
||||
else {
|
||||
Write-Host "Skipping activation"
|
||||
}
|
||||
|
||||
# Build the project
|
||||
& "c:\steps\build.ps1"
|
||||
. "c:\steps\build.ps1"
|
||||
|
||||
# Free the seat for the activated license
|
||||
& "c:\steps\return_license.ps1"
|
||||
if ($env:SKIP_ACTIVATION -ne "true") {
|
||||
. "c:\steps\return_license.ps1"
|
||||
}
|
||||
|
||||
Get-Process
|
||||
|
||||
exit $BUILD_EXIT_CODE
|
||||
|
|
|
@ -0,0 +1,56 @@
|
|||
$Private:repo = "mmozeiko/build-mesa"
|
||||
$Private:downloadPath = "$Env:TEMP\mesa.zip"
|
||||
$Private:extractPath = "$Env:TEMP\mesa"
|
||||
$Private:destinationPath = "$Env:UNITY_PATH\Editor\"
|
||||
$Private:version = "25.1.0"
|
||||
|
||||
$LLVMPIPE_INSTALLED = "false"
|
||||
|
||||
try {
|
||||
# Get the release info from GitHub API (version fixed to decrease probability of breakage)
|
||||
$releaseUrl = "https://api.github.com/repos/$repo/releases/tags/$version"
|
||||
$release = Invoke-RestMethod -Uri $releaseUrl -Headers @{ "User-Agent" = "PowerShell" }
|
||||
|
||||
# Get the download URL for the zip asset
|
||||
$zipUrl = $release.assets | Where-Object { $_.name -like "mesa-llvmpipe-x64*.zip" } | Select-Object -First 1 -ExpandProperty browser_download_url
|
||||
|
||||
if (-not $zipUrl) {
|
||||
throw "No zip file found in the latest release."
|
||||
}
|
||||
|
||||
# Download the zip file
|
||||
Write-Host "Downloading $zipUrl..."
|
||||
Invoke-WebRequest -Uri $zipUrl -OutFile $downloadPath
|
||||
|
||||
# Create extraction directory if it doesn't exist
|
||||
if (-not (Test-Path $extractPath)) {
|
||||
New-Item -ItemType Directory -Path $extractPath | Out-Null
|
||||
}
|
||||
|
||||
# Extract the zip file
|
||||
Write-Host "Extracting $downloadPath to $extractPath..."
|
||||
Expand-Archive -Path $downloadPath -DestinationPath $extractPath -Force
|
||||
|
||||
# Create destination directory if it doesn't exist
|
||||
if (-not (Test-Path $destinationPath)) {
|
||||
New-Item -ItemType Directory -Path $destinationPath | Out-Null
|
||||
}
|
||||
|
||||
# Copy extracted files to destination
|
||||
Write-Host "Copying files to $destinationPath..."
|
||||
Copy-Item -Path "$extractPath\*" -Destination $destinationPath -Recurse -Force
|
||||
|
||||
Write-Host "Successfully downloaded, extracted, and copied Mesa files to $destinationPath"
|
||||
|
||||
$LLVMPIPE_INSTALLED = "true"
|
||||
} catch {
|
||||
Write-Error "An error occurred: $_"
|
||||
} finally {
|
||||
# Clean up temporary files
|
||||
if (Test-Path $downloadPath) {
|
||||
Remove-Item $downloadPath -Force
|
||||
}
|
||||
if (Test-Path $extractPath) {
|
||||
Remove-Item $extractPath -Recurse -Force
|
||||
}
|
||||
}
|
|
@ -1,7 +1,61 @@
|
|||
# Return the active Unity license
|
||||
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
|
||||
-username $Env:UNITY_EMAIL `
|
||||
-password $Env:UNITY_PASSWORD `
|
||||
-returnlicense `
|
||||
-projectPath "c:/BlankProject" `
|
||||
-logfile | Out-Host
|
||||
|
||||
Write-Output ""
|
||||
Write-Output "###########################"
|
||||
Write-Output "# Return License #"
|
||||
Write-Output "###########################"
|
||||
Write-Output ""
|
||||
|
||||
if (($null -ne ${env:UNITY_LICENSING_SERVER}))
|
||||
{
|
||||
Write-Output "Returning floating license: ""$env:FLOATING_LICENSE"""
|
||||
Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
|
||||
-ArgumentList "--return-floating ""$env:FLOATING_LICENSE"" " `
|
||||
-NoNewWindow `
|
||||
-Wait
|
||||
}
|
||||
|
||||
elseif (($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}))
|
||||
{
|
||||
#
|
||||
# SERIAL LICENSE MODE
|
||||
#
|
||||
# This will return the license that is currently in use.
|
||||
#
|
||||
$RETURN_LICENSE_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
|
||||
-NoNewWindow `
|
||||
-PassThru `
|
||||
-ArgumentList "-batchmode `
|
||||
-quit `
|
||||
-nographics `
|
||||
-username $Env:UNITY_EMAIL `
|
||||
-password $Env:UNITY_PASSWORD `
|
||||
-returnlicense `
|
||||
-projectPath c:/BlankProject `
|
||||
-logfile -"
|
||||
|
||||
# Cache the handle so exit code works properly
|
||||
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
|
||||
$unityHandle = $RETURN_LICENSE_OUTPUT.Handle
|
||||
|
||||
while ($true) {
|
||||
if ($RETURN_LICENSE_OUTPUT.HasExited) {
|
||||
$RETURN_LICENSE_EXIT_CODE = $RETURN_LICENSE_OUTPUT.ExitCode
|
||||
|
||||
# Display results
|
||||
if ($RETURN_LICENSE_EXIT_CODE -eq 0)
|
||||
{
|
||||
Write-Output "License Return Succeeded"
|
||||
} else
|
||||
{
|
||||
Write-Output "License Return failed, with exit code $RETURN_LICENSE_EXIT_CODE"
|
||||
Write-Output "::warning ::License Return failed! If this is a Pro License you might need to manually `
|
||||
free the seat in your Unity admin panel or you might run out of seats to activate with."
|
||||
}
|
||||
|
||||
break
|
||||
}
|
||||
|
||||
Start-Sleep -Seconds 3
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
if ($null -eq ${env:GIT_PRIVATE_TOKEN}) {
|
||||
Write-Host "GIT_PRIVATE_TOKEN unset skipping"
|
||||
}
|
||||
else {
|
||||
Write-Host "GIT_PRIVATE_TOKEN is set configuring git credentials"
|
||||
|
||||
git config --global credential.helper store
|
||||
git config --global --replace-all url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
|
||||
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com"
|
||||
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
|
||||
|
||||
git config --global url."https://ssh:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
|
||||
git config --global url."https://git:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
|
||||
}
|
||||
|
||||
Write-Host "---------- git config --list -------------"
|
||||
git config --list
|
||||
|
||||
Write-Host "---------- git config --list --show-origin -------------"
|
||||
git config --list --show-origin
|
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"licensingServiceBaseUrl": "%URL%",
|
||||
"enableEntitlementLicensing": true,
|
||||
"enableFloatingApi": true,
|
||||
"clientConnectTimeoutSec": 5,
|
||||
"clientHandshakeTimeoutSec": 10
|
||||
}
|
|
@ -1,60 +0,0 @@
|
|||
"use strict";
|
||||
/* eslint-disable no-process-exit */
|
||||
const util = require("util");
|
||||
const { JSDOM } = require("../../../..");
|
||||
const { READY_STATES } = require("./xhr-utils");
|
||||
const idlUtils = require("../generated/utils");
|
||||
const tough = require("tough-cookie");
|
||||
|
||||
const dom = new JSDOM();
|
||||
const xhr = new dom.window.XMLHttpRequest();
|
||||
const xhrImpl = idlUtils.implForWrapper(xhr);
|
||||
|
||||
const chunks = [];
|
||||
|
||||
process.stdin.on("data", chunk => {
|
||||
chunks.push(chunk);
|
||||
});
|
||||
|
||||
process.stdin.on("end", () => {
|
||||
const buffer = Buffer.concat(chunks);
|
||||
|
||||
const flag = JSON.parse(buffer.toString());
|
||||
if (flag.body && flag.body.type === "Buffer" && flag.body.data) {
|
||||
flag.body = Buffer.from(flag.body.data);
|
||||
}
|
||||
if (flag.cookieJar) {
|
||||
flag.cookieJar = tough.CookieJar.fromJSON(flag.cookieJar);
|
||||
}
|
||||
|
||||
flag.synchronous = false;
|
||||
Object.assign(xhrImpl.flag, flag);
|
||||
const { properties } = xhrImpl;
|
||||
xhrImpl.readyState = READY_STATES.OPENED;
|
||||
try {
|
||||
xhr.addEventListener("loadend", () => {
|
||||
if (properties.error) {
|
||||
properties.error = properties.error.stack || util.inspect(properties.error);
|
||||
}
|
||||
process.stdout.write(JSON.stringify({
|
||||
responseURL: xhrImpl.responseURL,
|
||||
status: xhrImpl.status,
|
||||
statusText: xhrImpl.statusText,
|
||||
properties
|
||||
}), () => {
|
||||
process.exit(0);
|
||||
});
|
||||
}, false);
|
||||
xhr.send(flag.body);
|
||||
} catch (error) {
|
||||
properties.error += error.stack || util.inspect(error);
|
||||
process.stdout.write(JSON.stringify({
|
||||
responseURL: xhrImpl.responseURL,
|
||||
status: xhrImpl.status,
|
||||
statusText: xhrImpl.statusText,
|
||||
properties
|
||||
}), () => {
|
||||
process.exit(0);
|
||||
});
|
||||
}
|
||||
});
|
|
@ -0,0 +1,3 @@
|
|||
hook: after
|
||||
commands: |
|
||||
echo "after-build hook test!"
|
|
@ -0,0 +1,3 @@
|
|||
hook: before
|
||||
commands: |
|
||||
echo "before-build hook test!!"
|
|
@ -0,0 +1,3 @@
|
|||
hook: after
|
||||
commands: |
|
||||
echo "after-build step test!"
|
|
@ -0,0 +1,3 @@
|
|||
hook: before
|
||||
commands: |
|
||||
echo "before-build step test!"
|
|
@ -25,6 +25,8 @@ module.exports = {
|
|||
// An array of regexp pattern strings, matched against all module paths before considered 'visible' to the module loader
|
||||
modulePathIgnorePatterns: ['<rootDir>/lib/', '<rootDir>/dist/'],
|
||||
|
||||
// A list of paths to modules that run some code to configure or set up the testing framework before each test
|
||||
// Files that will be run before Jest is loaded to set globals like fetch
|
||||
setupFiles: ['<rootDir>/src/jest.globals.ts'],
|
||||
// A list of paths to modules that run some code to configure or set up the testing framework after the environment is ready
|
||||
setupFilesAfterEnv: ['<rootDir>/src/jest.setup.ts'],
|
||||
};
|
||||
|
|
68
package.json
68
package.json
|
@ -1,57 +1,69 @@
|
|||
{
|
||||
"name": "unity-builder",
|
||||
"version": "2.0.0",
|
||||
"version": "3.0.0",
|
||||
"description": "Build Unity projects for different platforms.",
|
||||
"main": "dist/index.js",
|
||||
"repository": "git@github.com:game-ci/unity-builder.git",
|
||||
"author": "Webber <webber@takken.io>",
|
||||
"license": "MIT",
|
||||
"scripts": {
|
||||
"prepare": "lefthook install && npx husky uninstall -y",
|
||||
"prepare": "lefthook install",
|
||||
"build": "yarn && tsc && ncc build lib --source-map --license licenses.txt",
|
||||
"lint": "prettier --check \"src/**/*.{js,ts}\" && eslint src/**/*.ts",
|
||||
"format": "prettier --write \"src/**/*.{js,ts}\"",
|
||||
"cli": "yarn ts-node src/index.ts -m cli",
|
||||
"gcp-secrets-tests": "cross-env cloudRunnerCluster=aws cloudRunnerTests=true readInputOverrideCommand=\"gcloud secrets versions access 1 --secret=\"{0}\"\" populateOverride=true readInputFromOverrideList=UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD yarn test -i -t \"cloud runner\"",
|
||||
"gcp-secrets-cli": "cross-env cloudRunnerTests=true readInputOverrideCommand=\"gcloud secrets versions access 1 --secret=\"{0}\"\" yarn ts-node src/index.ts -m cli --populateOverride true --readInputFromOverrideList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
|
||||
"aws-secrets-cli": "cross-env cloudRunnerTests=true readInputOverrideCommand=\"aws secretsmanager get-secret-value --secret-id {0}\" yarn ts-node src/index.ts -m cli --populateOverride true --readInputFromOverrideList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
|
||||
"cli-aws": "cross-env cloudRunnerCluster=aws yarn run test-cli",
|
||||
"cli-k8s": "cross-env cloudRunnerCluster=k8s yarn run test-cli",
|
||||
"gcp-secrets-tests": "cross-env providerStrategy=aws cloudRunnerTests=true inputPullCommand=\"gcp-secret-manager\" populateOverride=true pullInputList=UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD yarn test -i -t \"cloud runner\"",
|
||||
"gcp-secrets-cli": "cross-env cloudRunnerTests=true USE_IL2CPP=false inputPullCommand=\"gcp-secret-manager\" yarn ts-node src/index.ts -m cli --populateOverride true --pullInputList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
|
||||
"aws-secrets-cli": "cross-env cloudRunnerTests=true inputPullCommand=\"aws-secret-manager\" yarn ts-node src/index.ts -m cli --populateOverride true --pullInputList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
|
||||
"cli-aws": "cross-env providerStrategy=aws yarn run test-cli",
|
||||
"cli-k8s": "cross-env providerStrategy=k8s yarn run test-cli",
|
||||
"test-cli": "cross-env cloudRunnerTests=true yarn ts-node src/index.ts -m cli --projectPath test-project",
|
||||
"test": "jest",
|
||||
"test-i": "yarn run test-i-aws && yarn run test-i-k8s",
|
||||
"test-i-f": "yarn run test-i-aws && yarn run test-i-k8s && yarn run cli-k8s && yarn run cli-aws",
|
||||
"test-i-aws": "cross-env cloudRunnerTests=true cloudRunnerCluster=aws yarn test -i -t \"cloud runner\"",
|
||||
"test-i-k8s": "cross-env cloudRunnerTests=true cloudRunnerCluster=k8s yarn test -i -t \"cloud runner\""
|
||||
"test-i": "cross-env cloudRunnerTests=true yarn test -i -t \"cloud runner\"",
|
||||
"test-i-*": "yarn run test-i-aws && yarn run test-i-k8s",
|
||||
"test-i-aws": "cross-env cloudRunnerTests=true providerStrategy=aws yarn test -i -t \"cloud runner\"",
|
||||
"test-i-k8s": "cross-env cloudRunnerTests=true providerStrategy=k8s yarn test -i -t \"cloud runner\""
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.x"
|
||||
},
|
||||
"dependencies": {
|
||||
"@actions/core": "^1.6.0",
|
||||
"@actions/exec": "^1.1.0",
|
||||
"@actions/github": "^5.0.0",
|
||||
"@actions/cache": "^4.0.0",
|
||||
"@actions/core": "^1.11.1",
|
||||
"@actions/exec": "^1.1.1",
|
||||
"@actions/github": "^6.0.0",
|
||||
"@aws-sdk/client-cloudformation": "^3.777.0",
|
||||
"@aws-sdk/client-cloudwatch-logs": "^3.777.0",
|
||||
"@aws-sdk/client-ecs": "^3.778.0",
|
||||
"@aws-sdk/client-kinesis": "^3.777.0",
|
||||
"@aws-sdk/client-s3": "^3.779.0",
|
||||
"@kubernetes/client-node": "^0.16.3",
|
||||
"@octokit/core": "^3.5.1",
|
||||
"@octokit/core": "^5.1.0",
|
||||
"async-wait-until": "^2.0.12",
|
||||
"aws-sdk": "^2.1081.0",
|
||||
"base-64": "^1.0.0",
|
||||
"commander": "^9.0.0",
|
||||
"commander-ts": "^0.2.0",
|
||||
"kubernetes-client": "^9.0.0",
|
||||
"md5": "^2.3.0",
|
||||
"nanoid": "^3.3.1",
|
||||
"reflect-metadata": "^0.1.13",
|
||||
"semver": "^7.3.5",
|
||||
"unity-changeset": "^1.6.0",
|
||||
"uuid": "^8.3.2",
|
||||
"yaml": "^1.10.2"
|
||||
"semver": "^7.5.2",
|
||||
"ts-md5": "^1.3.1",
|
||||
"unity-changeset": "^3.1.0",
|
||||
"uuid": "^9.0.0",
|
||||
"yaml": "^2.2.2"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@arkweid/lefthook": "^0.7.7",
|
||||
"@types/base-64": "^1.0.0",
|
||||
"@types/jest": "^27.4.1",
|
||||
"@types/node": "^17.0.23",
|
||||
"@types/semver": "^7.3.9",
|
||||
"@types/uuid": "^9.0.0",
|
||||
"@typescript-eslint/parser": "4.8.1",
|
||||
"@vercel/ncc": "^0.33.3",
|
||||
"@vercel/ncc": "^0.36.1",
|
||||
"cross-env": "^7.0.3",
|
||||
"eslint": "7.17.0",
|
||||
"eslint": "^7.23.0",
|
||||
"eslint-config-prettier": "8.1.0",
|
||||
"eslint-plugin-github": "^4.1.1",
|
||||
"eslint-plugin-jest": "24.1.3",
|
||||
|
@ -59,11 +71,17 @@
|
|||
"eslint-plugin-unicorn": "28.0.2",
|
||||
"jest": "^27.5.1",
|
||||
"jest-circus": "^27.5.1",
|
||||
"jest-fail-on-console": "^2.3.0",
|
||||
"jest-fail-on-console": "^3.0.2",
|
||||
"js-yaml": "^4.1.0",
|
||||
"lefthook": "^1.6.1",
|
||||
"prettier": "^2.5.1",
|
||||
"ts-jest": "^27.1.3",
|
||||
"ts-node": "10.4.0",
|
||||
"typescript": "4.1.3"
|
||||
"ts-node": "10.8.1",
|
||||
"typescript": "4.7.4",
|
||||
"yarn-audit-fix": "^9.3.8"
|
||||
},
|
||||
"volta": {
|
||||
"node": "20.5.1",
|
||||
"yarn": "1.22.19"
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
echo "installing game-ci cli"
|
||||
if exist %UserProfile%\AppData\LocalLow\game-ci\ (
|
||||
echo Installed Updating
|
||||
git -C %UserProfile%\AppData\LocalLow\game-ci\ fetch
|
||||
git -C %UserProfile%\AppData\LocalLow\game-ci\ reset --hard
|
||||
git -C %UserProfile%\AppData\LocalLow\game-ci\ pull
|
||||
git -C %UserProfile%\AppData\LocalLow\game-ci\ branch
|
||||
) else (
|
||||
echo Not Installed Downloading...
