Compare commits
29 Commits
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@ -14,7 +14,8 @@
|
|||
"env": {
|
||||
"node": true,
|
||||
"es6": true,
|
||||
"jest/globals": true
|
||||
"jest/globals": true,
|
||||
"es2020": true
|
||||
},
|
||||
"rules": {
|
||||
// Error out for code formatting errors
|
||||
|
|
|
@ -13,7 +13,7 @@ jobs:
|
|||
id: requestActivationFile
|
||||
uses: game-ci/unity-request-activation-file@v2.0-alpha-1
|
||||
- name: Upload activation file
|
||||
uses: actions/upload-artifact@v3
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ steps.requestActivationFile.outputs.filePath }}
|
||||
path: ${{ steps.requestActivationFile.outputs.filePath }}
|
||||
|
|
|
@ -18,13 +18,19 @@ jobs:
|
|||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2021.3.32f1
|
||||
- 2021.3.45f1
|
||||
- 2022.3.13f1
|
||||
- 2023.1.19f1
|
||||
- 2023.2.2f1
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a MacOS executable
|
||||
- iOS # Build an iOS executable
|
||||
include:
|
||||
# Additionally test enableGpu build for a standalone windows target
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneOSX
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneOSX
|
||||
buildProfile: 'Assets/Settings/Build Profiles/Sample macOS Build Profile.asset'
|
||||
|
||||
steps:
|
||||
###########################
|
||||
|
@ -60,11 +66,13 @@ jobs:
|
|||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
allowDirtyBuild: true
|
||||
|
@ -74,6 +82,6 @@ jobs:
|
|||
###########################
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})
|
||||
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||
path: build
|
||||
retention-days: 14
|
||||
|
|
|
@ -36,7 +36,8 @@ env:
|
|||
|
||||
jobs:
|
||||
buildForAllPlatformsUbuntu:
|
||||
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
||||
name:
|
||||
"${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
@ -49,15 +50,55 @@ jobs:
|
|||
unityVersion:
|
||||
- 2021.3.32f1
|
||||
- 2022.3.13f1
|
||||
- 2023.1.19f1
|
||||
- 2023.2.2f1
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
|
||||
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono backend.
|
||||
- iOS # Build an iOS player.
|
||||
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono/il2cpp backend.
|
||||
- iOS # Build an iOS project.
|
||||
- Android # Build an Android .apk.
|
||||
- WebGL # WebGL.
|
||||
buildWithIl2cpp:
|
||||
- false
|
||||
- true
|
||||
additionalParameters:
|
||||
- -param value
|
||||
- -standaloneBuildSubtarget Server
|
||||
# Skipping configurations that are not supported
|
||||
exclude:
|
||||
# No il2cpp support on Linux Host
|
||||
- targetPlatform: StandaloneOSX
|
||||
buildWithIl2cpp: true
|
||||
- targetPlatform: StandaloneWindows64
|
||||
buildWithIl2cpp: true
|
||||
# Only builds with Il2cpp
|
||||
- targetPlatform: iOS
|
||||
buildWithIl2cpp: false
|
||||
- targetPlatform: Android
|
||||
buildWithIl2cpp: false
|
||||
- targetPlatform: WebGL
|
||||
buildWithIl2cpp: false
|
||||
# No dedicated server support
|
||||
- targetPlatform: WebGL
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
- targetPlatform: Android
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
- targetPlatform: iOS
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
# No dedicated server support on Linux Host
|
||||
- targetPlatform: StandaloneOSX
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
# No il2cpp dedicated server support on Linux Host
|
||||
- targetPlatform: StandaloneWindows64
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
buildWithIl2cpp: true
|
||||
include:
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: WebGL
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: WebGL
|
||||
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
|
||||
|
||||
steps:
|
||||
- name: Clear Space for Android Build
|
||||
if: matrix.targetPlatform == 'Android'
|
||||
|
@ -81,6 +122,14 @@ jobs:
|
|||
Library-${{ matrix.projectPath }}-ubuntu-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Set Scripting Backend #
|
||||
###########################
|
||||
- name: Set Scripting Backend To il2cpp
|
||||
if: matrix.buildWithIl2cpp == true
|
||||
run: |
|
||||
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
|
@ -94,10 +143,12 @@ jobs:
|
|||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
allowDirtyBuild: true
|
||||
|
||||
- name: Sleep for Retry
|
||||
if: ${{ steps.build-1.outcome == 'failure' }}
|
||||
|
@ -115,9 +166,10 @@ jobs:
|
|||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
allowDirtyBuild: true
|
||||
|
||||
|
@ -136,9 +188,10 @@ jobs:
|
|||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
allowDirtyBuild: true
|
||||
|
||||
|
@ -147,6 +200,7 @@ jobs:
|
|||
###########################
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Build ${{ matrix.targetPlatform }} on Ubuntu (${{ matrix.unityVersion }})
|
||||
name:
|
||||
"Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
|
||||
path: build
|
||||
retention-days: 14
|
||||
|
|
|
@ -20,14 +20,26 @@ jobs:
|
|||
unityVersion:
|
||||
- 2021.3.32f1
|
||||
- 2022.3.13f1
|
||||
- 2023.1.19f1
|
||||
- 2023.2.2f1
|
||||
targetPlatform:
|
||||
- Android # Build an Android apk.
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||
- WSAPlayer # Build a UWP App
|
||||
- tvOS # Build an Apple TV XCode project
|
||||
|
||||
enableGpu:
|
||||
- false
|
||||
include:
|
||||
# Additionally test enableGpu build for a standalone windows target
|
||||
- projectPath: test-project
|
||||
unityVersion: 2023.2.2f1
|
||||
targetPlatform: StandaloneWindows64
|
||||
enableGpu: true
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneWindows64
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneWindows64
|
||||
buildProfile: 'Assets/Settings/Build Profiles/Sample Windows Build Profile.asset'
|
||||
|
||||
steps:
|
||||
###########################
|
||||
# Checkout #
|
||||
|
@ -66,11 +78,14 @@ jobs:
|
|||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
enableGpu: ${{ matrix.enableGpu }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
@ -90,11 +105,13 @@ jobs:
|
|||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
enableGpu: ${{ matrix.enableGpu }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
@ -113,11 +130,13 @@ jobs:
|
|||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
enableGpu: ${{ matrix.enableGpu }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
@ -127,6 +146,6 @@ jobs:
|
|||
###########################
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})
|
||||
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With GPU' || '' }}${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||
path: build
|
||||
retention-days: 14
|
||||
|
|
|
@ -3,6 +3,11 @@ name: Cloud Runner CI Pipeline
|
|||
on:
|
||||
push: { branches: [cloud-runner-develop, cloud-runner-preview, main] }
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
runGithubIntegrationTests:
|
||||
description: 'Run GitHub Checks integration tests'
|
||||
required: false
|
||||
default: 'false'
|
||||
|
||||
permissions:
|
||||
checks: write
|
||||
|
@ -190,6 +195,7 @@ jobs:
|
|||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
||||
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
||||
|
@ -201,8 +207,25 @@ jobs:
|
|||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
- run: |
|
||||
cp ./cloud-runner-cache/cache/${{ steps.unity-build.outputs.CACHE_KEY }}/build/${{ steps.unity-build.outputs.BUILD_ARTIFACT }} ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
|
||||
- uses: actions/upload-artifact@v3
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ matrix.providerStrategy }} Build (${{ matrix.targetPlatform }})
|
||||
path: ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
|
||||
retention-days: 14
|
||||
|
||||
githubChecksIntegration:
|
||||
name: GitHub Checks Integration
|
||||
runs-on: ubuntu-latest
|
||||
if: github.event_name == 'workflow_dispatch' && github.event.inputs.runGithubIntegrationTests == 'true'
|
||||
env:
|
||||
RUN_GITHUB_INTEGRATION_TESTS: true
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 20
|
||||
cache: 'yarn'
|
||||
- run: yarn install --frozen-lockfile
|
||||
- run: yarn test cloud-runner-github-checks-integration-test --detectOpenHandles --forceExit --runInBand
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
|
10
action.yml
10
action.yml
|
@ -18,7 +18,11 @@ inputs:
|
|||
projectPath:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Relative path to the project to be built.'
|
||||
description: 'Path to the project to be built, relative to the repository root.'
|
||||
buildProfile:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Path to the build profile to activate, relative to the project root.'
|
||||
buildName:
|
||||
required: false
|
||||
default: ''
|
||||
|
@ -35,6 +39,10 @@ inputs:
|
|||
required: false
|
||||
default: ''
|
||||
description: 'Suppresses `-quit`. Exit your build method using `EditorApplication.Exit(0)` instead.'
|
||||
enableGpu:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Launches unity without specifying `-nographics`.'
|
||||
customParameters:
|
||||
required: false
|
||||
default: ''
|
||||
|
|
|
@ -6,6 +6,9 @@ using UnityBuilderAction.Reporting;
|
|||
using UnityBuilderAction.Versioning;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build.Reporting;
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
using UnityEditor.Build.Profile;
|
||||
#endif
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityBuilderAction
|
||||
|
@ -17,47 +20,9 @@ namespace UnityBuilderAction
|
|||
// Gather values from args
|
||||
var options = ArgumentsParser.GetValidatedOptions();
|
||||
|
||||
// Gather values from project
|
||||
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
||||
|
||||
// Get all buildOptions from options
|
||||
BuildOptions buildOptions = BuildOptions.None;
|
||||
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
|
||||
if (options.ContainsKey(buildOptionString)) {
|
||||
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
|
||||
buildOptions |= buildOptionEnum;
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
// Determine subtarget
|
||||
StandaloneBuildSubtarget buildSubtarget;
|
||||
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
|
||||
buildSubtarget = default;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Define BuildPlayer Options
|
||||
var buildPlayerOptions = new BuildPlayerOptions {
|
||||
scenes = scenes,
|
||||
locationPathName = options["customBuildPath"],
|
||||
target = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]),
|
||||
options = buildOptions,
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
subtarget = (int) buildSubtarget
|
||||
#endif
|
||||
};
|
||||
|
||||
// Set version for this build
|
||||
VersionApplicator.SetVersion(options["buildVersion"]);
|
||||
|
||||
// Apply Android settings
|
||||
if (buildPlayerOptions.target == BuildTarget.Android)
|
||||
{
|
||||
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
|
||||
AndroidSettings.Apply(options);
|
||||
}
|
||||
|
||||
|
||||
// Execute default AddressableAsset content build, if the package is installed.
|
||||
// Version defines would be the best solution here, but Unity 2018 doesn't support that,
|
||||
// so we fall back to using reflection instead.
|
||||
|
@ -74,10 +39,89 @@ namespace UnityBuilderAction
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError($"Failed to run default addressables build:\n{e}");
|
||||
Debug.LogError("Failed to run default addressables build:\n" + e);
|
||||
}
|
||||
}
|
||||
|
||||
// Get all buildOptions from options
|
||||
BuildOptions buildOptions = BuildOptions.None;
|
||||
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
|
||||
if (options.ContainsKey(buildOptionString)) {
|
||||
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
|
||||
buildOptions |= buildOptionEnum;
|
||||
}
|
||||
}
|
||||
|
||||
// Depending on whether the build is using a build profile, `buildPlayerOptions` will an instance
|
||||
// of either `UnityEditor.BuildPlayerOptions` or `UnityEditor.BuildPlayerWithProfileOptions`
|
||||
dynamic buildPlayerOptions;
|
||||
|
||||
if (options.TryGetValue("activeBuildProfile", out var buildProfilePath)) {
|
||||
if (string.IsNullOrEmpty(buildProfilePath)) {
|
||||
throw new Exception("`-activeBuildProfile` is set but with an empty value; this shouldn't happen");
|
||||
}
|
||||
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
// Load build profile from Assets folder
|
||||
var buildProfile = AssetDatabase.LoadAssetAtPath<BuildProfile>(buildProfilePath)
|
||||
?? throw new Exception("Build profile file not found at path: " + buildProfilePath);
|
||||
|
||||
#if !BUILD_PROFILE_LOADED
|
||||
throw new Exception("Build profile's define symbol not present before script execution; shouldn't happen");
|
||||
#endif // BUILD_PROFILE_LOADED
|
||||
|
||||
// no need to set active profile, as already set by `-activeBuildProfile` CLI argument
|
||||
// BuildProfile.SetActiveBuildProfile(buildProfile);
|
||||
Debug.Log($"build profile: {buildProfile.name}");
|
||||
|
||||
// Define BuildPlayerWithProfileOptions
|
||||
buildPlayerOptions = new BuildPlayerWithProfileOptions {
|
||||
buildProfile = buildProfile,
|
||||
locationPathName = options["customBuildPath"],
|
||||
options = buildOptions,
|
||||
};
|
||||
#else // UNITY_6000_0_OR_NEWER
|
||||
throw new Exception("Build profiles are not supported by this version of Unity (" + Application.unityVersion +")");
|
||||
#endif // UNITY_6000_0_OR_NEWER
|
||||
|
||||
} else {
|
||||
|
||||
#if BUILD_PROFILE_LOADED
|
||||
throw new Exception("Build profile's define symbol present; shouldn't happen");
|
||||
#endif // BUILD_PROFILE_LOADED
|
||||
|
||||
// Gather values from project
|
||||
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
// Determine subtarget
|
||||
StandaloneBuildSubtarget buildSubtarget;
|
||||
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
|
||||
buildSubtarget = default;
|
||||
}
|
||||
#endif
|
||||
|
||||
BuildTarget buildTarget = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]);
|
||||
|
||||
// Define BuildPlayerOptions
|
||||
buildPlayerOptions = new BuildPlayerOptions {
|
||||
scenes = scenes,
|
||||
locationPathName = options["customBuildPath"],
|
||||
target = buildTarget,
|
||||
options = buildOptions,
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
subtarget = (int) buildSubtarget
|
||||
#endif
|
||||
};
|
||||
|
||||
// Apply Android settings
|
||||
if (buildTarget == BuildTarget.Android) {
|
||||
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
|
||||
AndroidSettings.Apply(options);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Perform build
|
||||
BuildReport buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);
|
||||
|
||||
|
|
|
@ -56,17 +56,17 @@ namespace UnityBuilderAction.Input
|
|||
case "androidStudioProject":
|
||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
|
||||
if (buildAppBundle != null)
|
||||
buildAppBundle.SetValue(null, false);
|
||||
buildAppBundle.SetValue(null, false, null);
|
||||
break;
|
||||
case "androidAppBundle":
|
||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
||||
if (buildAppBundle != null)
|
||||
buildAppBundle.SetValue(null, true);
|
||||
buildAppBundle.SetValue(null, true, null);
|
||||
break;
|
||||
case "androidPackage":
|
||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
||||
if (buildAppBundle != null)
|
||||
buildAppBundle.SetValue(null, false);
|
||||
buildAppBundle.SetValue(null, false, null);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -74,7 +74,20 @@ namespace UnityBuilderAction.Input
|
|||
string symbolType;
|
||||
if (options.TryGetValue("androidSymbolType", out symbolType) && !string.IsNullOrEmpty(symbolType))
|
||||
{
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
switch (symbolType)
|
||||
{
|
||||
case "public":
|
||||
SetDebugSymbols("SymbolTable");
|
||||
break;
|
||||
case "debugging":
|
||||
SetDebugSymbols("Full");
|
||||
break;
|
||||
case "none":
|
||||
SetDebugSymbols("None");
|
||||
break;
|
||||
}
|
||||
#elif UNITY_2021_1_OR_NEWER
|
||||
switch (symbolType)
|
||||
{
|
||||
case "public":
|
||||
|
@ -101,5 +114,37 @@ namespace UnityBuilderAction.Input
|
|||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
private static void SetDebugSymbols(string enumValueName)
|
||||
{
|
||||
// UnityEditor.Android.UserBuildSettings and Unity.Android.Types.DebugSymbolLevel are part of the Unity Android module.