|
||||
mkdir %UserProfile%\AppData\LocalLow\game-ci\
|
||||
git clone https://github.com/game-ci/unity-builder %UserProfile%\AppData\LocalLow\game-ci\
|
||||
)
|
||||
|
||||
call yarn --cwd %UserProfile%\AppData\LocalLow\game-ci\ install
|
||||
call yarn --cwd %UserProfile%\AppData\LocalLow\game-ci\ run gcp-secrets-cli %* --projectPath %cd% --awsStackName game-ci-cli
|
30
src/index.ts
30
src/index.ts
|
@ -3,6 +3,7 @@ import { Action, BuildParameters, Cache, CloudRunner, Docker, ImageTag, Output }
|
|||
import { Cli } from './model/cli/cli';
|
||||
import MacBuilder from './model/mac-builder';
|
||||
import PlatformSetup from './model/platform-setup';
|
||||
|
||||
async function runMain() {
|
||||
try {
|
||||
if (Cli.InitCliMode()) {
|
||||
|
@ -18,22 +19,35 @@ async function runMain() {
|
|||
const buildParameters = await BuildParameters.create();
|
||||
const baseImage = new ImageTag(buildParameters);
|
||||
|
||||
if (buildParameters.cloudRunnerCluster !== 'local') {
|
||||
await CloudRunner.run(buildParameters, baseImage.toString());
|
||||
} else {
|
||||
let exitCode = -1;
|
||||
|
||||
if (buildParameters.providerStrategy === 'local') {
|
||||
core.info('Building locally');
|
||||
await PlatformSetup.setup(buildParameters, actionFolder);
|
||||
if (process.platform === 'darwin') {
|
||||
MacBuilder.run(actionFolder, workspace, buildParameters);
|
||||
} else {
|
||||
await Docker.run(baseImage, { workspace, actionFolder, ...buildParameters });
|
||||
}
|
||||
exitCode =
|
||||
process.platform === 'darwin'
|
||||
? await MacBuilder.run(actionFolder)
|
||||
: await Docker.run(baseImage.toString(), {
|
||||
workspace,
|
||||
actionFolder,
|
||||
...buildParameters,
|
||||
});
|
||||
} else {
|
||||
await CloudRunner.run(buildParameters, baseImage.toString());
|
||||
exitCode = 0;
|
||||
}
|
||||
|
||||
// Set output
|
||||
await Output.setBuildVersion(buildParameters.buildVersion);
|
||||
await Output.setAndroidVersionCode(buildParameters.androidVersionCode);
|
||||
await Output.setEngineExitCode(exitCode);
|
||||
|
||||
if (exitCode !== 0) {
|
||||
core.setFailed(`Build failed with exit code ${exitCode}`);
|
||||
}
|
||||
} catch (error) {
|
||||
core.setFailed((error as Error).message);
|
||||
}
|
||||
}
|
||||
|
||||
runMain();
|
||||
|
|
|
@ -0,0 +1,29 @@
|
|||
// Integration test for exercising real GitHub check creation and updates.
|
||||
import CloudRunner from '../model/cloud-runner/cloud-runner';
|
||||
import UnityVersioning from '../model/unity-versioning';
|
||||
import GitHub from '../model/github';
|
||||
import { TIMEOUT_INFINITE, createParameters } from '../test-utils/cloud-runner-test-helpers';
|
||||
|
||||
const runIntegration = process.env.RUN_GITHUB_INTEGRATION_TESTS === 'true';
|
||||
const describeOrSkip = runIntegration ? describe : describe.skip;
|
||||
|
||||
describeOrSkip('Cloud Runner Github Checks Integration', () => {
|
||||
it(
|
||||
'creates and updates a real GitHub check',
|
||||
async () => {
|
||||
const buildParameter = await createParameters({
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.read('test-project'),
|
||||
asyncCloudRunner: `true`,
|
||||
githubChecks: `true`,
|
||||
});
|
||||
await CloudRunner.setup(buildParameter);
|
||||
const checkId = await GitHub.createGitHubCheck(`integration create`);
|
||||
expect(checkId).not.toEqual('');
|
||||
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `integration`);
|
||||
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `integration`, `success`, `completed`);
|
||||
},
|
||||
TIMEOUT_INFINITE,
|
||||
);
|
||||
});
|
|
@ -1,4 +1,4 @@
|
|||
import { stat } from 'fs/promises';
|
||||
import { stat } from 'node:fs/promises';
|
||||
|
||||
describe('Integrity tests', () => {
|
||||
describe('package-lock.json', () => {
|
||||
|
|
|
@ -0,0 +1,3 @@
|
|||
import { fetch as undiciFetch, Headers, Request, Response } from 'undici';
|
||||
|
||||
Object.assign(globalThis, { fetch: undiciFetch, Headers, Request, Response });
|
|
@ -1,5 +1,5 @@
|
|||
import path from 'path';
|
||||
import fs from 'fs';
|
||||
import path from 'node:path';
|
||||
import fs from 'node:fs';
|
||||
import Action from './action';
|
||||
|
||||
describe('Action', () => {
|
||||
|
|
|
@ -1,23 +1,27 @@
|
|||
import path from 'path';
|
||||
import path from 'node:path';
|
||||
|
||||
class Action {
|
||||
static get supportedPlatforms() {
|
||||
static get supportedPlatforms(): string[] {
|
||||
return ['linux', 'win32', 'darwin'];
|
||||
}
|
||||
|
||||
static get isRunningLocally() {
|
||||
static get isRunningLocally(): boolean {
|
||||
return process.env.RUNNER_WORKSPACE === undefined;
|
||||
}
|
||||
|
||||
static get isRunningFromSource() {
|
||||
static get isRunningFromSource(): boolean {
|
||||
return path.basename(__dirname) === 'model';
|
||||
}
|
||||
|
||||
static get canonicalName() {
|
||||
static get canonicalName(): string {
|
||||
if (Action.isRunningFromSource) {
|
||||
return path.basename(path.dirname(path.join(path.dirname(__filename), '/..')));
|
||||
}
|
||||
|
||||
return 'unity-builder';
|
||||
}
|
||||
|
||||
static get rootFolder() {
|
||||
static get rootFolder(): string {
|
||||
if (Action.isRunningFromSource) {
|
||||
return path.dirname(path.dirname(path.dirname(__filename)));
|
||||
}
|
||||
|
@ -25,12 +29,12 @@ class Action {
|
|||
return path.dirname(path.dirname(__filename));
|
||||
}
|
||||
|
||||
static get actionFolder() {
|
||||
static get actionFolder(): string {
|
||||
return `${Action.rootFolder}/dist`;
|
||||
}
|
||||
|
||||
static get workspace() {
|
||||
return process.env.GITHUB_WORKSPACE;
|
||||
static get workspace(): string {
|
||||
return process.env.GITHUB_WORKSPACE!;
|
||||
}
|
||||
|
||||
static checkCompatibility() {
|
||||
|
|
|
@ -3,15 +3,15 @@ import AndroidVersioning from './android-versioning';
|
|||
describe('Android Versioning', () => {
|
||||
describe('versionToVersionCode', () => {
|
||||
it('defaults to 0 when versioning strategy is none', () => {
|
||||
expect(AndroidVersioning.versionToVersionCode('none')).toBe(0);
|
||||
expect(AndroidVersioning.versionToVersionCode('none')).toBe('0');
|
||||
});
|
||||
|
||||
it('defaults to 1 when version is not a valid semver', () => {
|
||||
expect(AndroidVersioning.versionToVersionCode('abcd')).toBe(1);
|
||||
expect(AndroidVersioning.versionToVersionCode('abcd')).toBe('1');
|
||||
});
|
||||
|
||||
it('returns a number', () => {
|
||||
expect(AndroidVersioning.versionToVersionCode('123.456.789')).toBe(123456789);
|
||||
expect(AndroidVersioning.versionToVersionCode('123.456.789')).toBe('123456789');
|
||||
});
|
||||
|
||||
it('throw when generated version code is too large', () => {
|
||||
|
@ -21,11 +21,11 @@ describe('Android Versioning', () => {
|
|||
|
||||
describe('determineVersionCode', () => {
|
||||
it('defaults to parsed version', () => {
|
||||
expect(AndroidVersioning.determineVersionCode('1.2.3', '')).toBe(1002003);
|
||||
expect(AndroidVersioning.determineVersionCode('1.2.3', '')).toBe('1002003');
|
||||
});
|
||||
|
||||
it('use specified code', () => {
|
||||
expect(AndroidVersioning.determineVersionCode('1.2.3', 2)).toBe(2);
|
||||
expect(AndroidVersioning.determineVersionCode('1.2.3', '2')).toBe('2');
|
||||
});
|
||||
});
|
||||
|
||||
|
|
|
@ -2,19 +2,19 @@ import * as core from '@actions/core';
|
|||
import * as semver from 'semver';
|
||||
|
||||
export default class AndroidVersioning {
|
||||
static determineVersionCode(version, inputVersionCode) {
|
||||
if (!inputVersionCode) {
|
||||
static determineVersionCode(version: string, inputVersionCode: string): string {
|
||||
if (inputVersionCode === '') {
|
||||
return AndroidVersioning.versionToVersionCode(version);
|
||||
}
|
||||
|
||||
return inputVersionCode;
|
||||
}
|
||||
|
||||
static versionToVersionCode(version) {
|
||||
static versionToVersionCode(version: string): string {
|
||||
if (version === 'none') {
|
||||
core.info(`Versioning strategy is set to ${version}, so android version code should not be applied.`);
|
||||
|
||||
return 0;
|
||||
return '0';
|
||||
}
|
||||
|
||||
const parsedVersion = semver.parse(version);
|
||||
|
@ -22,7 +22,7 @@ export default class AndroidVersioning {
|
|||
if (!parsedVersion) {
|
||||
core.warning(`Could not parse "${version}" to semver, defaulting android version code to 1`);
|
||||
|
||||
return 1;
|
||||
return '1';
|
||||
}
|
||||
|
||||
// The greatest value Google Plays allows is 2100000000.
|
||||
|
@ -36,10 +36,10 @@ export default class AndroidVersioning {
|
|||
}
|
||||
core.info(`Using android versionCode ${versionCode}`);
|
||||
|
||||
return versionCode;
|
||||
return versionCode.toString();
|
||||
}
|
||||
|
||||
static determineSdkManagerParameters(targetSdkVersion) {
|
||||
static determineSdkManagerParameters(targetSdkVersion: string) {
|
||||
const parsedVersion = Number.parseInt(targetSdkVersion.slice(-2), 10);
|
||||
|
||||
return Number.isNaN(parsedVersion) ? '' : `platforms;android-${parsedVersion}`;
|
||||
|
|
|
@ -5,21 +5,17 @@ import BuildParameters from './build-parameters';
|
|||
import Input from './input';
|
||||
import Platform from './platform';
|
||||
|
||||
// Todo - Don't use process.env directly, that's what the input model class is for.
|
||||
const testLicense =
|
||||
'<?xml version="1.0" encoding="UTF-8"?><root>\n <License id="Terms">\n <MachineBindings>\n <Binding Key="1" Value="576562626572264761624c65526f7578"/>\n <Binding Key="2" Value="576562626572264761624c65526f7578"/>\n </MachineBindings>\n <MachineID Value="D7nTUnjNAmtsUMcnoyrqkgIbYdM="/>\n <SerialHash Value="2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80"/>\n <Features>\n <Feature Value="33"/>\n <Feature Value="1"/>\n <Feature Value="12"/>\n <Feature Value="2"/>\n <Feature Value="24"/>\n <Feature Value="3"/>\n <Feature Value="36"/>\n <Feature Value="17"/>\n <Feature Value="19"/>\n <Feature Value="62"/>\n </Features>\n <DeveloperData Value="AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg=="/>\n <SerialMasked Value="F4-BGRX-XD4E-ZCWV-C5JW-XXXX"/>\n <StartDate Value="2021-02-08T00:00:00"/>\n <UpdateDate Value="2021-02-09T00:34:57"/>\n <InitialActivationDate Value="2021-02-08T00:34:56"/>\n <LicenseVersion Value="6.x"/>\n <ClientProvidedVersion Value="2018.4.30f1"/>\n <AlwaysOnline Value="false"/>\n <Entitlements>\n <Entitlement Ns="unity_editor" Tag="UnityPersonal" Type="EDITOR" ValidTo="9999-12-31T00:00:00"/>\n <Entitlement Ns="unity_editor" Tag="DarkSkin" Type="EDITOR_FEATURE" ValidTo="9999-12-31T00:00:00"/>\n </Entitlements>\n </License>\n<Signature xmlns="http://www.w3.org/2000/09/xmldsig#"><SignedInfo><CanonicalizationMethod Algorithm="http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments"/><SignatureMethod Algorithm="http://www.w3.org/2000/09/xmldsig#rsa-sha1"/><Reference URI="#Terms"><Transforms><Transform Algorithm="http://www.w3.org/2000/09/xmldsig#enveloped-signature"/></Transforms><DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>';
|
||||
process.env.UNITY_LICENSE = testLicense;
|
||||
|
||||
const determineVersion = jest.spyOn(Versioning, 'determineBuildVersion').mockImplementation(async () => '1.3.37');
|
||||
const determineUnityVersion = jest
|
||||
.spyOn(UnityVersioning, 'determineUnityVersion')
|
||||
.mockImplementation(() => '2019.2.11f1');
|
||||
const determineSdkManagerParameters = jest
|
||||
.spyOn(AndroidVersioning, 'determineSdkManagerParameters')
|
||||
.mockImplementation(() => 'platforms;android-30');
|
||||
|
||||
afterEach(() => {
|
||||
jest.clearAllMocks();
|
||||
jest.restoreAllMocks();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
jest.spyOn(Versioning, 'determineBuildVersion').mockImplementation(async () => '1.3.37');
|
||||
process.env.UNITY_LICENSE = testLicense; // Todo - Don't use process.env directly, that's what the input model class is for.
|
||||
});
|
||||
|
||||
describe('BuildParameters', () => {
|
||||
|
@ -29,48 +25,62 @@ describe('BuildParameters', () => {
|
|||
});
|
||||
|
||||
it('determines the version only once', async () => {
|
||||
jest.spyOn(Versioning, 'determineBuildVersion').mockImplementation(async () => '1.3.37');
|
||||
await BuildParameters.create();
|
||||
expect(determineVersion).toHaveBeenCalledTimes(1);
|
||||
await expect(Versioning.determineBuildVersion).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it('determines the unity version only once', async () => {
|
||||
jest.spyOn(UnityVersioning, 'determineUnityVersion').mockImplementation(() => '2019.2.11f1');
|
||||
await BuildParameters.create();
|
||||
expect(determineUnityVersion).toHaveBeenCalledTimes(1);
|
||||
expect(UnityVersioning.determineUnityVersion).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it('returns the android version code with provided input', async () => {
|
||||
const mockValue = '42';
|
||||
jest.spyOn(Input, 'androidVersionCode', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidVersionCode: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ androidVersionCode: mockValue }),
|
||||
);
|
||||
});
|
||||
|
||||
it('returns the android version code from version by default', async () => {
|
||||
const mockValue = '';
|
||||
jest.spyOn(Input, 'androidVersionCode', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidVersionCode: 1003037 }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ androidVersionCode: '1003037' }),
|
||||
);
|
||||
});
|
||||
|
||||
it('determines the android sdk manager parameters only once', async () => {
|
||||
jest.spyOn(AndroidVersioning, 'determineSdkManagerParameters').mockImplementation(() => 'platforms;android-30');
|
||||
await BuildParameters.create();
|
||||
expect(determineSdkManagerParameters).toHaveBeenCalledTimes(1);
|
||||
expect(AndroidVersioning.determineSdkManagerParameters).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it('returns the targetPlatform', async () => {
|
||||
const mockValue = 'somePlatform';
|
||||
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ targetPlatform: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ targetPlatform: mockValue }));
|
||||
});
|
||||
|
||||
it('returns the project path', async () => {
|
||||
const mockValue = 'path/to/project';
|
||||
jest.spyOn(UnityVersioning, 'determineUnityVersion').mockImplementation(() => '2019.2.11f1');
|
||||
jest.spyOn(Input, 'projectPath', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ projectPath: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ projectPath: mockValue }));
|
||||
});
|
||||
|
||||
it('returns the build profile', async () => {
|
||||
const mockValue = 'path/to/build_profile.asset';
|
||||
jest.spyOn(Input, 'buildProfile', 'get').mockReturnValue(mockValue);
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildProfile: mockValue }));
|
||||
});
|
||||
|
||||
it('returns the build name', async () => {
|
||||
const mockValue = 'someBuildName';
|
||||
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildName: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildName: mockValue }));
|
||||
});
|
||||
|
||||
it('returns the build path', async () => {
|
||||
|
@ -79,92 +89,135 @@ describe('BuildParameters', () => {
|
|||
const expectedBuildPath = `${mockPath}/${mockPlatform}`;
|
||||
jest.spyOn(Input, 'buildsPath', 'get').mockReturnValue(mockPath);
|
||||
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(mockPlatform);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildPath: expectedBuildPath }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ buildPath: expectedBuildPath }),
|
||||
);
|
||||
});
|
||||
|
||||
it('returns the build file', async () => {
|
||||
const mockValue = 'someBuildName';
|
||||
const mockPlatform = 'somePlatform';
|
||||
|
||||
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildFile: mockValue }));
|
||||
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(mockPlatform);
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildFile: mockValue }));
|
||||
});
|
||||
|
||||
test.each([Platform.types.StandaloneWindows, Platform.types.StandaloneWindows64])(
|
||||
'appends exe for %s',
|
||||
async (targetPlatform) => {
|
||||
test.each`
|
||||
targetPlatform | expectedExtension | androidExportType
|
||||
${Platform.types.Android} | ${'.apk'} | ${'androidPackage'}
|
||||
${Platform.types.Android} | ${'.aab'} | ${'androidAppBundle'}
|
||||
${Platform.types.Android} | ${''} | ${'androidStudioProject'}
|
||||
${Platform.types.StandaloneWindows} | ${'.exe'} | ${'n/a'}
|
||||
${Platform.types.StandaloneWindows64} | ${'.exe'} | ${'n/a'}
|
||||
`(
|
||||
'appends $expectedExtension for $targetPlatform with androidExportType $androidExportType',
|
||||
async ({ targetPlatform, expectedExtension, androidExportType }) => {
|
||||
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
|
||||
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
|
||||
expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ buildFile: `${targetPlatform}.exe` }),
|
||||
jest.spyOn(Input, 'androidExportType', 'get').mockReturnValue(androidExportType);
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ buildFile: `${targetPlatform}${expectedExtension}` }),
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
test.each([Platform.types.Android])('appends apk for %s', async (targetPlatform) => {
|
||||
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
|
||||
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
|
||||
jest.spyOn(Input, 'androidAppBundle', 'get').mockReturnValue(false);
|
||||
expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ buildFile: `${targetPlatform}.apk` }),
|
||||
);
|
||||
});
|
||||
|
||||
test.each([Platform.types.Android])('appends aab for %s', async (targetPlatform) => {