|
||||
// Reflection is used here to ensure the code works even if the module is not installed.
|
||||
|
||||
var debugSymbolsType = Type.GetType("UnityEditor.Android.UserBuildSettings+DebugSymbols, UnityEditor.Android.Extensions");
|
||||
if (debugSymbolsType == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var levelProp = debugSymbolsType.GetProperty("level", BindingFlags.Static | BindingFlags.Public);
|
||||
if (levelProp == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var enumType = Type.GetType("Unity.Android.Types.DebugSymbolLevel, Unity.Android.Types");
|
||||
if (enumType == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Enum.TryParse(enumType, enumValueName, false , out var enumValue))
|
||||
{
|
||||
return;
|
||||
}
|
||||
levelProp.SetValue(null, enumValue);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,6 +21,19 @@ namespace UnityBuilderAction.Input
|
|||
EditorApplication.Exit(110);
|
||||
}
|
||||
|
||||
#if UNITY_6000_0_OR_NEWER
|
||||
var buildProfileSupport = true;
|
||||
#else
|
||||
var buildProfileSupport = false;
|
||||
#endif // UNITY_6000_0_OR_NEWER
|
||||
|
||||
string buildProfile;
|
||||
if (buildProfileSupport && validatedOptions.TryGetValue("activeBuildProfile", out buildProfile)) {
|
||||
if (validatedOptions.ContainsKey("buildTarget")) {
|
||||
Console.WriteLine("Extra argument -buildTarget");
|
||||
EditorApplication.Exit(122);
|
||||
}
|
||||
} else {
|
||||
string buildTarget;
|
||||
if (!validatedOptions.TryGetValue("buildTarget", out buildTarget)) {
|
||||
Console.WriteLine("Missing argument -buildTarget");
|
||||
|
@ -28,9 +41,10 @@ namespace UnityBuilderAction.Input
|
|||
}
|
||||
|
||||
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
|
||||
Console.WriteLine($"{buildTarget} is not a defined {nameof(BuildTarget)}");
|
||||
Console.WriteLine(buildTarget + " is not a defined " + typeof(BuildTarget).Name);
|
||||
EditorApplication.Exit(121);
|
||||
}
|
||||
}
|
||||
|
||||
string customBuildPath;
|
||||
if (!validatedOptions.TryGetValue("customBuildPath", out customBuildPath)) {
|
||||
|
@ -41,10 +55,10 @@ namespace UnityBuilderAction.Input
|
|||
const string defaultCustomBuildName = "TestBuild";
|
||||
string customBuildName;
|
||||
if (!validatedOptions.TryGetValue("customBuildName", out customBuildName)) {
|
||||
Console.WriteLine($"Missing argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
||||
Console.WriteLine("Missing argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||
} else if (customBuildName == "") {
|
||||
Console.WriteLine($"Invalid argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
||||
Console.WriteLine("Invalid argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||
}
|
||||
|
||||
|
@ -57,11 +71,11 @@ namespace UnityBuilderAction.Input
|
|||
string[] args = Environment.GetCommandLineArgs();
|
||||
|
||||
Console.WriteLine(
|
||||
$"{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"# Parsing settings #{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"{EOL}"
|
||||
EOL +
|
||||
"###########################" + EOL +
|
||||
"# Parsing settings #" + EOL +
|
||||
"###########################" + EOL +
|
||||
EOL
|
||||
);
|
||||
|
||||
// Extract flags with optional values
|
||||
|
@ -78,7 +92,7 @@ namespace UnityBuilderAction.Input
|
|||
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
|
||||
|
||||
// Assign
|
||||
Console.WriteLine($"Found flag \"{flag}\" with value {displayValue}.");
|
||||
Console.WriteLine("Found flag \"" + flag + "\" with value " + displayValue);
|
||||
providedArguments.Add(flag, value);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,7 +30,7 @@ namespace UnityBuilderAction.Reporting
|
|||
prefix = "error";
|
||||
break;
|
||||
}
|
||||
Console.WriteLine($"{Environment.NewLine}::{prefix} ::{condition}{Environment.NewLine}{stackTrace}");
|
||||
Console.WriteLine(Environment.NewLine + "::" + prefix + "::" + condition + Environment.NewLine + stackTrace);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,16 +11,16 @@ namespace UnityBuilderAction.Reporting
|
|||
public static void ReportSummary(BuildSummary summary)
|
||||
{
|
||||
Console.WriteLine(
|
||||
$"{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"# Build results #{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"{EOL}" +
|
||||
$"Duration: {summary.totalTime.ToString()}{EOL}" +
|
||||
$"Warnings: {summary.totalWarnings.ToString()}{EOL}" +
|
||||
$"Errors: {summary.totalErrors.ToString()}{EOL}" +
|
||||
$"Size: {summary.totalSize.ToString()} bytes{EOL}" +
|
||||
$"{EOL}"
|
||||
EOL +
|
||||
"###########################" + EOL +
|
||||
"# Build results #" + EOL +
|
||||
"###########################" + EOL +
|
||||
EOL +
|
||||
"Duration: " + summary.totalTime.ToString() + EOL +
|
||||
"Warnings: " + summary.totalWarnings.ToString() + EOL +
|
||||
"Errors: " + summary.totalErrors.ToString() + EOL +
|
||||
"Size: " + summary.totalSize.ToString() + " bytes" + EOL +
|
||||
EOL
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -21,11 +21,11 @@ namespace UnityBuilderAction.Versioning
|
|||
version = GetSemanticCommitVersion();
|
||||
Console.WriteLine("Repository has a valid version tag.");
|
||||
} else {
|
||||
version = $"0.0.{GetTotalNumberOfCommits()}";
|
||||
version = "0.0." + GetTotalNumberOfCommits();
|
||||
Console.WriteLine("Repository does not have tags to base the version on.");
|
||||
}
|
||||
|
||||
Console.WriteLine($"Version is {version}");
|
||||
Console.WriteLine("Version is " + version);
|
||||
|
||||
return version;
|
||||
}
|
||||
|
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
|
@ -4,21 +4,69 @@
|
|||
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
|
||||
pushd "$ACTIVATE_LICENSE_PATH"
|
||||
|
||||
echo "Requesting activation"
|
||||
if [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
|
||||
#
|
||||
# SERIAL LICENSE MODE
|
||||
#
|
||||
# This will activate unity, using the serial activation process.
|
||||
#
|
||||
|
||||
# Activate license
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||
-logFile - \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-quit \
|
||||
-serial "$UNITY_SERIAL" \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
||||
echo "Requesting activation"
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
# Activate license
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||
-logFile - \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-quit \
|
||||
-serial "$UNITY_SERIAL" \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
|
||||
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
|
||||
#
|
||||
# Custom Unity License Server
|
||||
#
|
||||
echo "Adding licensing server config"
|
||||
mkdir -p "$UNITY_LICENSE_PATH/config/"
|
||||
cp "$ACTION_FOLDER/unity-config/services-config.json" "$UNITY_LICENSE_PATH/config/services-config.json"
|
||||
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client \
|
||||
--acquire-floating > license.txt
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
|
||||
if [ $UNITY_EXIT_CODE -eq 0 ]; then
|
||||
PARSEDFILE=$(grep -oE '\"[^"]*\"' < license.txt | tr -d '"')
|
||||
export FLOATING_LICENSE
|
||||
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
|
||||
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
|
||||
|
||||
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
|
||||
fi
|
||||
else
|
||||
#
|
||||
# NO LICENSE ACTIVATION STRATEGY MATCHED
|
||||
#
|
||||
# This will exit since no activation strategies could be matched.
|
||||
#
|
||||
echo "License activation strategy could not be determined."
|
||||
echo ""
|
||||
echo "Visit https://game.ci/docs/github/activation for more"
|
||||
echo "details on how to set up one of the possible activation strategies."
|
||||
|
||||
echo "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
|
||||
or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation"
|
||||
|
||||
# Immediately exit as no UNITY_EXIT_CODE can be derived.
|
||||
exit 1;
|
||||
|
||||
fi
|
||||
|
||||
#
|
||||
# Display information about the result
|
||||
|
|
|
@ -19,6 +19,23 @@ echo "Using build name \"$BUILD_NAME\"."
|
|||
|
||||
echo "Using build target \"$BUILD_TARGET\"."
|
||||
|
||||
#
|
||||
# Display the build profile
|
||||
#
|
||||
|
||||
if [ -z "$BUILD_PROFILE" ]; then
|
||||
# User has not provided a build profile
|
||||
#
|
||||
echo "Doing a default \"$BUILD_TARGET\" platform build."
|
||||
#
|
||||
else
|
||||
# User has provided a path to a build profile `.asset` file
|
||||
#
|
||||
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
|
||||
#
|
||||
fi
|
||||
|
||||
|
||||
#
|
||||
# Display build path and file
|
||||
#
|
||||
|
@ -131,14 +148,14 @@ echo ""
|
|||
-logFile - \
|
||||
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
$( [ "${ENABLE_GPU}" == "true" ] || echo "-nographics" ) \
|
||||
-customBuildName "$BUILD_NAME" \
|
||||
-projectPath "$UNITY_PROJECT_PATH" \
|
||||
-buildTarget "$BUILD_TARGET" \
|
||||
$( [ -z "$BUILD_PROFILE" ] && echo "-buildTarget $BUILD_TARGET") \
|
||||
-customBuildTarget "$BUILD_TARGET" \
|
||||
-customBuildPath "$CUSTOM_BUILD_PATH" \
|
||||
-customBuildProfile "$BUILD_PROFILE" \
|
||||
${BUILD_PROFILE:+-activeBuildProfile} ${BUILD_PROFILE:+"$BUILD_PROFILE"} \
|
||||
-executeMethod "$BUILD_METHOD" \
|
||||
-buildVersion "$VERSION" \
|
||||
-androidVersionCode "$ANDROID_VERSION_CODE" \
|
||||
|
|
|
@ -4,15 +4,29 @@
|
|||
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
|
||||
pushd "$ACTIVATE_LICENSE_PATH"
|
||||
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||
-logFile - \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-quit \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-returnlicense \
|
||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
||||
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then
|
||||
#
|
||||
# Return any floating license used.
|
||||
#
|
||||
echo "Returning floating license: \"$FLOATING_LICENSE\""
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client \
|
||||
--return-floating "$FLOATING_LICENSE"
|
||||
elif [[ -n "$UNITY_SERIAL" ]]; then
|
||||
#
|
||||
# SERIAL LICENSE MODE
|
||||
#
|
||||
# This will return the license that is currently in use.
|
||||
#
|
||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
||||
-logFile - \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-quit \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD" \
|
||||
-returnlicense \
|
||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
||||
fi
|
||||
|
||||
# Return to previous working directory
|
||||
popd
|
||||
|
|
|
@ -68,14 +68,18 @@ elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
|
|||
echo "Adding licensing server config"
|
||||
|
||||
/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --acquire-floating > license.txt #is this accessible in a env variable?
|
||||
PARSEDFILE=$(grep -oP '\".*?\"' < license.txt | tr -d '"')
|
||||
export FLOATING_LICENSE
|
||||
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
|
||||
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
|
||||
|
||||
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
|
||||
if [ $UNITY_EXIT_CODE -eq 0 ]; then
|
||||
PARSEDFILE=$(grep -oP '\".*?\"' < license.txt | tr -d '"')
|
||||
export FLOATING_LICENSE
|
||||
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
|
||||
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
|
||||
|
||||
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
|
||||
fi
|
||||
else
|
||||
#
|
||||
# NO LICENSE ACTIVATION STRATEGY MATCHED
|
||||
|
|
|
@ -19,6 +19,22 @@ echo "Using build name \"$BUILD_NAME\"."
|
|||
|
||||
echo "Using build target \"$BUILD_TARGET\"."
|
||||
|
||||
#
|
||||
# Display the build profile
|
||||
#
|
||||
|
||||
if [ -z "$BUILD_PROFILE" ]; then
|
||||
# User has not provided a build profile
|
||||
#
|
||||
echo "Doing a default \"$BUILD_TARGET\" platform build."
|
||||
#
|
||||
else
|
||||
# User has provided a path to a build profile `.asset` file
|
||||
#
|
||||
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
|
||||
#
|
||||
fi
|
||||
|
||||
#
|
||||
# Display build path and file
|
||||
#
|
||||
|
@ -109,9 +125,11 @@ unity-editor \
|
|||
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
|
||||
-customBuildName "$BUILD_NAME" \
|
||||
-projectPath "$UNITY_PROJECT_PATH" \
|
||||
-buildTarget "$BUILD_TARGET" \
|
||||
$( [ -z "$BUILD_PROFILE" ] && echo "-buildTarget $BUILD_TARGET" ) \
|
||||
-customBuildTarget "$BUILD_TARGET" \
|
||||
-customBuildPath "$CUSTOM_BUILD_PATH" \
|
||||
-customBuildProfile "$BUILD_PROFILE" \
|
||||
${BUILD_PROFILE:+-activeBuildProfile} ${BUILD_PROFILE:+"$BUILD_PROFILE"} \
|
||||
-executeMethod "$BUILD_METHOD" \
|
||||
-buildVersion "$VERSION" \
|
||||
-androidVersionCode "$ANDROID_VERSION_CODE" \
|
||||
|
|
|
@ -50,6 +50,30 @@ if ( ($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($
|
|||
Start-Sleep -Seconds 3
|
||||
}
|
||||
}
|
||||
elseif( ($null -ne ${env:UNITY_LICENSING_SERVER}))
|
||||
{
|
||||
#
|
||||
# Custom Unity License Server
|
||||
#
|
||||
|
||||
Write-Output "Adding licensing server config"
|
||||
|
||||
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
|
||||
-ArgumentList "--acquire-floating" `
|
||||
-NoNewWindow `
|
||||
-PassThru `
|
||||
-Wait `
|
||||
-RedirectStandardOutput "license.txt"
|
||||
|
||||
$PARSEDFILE = (Get-Content "license.txt" | Select-String -AllMatches -Pattern '\".*?\"' | ForEach-Object { $_.Matches.Value }) -replace '"'
|
||||
|
||||
$env:FLOATING_LICENSE = $PARSEDFILE[1]
|
||||
$FLOATING_LICENSE_TIMEOUT = $PARSEDFILE[3]
|
||||
|
||||
Write-Output "Acquired floating license: ""$env:FLOATING_LICENSE"" with timeout $FLOATING_LICENSE_TIMEOUT"
|
||||
# Store the exit code from the verify command
|
||||
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
|
||||
}
|
||||
else
|
||||
{
|
||||
#
|
||||
|
|
|
@ -16,6 +16,25 @@ Write-Output "$('Using build name "')$($Env:BUILD_NAME)$('".')"