|
||||
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
|
||||
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
|
||||
jest.spyOn(Input, 'androidAppBundle', 'get').mockReturnValue(true);
|
||||
expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ buildFile: `${targetPlatform}.aab` }),
|
||||
);
|
||||
});
|
||||
test.each`
|
||||
targetPlatform | androidSymbolType
|
||||
${Platform.types.Android} | ${'none'}
|
||||
${Platform.types.Android} | ${'public'}
|
||||
${Platform.types.Android} | ${'debugging'}
|
||||
${Platform.types.StandaloneWindows} | ${'none'}
|
||||
${Platform.types.StandaloneWindows64} | ${'none'}
|
||||
`(
|
||||
'androidSymbolType is set to $androidSymbolType when targetPlatform is $targetPlatform and input targetSymbolType is $androidSymbolType',
|
||||
async ({ targetPlatform, androidSymbolType }) => {
|
||||
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
|
||||
jest.spyOn(Input, 'androidSymbolType', 'get').mockReturnValue(androidSymbolType);
|
||||
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidSymbolType }));
|
||||
},
|
||||
);
|
||||
|
||||
it('returns the build method', async () => {
|
||||
const mockValue = 'Namespace.ClassName.BuildMethod';
|
||||
jest.spyOn(Input, 'buildMethod', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildMethod: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildMethod: mockValue }));
|
||||
});
|
||||
|
||||
it('returns the android keystore name', async () => {
|
||||
const mockValue = 'keystore.keystore';
|
||||
jest.spyOn(Input, 'androidKeystoreName', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidKeystoreName: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ androidKeystoreName: mockValue }),
|
||||
);
|
||||
});
|
||||
|
||||
it('returns the android keystore base64-encoded content', async () => {
|
||||
const mockValue = 'secret';
|
||||
jest.spyOn(Input, 'androidKeystoreBase64', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidKeystoreBase64: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ androidKeystoreBase64: mockValue }),
|
||||
);
|
||||
});
|
||||
|
||||
it('returns the android keystore pass', async () => {
|
||||
const mockValue = 'secret';
|
||||
jest.spyOn(Input, 'androidKeystorePass', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidKeystorePass: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ androidKeystorePass: mockValue }),
|
||||
);
|
||||
});
|
||||
|
||||
it('returns the android keyalias name', async () => {
|
||||
const mockValue = 'secret';
|
||||
jest.spyOn(Input, 'androidKeyaliasName', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidKeyaliasName: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ androidKeyaliasName: mockValue }),
|
||||
);
|
||||
});
|
||||
|
||||
it('returns the android keyalias pass', async () => {
|
||||
const mockValue = 'secret';
|
||||
jest.spyOn(Input, 'androidKeyaliasPass', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidKeyaliasPass: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ androidKeyaliasPass: mockValue }),
|
||||
);
|
||||
});
|
||||
|
||||
it('returns the android target sdk version', async () => {
|
||||
const mockValue = 'AndroidApiLevelAuto';
|
||||
jest.spyOn(Input, 'androidTargetSdkVersion', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ androidTargetSdkVersion: mockValue }),
|
||||
);
|
||||
});
|
||||
|
||||
it('returns the unity licensing server address', async () => {
|
||||
const mockValue = 'http://example.com';
|
||||
jest.spyOn(Input, 'unityLicensingServer', 'get').mockReturnValue(mockValue);
|
||||
await expect(BuildParameters.create()).resolves.toEqual(
|
||||
expect.objectContaining({ unityLicensingServer: mockValue }),
|
||||
);
|
||||
});
|
||||
|
||||
it('throws error when no unity license provider provided', async () => {
|
||||
delete process.env.UNITY_LICENSE; // Need to delete this as it is set for every test currently
|
||||
await expect(BuildParameters.create()).rejects.toThrowError();
|
||||
});
|
||||
|
||||
it('return serial when no license server is provided', async () => {
|
||||
const mockValue = '123';
|
||||
delete process.env.UNITY_LICENSE; // Need to delete this as it is set for every test currently
|
||||
process.env.UNITY_SERIAL = mockValue;
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ unitySerial: mockValue }));
|
||||
delete process.env.UNITY_SERIAL;
|
||||
});
|
||||
|
||||
it('returns the custom parameters', async () => {
|
||||
const mockValue = '-profile SomeProfile -someBoolean -someValue exampleValue';
|
||||
jest.spyOn(Input, 'customParameters', 'get').mockReturnValue(mockValue);
|
||||
expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ customParameters: mockValue }));
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ customParameters: mockValue }));
|
||||
});
|
||||
});
|
||||
});
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { customAlphabet } from 'nanoid';
|
||||
import AndroidVersioning from './android-versioning';
|
||||
import CloudRunnerConstants from './cloud-runner/services/cloud-runner-constants';
|
||||
import CloudRunnerBuildGuid from './cloud-runner/services/cloud-runner-guid';
|
||||
import CloudRunnerConstants from './cloud-runner/options/cloud-runner-constants';
|
||||
import CloudRunnerBuildGuid from './cloud-runner/options/cloud-runner-guid';
|
||||
import Input from './input';
|
||||
import Platform from './platform';
|
||||
import UnityVersioning from './unity-versioning';
|
||||
|
@ -9,19 +9,31 @@ import Versioning from './versioning';
|
|||
import { GitRepoReader } from './input-readers/git-repo';
|
||||
import { GithubCliReader } from './input-readers/github-cli';
|
||||
import { Cli } from './cli/cli';
|
||||
import GitHub from './github';
|
||||
import CloudRunnerOptions from './cloud-runner/options/cloud-runner-options';
|
||||
import CloudRunner from './cloud-runner/cloud-runner';
|
||||
import * as core from '@actions/core';
|
||||
|
||||
class BuildParameters {
|
||||
// eslint-disable-next-line no-undef
|
||||
[key: string]: any;
|
||||
|
||||
public editorVersion!: string;
|
||||
public customImage!: string;
|
||||
public unitySerial!: string;
|
||||
public runnerTempPath: string | undefined;
|
||||
public unityLicensingServer!: string;
|
||||
public skipActivation!: string;
|
||||
public runnerTempPath!: string;
|
||||
public targetPlatform!: string;
|
||||
public projectPath!: string;
|
||||
public buildProfile!: string;
|
||||
public buildName!: string;
|
||||
public buildPath!: string;
|
||||
public buildFile!: string;
|
||||
public buildMethod!: string;
|
||||
public buildVersion!: string;
|
||||
public manualExit!: boolean;
|
||||
public enableGpu!: boolean;
|
||||
public androidVersionCode!: string;
|
||||
public androidKeystoreName!: string;
|
||||
public androidKeystoreBase64!: string;
|
||||
|
@ -30,30 +42,35 @@ class BuildParameters {
|
|||
public androidKeyaliasPass!: string;
|
||||
public androidTargetSdkVersion!: string;
|
||||
public androidSdkManagerParameters!: string;
|
||||
public androidExportType!: string;
|
||||
public androidSymbolType!: string;
|
||||
public dockerCpuLimit!: string;
|
||||
public dockerMemoryLimit!: string;
|
||||
public dockerIsolationMode!: string;
|
||||
public containerRegistryRepository!: string;
|
||||
public containerRegistryImageVersion!: string;
|
||||
|
||||
public customParameters!: string;
|
||||
public sshAgent!: string;
|
||||
public cloudRunnerCluster!: string;
|
||||
public awsBaseStackName!: string;
|
||||
public sshPublicKeysDirectoryPath!: string;
|
||||
public providerStrategy!: string;
|
||||
public gitPrivateToken!: string;
|
||||
public awsStackName!: string;
|
||||
public kubeConfig!: string;
|
||||
public cloudRunnerMemory!: string;
|
||||
public cloudRunnerCpu!: string;
|
||||
public containerMemory!: string;
|
||||
public containerCpu!: string;
|
||||
public kubeVolumeSize!: string;
|
||||
public kubeVolume!: string;
|
||||
public kubeStorageClass!: string;
|
||||
public runAsHostUser!: string;
|
||||
public chownFilesTo!: string;
|
||||
public customJobHooks!: string;
|
||||
public cachePushOverrideCommand!: string;
|
||||
public cachePullOverrideCommand!: string;
|
||||
public readInputFromOverrideList!: string;
|
||||
public readInputOverrideCommand!: string;
|
||||
public checkDependencyHealthOverride!: string;
|
||||
public startDependenciesOverride!: string;
|
||||
public commandHooks!: string;
|
||||
public pullInputList!: string[];
|
||||
public inputPullCommand!: string;
|
||||
public cacheKey!: string;
|
||||
|
||||
public postBuildSteps!: string;
|
||||
public preBuildSteps!: string;
|
||||
public postBuildContainerHooks!: string;
|
||||
public preBuildContainerHooks!: string;
|
||||
public customJob!: string;
|
||||
public runNumber!: string;
|
||||
public branch!: string;
|
||||
|
@ -62,46 +79,88 @@ class BuildParameters {
|
|||
public logId!: string;
|
||||
public buildGuid!: string;
|
||||
public cloudRunnerBranch!: string;
|
||||
public cloudRunnerIntegrationTests!: boolean;
|
||||
public cloudRunnerBuilderPlatform!: string | undefined;
|
||||
public cloudRunnerDebug!: boolean | undefined;
|
||||
public buildPlatform!: string | undefined;
|
||||
public isCliMode!: boolean;
|
||||
public maxRetainedWorkspaces!: number;
|
||||
public useLargePackages!: boolean;
|
||||
public useCompressionStrategy!: boolean;
|
||||
public garbageMaxAge!: number;
|
||||
public githubChecks!: boolean;
|
||||
public asyncWorkflow!: boolean;
|
||||
public githubCheckId!: string;
|
||||
public finalHooks!: string[];
|
||||
public skipLfs!: boolean;
|
||||
public skipCache!: boolean;
|
||||
public cacheUnityInstallationOnMac!: boolean;
|
||||
public unityHubVersionOnMac!: string;
|
||||
public dockerWorkspacePath!: string;
|
||||
|
||||
public static shouldUseRetainedWorkspaceMode(buildParameters: BuildParameters) {
|
||||
return buildParameters.maxRetainedWorkspaces > 0 && CloudRunner.lockedWorkspace !== ``;
|
||||
}
|
||||
|
||||
static async create(): Promise<BuildParameters> {
|
||||
const buildFile = this.parseBuildFile(Input.buildName, Input.targetPlatform, Input.androidAppBundle);
|
||||
const buildFile = this.parseBuildFile(Input.buildName, Input.targetPlatform, Input.androidExportType);
|
||||
const editorVersion = UnityVersioning.determineUnityVersion(Input.projectPath, Input.unityVersion);
|
||||
const buildVersion = await Versioning.determineBuildVersion(Input.versioningStrategy, Input.specifiedVersion);
|
||||
const androidVersionCode = AndroidVersioning.determineVersionCode(buildVersion, Input.androidVersionCode);
|
||||
const androidSdkManagerParameters = AndroidVersioning.determineSdkManagerParameters(Input.androidTargetSdkVersion);
|
||||
|
||||
// Todo - Don't use process.env directly, that's what the input model class is for.
|
||||
// ---
|
||||
let unitySerial = '';
|
||||
if (!process.env.UNITY_SERIAL && Input.githubInputEnabled) {
|
||||
// No serial was present, so it is a personal license that we need to convert
|
||||
if (!process.env.UNITY_LICENSE) {
|
||||
throw new Error(`Missing Unity License File and no Serial was found. If this
|
||||
is a personal license, make sure to follow the activation
|
||||
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
|
||||
serial number inside the UNITY_SERIAL GitHub secret.`);
|
||||
const androidSymbolExportType = Input.androidSymbolType;
|
||||
if (Platform.isAndroid(Input.targetPlatform)) {
|
||||
switch (androidSymbolExportType) {
|
||||
case 'none':
|
||||
case 'public':
|
||||
case 'debugging':
|
||||
break;
|
||||
default:
|
||||
throw new Error(
|
||||
`Invalid androidSymbolType: ${Input.androidSymbolType}. Must be one of: none, public, debugging`,
|
||||
);
|
||||
}
|
||||
unitySerial = this.getSerialFromLicenseFile(process.env.UNITY_LICENSE);
|
||||
} else {
|
||||
unitySerial = process.env.UNITY_SERIAL!;
|
||||
}
|
||||
|
||||
let unitySerial = '';
|
||||
if (Input.unityLicensingServer === '') {
|
||||
if (!Input.unitySerial && GitHub.githubInputEnabled) {
|
||||
// No serial was present, so it is a personal license that we need to convert
|
||||
if (!Input.unityLicense) {
|
||||
throw new Error(
|
||||
`Missing Unity License File and no Serial was found. If this
|
||||
is a personal license, make sure to follow the activation
|
||||
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
|
||||
serial number inside the UNITY_SERIAL GitHub secret.`,
|
||||
);
|
||||
}
|
||||
unitySerial = this.getSerialFromLicenseFile(Input.unityLicense);
|
||||
} else {
|
||||
unitySerial = Input.unitySerial!;
|
||||
}
|
||||
}
|
||||
|
||||
if (unitySerial !== undefined && unitySerial.length === 27) {
|
||||
core.setSecret(unitySerial);
|
||||
core.setSecret(`${unitySerial.slice(0, -4)}XXXX`);
|
||||
}
|
||||
|
||||
return {
|
||||
editorVersion,
|
||||
customImage: Input.customImage,
|
||||
unitySerial,
|
||||
|
||||
runnerTempPath: process.env.RUNNER_TEMP,
|
||||
unityLicensingServer: Input.unityLicensingServer,
|
||||
skipActivation: Input.skipActivation,
|
||||
runnerTempPath: Input.runnerTempPath,
|
||||
targetPlatform: Input.targetPlatform,
|
||||
projectPath: Input.projectPath,
|
||||
buildProfile: Input.buildProfile,
|
||||
buildName: Input.buildName,
|
||||
buildPath: `${Input.buildsPath}/${Input.targetPlatform}`,
|
||||
buildFile,
|
||||
buildMethod: Input.buildMethod,
|
||||
buildVersion,
|
||||
manualExit: Input.manualExit,
|
||||
enableGpu: Input.enableGpu,
|
||||
androidVersionCode,
|
||||
androidKeystoreName: Input.androidKeystoreName,
|
||||
androidKeystoreBase64: Input.androidKeystoreBase64,
|
||||
|
@ -110,56 +169,84 @@ class BuildParameters {
|
|||
androidKeyaliasPass: Input.androidKeyaliasPass,
|
||||
androidTargetSdkVersion: Input.androidTargetSdkVersion,
|
||||
androidSdkManagerParameters,
|
||||
androidExportType: Input.androidExportType,
|
||||
androidSymbolType: androidSymbolExportType,
|
||||
customParameters: Input.customParameters,
|
||||
sshAgent: Input.sshAgent,
|
||||
gitPrivateToken: Input.gitPrivateToken || (await GithubCliReader.GetGitHubAuthToken()),
|
||||
sshPublicKeysDirectoryPath: Input.sshPublicKeysDirectoryPath,
|
||||
gitPrivateToken: Input.gitPrivateToken ?? (await GithubCliReader.GetGitHubAuthToken()),
|
||||
runAsHostUser: Input.runAsHostUser,
|
||||
chownFilesTo: Input.chownFilesTo,
|
||||
cloudRunnerCluster: Input.cloudRunnerCluster,
|
||||
cloudRunnerBuilderPlatform: Input.cloudRunnerBuilderPlatform,
|
||||
awsBaseStackName: Input.awsBaseStackName,
|
||||
kubeConfig: Input.kubeConfig,
|
||||
cloudRunnerMemory: Input.cloudRunnerMemory,
|
||||
cloudRunnerCpu: Input.cloudRunnerCpu,
|
||||
kubeVolumeSize: Input.kubeVolumeSize,
|
||||
kubeVolume: Input.kubeVolume,
|
||||
postBuildSteps: Input.postBuildSteps,
|
||||
preBuildSteps: Input.preBuildSteps,
|
||||
customJob: Input.customJob,
|
||||
dockerCpuLimit: Input.dockerCpuLimit,
|
||||
dockerMemoryLimit: Input.dockerMemoryLimit,
|
||||
dockerIsolationMode: Input.dockerIsolationMode,
|
||||
containerRegistryRepository: Input.containerRegistryRepository,
|
||||
containerRegistryImageVersion: Input.containerRegistryImageVersion,
|
||||
providerStrategy: CloudRunnerOptions.providerStrategy,
|
||||
buildPlatform: CloudRunnerOptions.buildPlatform,
|
||||
kubeConfig: CloudRunnerOptions.kubeConfig,
|
||||
containerMemory: CloudRunnerOptions.containerMemory,
|
||||
containerCpu: CloudRunnerOptions.containerCpu,
|
||||
kubeVolumeSize: CloudRunnerOptions.kubeVolumeSize,
|
||||
kubeVolume: CloudRunnerOptions.kubeVolume,
|
||||
postBuildContainerHooks: CloudRunnerOptions.postBuildContainerHooks,
|
||||
preBuildContainerHooks: CloudRunnerOptions.preBuildContainerHooks,
|
||||
customJob: CloudRunnerOptions.customJob,
|
||||
runNumber: Input.runNumber,
|
||||
branch: Input.branch.replace('/head', '') || (await GitRepoReader.GetBranch()),
|
||||
cloudRunnerBranch: Input.cloudRunnerBranch.split('/').reverse()[0],
|
||||
cloudRunnerIntegrationTests: Input.cloudRunnerTests,
|
||||
githubRepo: Input.githubRepo || (await GitRepoReader.GetRemote()) || 'game-ci/unity-builder',
|
||||
cloudRunnerBranch: CloudRunnerOptions.cloudRunnerBranch.split('/').reverse()[0],
|
||||
cloudRunnerDebug: CloudRunnerOptions.cloudRunnerDebug,
|
||||
githubRepo: (Input.githubRepo ?? (await GitRepoReader.GetRemote())) || 'game-ci/unity-builder',
|
||||
isCliMode: Cli.isCliMode,
|
||||
awsStackName: Input.awsBaseStackName,
|
||||
awsStackName: CloudRunnerOptions.awsStackName,
|
||||
gitSha: Input.gitSha,
|
||||
logId: customAlphabet(CloudRunnerConstants.alphabet, 9)(),
|
||||
buildGuid: CloudRunnerBuildGuid.generateGuid(Input.runNumber, Input.targetPlatform),
|
||||
customJobHooks: Input.customJobHooks(),
|
||||
cachePullOverrideCommand: Input.cachePullOverrideCommand(),
|
||||
cachePushOverrideCommand: Input.cachePushOverrideCommand(),
|
||||
readInputOverrideCommand: Input.readInputOverrideCommand(),
|
||||
readInputFromOverrideList: Input.readInputFromOverrideList(),
|
||||
kubeStorageClass: Input.kubeStorageClass,
|
||||
checkDependencyHealthOverride: Input.checkDependencyHealthOverride,
|
||||
startDependenciesOverride: Input.startDependenciesOverride,
|
||||
cacheKey: Input.cacheKey,
|
||||
commandHooks: CloudRunnerOptions.commandHooks,
|
||||
inputPullCommand: CloudRunnerOptions.inputPullCommand,
|
||||
pullInputList: CloudRunnerOptions.pullInputList,
|
||||
kubeStorageClass: CloudRunnerOptions.kubeStorageClass,
|
||||
cacheKey: CloudRunnerOptions.cacheKey,
|
||||
maxRetainedWorkspaces: Number.parseInt(CloudRunnerOptions.maxRetainedWorkspaces),
|
||||
useLargePackages: CloudRunnerOptions.useLargePackages,
|