|
|||
|
||||
Write-Output "$('Using build target "')$($Env:BUILD_TARGET)$('".')"
|
||||
|
||||
#
|
||||
# Display the build profile
|
||||
#
|
||||
|
||||
if ($Env:BUILD_PROFILE)
|
||||
{
|
||||
# User has provided a path to a build profile `.asset` file
|
||||
#
|
||||
Write-Output "$('Using build profile "')$($Env:BUILD_PROFILE)$('" relative to "')$($Env:UNITY_PROJECT_PATH)$('".')"
|
||||
#
|
||||
}
|
||||
else
|
||||
{
|
||||
# User has not provided a build profile
|
||||
#
|
||||
Write-Output "$('Doing a default "')$($Env:BUILD_TARGET)$('" platform build.')"
|
||||
#
|
||||
}
|
||||
|
||||
#
|
||||
# Display build path and file
|
||||
#
|
||||
|
@ -129,20 +148,27 @@ Write-Output "# Building project #"
|
|||
Write-Output "###########################"
|
||||
Write-Output ""
|
||||
|
||||
$unityGraphics = "-nographics"
|
||||
|
||||
if ($LLVMPIPE_INSTALLED -eq "true")
|
||||
{
|
||||
$unityGraphics = "-force-opengl"
|
||||
}
|
||||
|
||||
# If $Env:CUSTOM_PARAMETERS contains spaces and is passed directly on the command line to Unity, powershell will wrap it
|
||||
# in double quotes. To avoid this, parse $Env:CUSTOM_PARAMETERS into an array, while respecting any quotations within the string.
|
||||
$_, $customParametersArray = Invoke-Expression('Write-Output -- "" ' + $Env:CUSTOM_PARAMETERS)
|
||||
$unityArgs = @(
|
||||
"-quit",
|
||||
"-batchmode",
|
||||
"-nographics",
|
||||
$unityGraphics,
|
||||
"-silent-crashes",
|
||||
"-customBuildName", "`"$Env:BUILD_NAME`"",
|
||||
"-projectPath", "`"$Env:UNITY_PROJECT_PATH`"",
|
||||
"-executeMethod", "`"$Env:BUILD_METHOD`"",
|
||||
"-buildTarget", "`"$Env:BUILD_TARGET`"",
|
||||
"-customBuildTarget", "`"$Env:BUILD_TARGET`"",
|
||||
"-customBuildPath", "`"$Env:CUSTOM_BUILD_PATH`"",
|
||||
"-customBuildProfile", "`"$Env:BUILD_PROFILE`"",
|
||||
"-buildVersion", "`"$Env:VERSION`"",
|
||||
"-androidVersionCode", "`"$Env:ANDROID_VERSION_CODE`"",
|
||||
"-androidKeystorePass", "`"$Env:ANDROID_KEYSTORE_PASS`"",
|
||||
|
@ -154,6 +180,13 @@ $unityArgs = @(
|
|||
"-logfile", "-"
|
||||
) + $customParametersArray
|
||||
|
||||
if (-not $Env:BUILD_PROFILE) {
|
||||
$unityArgs += @("-buildTarget", "`"$Env:BUILD_TARGET`"")
|
||||
}
|
||||
if ($Env:BUILD_PROFILE) {
|
||||
$unityArgs += @("-activeBuildProfile", "`"$Env:BUILD_PROFILE`"")
|
||||
}
|
||||
|
||||
# Remove null items as that will fail the Start-Process call
|
||||
$unityArgs = $unityArgs | Where-Object { $_ -ne $null }
|
||||
|
||||
|
|
|
@ -1,5 +1,13 @@
|
|||
Get-Process
|
||||
|
||||
# Copy .upmconfig.toml if it exists
|
||||
if (Test-Path "C:\githubhome\.upmconfig.toml") {
|
||||
Write-Host "Copying .upmconfig.toml to $Env:USERPROFILE\.upmconfig.toml"
|
||||
Copy-Item -Path "C:\githubhome\.upmconfig.toml" -Destination "$Env:USERPROFILE\.upmconfig.toml" -Force
|
||||
} else {
|
||||
Write-Host "No .upmconfig.toml found at C:\githubhome"
|
||||
}
|
||||
|
||||
# Import any necessary registry keys, ie: location of windows 10 sdk
|
||||
# No guarantee that there will be any necessary registry keys, ie: tvOS
|
||||
Get-ChildItem -Path c:\regkeys -File | ForEach-Object { reg import $_.fullname }
|
||||
|
@ -13,6 +21,11 @@ Get-Process -Name regsvr32 | ForEach-Object { Stop-Process -Id $_.Id -Force }
|
|||
# Setup Git Credentials
|
||||
. "c:\steps\set_gitcredential.ps1"
|
||||
|
||||
if ($env:ENABLE_GPU -eq "true") {
|
||||
# Install LLVMpipe software graphics driver
|
||||
. "c:\steps\install_llvmpipe.ps1"
|
||||
}
|
||||
|
||||
# Activate Unity
|
||||
if ($env:SKIP_ACTIVATION -ne "true") {
|
||||
. "c:\steps\activate.ps1"
|
||||
|
|
|
@ -0,0 +1,56 @@
|
|||
$Private:repo = "mmozeiko/build-mesa"
|
||||
$Private:downloadPath = "$Env:TEMP\mesa.zip"
|
||||
$Private:extractPath = "$Env:TEMP\mesa"
|
||||
$Private:destinationPath = "$Env:UNITY_PATH\Editor\"
|
||||
$Private:version = "25.1.0"
|
||||
|
||||
$LLVMPIPE_INSTALLED = "false"
|
||||
|
||||
try {
|
||||
# Get the release info from GitHub API (version fixed to decrease probability of breakage)
|
||||
$releaseUrl = "https://api.github.com/repos/$repo/releases/tags/$version"
|
||||
$release = Invoke-RestMethod -Uri $releaseUrl -Headers @{ "User-Agent" = "PowerShell" }
|
||||
|
||||
# Get the download URL for the zip asset
|
||||
$zipUrl = $release.assets | Where-Object { $_.name -like "mesa-llvmpipe-x64*.zip" } | Select-Object -First 1 -ExpandProperty browser_download_url
|
||||
|
||||
if (-not $zipUrl) {
|
||||
throw "No zip file found in the latest release."
|
||||
}
|
||||
|
||||
# Download the zip file
|
||||
Write-Host "Downloading $zipUrl..."
|
||||
Invoke-WebRequest -Uri $zipUrl -OutFile $downloadPath
|
||||
|
||||
# Create extraction directory if it doesn't exist
|
||||
if (-not (Test-Path $extractPath)) {
|
||||
New-Item -ItemType Directory -Path $extractPath | Out-Null
|
||||
}
|
||||
|
||||
# Extract the zip file
|
||||
Write-Host "Extracting $downloadPath to $extractPath..."