||||
useCompressionStrategy: CloudRunnerOptions.useCompressionStrategy,
|
||||
garbageMaxAge: CloudRunnerOptions.garbageMaxAge,
|
||||
githubChecks: CloudRunnerOptions.githubChecks,
|
||||
asyncWorkflow: CloudRunnerOptions.asyncCloudRunner,
|
||||
githubCheckId: CloudRunnerOptions.githubCheckId,
|
||||
finalHooks: CloudRunnerOptions.finalHooks,
|
||||
skipLfs: CloudRunnerOptions.skipLfs,
|
||||
skipCache: CloudRunnerOptions.skipCache,
|
||||
cacheUnityInstallationOnMac: Input.cacheUnityInstallationOnMac,
|
||||
unityHubVersionOnMac: Input.unityHubVersionOnMac,
|
||||
dockerWorkspacePath: Input.dockerWorkspacePath,
|
||||
};
|
||||
}
|
||||
|
||||
static parseBuildFile(filename, platform, androidAppBundle) {
|
||||
static parseBuildFile(filename: string, platform: string, androidExportType: string): string {
|
||||
if (Platform.isWindows(platform)) {
|
||||
return `${filename}.exe`;
|
||||
}
|
||||
|
||||
if (Platform.isAndroid(platform)) {
|
||||
return androidAppBundle ? `${filename}.aab` : `${filename}.apk`;
|
||||
switch (androidExportType) {
|
||||
case `androidPackage`:
|
||||
return `${filename}.apk`;
|
||||
case `androidAppBundle`:
|
||||
return `${filename}.aab`;
|
||||
case `androidStudioProject`:
|
||||
return filename;
|
||||
default:
|
||||
throw new Error(
|
||||
`Unknown Android Export Type: ${androidExportType}. Must be one of androidPackage for apk, androidAppBundle for aab, androidStudioProject for android project`,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return filename;
|
||||
}
|
||||
|
||||
static getSerialFromLicenseFile(license) {
|
||||
static getSerialFromLicenseFile(license: string) {
|
||||
const startKey = `<DeveloperData Value="`;
|
||||
const endKey = `"/>`;
|
||||
const startIndex = license.indexOf(startKey) + startKey.length;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import * as core from '@actions/core';
|
||||
import fs from 'fs';
|
||||
import fs from 'node:fs';
|
||||
import Action from './action';
|
||||
import Project from './project';
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@ export class CliFunctionsRepository {
|
|||
});
|
||||
}
|
||||
|
||||
public static GetCliFunctions(key) {
|
||||
public static GetCliFunctions(key: any) {
|
||||
const results = CliFunctionsRepository.targets.find((x) => x.key === key);
|
||||
if (results === undefined || results.length === 0) {
|
||||
throw new Error(`no CLI mode found for ${key}`);
|
||||
|
|
|
@ -2,20 +2,23 @@ import { Command } from 'commander-ts';
|
|||
import { BuildParameters, CloudRunner, ImageTag, Input } from '..';
|
||||
import * as core from '@actions/core';
|
||||
import { ActionYamlReader } from '../input-readers/action-yaml';
|
||||
import CloudRunnerLogger from '../cloud-runner/services/cloud-runner-logger';
|
||||
import CloudRunnerQueryOverride from '../cloud-runner/services/cloud-runner-query-override';
|
||||
import CloudRunnerLogger from '../cloud-runner/services/core/cloud-runner-logger';
|
||||
import CloudRunnerQueryOverride from '../cloud-runner/options/cloud-runner-query-override';
|
||||
import { CliFunction, CliFunctionsRepository } from './cli-functions-repository';
|
||||
import { AwsCliCommands } from '../cloud-runner/providers/aws/commands/aws-cli-commands';
|
||||
import { Caching } from '../cloud-runner/remote-client/caching';
|
||||
import { LfsHashing } from '../cloud-runner/services/lfs-hashing';
|
||||
import { LfsHashing } from '../cloud-runner/services/utility/lfs-hashing';
|
||||
import { RemoteClient } from '../cloud-runner/remote-client';
|
||||
import CloudRunnerOptionsReader from '../cloud-runner/options/cloud-runner-options-reader';
|
||||
import GitHub from '../github';
|
||||
import { OptionValues } from 'commander';
|
||||
import { InputKey } from '../input';
|
||||
|
||||
export class Cli {
|
||||
public static options;
|
||||
public static options: OptionValues | undefined;
|
||||
static get isCliMode() {
|
||||
return Cli.options !== undefined && Cli.options.mode !== undefined && Cli.options.mode !== '';
|
||||
}
|
||||
public static query(key, alternativeKey) {
|
||||
public static query(key: string, alternativeKey: string) {
|
||||
if (Cli.options && Cli.options[key] !== undefined) {
|
||||
return Cli.options[key];
|
||||
}
|
||||
|
@ -27,13 +30,13 @@ export class Cli {
|
|||
}
|
||||
|
||||
public static InitCliMode() {
|
||||
CliFunctionsRepository.PushCliFunctionSource(AwsCliCommands);
|
||||
CliFunctionsRepository.PushCliFunctionSource(RemoteClient);
|
||||
CliFunctionsRepository.PushCliFunctionSource(Caching);
|
||||
CliFunctionsRepository.PushCliFunctionSource(LfsHashing);
|
||||
CliFunctionsRepository.PushCliFunctionSource(RemoteClient);
|
||||
const program = new Command();
|
||||
program.version('0.0.1');
|
||||
const properties = Object.getOwnPropertyNames(Input);
|
||||
|
||||
const properties = CloudRunnerOptionsReader.GetProperties();
|
||||
const actionYamlReader: ActionYamlReader = new ActionYamlReader();
|
||||
for (const element of properties) {
|
||||
program.option(`--${element} <${element}>`, actionYamlReader.GetActionYamlValue(element));
|
||||
|
@ -48,6 +51,8 @@ export class Cli {
|
|||
program.option('--cachePushFrom <cachePushFrom>', 'cache push from source folder');
|
||||
program.option('--cachePushTo <cachePushTo>', 'cache push to caching folder');
|
||||
program.option('--artifactName <artifactName>', 'caching artifact name');
|
||||
program.option('--select <select>', 'select a particular resource');
|
||||
program.option('--logFile <logFile>', 'output to log file (log stream only)');
|
||||
program.parse(process.argv);
|
||||
Cli.options = program.opts();
|
||||
|
||||
|
@ -55,43 +60,116 @@ export class Cli {
|
|||
}
|
||||
|
||||
static async RunCli(): Promise<void> {
|
||||
Input.githubInputEnabled = false;
|
||||
if (Cli.options['populateOverride'] === `true`) {
|
||||
GitHub.githubInputEnabled = false;
|
||||
if (Cli.options!['populateOverride'] === `true`) {
|
||||
await CloudRunnerQueryOverride.PopulateQueryOverrideInput();
|
||||
}
|
||||
Cli.logInput();
|
||||
const results = CliFunctionsRepository.GetCliFunctions(Cli.options.mode);
|
||||
if (Cli.options!['logInput']) {
|
||||
Cli.logInput();
|
||||
}
|
||||
const results = CliFunctionsRepository.GetCliFunctions(Cli.options?.mode);
|
||||
CloudRunnerLogger.log(`Entrypoint: ${results.key}`);
|
||||
Cli.options.versioning = 'None';
|
||||
Cli.options!.versioning = 'None';
|
||||
|
||||
return await results.target[results.propertyKey]();
|
||||
CloudRunner.buildParameters = await BuildParameters.create();
|
||||
CloudRunner.buildParameters.buildGuid = process.env.BUILD_GUID || ``;
|
||||
CloudRunnerLogger.log(`Build Params:
|
||||
${JSON.stringify(CloudRunner.buildParameters, undefined, 4)}
|
||||
`);
|
||||
CloudRunner.lockedWorkspace = process.env.LOCKED_WORKSPACE || ``;
|
||||
CloudRunnerLogger.log(`Locked Workspace: ${CloudRunner.lockedWorkspace}`);
|
||||
await CloudRunner.setup(CloudRunner.buildParameters);
|
||||
|
||||
return await results.target[results.propertyKey](Cli.options);
|
||||
}
|
||||
|
||||
@CliFunction(`print-input`, `prints all input`)
|
||||
private static logInput() {
|
||||
core.info(`\n`);
|
||||
core.info(`INPUT:`);
|
||||
const properties = Object.getOwnPropertyNames(Input);
|
||||
const properties = CloudRunnerOptionsReader.GetProperties();
|
||||
for (const element of properties) {
|
||||
if (
|
||||
Input[element] !== undefined &&
|
||||
Input[element] !== '' &&
|
||||
typeof Input[element] !== `function` &&
|
||||
element in Input &&
|
||||
Input[element as InputKey] !== undefined &&
|
||||
Input[element as InputKey] !== '' &&
|
||||
typeof Input[element as InputKey] !== `function` &&
|
||||
element !== 'length' &&
|
||||
element !== 'cliOptions' &&
|
||||
element !== 'prototype'
|
||||
) {
|
||||
core.info(`${element} ${Input[element]}`);
|
||||
core.info(`${element} ${Input[element as InputKey]}`);
|
||||
}
|
||||
}
|
||||
core.info(`\n`);
|
||||
}
|
||||
|
||||
@CliFunction(`cli`, `runs a cloud runner build`)
|
||||
@CliFunction(`cli-build`, `runs a cloud runner build`)
|
||||
public static async CLIBuild(): Promise<string> {
|
||||
const buildParameter = await BuildParameters.create();
|
||||
const baseImage = new ImageTag(buildParameter);
|
||||
|
||||
return await CloudRunner.run(buildParameter, baseImage.toString());
|
||||
return (await CloudRunner.run(buildParameter, baseImage.toString())).BuildResults;
|
||||
}
|
||||
|
||||
@CliFunction(`async-workflow`, `runs a cloud runner build`)
|
||||
public static async asyncronousWorkflow(): Promise<string> {
|
||||
const buildParameter = await BuildParameters.create();
|
||||
const baseImage = new ImageTag(buildParameter);
|
||||
await CloudRunner.setup(buildParameter);
|
||||
|
||||
return (await CloudRunner.run(buildParameter, baseImage.toString())).BuildResults;
|
||||
}
|
||||
|
||||
@CliFunction(`checks-update`, `runs a cloud runner build`)
|
||||
public static async checksUpdate() {
|
||||
const buildParameter = await BuildParameters.create();
|
||||
|
||||
await CloudRunner.setup(buildParameter);
|
||||
const input = JSON.parse(process.env.CHECKS_UPDATE || ``);
|
||||
core.info(`Checks Update ${process.env.CHECKS_UPDATE}`);
|
||||
if (input.mode === `create`) {
|
||||
throw new Error(`Not supported: only use update`);
|
||||
} else if (input.mode === `update`) {
|
||||
await GitHub.updateGitHubCheckRequest(input.data);
|
||||
}
|
||||
}
|
||||
|
||||
@CliFunction(`garbage-collect`, `runs garbage collection`)
|
||||
public static async GarbageCollect(): Promise<string> {
|
||||
const buildParameter = await BuildParameters.create();
|
||||
|
||||
await CloudRunner.setup(buildParameter);
|
||||
|
||||
return await CloudRunner.Provider.garbageCollect(``, false, 0, false, false);
|
||||
}
|
||||
|
||||
@CliFunction(`list-resources`, `lists active resources`)
|
||||
public static async ListResources(): Promise<string[]> {
|
||||
const buildParameter = await BuildParameters.create();
|
||||
|
||||
await CloudRunner.setup(buildParameter);
|
||||
const result = await CloudRunner.Provider.listResources();
|
||||
CloudRunnerLogger.log(JSON.stringify(result, undefined, 4));
|
||||
|
||||
return result.map((x) => x.Name);
|
||||
}
|
||||
|
||||
@CliFunction(`list-worfklow`, `lists running workflows`)
|
||||
public static async ListWorfklow(): Promise<string[]> {
|
||||
const buildParameter = await BuildParameters.create();
|
||||
|
||||
await CloudRunner.setup(buildParameter);
|
||||
|
||||
return (await CloudRunner.Provider.listWorkflow()).map((x) => x.Name);
|
||||
}
|
||||
|
||||
@CliFunction(`watch`, `follows logs of a running workflow`)
|
||||
public static async Watch(): Promise<string> {
|
||||
const buildParameter = await BuildParameters.create();
|
||||
|
||||
await CloudRunner.setup(buildParameter);
|
||||
|
||||
return await CloudRunner.Provider.watchWorkflow();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,142 +0,0 @@
|
|||
import { BuildParameters, ImageTag } from '..';
|
||||
import CloudRunner from './cloud-runner';
|
||||
import Input from '../input';
|
||||
import { CloudRunnerStatics } from './cloud-runner-statics';
|
||||
import { TaskParameterSerializer } from './services/task-parameter-serializer';
|
||||
import UnityVersioning from '../unity-versioning';
|
||||
import { Cli } from '../cli/cli';
|
||||
import CloudRunnerLogger from './services/cloud-runner-logger';
|
||||
import { v4 as uuidv4 } from 'uuid';
|
||||
|
||||
describe('Cloud Runner', () => {
|
||||
it('responds', () => {});
|
||||
});
|
||||
describe('Cloud Runner', () => {
|
||||
const testSecretName = 'testSecretName';
|
||||
const testSecretValue = 'testSecretValue';
|
||||
if (Input.cloudRunnerTests) {
|
||||
it('All build parameters sent to cloud runner as env vars', async () => {
|
||||
// Build parameters
|
||||
Cli.options = {
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.read('test-project'),
|
||||
targetPlatform: 'StandaloneLinux64',
|
||||
customJob: `
|
||||
- name: 'step 1'
|
||||
image: 'alpine'
|
||||
commands: 'printenv'
|
||||
secrets:
|
||||
- name: '${testSecretName}'
|
||||
value: '${testSecretValue}'
|
||||
`,
|
||||
};
|
||||
Input.githubInputEnabled = false;
|
||||
|
||||
// Setup parameters
|
||||
const buildParameter = await BuildParameters.create();
|
||||
Input.githubInputEnabled = true;
|
||||
const baseImage = new ImageTag(buildParameter);
|
||||
|
||||
// Run the job
|
||||
const file = await CloudRunner.run(buildParameter, baseImage.toString());
|
||||
|
||||
// Assert results
|
||||
expect(file).toContain(JSON.stringify(buildParameter));
|
||||
expect(file).toContain(`${Input.ToEnvVarFormat(testSecretName)}=${testSecretValue}`);
|
||||
const environmentVariables = TaskParameterSerializer.readBuildEnvironmentVariables();
|
||||
const newLinePurgedFile = file
|
||||
.replace(/\s+/g, '')
|
||||
.replace(new RegExp(`\\[${CloudRunnerStatics.logPrefix}\\]`, 'g'), '');
|
||||
for (const element of environmentVariables) {
|
||||
if (element.value !== undefined && typeof element.value !== 'function') {
|
||||
if (typeof element.value === `string`) {
|
||||
element.value = element.value.replace(/\s+/g, '');
|
||||
}
|
||||
CloudRunnerLogger.log(`checking input/build param ${element.name} ${element.value}`);
|
||||
}
|
||||
}
|
||||
for (const element of environmentVariables) {
|
||||
if (element.value !== undefined && typeof element.value !== 'function') {
|
||||
expect(newLinePurgedFile).toContain(`${element.name}`);
|
||||
expect(newLinePurgedFile).toContain(`${element.name}=${element.value}`);
|
||||
}
|
||||
}
|
||||
delete Cli.options;
|
||||
}, 1000000);
|
||||
it('Run one build it should not use cache, run subsequent build which should use cache', async () => {
|
||||
Cli.options = {
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.determineUnityVersion('test-project', UnityVersioning.read('test-project')),
|
||||
targetPlatform: 'StandaloneLinux64',
|
||||
cacheKey: `test-case-${uuidv4()}`,
|
||||
};
|
||||
Input.githubInputEnabled = false;
|
||||
const buildParameter = await BuildParameters.create();
|
||||
const baseImage = new ImageTag(buildParameter);
|
||||
const results = await CloudRunner.run(buildParameter, baseImage.toString());
|
||||
const libraryString = 'Rebuilding Library because the asset database could not be found!';
|
||||
const buildSucceededString = 'Build succeeded';
|
||||
expect(results).toContain(libraryString);
|
||||
expect(results).toContain(buildSucceededString);
|
||||
CloudRunnerLogger.log(`run 1 succeeded`);
|
||||
const buildParameter2 = await BuildParameters.create();
|
||||
const baseImage2 = new ImageTag(buildParameter2);
|
||||
const results2 = await CloudRunner.run(buildParameter2, baseImage2.toString());
|
||||
CloudRunnerLogger.log(`run 2 succeeded`);
|
||||
expect(results2).toContain(buildSucceededString);
|
||||
expect(results2).toEqual(expect.not.stringContaining(libraryString));
|
||||
Input.githubInputEnabled = true;
|
||||
delete Cli.options;
|
||||
}, 1000000);
|
||||
}
|
||||
it('Local cloud runner returns commands', async () => {
|
||||
// Build parameters
|
||||
Cli.options = {
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.read('test-project'),
|
||||
cloudRunnerCluster: 'local-system',
|
||||
targetPlatform: 'StandaloneLinux64',
|
||||
customJob: `
|
||||
- name: 'step 1'
|
||||
image: 'alpine'
|
||||
commands: 'dir'
|
||||
secrets:
|
||||
- name: '${testSecretName}'
|
||||
value: '${testSecretValue}'
|
||||
`,
|
||||
};
|
||||
Input.githubInputEnabled = false;
|
||||
|
||||
// Setup parameters
|
||||
const buildParameter = await BuildParameters.create();
|
||||
const baseImage = new ImageTag(buildParameter);
|
||||
|
||||
// Run the job
|
||||
await expect(CloudRunner.run(buildParameter, baseImage.toString())).resolves.not.toThrow();
|
||||
Input.githubInputEnabled = true;
|
||||
delete Cli.options;
|
||||
}, 1000000);
|
||||
it('Test cloud runner returns commands', async () => {
|
||||
// Build parameters
|
||||
Cli.options = {
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.read('test-project'),
|
||||
cloudRunnerCluster: 'test',
|
||||
targetPlatform: 'StandaloneLinux64',
|
||||
};
|
||||
Input.githubInputEnabled = false;
|
||||
|
||||
// Setup parameters
|
||||
const buildParameter = await BuildParameters.create();
|
||||
const baseImage = new ImageTag(buildParameter);
|
||||
|
||||
// Run the job
|
||||
await expect(CloudRunner.run(buildParameter, baseImage.toString())).resolves.not.toThrow();
|
||||
Input.githubInputEnabled = true;
|
||||
delete Cli.options;
|
||||
}, 1000000);
|
||||
});
|
|
@ -1,44 +1,70 @@
|
|||
import AwsBuildPlatform from './providers/aws';
|
||||
import { BuildParameters, Input } from '..';
|
||||
import Kubernetes from './providers/k8s';
|
||||
import CloudRunnerLogger from './services/cloud-runner-logger';
|
||||
import { CloudRunnerStepState } from './cloud-runner-step-state';
|
||||
import CloudRunnerLogger from './services/core/cloud-runner-logger';
|
||||
import { CloudRunnerStepParameters } from './options/cloud-runner-step-parameters';
|
||||
import { WorkflowCompositionRoot } from './workflows/workflow-composition-root';
|
||||
import { CloudRunnerError } from './error/cloud-runner-error';
|
||||
import { TaskParameterSerializer } from './services/task-parameter-serializer';
|
||||
import { TaskParameterSerializer } from './services/core/task-parameter-serializer';
|
||||
import * as core from '@actions/core';
|
||||
import CloudRunnerSecret from './services/cloud-runner-secret';
|
||||
import CloudRunnerSecret from './options/cloud-runner-secret';
|
||||
import { ProviderInterface } from './providers/provider-interface';
|
||||
import CloudRunnerEnvironmentVariable from './services/cloud-runner-environment-variable';
|
||||
import CloudRunnerEnvironmentVariable from './options/cloud-runner-environment-variable';
|
||||
import TestCloudRunner from './providers/test';
|
||||
import LocalCloudRunner from './providers/local';
|
||||
import LocalDockerCloudRunner from './providers/local-docker';
|
||||
import LocalDockerCloudRunner from './providers/docker';
|
||||
import GitHub from '../github';
|
||||
import SharedWorkspaceLocking from './services/core/shared-workspace-locking';
|
||||
import { FollowLogStreamService } from './services/core/follow-log-stream-service';
|
||||
import CloudRunnerResult from './services/core/cloud-runner-result';
|
||||
|
||||
class CloudRunner {
|
||||
public static Provider: ProviderInterface;
|
||||
static buildParameters: BuildParameters;
|
||||
public static defaultSecrets: CloudRunnerSecret[];
|
||||
public static cloudRunnerEnvironmentVariables: CloudRunnerEnvironmentVariable[];
|
||||
private static setup(buildParameters: BuildParameters) {
|
||||
public static buildParameters: BuildParameters;
|
||||
private static defaultSecrets: CloudRunnerSecret[];
|
||||
private static cloudRunnerEnvironmentVariables: CloudRunnerEnvironmentVariable[];
|
||||
static lockedWorkspace: string = ``;
|
||||
public static readonly retainedWorkspacePrefix: string = `retained-workspace`;
|
||||
public static get isCloudRunnerEnvironment() {
|
||||
return process.env[`GITHUB_ACTIONS`] !== `true`;
|
||||
}
|
||||
public static get isCloudRunnerAsyncEnvironment() {
|
||||
return process.env[`ASYNC_WORKFLOW`] === `true`;
|
||||
}
|
||||
public static async setup(buildParameters: BuildParameters) {
|
||||
CloudRunnerLogger.setup();
|
||||
CloudRunnerLogger.log(`Setting up cloud runner`);
|
||||
CloudRunner.buildParameters = buildParameters;
|
||||
CloudRunner.setupBuildPlatform();
|
||||
if (CloudRunner.buildParameters.githubCheckId === ``) {
|
||||
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(CloudRunner.buildParameters.buildGuid);
|
||||
}
|
||||
CloudRunner.setupSelectedBuildPlatform();
|
||||
CloudRunner.defaultSecrets = TaskParameterSerializer.readDefaultSecrets();
|
||||
CloudRunner.cloudRunnerEnvironmentVariables = TaskParameterSerializer.readBuildEnvironmentVariables();
|
||||
if (!buildParameters.isCliMode) {
|
||||
CloudRunner.cloudRunnerEnvironmentVariables =
|
||||
TaskParameterSerializer.createCloudRunnerEnvironmentVariables(buildParameters);
|
||||
if (GitHub.githubInputEnabled) {
|
||||
const buildParameterPropertyNames = Object.getOwnPropertyNames(buildParameters);
|
||||
for (const element of CloudRunner.cloudRunnerEnvironmentVariables) {
|
||||
// CloudRunnerLogger.log(`Cloud Runner output ${Input.ToEnvVarFormat(element.name)} = ${element.value}`);
|
||||
core.setOutput(Input.ToEnvVarFormat(element.name), element.value);
|
||||
}
|
||||
for (const element of buildParameterPropertyNames) {
|
||||
// CloudRunnerLogger.log(`Cloud Runner output ${Input.ToEnvVarFormat(element)} = ${buildParameters[element]}`);
|
||||
core.setOutput(Input.ToEnvVarFormat(element), buildParameters[element]);
|
||||
}
|
||||
core.setOutput(
|
||||
Input.ToEnvVarFormat(`buildArtifact`),
|
||||
`build-${CloudRunner.buildParameters.buildGuid}.tar${
|
||||
CloudRunner.buildParameters.useCompressionStrategy ? '.lz4' : ''
|
||||
}`,
|
||||
);
|
||||
}
|
||||
FollowLogStreamService.Reset();
|
||||
}
|
||||
|
||||
private static setupBuildPlatform() {
|
||||
CloudRunnerLogger.log(`Cloud Runner platform selected ${CloudRunner.buildParameters.cloudRunnerCluster}`);
|
||||
switch (CloudRunner.buildParameters.cloudRunnerCluster) {
|
||||
private static setupSelectedBuildPlatform() {
|
||||
CloudRunnerLogger.log(`Cloud Runner platform selected ${CloudRunner.buildParameters.providerStrategy}`);
|
||||
switch (CloudRunner.buildParameters.providerStrategy) {
|
||||
case 'k8s':
|
||||
CloudRunner.Provider = new Kubernetes(CloudRunner.buildParameters);
|
||||
break;
|
||||
|
@ -48,45 +74,114 @@ class CloudRunner {
|
|||
case 'test':
|
||||
CloudRunner.Provider = new TestCloudRunner();
|
||||
break;
|
||||
case 'local-system':
|
||||
CloudRunner.Provider = new LocalCloudRunner();
|
||||
break;
|
||||
case 'local-docker':
|
||||
CloudRunner.Provider = new LocalDockerCloudRunner();
|
||||
break;
|
||||
case 'local-system':
|
||||
CloudRunner.Provider = new LocalCloudRunner();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static async run(buildParameters: BuildParameters, baseImage: string) {
|
||||
CloudRunner.setup(buildParameters);
|
||||
if (baseImage.includes(`undefined`)) {
|
||||
throw new Error(`baseImage is undefined`);
|
||||
}
|
||||
await CloudRunner.setup(buildParameters);
|
||||
await CloudRunner.Provider.setupWorkflow(
|
||||
CloudRunner.buildParameters.buildGuid,
|
||||
CloudRunner.buildParameters,
|
||||
CloudRunner.buildParameters.branch,
|
||||
CloudRunner.defaultSecrets,
|
||||
);
|
||||
try {
|
||||
if (!CloudRunner.buildParameters.isCliMode) core.startGroup('Setup shared cloud runner resources');
|
||||
await CloudRunner.Provider.setup(
|
||||
CloudRunner.buildParameters.buildGuid,
|
||||
CloudRunner.buildParameters,
|
||||
CloudRunner.buildParameters.branch,
|
||||
CloudRunner.defaultSecrets,
|
||||
);
|
||||
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
|
||||
const output = await new WorkflowCompositionRoot().run(
|
||||
new CloudRunnerStepState(baseImage, CloudRunner.cloudRunnerEnvironmentVariables, CloudRunner.defaultSecrets),
|
||||
);
|
||||
if (!CloudRunner.buildParameters.isCliMode) core.startGroup('Cleanup shared cloud runner resources');
|
||||
await CloudRunner.Provider.cleanup(
|
||||
CloudRunner.buildParameters.buildGuid,
|
||||
CloudRunner.buildParameters,
|
||||
CloudRunner.buildParameters.branch,
|
||||
CloudRunner.defaultSecrets,
|
||||
);
|
||||
CloudRunnerLogger.log(`Cleanup complete`);
|
||||
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
|
||||
if (buildParameters.maxRetainedWorkspaces > 0) {
|
||||
CloudRunner.lockedWorkspace = SharedWorkspaceLocking.NewWorkspaceName();
|
||||
|
||||
return output;
|
||||
} catch (error) {
|
||||
const result = await SharedWorkspaceLocking.GetLockedWorkspace(
|
||||
CloudRunner.lockedWorkspace,
|
||||
CloudRunner.buildParameters.buildGuid,
|
||||
CloudRunner.buildParameters,
|
||||
);
|
||||
|
||||
if (result) {
|
||||
CloudRunnerLogger.logLine(`Using retained workspace ${CloudRunner.lockedWorkspace}`);
|
||||
CloudRunner.cloudRunnerEnvironmentVariables = [
|
||||
...CloudRunner.cloudRunnerEnvironmentVariables,
|
||||
{ name: `LOCKED_WORKSPACE`, value: CloudRunner.lockedWorkspace },
|
||||
];
|
||||
} else {
|
||||
CloudRunnerLogger.log(`Max retained workspaces reached ${buildParameters.maxRetainedWorkspaces}`);
|
||||
buildParameters.maxRetainedWorkspaces = 0;
|
||||
CloudRunner.lockedWorkspace = ``;
|
||||
}
|
||||
}
|
||||
await CloudRunner.updateStatusWithBuildParameters();
|
||||
const output = await new WorkflowCompositionRoot().run(
|
||||
new CloudRunnerStepParameters(
|
||||
baseImage,
|
||||
CloudRunner.cloudRunnerEnvironmentVariables,
|
||||
CloudRunner.defaultSecrets,
|
||||
),
|
||||
);
|
||||
await CloudRunner.Provider.cleanupWorkflow(
|
||||
CloudRunner.buildParameters,
|
||||
CloudRunner.buildParameters.branch,
|
||||
CloudRunner.defaultSecrets,
|
||||
);
|
||||
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
|
||||
await CloudRunnerError.handleException(error);
|
||||
if (buildParameters.asyncWorkflow && this.isCloudRunnerEnvironment && this.isCloudRunnerAsyncEnvironment) {
|
||||
await GitHub.updateGitHubCheck(CloudRunner.buildParameters.buildGuid, `success`, `success`, `completed`);
|
||||
}
|
||||
|
||||
if (BuildParameters.shouldUseRetainedWorkspaceMode(buildParameters)) {
|
||||
const workspace = CloudRunner.lockedWorkspace || ``;
|
||||
await SharedWorkspaceLocking.ReleaseWorkspace(
|
||||
workspace,
|
||||
CloudRunner.buildParameters.buildGuid,
|
||||
CloudRunner.buildParameters,
|
||||
);
|
||||
const isLocked = await SharedWorkspaceLocking.IsWorkspaceLocked(workspace, CloudRunner.buildParameters);
|
||||
if (isLocked) {
|
||||
throw new Error(
|
||||
`still locked after releasing ${await SharedWorkspaceLocking.GetAllLocksForWorkspace(
|
||||
workspace,
|
||||
buildParameters,
|
||||
)}`,
|
||||
);
|
||||
}
|
||||
CloudRunner.lockedWorkspace = ``;
|
||||
}
|
||||
|
||||
await GitHub.triggerWorkflowOnComplete(CloudRunner.buildParameters.finalHooks);
|
||||
|
||||
if (buildParameters.constantGarbageCollection) {
|
||||
CloudRunner.Provider.garbageCollect(``, true, buildParameters.garbageMaxAge, true, true);
|
||||
}
|
||||
|
||||
return new CloudRunnerResult(buildParameters, output, true, true, false);
|
||||
} catch (error: any) {
|
||||
CloudRunnerLogger.log(JSON.stringify(error, undefined, 4));
|
||||
await GitHub.updateGitHubCheck(
|
||||
CloudRunner.buildParameters.buildGuid,
|
||||
`Failed - Error ${error?.message || error}`,
|
||||
`failure`,
|
||||
`completed`,
|
||||
);
|
||||
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
|
||||
await CloudRunnerError.handleException(error, CloudRunner.buildParameters, CloudRunner.defaultSecrets);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
private static async updateStatusWithBuildParameters() {
|
||||
const content = { ...CloudRunner.buildParameters };
|
||||
content.gitPrivateToken = ``;
|
||||
content.unitySerial = ``;
|
||||
content.unityEmail = ``;
|
||||
content.unityPassword = ``;
|
||||
const jsonContent = JSON.stringify(content, undefined, 4);
|
||||
await GitHub.updateGitHubCheck(jsonContent, CloudRunner.buildParameters.buildGuid);
|
||||
}
|
||||
}
|
||||
export default CloudRunner;
|
||||
|
|
|
@ -1,16 +1,15 @@
|
|||
import CloudRunnerLogger from '../services/cloud-runner-logger';
|
||||
import CloudRunnerLogger from '../services/core/cloud-runner-logger';
|
||||
import * as core from '@actions/core';
|
||||
import CloudRunner from '../cloud-runner';
|
||||
import CloudRunnerSecret from '../options/cloud-runner-secret';
|
||||
import BuildParameters from '../../build-parameters';
|
||||
|
||||
export class CloudRunnerError {
|
||||
public static async handleException(error: unknown) {
|
||||
public static async handleException(error: unknown, buildParameters: BuildParameters, secrets: CloudRunnerSecret[]) {
|
||||
CloudRunnerLogger.error(JSON.stringify(error, undefined, 4));
|
||||
core.setFailed('Cloud Runner failed');
|
||||
await CloudRunner.Provider.cleanup(
|
||||
CloudRunner.buildParameters.buildGuid,
|
||||
CloudRunner.buildParameters,
|
||||
CloudRunner.buildParameters.branch,
|
||||
CloudRunner.defaultSecrets,
|
||||
);
|
||||
if (CloudRunner.Provider !== undefined) {
|
||||
await CloudRunner.Provider.cleanupWorkflow(buildParameters, buildParameters.branch, secrets);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
import path from 'path';
|
||||
import { CloudRunner } from '../..';
|
||||
import path from 'node:path';
|
||||
import CloudRunnerOptions from './cloud-runner-options';
|
||||
import CloudRunner from '../cloud-runner';
|
||||
import BuildParameters from '../../build-parameters';
|
||||
|
||||
export class CloudRunnerFolders {
|
||||
public static readonly repositoryFolder = 'repo';
|
||||
|
||||
public static ToLinuxFolder(folder: string) {
|
||||
return folder.replace(/\\/g, `/`);
|
||||
}
|
||||
|
||||
// Only the following paths that do not start a path.join with another "Full" suffixed property need to start with an absolute /
|
||||
|
||||
public static get uniqueCloudRunnerJobFolderAbsolute(): string {
|
||||
return path.join(`/`, CloudRunnerFolders.buildVolumeFolder, CloudRunner.buildParameters.buildGuid);
|
||||
return CloudRunner.buildParameters && BuildParameters.shouldUseRetainedWorkspaceMode(CloudRunner.buildParameters)
|
||||
? path.join(`/`, CloudRunnerFolders.buildVolumeFolder, CloudRunner.lockedWorkspace)
|
||||
: path.join(`/`, CloudRunnerFolders.buildVolumeFolder, CloudRunner.buildParameters.buildGuid);
|
||||
}
|
||||
|
||||
public static get cacheFolderFull(): string {
|
||||
public static get cacheFolderForAllFull(): string {
|
||||
return path.join('/', CloudRunnerFolders.buildVolumeFolder, CloudRunnerFolders.cacheFolder);
|
||||
}
|
||||
|
||||
public static get cacheFolderForCacheKeyFull(): string {
|
||||
return path.join(
|
||||
'/',
|
||||
CloudRunnerFolders.buildVolumeFolder,
|
||||
|
@ -20,7 +32,12 @@ export class CloudRunnerFolders {
|
|||
}
|
||||
|
||||
public static get builderPathAbsolute(): string {
|
||||
return path.join(CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute, `builder`);
|
||||
return path.join(
|
||||
CloudRunnerOptions.useSharedBuilder
|
||||
? `/${CloudRunnerFolders.buildVolumeFolder}`
|
||||
: CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute,
|
||||
`builder`,
|
||||
);
|
||||
}
|
||||
|
||||
public static get repoPathAbsolute(): string {
|
||||
|
@ -48,11 +65,11 @@ export class CloudRunnerFolders {
|
|||
}
|
||||
|
||||
public static get lfsCacheFolderFull() {
|
||||
return path.join(CloudRunnerFolders.cacheFolderFull, `lfs`);
|
||||
return path.join(CloudRunnerFolders.cacheFolderForCacheKeyFull, `lfs`);
|
||||
}
|
||||
|
||||
public static get libraryCacheFolderFull() {
|
||||
return path.join(CloudRunnerFolders.cacheFolderFull, `Library`);
|
||||
return path.join(CloudRunnerFolders.cacheFolderForCacheKeyFull, `Library`);
|
||||
}
|
||||
|
||||
public static get unityBuilderRepoUrl(): string {
|
|
@ -0,0 +1,10 @@
|
|||
import Input from '../../input';
|
||||
import CloudRunnerOptions from './cloud-runner-options';
|
||||
|
||||
class CloudRunnerOptionsReader {
|
||||
static GetProperties() {
|
||||
return [...Object.getOwnPropertyNames(Input), ...Object.getOwnPropertyNames(CloudRunnerOptions)];
|
||||
}
|
||||
}
|
||||
|
||||
export default CloudRunnerOptionsReader;
|
|
@ -0,0 +1,283 @@
|
|||
import { Cli } from '../../cli/cli';
|
||||
import CloudRunnerQueryOverride from './cloud-runner-query-override';
|
||||
import GitHub from '../../github';
|
||||
import * as core from '@actions/core';
|
||||
|
||||
class CloudRunnerOptions {
|
||||
// ### ### ###
|
||||
// Input Handling
|
||||
// ### ### ###
|
||||
public static getInput(query: string): string | undefined {
|
||||
if (GitHub.githubInputEnabled) {
|
||||
const coreInput = core.getInput(query);
|
||||
if (coreInput && coreInput !== '') {
|
||||
return coreInput;
|
||||
}
|
||||
}
|
||||
const alternativeQuery = CloudRunnerOptions.ToEnvVarFormat(query);
|
||||
|
||||
// Query input sources
|
||||
if (Cli.query(query, alternativeQuery)) {
|
||||
return Cli.query(query, alternativeQuery);
|
||||
}
|
||||
|
||||
if (CloudRunnerQueryOverride.query(query, alternativeQuery)) {
|
||||
return CloudRunnerQueryOverride.query(query, alternativeQuery);
|
||||
}
|
||||
|
||||
if (process.env[query] !== undefined) {
|
||||
return process.env[query];
|
||||
}
|
||||
|
||||
if (alternativeQuery !== query && process.env[alternativeQuery] !== undefined) {
|
||||
return process.env[alternativeQuery];
|
||||
}
|
||||
}
|
||||
|
||||
public static ToEnvVarFormat(input: string): string {
|
||||
if (input.toUpperCase() === input) {
|
||||
return input;
|
||||
}
|
||||
|
||||
return input
|
||||
.replace(/([A-Z])/g, ' $1')
|
||||
.trim()
|
||||
.toUpperCase()
|
||||
.replace(/ /g, '_');
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Provider parameters
|
||||
// ### ### ###
|
||||
|
||||
static get region(): string {
|
||||
return CloudRunnerOptions.getInput('region') || 'eu-west-2';
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// GitHub parameters
|
||||
// ### ### ###
|
||||
static get githubChecks(): boolean {
|
||||
const value = CloudRunnerOptions.getInput('githubChecks');
|
||||
|
||||
return value === `true` || false;
|
||||
}
|
||||
static get githubCheckId(): string {
|
||||
return CloudRunnerOptions.getInput('githubCheckId') || ``;
|
||||
}
|
||||
|
||||
static get githubOwner(): string {
|
||||
return CloudRunnerOptions.getInput('githubOwner') || CloudRunnerOptions.githubRepo?.split(`/`)[0] || '';
|
||||
}
|
||||
|
||||
static get githubRepoName(): string {
|
||||
return CloudRunnerOptions.getInput('githubRepoName') || CloudRunnerOptions.githubRepo?.split(`/`)[1] || '';
|
||||
}
|
||||
|
||||
static get finalHooks(): string[] {
|
||||
return CloudRunnerOptions.getInput('finalHooks')?.split(',') || [];
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Git syncronization parameters
|
||||
// ### ### ###
|
||||
|
||||
static get githubRepo(): string | undefined {
|
||||
return CloudRunnerOptions.getInput('GITHUB_REPOSITORY') || CloudRunnerOptions.getInput('GITHUB_REPO') || undefined;
|
||||
}
|
||||
static get branch(): string {
|
||||
if (CloudRunnerOptions.getInput(`GITHUB_REF`)) {
|
||||
return (
|
||||
CloudRunnerOptions.getInput(`GITHUB_REF`)?.replace('refs/', '').replace(`head/`, '').replace(`heads/`, '') || ``
|
||||
);
|
||||
} else if (CloudRunnerOptions.getInput('branch')) {
|
||||
return CloudRunnerOptions.getInput('branch') || ``;
|
||||
} else {
|
||||
return '';
|
||||
}
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Cloud Runner parameters
|
||||
// ### ### ###
|
||||
|
||||
static get buildPlatform(): string {
|
||||
const input = CloudRunnerOptions.getInput('buildPlatform');
|
||||
if (input && input !== '') {
|
||||
return input;
|
||||
}
|
||||
if (CloudRunnerOptions.providerStrategy !== 'local') {
|
||||
return 'linux';
|
||||
}
|
||||
|
||||
return process.platform;
|
||||
}
|
||||
|
||||
static get cloudRunnerBranch(): string {