|
||||
Expand-Archive -Path $downloadPath -DestinationPath $extractPath -Force
|
||||
|
||||
# Create destination directory if it doesn't exist
|
||||
if (-not (Test-Path $destinationPath)) {
|
||||
New-Item -ItemType Directory -Path $destinationPath | Out-Null
|
||||
}
|
||||
|
||||
# Copy extracted files to destination
|
||||
Write-Host "Copying files to $destinationPath..."
|
||||
Copy-Item -Path "$extractPath\*" -Destination $destinationPath -Recurse -Force
|
||||
|
||||
Write-Host "Successfully downloaded, extracted, and copied Mesa files to $destinationPath"
|
||||
|
||||
$LLVMPIPE_INSTALLED = "true"
|
||||
} catch {
|
||||
Write-Error "An error occurred: $_"
|
||||
} finally {
|
||||
# Clean up temporary files
|
||||
if (Test-Path $downloadPath) {
|
||||
Remove-Item $downloadPath -Force
|
||||
}
|
||||
if (Test-Path $extractPath) {
|
||||
Remove-Item $extractPath -Recurse -Force
|
||||
}
|
||||
}
|
|
@ -6,7 +6,16 @@ Write-Output "# Return License #"
|
|||
Write-Output "###########################"
|
||||
Write-Output ""
|
||||
|
||||
if (($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}))
|
||||
if (($null -ne ${env:UNITY_LICENSING_SERVER}))
|
||||
{
|
||||
Write-Output "Returning floating license: ""$env:FLOATING_LICENSE"""
|
||||
Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
|
||||
-ArgumentList "--return-floating ""$env:FLOATING_LICENSE"" " `
|
||||
-NoNewWindow `
|
||||
-Wait
|
||||
}
|
||||
|
||||
elseif (($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}))
|
||||
{
|
||||
#
|
||||
# SERIAL LICENSE MODE
|
||||
|
|
|
@ -5,12 +5,12 @@ else {
|
|||
Write-Host "GIT_PRIVATE_TOKEN is set configuring git credentials"
|
||||
|
||||
git config --global credential.helper store
|
||||
git config --global --replace-all "url.https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
|
||||
git config --global --add "url.https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com"
|
||||
git config --global --add "url.https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
|
||||
git config --global --replace-all url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
|
||||
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com"
|
||||
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
|
||||
|
||||
git config --global "url.https://ssh:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
|
||||
git config --global "url.https://git:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
|
||||
git config --global url."https://ssh:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
|
||||
git config --global url."https://git:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
|
||||
}
|
||||
|
||||
Write-Host "---------- git config --list -------------"
|
||||
|
|
|
@ -25,6 +25,8 @@ module.exports = {
|
|||
// An array of regexp pattern strings, matched against all module paths before considered 'visible' to the module loader
|
||||
modulePathIgnorePatterns: ['<rootDir>/lib/', '<rootDir>/dist/'],
|
||||
|
||||
// A list of paths to modules that run some code to configure or set up the testing framework before each test
|
||||
// Files that will be run before Jest is loaded to set globals like fetch
|
||||
setupFiles: ['<rootDir>/src/jest.globals.ts'],
|
||||
// A list of paths to modules that run some code to configure or set up the testing framework after the environment is ready
|
||||
setupFilesAfterEnv: ['<rootDir>/src/jest.setup.ts'],
|
||||
};
|
||||
|
|
11
package.json
11
package.json
|
@ -28,10 +28,15 @@
|
|||
"node": ">=18.x"
|
||||
},
|
||||
"dependencies": {
|
||||
"@actions/cache": "^3.2.4",
|
||||
"@actions/core": "^1.10.1",
|
||||
"@actions/cache": "^4.0.0",
|
||||
"@actions/core": "^1.11.1",
|
||||
"@actions/exec": "^1.1.1",
|
||||
"@actions/github": "^6.0.0",
|
||||
"@aws-sdk/client-cloudformation": "^3.777.0",
|
||||
"@aws-sdk/client-cloudwatch-logs": "^3.777.0",
|
||||
"@aws-sdk/client-ecs": "^3.778.0",
|
||||
"@aws-sdk/client-kinesis": "^3.777.0",
|
||||
"@aws-sdk/client-s3": "^3.779.0",
|
||||
"@kubernetes/client-node": "^0.16.3",
|
||||
"@octokit/core": "^5.1.0",
|
||||
"async-wait-until": "^2.0.12",
|
||||
|
@ -45,7 +50,7 @@
|
|||
"reflect-metadata": "^0.1.13",
|
||||
"semver": "^7.5.2",
|
||||
"ts-md5": "^1.3.1",
|
||||
"unity-changeset": "^2.0.0",
|
||||
"unity-changeset": "^3.1.0",
|
||||
"uuid": "^9.0.0",
|
||||
"yaml": "^2.2.2"
|
||||
},
|
||||
|
|
|
@ -0,0 +1,29 @@
|
|||
// Integration test for exercising real GitHub check creation and updates.
|
||||
import CloudRunner from '../model/cloud-runner/cloud-runner';
|
||||
import UnityVersioning from '../model/unity-versioning';
|
||||
import GitHub from '../model/github';
|
||||
import { TIMEOUT_INFINITE, createParameters } from '../test-utils/cloud-runner-test-helpers';
|
||||
|
||||
const runIntegration = process.env.RUN_GITHUB_INTEGRATION_TESTS === 'true';
|
||||
const describeOrSkip = runIntegration ? describe : describe.skip;
|
||||
|
||||
describeOrSkip('Cloud Runner Github Checks Integration', () => {
|
||||
it(
|
||||
'creates and updates a real GitHub check',
|
||||
async () => {
|
||||
const buildParameter = await createParameters({
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.read('test-project'),
|
||||
asyncCloudRunner: `true`,
|
||||
githubChecks: `true`,
|
||||
});
|
||||
await CloudRunner.setup(buildParameter);
|
||||
const checkId = await GitHub.createGitHubCheck(`integration create`);
|
||||
expect(checkId).not.toEqual('');
|
||||
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `integration`);
|
||||
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `integration`, `success`, `completed`);
|
||||
},
|
||||
TIMEOUT_INFINITE,
|
||||
);
|
||||
});
|
|
@ -0,0 +1,3 @@
|
|||
import { fetch as undiciFetch, Headers, Request, Response } from 'undici';
|
||||
|
||||
Object.assign(globalThis, { fetch: undiciFetch, Headers, Request, Response });
|
|
@ -71,6 +71,12 @@ describe('BuildParameters', () => {
|
|||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ projectPath: mockValue }));
|
||||
});
|
||||
|
||||
it('returns the build profile', async () => {
|
||||
const mockValue = 'path/to/build_profile.asset';
|
||||
jest.spyOn(Input, 'buildProfile', 'get').mockReturnValue(mockValue);
|
||||
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildProfile: mockValue }));
|
||||
});
|
||||
|
||||
it('returns the build name', async () => {
|
||||
const mockValue = 'someBuildName';
|
||||
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(mockValue);