|
||||
return CloudRunnerOptions.getInput('cloudRunnerBranch') || 'main';
|
||||
}
|
||||
|
||||
static get providerStrategy(): string {
|
||||
const provider =
|
||||
CloudRunnerOptions.getInput('cloudRunnerCluster') || CloudRunnerOptions.getInput('providerStrategy');
|
||||
if (Cli.isCliMode) {
|
||||
return provider || 'aws';
|
||||
}
|
||||
|
||||
return provider || 'local';
|
||||
}
|
||||
|
||||
static get containerCpu(): string {
|
||||
return CloudRunnerOptions.getInput('containerCpu') || `1024`;
|
||||
}
|
||||
|
||||
static get containerMemory(): string {
|
||||
return CloudRunnerOptions.getInput('containerMemory') || `3072`;
|
||||
}
|
||||
|
||||
static get customJob(): string {
|
||||
return CloudRunnerOptions.getInput('customJob') || '';
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Custom commands from files parameters
|
||||
// ### ### ###
|
||||
|
||||
static get containerHookFiles(): string[] {
|
||||
return CloudRunnerOptions.getInput('containerHookFiles')?.split(`,`) || [];
|
||||
}
|
||||
|
||||
static get commandHookFiles(): string[] {
|
||||
return CloudRunnerOptions.getInput('commandHookFiles')?.split(`,`) || [];
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Custom commands from yaml parameters
|
||||
// ### ### ###
|
||||
|
||||
static get commandHooks(): string {
|
||||
return CloudRunnerOptions.getInput('commandHooks') || '';
|
||||
}
|
||||
|
||||
static get postBuildContainerHooks(): string {
|
||||
return CloudRunnerOptions.getInput('postBuildContainerHooks') || '';
|
||||
}
|
||||
|
||||
static get preBuildContainerHooks(): string {
|
||||
return CloudRunnerOptions.getInput('preBuildContainerHooks') || '';
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Input override handling
|
||||
// ### ### ###
|
||||
|
||||
static get pullInputList(): string[] {
|
||||
return CloudRunnerOptions.getInput('pullInputList')?.split(`,`) || [];
|
||||
}
|
||||
|
||||
static get inputPullCommand(): string {
|
||||
const value = CloudRunnerOptions.getInput('inputPullCommand');
|
||||
|
||||
if (value === 'gcp-secret-manager') {
|
||||
return 'gcloud secrets versions access 1 --secret="{0}"';
|
||||
} else if (value === 'aws-secret-manager') {
|
||||
return 'aws secretsmanager get-secret-value --secret-id {0}';
|
||||
}
|
||||
|
||||
return value || '';
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Aws
|
||||
// ### ### ###
|
||||
|
||||
static get awsStackName() {
|
||||
return CloudRunnerOptions.getInput('awsStackName') || 'game-ci';
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// K8s
|
||||
// ### ### ###
|
||||
|
||||
static get kubeConfig(): string {
|
||||
return CloudRunnerOptions.getInput('kubeConfig') || '';
|
||||
}
|
||||
|
||||
static get kubeVolume(): string {
|
||||
return CloudRunnerOptions.getInput('kubeVolume') || '';
|
||||
}
|
||||
|
||||
static get kubeVolumeSize(): string {
|
||||
return CloudRunnerOptions.getInput('kubeVolumeSize') || '25Gi';
|
||||
}
|
||||
|
||||
static get kubeStorageClass(): string {
|
||||
return CloudRunnerOptions.getInput('kubeStorageClass') || '';
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Caching
|
||||
// ### ### ###
|
||||
|
||||
static get cacheKey(): string {
|
||||
return CloudRunnerOptions.getInput('cacheKey') || CloudRunnerOptions.branch;
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Utility Parameters
|
||||
// ### ### ###
|
||||
|
||||
static get cloudRunnerDebug(): boolean {
|
||||
return (
|
||||
CloudRunnerOptions.getInput(`cloudRunnerTests`) === `true` ||
|
||||
CloudRunnerOptions.getInput(`cloudRunnerDebug`) === `true` ||
|
||||
CloudRunnerOptions.getInput(`cloudRunnerDebugTree`) === `true` ||
|
||||
CloudRunnerOptions.getInput(`cloudRunnerDebugEnv`) === `true` ||
|
||||
false
|
||||
);
|
||||
}
|
||||
static get skipLfs(): boolean {
|
||||
return CloudRunnerOptions.getInput(`skipLfs`) === `true`;
|
||||
}
|
||||
static get skipCache(): boolean {
|
||||
return CloudRunnerOptions.getInput(`skipCache`) === `true`;
|
||||
}
|
||||
|
||||
public static get asyncCloudRunner(): boolean {
|
||||
return CloudRunnerOptions.getInput('asyncCloudRunner') === 'true';
|
||||
}
|
||||
|
||||
public static get useLargePackages(): boolean {
|
||||
return CloudRunnerOptions.getInput(`useLargePackages`) === `true`;
|
||||
}
|
||||
|
||||
public static get useSharedBuilder(): boolean {
|
||||
return CloudRunnerOptions.getInput(`useSharedBuilder`) === `true`;
|
||||
}
|
||||
|
||||
public static get useCompressionStrategy(): boolean {
|
||||
return CloudRunnerOptions.getInput(`useCompressionStrategy`) === `true`;
|
||||
}
|
||||
|
||||
public static get useCleanupCron(): boolean {
|
||||
return (CloudRunnerOptions.getInput(`useCleanupCron`) || 'true') === 'true';
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Retained Workspace
|
||||
// ### ### ###
|
||||
|
||||
public static get maxRetainedWorkspaces(): string {
|
||||
return CloudRunnerOptions.getInput(`maxRetainedWorkspaces`) || `0`;
|
||||
}
|
||||
|
||||
// ### ### ###
|
||||
// Garbage Collection
|
||||
// ### ### ###
|
||||
|
||||
static get garbageMaxAge(): number {
|
||||
return Number(CloudRunnerOptions.getInput(`garbageMaxAge`)) || 24;
|
||||
}
|
||||
}
|
||||
|
||||
export default CloudRunnerOptions;
|
|
@ -1,7 +1,8 @@
|
|||
import Input from '../../input';
|
||||
import { GenericInputReader } from '../../input-readers/generic-input-reader';
|
||||
import CloudRunnerOptions from './cloud-runner-options';
|
||||
|
||||
const formatFunction = (value, arguments_) => {
|
||||
const formatFunction = (value: string, arguments_: any[]) => {
|
||||
for (const element of arguments_) {
|
||||
value = value.replace(`{${element.key}}`, element.value);
|
||||
}
|
||||
|
@ -10,9 +11,11 @@ const formatFunction = (value, arguments_) => {
|
|||
};
|
||||
|
||||
class CloudRunnerQueryOverride {
|
||||
static queryOverrides: any;
|
||||
static queryOverrides: { [key: string]: string } | undefined;
|
||||
|
||||
public static query(key, alternativeKey) {
|
||||
// TODO accept premade secret sources or custom secret source definition yamls
|
||||
|
||||
public static query(key: string, alternativeKey: string) {
|
||||
if (CloudRunnerQueryOverride.queryOverrides && CloudRunnerQueryOverride.queryOverrides[key] !== undefined) {
|
||||
return CloudRunnerQueryOverride.queryOverrides[key];
|
||||
}
|
||||
|
@ -27,12 +30,12 @@ class CloudRunnerQueryOverride {
|
|||
return;
|
||||
}
|
||||
|
||||
private static shouldUseOverride(query) {
|
||||
if (Input.readInputOverrideCommand() !== '') {
|
||||
if (Input.readInputFromOverrideList() !== '') {
|
||||
private static shouldUseOverride(query: string) {
|
||||
if (CloudRunnerOptions.inputPullCommand !== '') {
|
||||
if (CloudRunnerOptions.pullInputList.length > 0) {
|
||||
const doesInclude =
|
||||
Input.readInputFromOverrideList().split(',').includes(query) ||
|
||||
Input.readInputFromOverrideList().split(',').includes(Input.ToEnvVarFormat(query));
|
||||
CloudRunnerOptions.pullInputList.includes(query) ||
|
||||
CloudRunnerOptions.pullInputList.includes(Input.ToEnvVarFormat(query));
|
||||
|
||||
return doesInclude ? true : false;
|
||||
} else {
|
||||
|
@ -41,17 +44,19 @@ class CloudRunnerQueryOverride {
|
|||
}
|
||||
}
|
||||
|
||||
private static async queryOverride(query) {
|
||||
private static async queryOverride(query: string) {
|
||||
if (!this.shouldUseOverride(query)) {
|
||||
throw new Error(`Should not be trying to run override query on ${query}`);
|
||||
}
|
||||
|
||||
return await GenericInputReader.Run(formatFunction(Input.readInputOverrideCommand(), [{ key: 0, value: query }]));
|
||||
return await GenericInputReader.Run(
|
||||
formatFunction(CloudRunnerOptions.inputPullCommand, [{ key: 0, value: query }]),
|
||||
);
|
||||
}
|
||||
|
||||
public static async PopulateQueryOverrideInput() {
|
||||
const queries = Input.readInputFromOverrideList().split(',');
|
||||
CloudRunnerQueryOverride.queryOverrides = new Array();
|
||||
const queries = CloudRunnerOptions.pullInputList;
|
||||
CloudRunnerQueryOverride.queryOverrides = {};
|
||||
for (const element of queries) {
|
||||
if (CloudRunnerQueryOverride.shouldUseOverride(element)) {
|
||||
CloudRunnerQueryOverride.queryOverrides[element] = await CloudRunnerQueryOverride.queryOverride(element);
|
|
@ -1,7 +1,7 @@
|
|||
import CloudRunnerEnvironmentVariable from './services/cloud-runner-environment-variable';
|
||||
import CloudRunnerSecret from './services/cloud-runner-secret';
|
||||
import CloudRunnerEnvironmentVariable from './cloud-runner-environment-variable';
|
||||
import CloudRunnerSecret from './cloud-runner-secret';
|
||||
|
||||
export class CloudRunnerStepState {
|
||||
export class CloudRunnerStepParameters {
|
||||
public image: string;
|
||||
public environment: CloudRunnerEnvironmentVariable[];
|
||||
public secrets: CloudRunnerSecret[];
|
|
@ -1,8 +1,20 @@
|
|||
import CloudRunnerLogger from '../../services/cloud-runner-logger';
|
||||
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
|
||||
import * as core from '@actions/core';
|
||||
import * as SDK from 'aws-sdk';
|
||||
import {
|
||||
CloudFormation,
|
||||
CreateStackCommand,
|
||||
CreateStackCommandInput,
|
||||
DescribeStacksCommand,
|
||||
DescribeStacksCommandInput,
|
||||
ListStacksCommand,
|
||||
Parameter,
|
||||
UpdateStackCommand,
|
||||
UpdateStackCommandInput,
|
||||
waitUntilStackCreateComplete,
|
||||
waitUntilStackUpdateComplete,
|
||||
} from '@aws-sdk/client-cloudformation';
|
||||
import { BaseStackFormation } from './cloud-formations/base-stack-formation';
|
||||
const crypto = require('crypto');
|
||||
import crypto from 'node:crypto';
|
||||
|
||||
export class AWSBaseStack {
|
||||
constructor(baseStackName: string) {
|
||||
|
@ -10,51 +22,49 @@ export class AWSBaseStack {
|
|||
}
|
||||
private baseStackName: string;
|
||||
|
||||
async setupBaseStack(CF: SDK.CloudFormation) {
|
||||
async setupBaseStack(CF: CloudFormation) {
|
||||
const baseStackName = this.baseStackName;
|
||||
|
||||
const baseStack = BaseStackFormation.formation;
|
||||
|
||||
// Cloud Formation Input
|
||||
const describeStackInput: SDK.CloudFormation.DescribeStacksInput = {
|
||||
const describeStackInput: DescribeStacksCommandInput = {
|
||||
StackName: baseStackName,
|
||||
};
|
||||
const parametersWithoutHash: SDK.CloudFormation.Parameter[] = [
|
||||
{ ParameterKey: 'EnvironmentName', ParameterValue: baseStackName },
|
||||
];
|
||||
const parametersWithoutHash: Parameter[] = [{ ParameterKey: 'EnvironmentName', ParameterValue: baseStackName }];
|
||||
const parametersHash = crypto
|
||||
.createHash('md5')
|
||||
.update(baseStack + JSON.stringify(parametersWithoutHash))
|
||||
.digest('hex');
|
||||
const parameters: SDK.CloudFormation.Parameter[] = [
|
||||
const parameters: Parameter[] = [
|
||||
...parametersWithoutHash,
|
||||
...[{ ParameterKey: 'Version', ParameterValue: parametersHash }],
|
||||
];
|
||||
const updateInput: SDK.CloudFormation.UpdateStackInput = {
|
||||
const updateInput: UpdateStackCommandInput = {
|
||||
StackName: baseStackName,
|
||||
TemplateBody: baseStack,
|
||||
Parameters: parameters,
|
||||
Capabilities: ['CAPABILITY_IAM'],
|
||||
};
|
||||
const createStackInput: SDK.CloudFormation.CreateStackInput = {
|
||||
const createStackInput: CreateStackCommandInput = {
|
||||
StackName: baseStackName,
|
||||
TemplateBody: baseStack,
|
||||
Parameters: parameters,
|
||||
Capabilities: ['CAPABILITY_IAM'],
|
||||
};
|
||||
|
||||
const stacks = await CF.listStacks({
|
||||
StackStatusFilter: ['UPDATE_COMPLETE', 'CREATE_COMPLETE', 'ROLLBACK_COMPLETE'],
|
||||
}).promise();
|
||||
const stacks = await CF.send(
|
||||
new ListStacksCommand({ StackStatusFilter: ['UPDATE_COMPLETE', 'CREATE_COMPLETE', 'ROLLBACK_COMPLETE'] }),
|
||||
);
|
||||
const stackNames = stacks.StackSummaries?.map((x) => x.StackName) || [];
|
||||
const stackExists: Boolean = stackNames.includes(baseStackName) || false;
|
||||
const describeStack = async () => {
|
||||
return await CF.describeStacks(describeStackInput).promise();
|
||||
return await CF.send(new DescribeStacksCommand(describeStackInput));
|
||||
};
|
||||
try {
|
||||
if (!stackExists) {
|
||||
CloudRunnerLogger.log(`${baseStackName} stack does not exist (${JSON.stringify(stackNames)})`);
|
||||
await CF.createStack(createStackInput).promise();
|
||||
await CF.send(new CreateStackCommand(createStackInput));
|
||||
CloudRunnerLogger.log(`created stack (version: ${parametersHash})`);
|
||||
}
|
||||
const CFState = await describeStack();
|
||||
|
@ -65,7 +75,13 @@ export class AWSBaseStack {
|
|||
const stackVersion = stack.Parameters?.find((x) => x.ParameterKey === 'Version')?.ParameterValue;
|
||||
|
||||
if (stack.StackStatus === 'CREATE_IN_PROGRESS') {
|
||||
await CF.waitFor('stackCreateComplete', describeStackInput).promise();
|
||||
await waitUntilStackCreateComplete(
|
||||
{
|
||||
client: CF,
|
||||
maxWaitTime: 200,
|
||||
},
|
||||
describeStackInput,
|
||||
);
|
||||
}
|
||||
|
||||
if (stackExists) {
|
||||
|
@ -73,7 +89,7 @@ export class AWSBaseStack {
|
|||
if (parametersHash !== stackVersion) {
|
||||
CloudRunnerLogger.log(`Attempting update of base stack`);
|
||||
try {
|
||||
await CF.updateStack(updateInput).promise();
|
||||
await CF.send(new UpdateStackCommand(updateInput));
|
||||
} catch (error: any) {
|
||||
if (error['message'].includes('No updates are to be performed')) {
|
||||
CloudRunnerLogger.log(`No updates are to be performed`);
|
||||
|
@ -93,7 +109,13 @@ export class AWSBaseStack {
|
|||
);
|
||||
}
|
||||
if (stack.StackStatus === 'UPDATE_IN_PROGRESS') {
|
||||
await CF.waitFor('stackUpdateComplete', describeStackInput).promise();
|
||||
await waitUntilStackUpdateComplete(
|
||||
{
|
||||
client: CF,
|
||||
maxWaitTime: 200,
|
||||
},
|
||||
describeStackInput,
|
||||
);
|
||||
}
|
||||
}
|
||||
CloudRunnerLogger.log('base stack is now ready');
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { TaskDefinitionFormation } from './cloud-formations/task-definition-formation';
|
||||
|
||||
export class AWSCloudFormationTemplates {
|
||||
public static getParameterTemplate(p1) {
|
||||
public static getParameterTemplate(p1: string) {
|
||||
return `
|
||||
${p1}:
|
||||
Type: String
|
||||
|
@ -9,7 +9,7 @@ export class AWSCloudFormationTemplates {
|
|||
`;
|
||||
}
|
||||
|
||||
public static getSecretTemplate(p1) {
|
||||
public static getSecretTemplate(p1: string) {
|
||||
return `
|
||||
${p1}Secret:
|
||||
Type: AWS::SecretsManager::Secret
|
||||
|
@ -19,14 +19,14 @@ export class AWSCloudFormationTemplates {
|
|||
`;
|
||||
}
|
||||
|
||||
public static getSecretDefinitionTemplate(p1, p2) {
|
||||
public static getSecretDefinitionTemplate(p1: string, p2: string) {
|
||||
return `
|
||||
- Name: '${p1}'
|
||||
ValueFrom: !Ref ${p2}Secret
|
||||
`;
|
||||
}
|
||||
|
||||
public static insertAtTemplate(template, insertionKey, insertion) {
|
||||
public static insertAtTemplate(template: string, insertionKey: string, insertion: string) {
|
||||
const index = template.search(insertionKey) + insertionKey.length + '\n'.length;
|
||||
template = [template.slice(0, index), insertion, template.slice(index)].join('');
|
||||
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
import CloudRunnerLogger from '../../services/cloud-runner-logger';
|
||||
import * as SDK from 'aws-sdk';
|
||||
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
|
||||
import { CloudFormation, DescribeStackEventsCommand } from '@aws-sdk/client-cloudformation';
|
||||
import * as core from '@actions/core';
|
||||
import CloudRunner from '../../cloud-runner';
|
||||
|
||||
export class AWSError {
|
||||
static async handleStackCreationFailure(error: any, CF: SDK.CloudFormation, taskDefStackName: string) {
|
||||
static async handleStackCreationFailure(error: any, CF: CloudFormation, taskDefStackName: string) {
|
||||
CloudRunnerLogger.log('aws error: ');
|
||||
core.error(JSON.stringify(error, undefined, 4));
|
||||
if (CloudRunner.buildParameters.cloudRunnerIntegrationTests) {
|
||||
if (CloudRunner.buildParameters.cloudRunnerDebug) {
|
||||
CloudRunnerLogger.log('Getting events and resources for task stack');
|
||||
const events = (await CF.describeStackEvents({ StackName: taskDefStackName }).promise()).StackEvents;
|
||||
const events = (await CF.send(new DescribeStackEventsCommand({ StackName: taskDefStackName }))).StackEvents;
|
||||
CloudRunnerLogger.log(JSON.stringify(events, undefined, 4));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,10 +1,21 @@
|
|||
import * as SDK from 'aws-sdk';
|
||||
import {
|
||||
CloudFormation,
|
||||
CreateStackCommand,
|
||||
CreateStackCommandInput,
|
||||
DescribeStackResourcesCommand,
|
||||
DescribeStacksCommand,
|
||||
ListStacksCommand,
|
||||
waitUntilStackCreateComplete,
|
||||
} from '@aws-sdk/client-cloudformation';
|
||||
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
|
||||
import CloudRunnerSecret from '../../services/cloud-runner-secret';
|
||||
import CloudRunnerSecret from '../../options/cloud-runner-secret';
|
||||
import { AWSCloudFormationTemplates } from './aws-cloud-formation-templates';
|
||||
import CloudRunnerLogger from '../../services/cloud-runner-logger';
|
||||
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
|
||||
import { AWSError } from './aws-error';
|
||||
import CloudRunner from '../../cloud-runner';
|
||||
import { CleanupCronFormation } from './cloud-formations/cleanup-cron-formation';
|
||||
import CloudRunnerOptions from '../../options/cloud-runner-options';
|
||||
import { TaskDefinitionFormation } from './cloud-formations/task-definition-formation';
|
||||
|
||||
export class AWSJobStack {
|
||||
private baseStackName: string;
|
||||
|
@ -13,7 +24,7 @@ export class AWSJobStack {
|
|||
}
|
||||
|
||||
public async setupCloudFormations(
|
||||
CF: SDK.CloudFormation,
|
||||
CF: CloudFormation,
|
||||
buildGuid: string,
|
||||
image: string,
|
||||
entrypoint: string[],
|
||||
|
@ -24,20 +35,25 @@ export class AWSJobStack {
|
|||
): Promise<CloudRunnerAWSTaskDef> {
|
||||
const taskDefStackName = `${this.baseStackName}-${buildGuid}`;
|
||||
let taskDefCloudFormation = AWSCloudFormationTemplates.readTaskCloudFormationTemplate();
|
||||
const cpu = CloudRunner.buildParameters.cloudRunnerCpu || '1024';
|
||||
const memory = CloudRunner.buildParameters.cloudRunnerMemory || '3072';
|
||||
taskDefCloudFormation = taskDefCloudFormation.replace(
|
||||
`ContainerCpu:
|
||||
Default: 1024`,
|
||||
`ContainerCpu:
|
||||
Default: ${Number.parseInt(cpu)}`,
|
||||
Default: ${Number.parseInt(CloudRunner.buildParameters.containerCpu)}`,
|
||||
);
|
||||
taskDefCloudFormation = taskDefCloudFormation.replace(
|
||||
`ContainerMemory:
|
||||
Default: 2048`,
|
||||
`ContainerMemory:
|
||||
Default: ${Number.parseInt(memory)}`,
|
||||
Default: ${Number.parseInt(CloudRunner.buildParameters.containerMemory)}`,
|
||||
);
|
||||
if (!CloudRunnerOptions.asyncCloudRunner) {
|
||||
taskDefCloudFormation = AWSCloudFormationTemplates.insertAtTemplate(
|
||||
taskDefCloudFormation,
|
||||
'# template resources logstream',
|
||||
TaskDefinitionFormation.streamLogs,
|
||||
);
|
||||
}
|
||||
for (const secret of secrets) {
|
||||
secret.ParameterKey = `${buildGuid.replace(/[^\dA-Za-z]/g, '')}${secret.ParameterKey.replace(
|
||||
/[^\dA-Za-z]/g,
|
||||
|
@ -57,7 +73,7 @@ export class AWSJobStack {
|
|||
);
|
||||
taskDefCloudFormation = AWSCloudFormationTemplates.insertAtTemplate(
|
||||
taskDefCloudFormation,
|
||||
'p2 - secret',
|
||||
'# template resources secrets',
|
||||
AWSCloudFormationTemplates.getSecretTemplate(`${secret.ParameterKey}`),
|
||||
);
|
||||
taskDefCloudFormation = AWSCloudFormationTemplates.insertAtTemplate(
|
||||
|
@ -69,6 +85,7 @@ export class AWSJobStack {
|
|||
const secretsMappedToCloudFormationParameters = secrets.map((x) => {
|
||||
return { ParameterKey: x.ParameterKey.replace(/[^\dA-Za-z]/g, ''), ParameterValue: x.ParameterValue };
|
||||
});
|
||||
const logGroupName = `${this.baseStackName}/${taskDefStackName}`;
|
||||
const parameters = [
|
||||
{
|
||||
ParameterKey: 'EnvironmentName',
|
||||
|
@ -82,6 +99,10 @@ export class AWSJobStack {
|
|||
ParameterKey: 'ServiceName',
|
||||
ParameterValue: taskDefStackName,
|
||||
},
|
||||
{
|
||||
ParameterKey: 'LogGroupName',
|
||||
ParameterValue: logGroupName,
|
||||
},
|
||||
{
|
||||
ParameterKey: 'Command',
|
||||
ParameterValue: 'echo "this template should be overwritten when running a task"',
|
||||
|
@ -101,12 +122,12 @@ export class AWSJobStack {
|
|||
...secretsMappedToCloudFormationParameters,
|
||||
];
|
||||
CloudRunnerLogger.log(
|
||||
`Starting AWS job with memory: ${CloudRunner.buildParameters.cloudRunnerMemory} cpu: ${CloudRunner.buildParameters.cloudRunnerCpu}`,
|
||||
`Starting AWS job with memory: ${CloudRunner.buildParameters.containerMemory} cpu: ${CloudRunner.buildParameters.containerCpu}`,
|
||||
);
|
||||
let previousStackExists = true;
|
||||
while (previousStackExists) {
|
||||
previousStackExists = false;
|
||||
const stacks = await CF.listStacks().promise();
|
||||
const stacks = await CF.send(new ListStacksCommand({}));
|
||||
if (!stacks.StackSummaries) {
|
||||
throw new Error('Faild to get stacks');
|
||||
}
|
||||
|
@ -115,32 +136,86 @@ export class AWSJobStack {
|
|||
if (element.StackName === taskDefStackName && element.StackStatus !== 'DELETE_COMPLETE') {
|
||||
previousStackExists = true;
|
||||
CloudRunnerLogger.log(`Previous stack still exists: ${JSON.stringify(element)}`);
|
||||
await new Promise((promise) => setTimeout(promise, 5000));
|
||||
}
|
||||
}
|
||||
}
|
||||
const createStackInput: SDK.CloudFormation.CreateStackInput = {
|
||||
const createStackInput: CreateStackCommandInput = {
|
||||
StackName: taskDefStackName,
|
||||
TemplateBody: taskDefCloudFormation,
|
||||
Capabilities: ['CAPABILITY_IAM'],
|
||||
Parameters: parameters,
|
||||
};
|
||||
|
||||
try {
|
||||
await CF.createStack(createStackInput).promise();
|
||||
CloudRunnerLogger.log('Creating cloud runner job');
|
||||
await CF.waitFor('stackCreateComplete', { StackName: taskDefStackName }).promise();
|
||||
CloudRunnerLogger.log(`Creating job aws formation ${taskDefStackName}`);
|
||||
await CF.send(new CreateStackCommand(createStackInput));
|
||||
await waitUntilStackCreateComplete(
|
||||
{
|
||||
client: CF,
|
||||
maxWaitTime: 200,
|
||||
},
|
||||
{ StackName: taskDefStackName },
|
||||
);
|
||||
const describeStack = await CF.send(new DescribeStacksCommand({ StackName: taskDefStackName }));
|
||||
for (const parameter of parameters) {
|
||||
if (!describeStack.Stacks?.[0].Parameters?.some((x) => x.ParameterKey === parameter.ParameterKey)) {
|
||||
throw new Error(`Parameter ${parameter.ParameterKey} not found in stack`);
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
await AWSError.handleStackCreationFailure(error, CF, taskDefStackName);
|
||||
throw error;
|
||||
}
|
||||
|
||||
const createCleanupStackInput: CreateStackCommandInput = {
|
||||
StackName: `${taskDefStackName}-cleanup`,
|
||||
TemplateBody: CleanupCronFormation.formation,
|
||||
Capabilities: ['CAPABILITY_IAM'],
|
||||
Parameters: [
|
||||
{
|
||||
ParameterKey: 'StackName',
|
||||
ParameterValue: taskDefStackName,
|
||||
},
|
||||
{
|
||||
ParameterKey: 'DeleteStackName',
|
||||
ParameterValue: `${taskDefStackName}-cleanup`,
|
||||
},
|
||||
{
|
||||
ParameterKey: 'TTL',
|
||||
ParameterValue: `1080`,
|
||||
},
|
||||
{
|
||||
ParameterKey: 'BUILDGUID',
|
||||
ParameterValue: CloudRunner.buildParameters.buildGuid,
|
||||
},
|
||||
{
|
||||
ParameterKey: 'EnvironmentName',
|
||||
ParameterValue: this.baseStackName,
|
||||
},
|
||||
],
|
||||
};
|
||||
if (CloudRunnerOptions.useCleanupCron) {
|
||||
try {
|
||||
CloudRunnerLogger.log(`Creating job cleanup formation`);
|
||||
await CF.send(new CreateStackCommand(createCleanupStackInput));
|
||||
|
||||
// await CF.waitFor('stackCreateComplete', { StackName: createCleanupStackInput.StackName }).promise();
|
||||
} catch (error) {
|
||||
await AWSError.handleStackCreationFailure(error, CF, taskDefStackName);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
const taskDefResources = (
|
||||
await CF.describeStackResources({
|
||||
StackName: taskDefStackName,
|
||||
}).promise()
|
||||
await CF.send(
|
||||
new DescribeStackResourcesCommand({
|
||||
StackName: taskDefStackName,
|
||||
}),
|
||||
)
|
||||
).StackResources;
|
||||
|
||||
const baseResources = (await CF.describeStackResources({ StackName: this.baseStackName }).promise()).StackResources;
|
||||
const baseResources = (await CF.send(new DescribeStackResourcesCommand({ StackName: this.baseStackName })))
|
||||
.StackResources;
|
||||
|
||||
return {
|
||||
taskDefStackName,
|
||||
|
|
|
@ -1,23 +1,40 @@
|
|||
import * as AWS from 'aws-sdk';
|
||||
import CloudRunnerEnvironmentVariable from '../../services/cloud-runner-environment-variable';
|
||||
import {
|
||||
DescribeTasksCommand,
|
||||
ECS,
|
||||
RunTaskCommand,
|
||||
RunTaskCommandInput,
|
||||
Task,
|
||||
waitUntilTasksRunning,
|
||||
} from '@aws-sdk/client-ecs';
|
||||
import {
|
||||
DescribeStreamCommand,
|
||||
DescribeStreamCommandOutput,
|
||||
GetRecordsCommand,
|
||||
GetRecordsCommandOutput,
|
||||
GetShardIteratorCommand,
|
||||
Kinesis,
|
||||
} from '@aws-sdk/client-kinesis';
|
||||
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
|
||||
import * as core from '@actions/core';
|
||||
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
|
||||
import * as zlib from 'zlib';
|
||||
import CloudRunnerLogger from '../../services/cloud-runner-logger';
|
||||
import * as zlib from 'node:zlib';
|
||||
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
|
||||
import { Input } from '../../..';
|
||||
import CloudRunner from '../../cloud-runner';
|
||||
import { CloudRunnerBuildCommandProcessor } from '../../services/cloud-runner-build-command-process';
|
||||
import { FollowLogStreamService } from '../../services/follow-log-stream-service';
|
||||
import { CommandHookService } from '../../services/hooks/command-hook-service';
|
||||
import { FollowLogStreamService } from '../../services/core/follow-log-stream-service';
|
||||
import CloudRunnerOptions from '../../options/cloud-runner-options';
|
||||
import GitHub from '../../../github';
|
||||
|
||||
class AWSTaskRunner {
|
||||
public static ECS: ECS;
|
||||
public static Kinesis: Kinesis;
|
||||
private static readonly encodedUnderscore = `$252F`;
|
||||
static async runTask(
|
||||
taskDef: CloudRunnerAWSTaskDef,
|
||||
ECS: AWS.ECS,
|
||||
CF: AWS.CloudFormation,
|
||||
environment: CloudRunnerEnvironmentVariable[],
|
||||
buildGuid: string,
|
||||
commands: string,
|
||||
) {
|
||||
): Promise<{ output: string; shouldCleanup: boolean }> {
|
||||
const cluster = taskDef.baseResources?.find((x) => x.LogicalResourceId === 'ECSCluster')?.PhysicalResourceId || '';
|
||||
const taskDefinition =
|
||||
taskDef.taskDefResources?.find((x) => x.LogicalResourceId === 'TaskDefinition')?.PhysicalResourceId || '';
|
||||
|
@ -30,7 +47,7 @@ class AWSTaskRunner {
|
|||
const streamName =
|
||||
taskDef.taskDefResources?.find((x) => x.LogicalResourceId === 'KinesisStream')?.PhysicalResourceId || '';
|
||||
|
||||
const task = await ECS.runTask({
|
||||
const runParameters = {
|
||||
cluster,
|
||||
taskDefinition,
|
||||
platformVersion: '1.4.0',
|
||||
|
@ -39,7 +56,7 @@ class AWSTaskRunner {
|
|||
{
|
||||
name: taskDef.taskDefStackName,
|
||||
environment,
|
||||
command: ['-c', CloudRunnerBuildCommandProcessor.ProcessCommands(commands, CloudRunner.buildParameters)],
|
||||
command: ['-c', CommandHookService.ApplyHooksToCommands(commands, CloudRunner.buildParameters)],
|
||||
},
|
||||
],
|
||||
},
|
||||
|
@ -51,49 +68,74 @@ class AWSTaskRunner {
|
|||
securityGroups: [ContainerSecurityGroup],
|
||||
},
|
||||
},
|
||||
}).promise();
|
||||
};
|
||||
|
||||
if (JSON.stringify(runParameters.overrides.containerOverrides).length > 8192) {
|
||||
CloudRunnerLogger.log(JSON.stringify(runParameters.overrides.containerOverrides, undefined, 4));
|
||||
throw new Error(`Container Overrides length must be at most 8192`);
|
||||
}
|
||||
|
||||
const task = await AWSTaskRunner.ECS.send(new RunTaskCommand(runParameters as RunTaskCommandInput));
|
||||
const taskArn = task.tasks?.[0].taskArn || '';
|
||||
CloudRunnerLogger.log('Cloud runner job is starting');
|
||||
await AWSTaskRunner.waitUntilTaskRunning(ECS, taskArn, cluster);
|
||||
await AWSTaskRunner.waitUntilTaskRunning(taskArn, cluster);
|
||||
CloudRunnerLogger.log(
|
||||
`Cloud runner job status is running ${(await AWSTaskRunner.describeTasks(ECS, cluster, taskArn))?.lastStatus}`,
|
||||
`Cloud runner job status is running ${(await AWSTaskRunner.describeTasks(cluster, taskArn))?.lastStatus} Async:${
|
||||
CloudRunnerOptions.asyncCloudRunner
|
||||
}`,
|
||||
);
|
||||
const { output, shouldCleanup } = await this.streamLogsUntilTaskStops(
|
||||
ECS,
|
||||
CF,
|
||||
taskDef,
|
||||
cluster,
|
||||
taskArn,
|
||||
streamName,
|
||||
);
|
||||
const taskData = await AWSTaskRunner.describeTasks(ECS, cluster, taskArn);
|
||||
const exitCode = taskData.containers?.[0].exitCode;
|
||||
const wasSuccessful = exitCode === 0 || (exitCode === undefined && taskData.lastStatus === 'RUNNING');
|
||||
if (CloudRunnerOptions.asyncCloudRunner) {
|
||||
const shouldCleanup: boolean = false;
|
||||
const output: string = '';
|
||||
CloudRunnerLogger.log(`Watch Cloud Runner To End: false`);
|
||||
|
||||
return { output, shouldCleanup };
|
||||
}
|
||||
|
||||
CloudRunnerLogger.log(`Streaming...`);
|
||||
const { output, shouldCleanup } = await this.streamLogsUntilTaskStops(cluster, taskArn, streamName);
|
||||
let exitCode;
|
||||
let containerState;
|
||||
let taskData;
|
||||
while (exitCode === undefined) {
|
||||
await new Promise((resolve) => resolve(10000));
|
||||
taskData = await AWSTaskRunner.describeTasks(cluster, taskArn);
|
||||
containerState = taskData.containers?.[0];
|
||||
exitCode = containerState?.exitCode;
|
||||
}
|
||||
CloudRunnerLogger.log(`Container State: ${JSON.stringify(containerState, undefined, 4)}`);
|
||||
if (exitCode === undefined) {
|
||||
CloudRunnerLogger.logWarning(`Undefined exitcode for container`);
|
||||
}
|
||||
const wasSuccessful = exitCode === 0;
|
||||
if (wasSuccessful) {
|
||||
CloudRunnerLogger.log(`Cloud runner job has finished successfully`);
|
||||
|
||||
return { output, shouldCleanup };
|
||||
} else {
|
||||
if (taskData.stoppedReason === 'Essential container in task exited' && exitCode === 1) {
|
||||
throw new Error('Container exited with code 1');
|
||||
}
|
||||
const message = `Cloud runner job exit code ${exitCode}`;
|
||||
taskData.overrides = undefined;
|
||||
taskData.attachments = undefined;
|
||||
CloudRunnerLogger.log(`${message} ${JSON.stringify(taskData, undefined, 4)}`);
|
||||
throw new Error(message);
|
||||
}
|
||||
|
||||
if (taskData?.stoppedReason === 'Essential container in task exited' && exitCode === 1) {
|
||||
throw new Error('Container exited with code 1');
|
||||
}
|
||||
|
||||
throw new Error(`Task failed`);
|
||||
}
|
||||
|
||||
private static async waitUntilTaskRunning(ECS: AWS.ECS, taskArn: string, cluster: string) {
|
||||
private static async waitUntilTaskRunning(taskArn: string, cluster: string) {
|
||||
try {
|
||||
await ECS.waitFor('tasksRunning', { tasks: [taskArn], cluster }).promise();
|
||||
await waitUntilTasksRunning(
|
||||
{
|
||||
client: AWSTaskRunner.ECS,
|
||||
maxWaitTime: 120,
|
||||
},
|
||||
{ tasks: [taskArn], cluster },
|
||||
);
|
||||
} catch (error_) {
|
||||
const error = error_ as Error;
|
||||
await new Promise((resolve) => setTimeout(resolve, 3000));
|
||||
CloudRunnerLogger.log(
|
||||
`Cloud runner job has ended ${
|
||||
(await AWSTaskRunner.describeTasks(ECS, cluster, taskArn)).containers?.[0].lastStatus
|
||||
(await AWSTaskRunner.describeTasks(cluster, taskArn)).containers?.[0].lastStatus
|
||||
}`,
|
||||
);
|
||||
|
||||
|
@ -102,11 +144,8 @@ class AWSTaskRunner {
|
|||
}
|
||||
}
|
||||
|
||||
static async describeTasks(ECS: AWS.ECS, clusterName: string, taskArn: string) {
|
||||
const tasks = await ECS.describeTasks({
|
||||
cluster: clusterName,
|
||||
tasks: [taskArn],
|
||||
}).promise();
|
||||
static async describeTasks(clusterName: string, taskArn: string) {
|
||||
const tasks = await AWSTaskRunner.ECS.send(new DescribeTasksCommand({ cluster: clusterName, tasks: [taskArn] }));
|
||||
if (tasks.tasks?.[0]) {
|
||||
return tasks.tasks?.[0];
|
||||
} else {
|
||||
|
@ -114,33 +153,26 @@ class AWSTaskRunner {
|
|||
}
|
||||
}
|
||||
|
||||
static async streamLogsUntilTaskStops(
|
||||
ECS: AWS.ECS,
|
||||
CF: AWS.CloudFormation,
|
||||
taskDef: CloudRunnerAWSTaskDef,
|
||||
clusterName: string,
|
||||
taskArn: string,
|
||||
kinesisStreamName: string,
|
||||
) {
|
||||
const kinesis = new AWS.Kinesis();
|
||||
const stream = await AWSTaskRunner.getLogStream(kinesis, kinesisStreamName);
|
||||
let iterator = await AWSTaskRunner.getLogIterator(kinesis, stream);
|
||||
static async streamLogsUntilTaskStops(clusterName: string, taskArn: string, kinesisStreamName: string) {
|
||||
await new Promise((resolve) => setTimeout(resolve, 3000));
|
||||
CloudRunnerLogger.log(`Streaming...`);
|
||||
const stream = await AWSTaskRunner.getLogStream(kinesisStreamName);
|
||||
let iterator = await AWSTaskRunner.getLogIterator(stream);
|
||||
|
||||
const logBaseUrl = `https://${Input.region}.console.aws.amazon.com/cloudwatch/home?region=${Input.region}#logsV2:log-groups/log-group/${CloudRunner.buildParameters.awsBaseStackName}-${CloudRunner.buildParameters.buildGuid}`;
|
||||
const logBaseUrl = `https://${Input.region}.console.aws.amazon.com/cloudwatch/home?region=${Input.region}#logsV2:log-groups/log-group/${CloudRunner.buildParameters.awsStackName}${AWSTaskRunner.encodedUnderscore}${CloudRunner.buildParameters.awsStackName}-${CloudRunner.buildParameters.buildGuid}`;
|
||||
CloudRunnerLogger.log(`You view the log stream on AWS Cloud Watch: ${logBaseUrl}`);
|
||||
await GitHub.updateGitHubCheck(`You view the log stream on AWS Cloud Watch: ${logBaseUrl}`, ``);
|
||||
let shouldReadLogs = true;
|
||||
let shouldCleanup = true;
|
||||
let timestamp: number = 0;
|
||||
let output = '';
|
||||
while (shouldReadLogs) {
|
||||
await new Promise((resolve) => setTimeout(resolve, 1500));
|
||||
const taskData = await AWSTaskRunner.describeTasks(ECS, clusterName, taskArn);
|
||||
const taskData = await AWSTaskRunner.describeTasks(clusterName, taskArn);
|
||||
({ timestamp, shouldReadLogs } = AWSTaskRunner.checkStreamingShouldContinue(taskData, timestamp, shouldReadLogs));
|
||||
({ iterator, shouldReadLogs, output, shouldCleanup } = await AWSTaskRunner.handleLogStreamIteration(
|
||||
kinesis,
|
||||
iterator,
|
||||
shouldReadLogs,
|
||||
taskDef,
|
||||
output,
|
||||
shouldCleanup,
|
||||
));
|
||||
|
@ -150,23 +182,16 @@ class AWSTaskRunner {
|
|||
}
|
||||
|
||||
private static async handleLogStreamIteration(
|
||||
kinesis: AWS.Kinesis,
|
||||
iterator: string,
|
||||
shouldReadLogs: boolean,
|
||||
taskDef: CloudRunnerAWSTaskDef,
|
||||
output: string,
|
||||
shouldCleanup: boolean,
|
||||
) {
|
||||
const records = await kinesis
|
||||