|
||||
|
|
|
@ -26,12 +26,14 @@ class BuildParameters {
|
|||
public runnerTempPath!: string;
|
||||
public targetPlatform!: string;
|
||||
public projectPath!: string;
|
||||
public buildProfile!: string;
|
||||
public buildName!: string;
|
||||
public buildPath!: string;
|
||||
public buildFile!: string;
|
||||
public buildMethod!: string;
|
||||
public buildVersion!: string;
|
||||
public manualExit!: boolean;
|
||||
public enableGpu!: boolean;
|
||||
public androidVersionCode!: string;
|
||||
public androidKeystoreName!: string;
|
||||
public androidKeystoreBase64!: string;
|
||||
|
@ -151,12 +153,14 @@ class BuildParameters {
|
|||
runnerTempPath: Input.runnerTempPath,
|
||||
targetPlatform: Input.targetPlatform,
|
||||
projectPath: Input.projectPath,
|
||||
buildProfile: Input.buildProfile,
|
||||
buildName: Input.buildName,
|
||||
buildPath: `${Input.buildsPath}/${Input.targetPlatform}`,
|
||||
buildFile,
|
||||
buildMethod: Input.buildMethod,
|
||||
buildVersion,
|
||||
manualExit: Input.manualExit,
|
||||
enableGpu: Input.enableGpu,
|
||||
androidVersionCode,
|
||||
androidKeystoreName: Input.androidKeystoreName,
|
||||
androidKeystoreBase64: Input.androidKeystoreBase64,
|
||||
|
|
|
@ -1,6 +1,18 @@
|
|||
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
|
||||
import * as core from '@actions/core';
|
||||
import * as SDK from 'aws-sdk';
|
||||
import {
|
||||
CloudFormation,
|
||||
CreateStackCommand,
|
||||
CreateStackCommandInput,
|
||||
DescribeStacksCommand,
|
||||
DescribeStacksCommandInput,
|
||||
ListStacksCommand,
|
||||
Parameter,
|
||||
UpdateStackCommand,
|
||||
UpdateStackCommandInput,
|
||||
waitUntilStackCreateComplete,
|
||||
waitUntilStackUpdateComplete,
|
||||
} from '@aws-sdk/client-cloudformation';
|
||||
import { BaseStackFormation } from './cloud-formations/base-stack-formation';
|
||||
import crypto from 'node:crypto';
|
||||
|
||||
|
@ -10,51 +22,49 @@ export class AWSBaseStack {
|
|||
}
|
||||
private baseStackName: string;
|
||||
|
||||
async setupBaseStack(CF: SDK.CloudFormation) {
|
||||
async setupBaseStack(CF: CloudFormation) {
|
||||
const baseStackName = this.baseStackName;
|
||||
|
||||
const baseStack = BaseStackFormation.formation;
|
||||
|
||||
// Cloud Formation Input
|
||||
const describeStackInput: SDK.CloudFormation.DescribeStacksInput = {
|
||||
const describeStackInput: DescribeStacksCommandInput = {
|
||||
StackName: baseStackName,
|
||||
};
|
||||
const parametersWithoutHash: SDK.CloudFormation.Parameter[] = [
|
||||
{ ParameterKey: 'EnvironmentName', ParameterValue: baseStackName },
|
||||
];
|
||||
const parametersWithoutHash: Parameter[] = [{ ParameterKey: 'EnvironmentName', ParameterValue: baseStackName }];
|
||||
const parametersHash = crypto
|
||||
.createHash('md5')
|
||||
.update(baseStack + JSON.stringify(parametersWithoutHash))
|
||||
.digest('hex');
|
||||
const parameters: SDK.CloudFormation.Parameter[] = [
|
||||
const parameters: Parameter[] = [
|
||||
...parametersWithoutHash,
|
||||
...[{ ParameterKey: 'Version', ParameterValue: parametersHash }],
|
||||
];
|
||||
const updateInput: SDK.CloudFormation.UpdateStackInput = {
|
||||
const updateInput: UpdateStackCommandInput = {
|
||||
StackName: baseStackName,
|
||||
TemplateBody: baseStack,
|
||||
Parameters: parameters,
|
||||
Capabilities: ['CAPABILITY_IAM'],
|
||||
};
|
||||
const createStackInput: SDK.CloudFormation.CreateStackInput = {
|
||||
const createStackInput: CreateStackCommandInput = {
|
||||
StackName: baseStackName,
|
||||
TemplateBody: baseStack,
|
||||
Parameters: parameters,
|
||||
Capabilities: ['CAPABILITY_IAM'],
|
||||
};
|
||||
|
||||
const stacks = await CF.listStacks({
|
||||
StackStatusFilter: ['UPDATE_COMPLETE', 'CREATE_COMPLETE', 'ROLLBACK_COMPLETE'],
|
||||
}).promise();
|
||||
const stacks = await CF.send(
|
||||
new ListStacksCommand({ StackStatusFilter: ['UPDATE_COMPLETE', 'CREATE_COMPLETE', 'ROLLBACK_COMPLETE'] }),
|
||||
);
|
||||
const stackNames = stacks.StackSummaries?.map((x) => x.StackName) || [];
|
||||
const stackExists: Boolean = stackNames.includes(baseStackName) || false;
|
||||
const describeStack = async () => {
|
||||
return await CF.describeStacks(describeStackInput).promise();
|
||||
return await CF.send(new DescribeStacksCommand(describeStackInput));
|
||||
};
|
||||
try {
|
||||
if (!stackExists) {
|
||||
CloudRunnerLogger.log(`${baseStackName} stack does not exist (${JSON.stringify(stackNames)})`);
|
||||
await CF.createStack(createStackInput).promise();
|
||||
await CF.send(new CreateStackCommand(createStackInput));
|
||||
CloudRunnerLogger.log(`created stack (version: ${parametersHash})`);
|
||||
}
|
||||
const CFState = await describeStack();
|
||||
|
@ -65,7 +75,13 @@ export class AWSBaseStack {
|
|||
const stackVersion = stack.Parameters?.find((x) => x.ParameterKey === 'Version')?.ParameterValue;
|
||||
|
||||
if (stack.StackStatus === 'CREATE_IN_PROGRESS') {
|
||||
await CF.waitFor('stackCreateComplete', describeStackInput).promise();
|
||||
await waitUntilStackCreateComplete(
|
||||
{
|
||||
client: CF,
|
||||
maxWaitTime: 200,
|
||||
},
|
||||
describeStackInput,
|
||||
);
|
||||
}
|
||||
|
||||
if (stackExists) {
|
||||
|
@ -73,7 +89,7 @@ export class AWSBaseStack {
|
|||
if (parametersHash !== stackVersion) {
|
||||
CloudRunnerLogger.log(`Attempting update of base stack`);
|
||||
try {
|
||||
await CF.updateStack(updateInput).promise();
|
||||
await CF.send(new UpdateStackCommand(updateInput));
|
||||
} catch (error: any) {
|
||||
if (error['message'].includes('No updates are to be performed')) {
|
||||
CloudRunnerLogger.log(`No updates are to be performed`);
|
||||
|
@ -93,7 +109,13 @@ export class AWSBaseStack {
|
|||
);
|
||||
}
|
||||
if (stack.StackStatus === 'UPDATE_IN_PROGRESS') {
|
||||
await CF.waitFor('stackUpdateComplete', describeStackInput).promise();
|
||||
await waitUntilStackUpdateComplete(
|
||||
{
|
||||
client: CF,
|
||||
maxWaitTime: 200,
|
||||
},
|
||||
describeStackInput,
|
||||
);
|
||||
}
|
||||
}
|
||||
CloudRunnerLogger.log('base stack is now ready');
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
import CloudRunnerLogger from '../../services/core/cloud-runner-logger';
|
||||
import * as SDK from 'aws-sdk';
|
||||
import { CloudFormation, DescribeStackEventsCommand } from '@aws-sdk/client-cloudformation';
|
||||
import * as core from '@actions/core';
|
||||
import CloudRunner from '../../cloud-runner';
|
||||
|
||||
export class AWSError {
|
||||
static async handleStackCreationFailure(error: any, CF: SDK.CloudFormation, taskDefStackName: string) {
|
||||
static async handleStackCreationFailure(error: any, CF: CloudFormation, taskDefStackName: string) {
|
||||
CloudRunnerLogger.log('aws error: ');
|
||||
core.error(JSON.stringify(error, undefined, 4));
|
||||
if (CloudRunner.buildParameters.cloudRunnerDebug) {
|
||||
CloudRunnerLogger.log('Getting events and resources for task stack');
|
||||
const events = (await CF.describeStackEvents({ StackName: taskDefStackName }).promise()).StackEvents;
|
||||
const events = (await CF.send(new DescribeStackEventsCommand({ StackName: taskDefStackName }))).StackEvents;
|
||||
CloudRunnerLogger.log(JSON.stringify(events, undefined, 4));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,12 @@
|
|||
import * as SDK from 'aws-sdk';
|
||||
import {
|
||||
CloudFormation,
|
||||
CreateStackCommand,
|
||||
CreateStackCommandInput,
|
||||
DescribeStackResourcesCommand,
|
||||
DescribeStacksCommand,
|
||||
ListStacksCommand,
|
||||
waitUntilStackCreateComplete,
|
||||
} from '@aws-sdk/client-cloudformation';
|
||||
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
|
||||
import CloudRunnerSecret from '../../options/cloud-runner-secret';
|
||||
import { AWSCloudFormationTemplates } from './aws-cloud-formation-templates';
|
||||
|
@ -16,7 +24,7 @@ export class AWSJobStack {
|
|||
}
|
||||
|
||||
public async setupCloudFormations(
|
||||
CF: SDK.CloudFormation,
|
||||
CF: CloudFormation,
|
||||
buildGuid: string,
|
||||
image: string,
|
||||
entrypoint: string[],
|
||||
|
@ -119,7 +127,7 @@ export class AWSJobStack {
|
|||
let previousStackExists = true;
|
||||
while (previousStackExists) {
|
||||
previousStackExists = false;
|
||||
const stacks = await CF.listStacks().promise();
|
||||
const stacks = await CF.send(new ListStacksCommand({}));
|
||||
if (!stacks.StackSummaries) {
|
||||
throw new Error('Faild to get stacks');
|
||||
}
|
||||
|
@ -132,7 +140,7 @@ export class AWSJobStack {
|
|||
}
|
||||
}
|
||||
}
|
||||
const createStackInput: SDK.CloudFormation.CreateStackInput = {
|
||||
const createStackInput: CreateStackCommandInput = {
|
||||
StackName: taskDefStackName,
|
||||
TemplateBody: taskDefCloudFormation,
|
||||
Capabilities: ['CAPABILITY_IAM'],
|
||||
|
@ -140,9 +148,15 @@ export class AWSJobStack {
|
|||
};
|
||||
try {
|
||||
CloudRunnerLogger.log(`Creating job aws formation ${taskDefStackName}`);
|
||||
await CF.createStack(createStackInput).promise();
|
||||
await CF.waitFor('stackCreateComplete', { StackName: taskDefStackName }).promise();
|
||||
const describeStack = await CF.describeStacks({ StackName: taskDefStackName }).promise();
|
||||
await CF.send(new CreateStackCommand(createStackInput));
|
||||
await waitUntilStackCreateComplete(
|
||||
{
|
||||
client: CF,
|
||||
maxWaitTime: 200,
|
||||
},
|
||||
{ StackName: taskDefStackName },
|
||||
);
|
||||
const describeStack = await CF.send(new DescribeStacksCommand({ StackName: taskDefStackName }));
|
||||
for (const parameter of parameters) {
|
||||
if (!describeStack.Stacks?.[0].Parameters?.some((x) => x.ParameterKey === parameter.ParameterKey)) {
|
||||
throw new Error(`Parameter ${parameter.ParameterKey} not found in stack`);
|
||||
|
@ -153,7 +167,7 @@ export class AWSJobStack {
|
|||
throw error;
|
||||
}
|
||||
|
||||
const createCleanupStackInput: SDK.CloudFormation.CreateStackInput = {
|
||||
const createCleanupStackInput: CreateStackCommandInput = {
|
||||
StackName: `${taskDefStackName}-cleanup`,
|
||||
TemplateBody: CleanupCronFormation.formation,
|
||||
Capabilities: ['CAPABILITY_IAM'],
|
||||
|
@ -183,7 +197,7 @@ export class AWSJobStack {
|
|||
if (CloudRunnerOptions.useCleanupCron) {
|
||||
try {
|
||||
CloudRunnerLogger.log(`Creating job cleanup formation`);
|
||||
await CF.createStack(createCleanupStackInput).promise();
|
||||
await CF.send(new CreateStackCommand(createCleanupStackInput));
|
||||
|
||||
// await CF.waitFor('stackCreateComplete', { StackName: createCleanupStackInput.StackName }).promise();
|
||||
} catch (error) {
|
||||
|
@ -193,12 +207,15 @@ export class AWSJobStack {
|
|||
}
|
||||
|
||||
const taskDefResources = (
|
||||
await CF.describeStackResources({
|
||||
StackName: taskDefStackName,
|
||||
}).promise()
|
||||
await CF.send(
|
||||
new DescribeStackResourcesCommand({
|
||||
StackName: taskDefStackName,
|
||||
}),
|
||||
)
|
||||
).StackResources;
|
||||
|
||||
const baseResources = (await CF.describeStackResources({ StackName: this.baseStackName }).promise()).StackResources;
|
||||
const baseResources = (await CF.send(new DescribeStackResourcesCommand({ StackName: this.baseStackName })))
|
||||
.StackResources;
|
||||
|
||||
return {
|
||||
taskDefStackName,
|
||||
|
|
|
@ -1,4 +1,19 @@
|
|||
import * as AWS from 'aws-sdk';
|
||||
import {
|
||||
DescribeTasksCommand,
|
||||
ECS,
|
||||
RunTaskCommand,
|
||||
RunTaskCommandInput,
|
||||
Task,
|
||||
waitUntilTasksRunning,
|
||||
} from '@aws-sdk/client-ecs';
|
||||
import {
|
||||
DescribeStreamCommand,
|
||||
DescribeStreamCommandOutput,
|
||||
GetRecordsCommand,
|
||||
GetRecordsCommandOutput,
|
||||
GetShardIteratorCommand,
|
||||
Kinesis,
|
||||
} from '@aws-sdk/client-kinesis';
|
||||
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
|
||||
import * as core from '@actions/core';
|
||||
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
|
||||
|
@ -12,8 +27,8 @@ import CloudRunnerOptions from '../../options/cloud-runner-options';
|
|||
import GitHub from '../../../github';
|
||||
|
||||
class AWSTaskRunner {
|
||||
public static ECS: AWS.ECS;
|
||||
public static Kinesis: AWS.Kinesis;
|
||||
public static ECS: ECS;
|
||||
public static Kinesis: Kinesis;
|
||||
private static readonly encodedUnderscore = `$252F`;
|
||||
static async runTask(
|
||||
taskDef: CloudRunnerAWSTaskDef,
|
||||
|
@ -60,7 +75,7 @@ class AWSTaskRunner {
|
|||
throw new Error(`Container Overrides length must be at most 8192`);
|
||||
}
|
||||
|
||||
const task = await AWSTaskRunner.ECS.runTask(runParameters).promise();
|
||||
const task = await AWSTaskRunner.ECS.send(new RunTaskCommand(runParameters as RunTaskCommandInput));
|
||||
const taskArn = task.tasks?.[0].taskArn || '';
|
||||
CloudRunnerLogger.log('Cloud runner job is starting');
|
||||
await AWSTaskRunner.waitUntilTaskRunning(taskArn, cluster);
|
||||
|
@ -108,7 +123,13 @@ class AWSTaskRunner {
|
|||
|
||||
private static async