.getRecords({
|
||||
ShardIterator: iterator,
|
||||
})
|
||||
.promise();
|
||||
const records = await AWSTaskRunner.Kinesis.send(new GetRecordsCommand({ ShardIterator: iterator }));
|
||||
iterator = records.NextShardIterator || '';
|
||||
({ shouldReadLogs, output, shouldCleanup } = AWSTaskRunner.logRecords(
|
||||
records,
|
||||
iterator,
|
||||
taskDef,
|
||||
shouldReadLogs,
|
||||
output,
|
||||
shouldCleanup,
|
||||
|
@ -175,7 +200,7 @@ class AWSTaskRunner {
|
|||
return { iterator, shouldReadLogs, output, shouldCleanup };
|
||||
}
|
||||
|
||||
private static checkStreamingShouldContinue(taskData: AWS.ECS.Task, timestamp: number, shouldReadLogs: boolean) {
|
||||
private static checkStreamingShouldContinue(taskData: Task, timestamp: number, shouldReadLogs: boolean) {
|
||||
if (taskData?.lastStatus === 'UNKNOWN') {
|
||||
CloudRunnerLogger.log('## Cloud runner job unknwon');
|
||||
}
|
||||
|
@ -195,23 +220,21 @@ class AWSTaskRunner {
|
|||
}
|
||||
|
||||
private static logRecords(
|
||||
records,
|
||||
records: GetRecordsCommandOutput,
|
||||
iterator: string,
|
||||
taskDef: CloudRunnerAWSTaskDef,
|
||||
shouldReadLogs: boolean,
|
||||
output: string,
|
||||
shouldCleanup: boolean,
|
||||
) {
|
||||
if (records.Records.length > 0 && iterator) {
|
||||
for (let index = 0; index < records.Records.length; index++) {
|
||||
if ((records.Records ?? []).length > 0 && iterator) {
|
||||
for (const record of records.Records ?? []) {
|
||||
const json = JSON.parse(
|
||||
zlib.gunzipSync(Buffer.from(records.Records[index].Data as string, 'base64')).toString('utf8'),
|
||||
zlib.gunzipSync(Buffer.from(record.Data as unknown as string, 'base64')).toString('utf8'),
|
||||
);
|
||||
if (json.messageType === 'DATA_MESSAGE') {
|
||||
for (let logEventsIndex = 0; logEventsIndex < json.logEvents.length; logEventsIndex++) {
|
||||
const message = json.logEvents[logEventsIndex].message;
|
||||
for (const logEvent of json.logEvents) {
|
||||
({ shouldReadLogs, shouldCleanup, output } = FollowLogStreamService.handleIteration(
|
||||
message,
|
||||
logEvent.message,
|
||||
shouldReadLogs,
|
||||
shouldCleanup,
|
||||
output,
|
||||
|
@ -224,24 +247,20 @@ class AWSTaskRunner {
|
|||
return { shouldReadLogs, output, shouldCleanup };
|
||||
}
|
||||
|
||||
private static async getLogStream(kinesis: AWS.Kinesis, kinesisStreamName: string) {
|
||||
return await kinesis
|
||||
.describeStream({
|
||||
StreamName: kinesisStreamName,
|
||||
})
|
||||
.promise();
|
||||
private static async getLogStream(kinesisStreamName: string) {
|
||||
return await AWSTaskRunner.Kinesis.send(new DescribeStreamCommand({ StreamName: kinesisStreamName }));
|
||||
}
|
||||
|
||||
private static async getLogIterator(kinesis: AWS.Kinesis, stream) {
|
||||
private static async getLogIterator(stream: DescribeStreamCommandOutput) {
|
||||
return (
|
||||
(
|
||||
await kinesis
|
||||
.getShardIterator({
|
||||
await AWSTaskRunner.Kinesis.send(
|
||||
new GetShardIteratorCommand({
|
||||
ShardIteratorType: 'TRIM_HORIZON',
|
||||
StreamName: stream.StreamDescription.StreamName,
|
||||
ShardId: stream.StreamDescription.Shards[0].ShardId,
|
||||
})
|
||||
.promise()
|
||||
StreamName: stream.StreamDescription?.StreamName ?? '',
|
||||
ShardId: stream.StreamDescription?.Shards?.[0]?.ShardId || '',
|
||||
}),
|
||||
)
|
||||
).ShardIterator || ''
|
||||
);
|
||||
}
|
||||
|
|
|
@ -47,6 +47,11 @@ Resources:
|
|||
EnableDnsHostnames: true
|
||||
CidrBlock: !FindInMap ['SubnetConfig', 'VPC', 'CIDR']
|
||||
|
||||
MainBucket:
|
||||
Type: "AWS::S3::Bucket"
|
||||
Properties:
|
||||
BucketName: !Ref EnvironmentName
|
||||
|
||||
EFSServerSecurityGroup:
|
||||
Type: AWS::EC2::SecurityGroup
|
||||
Properties:
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
AWSTemplateFormatVersion: '2010-09-09'
|
||||
export class CleanupCronFormation {
|
||||
public static readonly formation: string = `AWSTemplateFormatVersion: '2010-09-09'
|
||||
Description: Schedule automatic deletion of CloudFormation stacks
|
||||
Metadata:
|
||||
AWS::CloudFormation::Interface:
|
||||
|
@ -64,10 +65,10 @@ Resources:
|
|||
stackName: !Ref 'StackName'
|
||||
deleteStackName: !Ref 'DeleteStackName'
|
||||
Handler: "index.handler"
|
||||
Runtime: "python3.6"
|
||||
Runtime: "python3.9"
|
||||
Timeout: "5"
|
||||
Role:
|
||||
'Fn::ImportValue': !Sub '${EnvironmentName}:DeleteCFNLambdaExecutionRole'
|
||||
'Fn::ImportValue': !Sub '\${EnvironmentName}:DeleteCFNLambdaExecutionRole'
|
||||
DeleteStackEventRule:
|
||||
DependsOn:
|
||||
- DeleteCFNLambda
|
||||
|
@ -130,10 +131,10 @@ Resources:
|
|||
status = cfnresponse.FAILED
|
||||
cfnresponse.send(event, context, status, {}, None)
|
||||
Handler: "index.handler"
|
||||
Runtime: "python3.6"
|
||||
Runtime: "python3.9"
|
||||
Timeout: "5"
|
||||
Role:
|
||||
'Fn::ImportValue': !Sub '${EnvironmentName}:DeleteCFNLambdaExecutionRole'
|
||||
'Fn::ImportValue': !Sub '\${EnvironmentName}:DeleteCFNLambdaExecutionRole'
|
||||
GenerateCronExpression:
|
||||
Type: "Custom::GenerateCronExpression"
|
||||
Version: "1.0"
|
||||
|
@ -141,3 +142,5 @@ Resources:
|
|||
Name: !Join [ "", [ 'GenerateCronExpression', !Ref BUILDGUID ] ]
|
||||
ServiceToken: !GetAtt GenerateCronExpLambda.Arn
|
||||
ttl: !Ref 'TTL'
|
||||
`;
|
||||
}
|
|
@ -1,6 +1,9 @@
|
|||
import CloudRunner from '../../../cloud-runner';
|
||||
|
||||
export class TaskDefinitionFormation {
|
||||
public static readonly description: string = `Game CI Cloud Runner Task Stack`;
|
||||
public static readonly formation: string = `AWSTemplateFormatVersion: 2010-09-09
|
||||
public static get formation(): string {
|
||||
return `AWSTemplateFormatVersion: 2010-09-09
|
||||
Description: ${TaskDefinitionFormation.description}
|
||||
Parameters:
|
||||
EnvironmentName:
|
||||
|
@ -11,6 +14,10 @@ Parameters:
|
|||
Type: String
|
||||
Default: example
|
||||
Description: A name for the service
|
||||
LogGroupName:
|
||||
Type: String
|
||||
Default: example
|
||||
Description: Name to use for the log group created for this task
|
||||
ImageUrl:
|
||||
Type: String
|
||||
Default: nginx
|
||||
|
@ -22,11 +29,11 @@ Parameters:
|
|||
Default: 80
|
||||
Description: What port number the application inside the docker container is binding to
|
||||
ContainerCpu:
|
||||
Default: 1024
|
||||
Default: ${CloudRunner.buildParameters.containerCpu}
|
||||
Type: Number
|
||||
Description: How much CPU to give the container. 1024 is 1 CPU
|
||||
ContainerMemory:
|
||||
Default: 2048
|
||||
Default: ${CloudRunner.buildParameters.containerMemory}
|
||||
Type: Number
|
||||
Description: How much memory in megabytes to give the container
|
||||
BUILDGUID:
|
||||
|
@ -68,36 +75,14 @@ Resources:
|
|||
LogGroup:
|
||||
Type: 'AWS::Logs::LogGroup'
|
||||
Properties:
|
||||
LogGroupName: !Ref ServiceName
|
||||
LogGroupName: !Ref LogGroupName
|
||||
Metadata:
|
||||
'AWS::CloudFormation::Designer':
|
||||
id: aece53ae-b82d-4267-bc16-ed964b05db27
|
||||
SubscriptionFilter:
|
||||
Type: 'AWS::Logs::SubscriptionFilter'
|
||||
Properties:
|
||||
FilterPattern: ''
|
||||
RoleArn:
|
||||
'Fn::ImportValue': !Sub '${'${EnvironmentName}'}:CloudWatchIAMRole'
|
||||
LogGroupName: !Ref ServiceName
|
||||
DestinationArn:
|
||||
'Fn::GetAtt':
|
||||
- KinesisStream
|
||||
- Arn
|
||||
Metadata:
|
||||
'AWS::CloudFormation::Designer':
|
||||
id: 7f809e91-9e5d-4678-98c1-c5085956c480
|
||||
DependsOn:
|
||||
- LogGroup
|
||||
- KinesisStream
|
||||
KinesisStream:
|
||||
Type: 'AWS::Kinesis::Stream'
|
||||
Properties:
|
||||
Name: !Ref ServiceName
|
||||
ShardCount: 1
|
||||
Metadata:
|
||||
'AWS::CloudFormation::Designer':
|
||||
id: c6f18447-b879-4696-8873-f981b2cedd2b
|
||||
# template secrets p2 - secret
|
||||
# template resources secrets
|
||||
|
||||
# template resources logstream
|
||||
|
||||
TaskDefinition:
|
||||
Type: 'AWS::ECS::TaskDefinition'
|
||||
Properties:
|
||||
|
@ -110,7 +95,7 @@ Resources:
|
|||
EFSVolumeConfiguration:
|
||||
FilesystemId:
|
||||
'Fn::ImportValue': !Sub '${'${EnvironmentName}'}:EfsFileStorageId'
|
||||
TransitEncryption: ENABLED
|
||||
TransitEncryption: DISABLED
|
||||
RequiresCompatibilities:
|
||||
- FARGATE
|
||||
ExecutionRoleArn:
|
||||
|
@ -147,10 +132,38 @@ Resources:
|
|||
LogConfiguration:
|
||||
LogDriver: awslogs
|
||||
Options:
|
||||
awslogs-group: !Ref ServiceName
|
||||
awslogs-group: !Ref LogGroupName
|
||||
awslogs-region: !Ref 'AWS::Region'
|
||||
awslogs-stream-prefix: !Ref ServiceName
|
||||
DependsOn:
|
||||
- LogGroup
|
||||
`;
|
||||
}
|
||||
public static streamLogs = `
|
||||
SubscriptionFilter:
|
||||
Type: 'AWS::Logs::SubscriptionFilter'
|
||||
Properties:
|
||||
FilterPattern: ''
|
||||
RoleArn:
|
||||
'Fn::ImportValue': !Sub '${'${EnvironmentName}'}:CloudWatchIAMRole'
|
||||
LogGroupName: !Ref LogGroupName
|
||||
DestinationArn:
|
||||
'Fn::GetAtt':
|
||||
- KinesisStream
|
||||
- Arn
|
||||
Metadata:
|
||||
'AWS::CloudFormation::Designer':
|
||||
id: 7f809e91-9e5d-4678-98c1-c5085956c480
|
||||
DependsOn:
|
||||
- LogGroup
|
||||
- KinesisStream
|
||||
KinesisStream:
|
||||
Type: 'AWS::Kinesis::Stream'
|
||||
Properties:
|
||||
Name: !Ref ServiceName
|
||||
ShardCount: 1
|
||||
Metadata:
|
||||
'AWS::CloudFormation::Designer':
|
||||
id: c6f18447-b879-4696-8873-f981b2cedd2b
|
||||
`;
|
||||
}
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
import * as AWS from 'aws-sdk';
|
||||
import { StackResource } from '@aws-sdk/client-cloudformation';
|
||||
|
||||
class CloudRunnerAWSTaskDef {
|
||||
public taskDefStackName!: string;
|
||||
public taskDefCloudFormation!: string;
|
||||
public taskDefResources: AWS.CloudFormation.StackResources | undefined;
|
||||
public baseResources: AWS.CloudFormation.StackResources | undefined;
|
||||
public taskDefResources: StackResource[] | undefined;
|
||||
public baseResources: StackResource[] | undefined;
|
||||
}
|
||||
export default CloudRunnerAWSTaskDef;
|
||||
|
|
|
@ -1,170 +0,0 @@
|
|||
import AWS from 'aws-sdk';
|
||||
import { CliFunction } from '../../../../cli/cli-functions-repository';
|
||||
import Input from '../../../../input';
|
||||
import CloudRunnerLogger from '../../../services/cloud-runner-logger';
|
||||
import { BaseStackFormation } from '../cloud-formations/base-stack-formation';
|
||||
|
||||
export class AwsCliCommands {
|
||||
@CliFunction(`aws-list-all`, `List all resources`)
|
||||
static async awsListAll() {
|
||||
await AwsCliCommands.awsListStacks(undefined, true);
|
||||
await AwsCliCommands.awsListTasks();
|
||||
await AwsCliCommands.awsListLogGroups(undefined, true);
|
||||
}
|
||||
@CliFunction(`aws-garbage-collect`, `garbage collect aws resources not in use !WIP!`)
|
||||
static async garbageCollectAws() {
|
||||
await AwsCliCommands.cleanup(false);
|
||||
}
|
||||
@CliFunction(`aws-garbage-collect-all`, `garbage collect aws resources regardless of whether they are in use`)
|
||||
static async garbageCollectAwsAll() {
|
||||
await AwsCliCommands.cleanup(true);
|
||||
}
|
||||
@CliFunction(
|
||||
`aws-garbage-collect-all-1d-older`,
|
||||
`garbage collect aws resources created more than 1d ago (ignore if they are in use)`,
|
||||
)
|
||||
static async garbageCollectAwsAllOlderThanOneDay() {
|
||||
await AwsCliCommands.cleanup(true, true);
|
||||
}
|
||||
static isOlderThan1day(date: any) {
|
||||
const ageDate = new Date(date.getTime() - Date.now());
|
||||
|
||||
return ageDate.getDay() > 0;
|
||||
}
|
||||
@CliFunction(`aws-list-stacks`, `List stacks`)
|
||||
static async awsListStacks(perResultCallback: any = false, verbose: boolean = false) {
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const CF = new AWS.CloudFormation();
|
||||
const stacks =
|
||||
(await CF.listStacks().promise()).StackSummaries?.filter(
|
||||
(_x) => _x.StackStatus !== 'DELETE_COMPLETE', // &&
|
||||
// _x.TemplateDescription === TaskDefinitionFormation.description.replace('\n', ''),
|
||||
) || [];
|
||||
CloudRunnerLogger.log(`Stacks ${stacks.length}`);
|
||||
for (const element of stacks) {
|
||||
const ageDate = new Date(element.CreationTime.getTime() - Date.now());
|
||||
if (verbose)
|
||||
CloudRunnerLogger.log(
|
||||
`Task Stack ${element.StackName} - Age D${ageDate.getDay()} H${ageDate.getHours()} M${ageDate.getMinutes()}`,
|
||||
);
|
||||
if (perResultCallback) await perResultCallback(element);
|
||||
}
|
||||
const baseStacks =
|
||||
(await CF.listStacks().promise()).StackSummaries?.filter(
|
||||
(_x) =>
|
||||
_x.StackStatus !== 'DELETE_COMPLETE' && _x.TemplateDescription === BaseStackFormation.baseStackDecription,
|
||||
) || [];
|
||||
CloudRunnerLogger.log(`Base Stacks ${baseStacks.length}`);
|
||||
for (const element of baseStacks) {
|
||||
const ageDate = new Date(element.CreationTime.getTime() - Date.now());
|
||||
if (verbose)
|
||||
CloudRunnerLogger.log(
|
||||
`Base Stack ${
|
||||
element.StackName
|
||||
} - Age D${ageDate.getHours()} H${ageDate.getHours()} M${ageDate.getMinutes()}`,
|
||||
);
|
||||
if (perResultCallback) await perResultCallback(element);
|
||||
}
|
||||
if (stacks === undefined) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
@CliFunction(`aws-list-tasks`, `List tasks`)
|
||||
static async awsListTasks(perResultCallback: any = false) {
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const ecs = new AWS.ECS();
|
||||
const clusters = (await ecs.listClusters().promise()).clusterArns || [];
|
||||
CloudRunnerLogger.log(`Clusters ${clusters.length}`);
|
||||
for (const element of clusters) {
|
||||
const input: AWS.ECS.ListTasksRequest = {
|
||||
cluster: element,
|
||||
};
|
||||
|
||||
const list = (await ecs.listTasks(input).promise()).taskArns || [];
|
||||
if (list.length > 0) {
|
||||
const describeInput: AWS.ECS.DescribeTasksRequest = { tasks: list, cluster: element };
|
||||
const describeList = (await ecs.describeTasks(describeInput).promise()).tasks || [];
|
||||
if (describeList === []) {
|
||||
continue;
|
||||
}
|
||||
CloudRunnerLogger.log(`Tasks ${describeList.length}`);
|
||||
for (const taskElement of describeList) {
|
||||
if (taskElement === undefined) {
|
||||
continue;
|
||||
}
|
||||
taskElement.overrides = {};
|
||||
taskElement.attachments = [];
|
||||
if (taskElement.createdAt === undefined) {
|
||||
CloudRunnerLogger.log(`Skipping ${taskElement.taskDefinitionArn} no createdAt date`);
|
||||
continue;
|
||||
}
|
||||
if (perResultCallback) await perResultCallback(taskElement, element);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@CliFunction(`aws-list-log-groups`, `List tasks`)
|
||||
static async awsListLogGroups(perResultCallback: any = false, verbose: boolean = false) {
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const ecs = new AWS.CloudWatchLogs();
|
||||
let logStreamInput: AWS.CloudWatchLogs.DescribeLogGroupsRequest = {
|
||||
/* logGroupNamePrefix: 'game-ci' */
|
||||
};
|
||||
let logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
|
||||
const logGroups = logGroupsDescribe.logGroups || [];
|
||||
while (logGroupsDescribe.nextToken) {
|
||||
logStreamInput = { /* logGroupNamePrefix: 'game-ci',*/ nextToken: logGroupsDescribe.nextToken };
|
||||
logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
|
||||
logGroups.push(...(logGroupsDescribe?.logGroups || []));
|
||||
}
|
||||
|
||||
CloudRunnerLogger.log(`Log Groups ${logGroups.length}`);
|
||||
for (const element of logGroups) {
|
||||
if (element.creationTime === undefined) {
|
||||
CloudRunnerLogger.log(`Skipping ${element.logGroupName} no createdAt date`);
|
||||
continue;
|
||||
}
|
||||
const ageDate = new Date(new Date(element.creationTime).getTime() - Date.now());
|
||||
if (verbose)
|
||||
CloudRunnerLogger.log(
|
||||
`Log Group Name ${
|
||||
element.logGroupName
|
||||
} - Age D${ageDate.getDay()} H${ageDate.getHours()} M${ageDate.getMinutes()} - 1d old ${AwsCliCommands.isOlderThan1day(
|
||||
new Date(element.creationTime),
|
||||
)}`,
|
||||
);
|
||||
if (perResultCallback) await perResultCallback(element, element);
|
||||
}
|
||||
}
|
||||
|
||||
private static async cleanup(deleteResources = false, OneDayOlderOnly: boolean = false) {
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const CF = new AWS.CloudFormation();
|
||||
const ecs = new AWS.ECS();
|
||||
const cwl = new AWS.CloudWatchLogs();
|
||||
await AwsCliCommands.awsListStacks(async (element) => {
|
||||
if (deleteResources && (!OneDayOlderOnly || AwsCliCommands.isOlderThan1day(element.CreationTime))) {
|
||||
if (element.StackName === 'game-ci' || element.TemplateDescription === 'Game-CI base stack') {
|
||||
CloudRunnerLogger.log(`Skipping ${element.StackName} ignore list`);
|
||||
|
||||
return;
|
||||
}
|
||||
CloudRunnerLogger.log(`Deleting ${element.logGroupName}`);
|
||||
const deleteStackInput: AWS.CloudFormation.DeleteStackInput = { StackName: element.StackName };
|
||||
await CF.deleteStack(deleteStackInput).promise();
|
||||
}
|
||||
});
|
||||
await AwsCliCommands.awsListTasks(async (taskElement, element) => {
|
||||
if (deleteResources && (!OneDayOlderOnly || AwsCliCommands.isOlderThan1day(taskElement.CreatedAt))) {
|
||||
CloudRunnerLogger.log(`Stopping task ${taskElement.containers?.[0].name}`);
|
||||
await ecs.stopTask({ task: taskElement.taskArn || '', cluster: element }).promise();
|
||||
}
|
||||
});
|
||||
await AwsCliCommands.awsListLogGroups(async (element) => {
|
||||
if (deleteResources && (!OneDayOlderOnly || AwsCliCommands.isOlderThan1day(new Date(element.createdAt)))) {
|
||||
CloudRunnerLogger.log(`Deleting ${element.logGroupName}`);
|
||||
await cwl.deleteLogGroup({ logGroupName: element.logGroupName || '' }).promise();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue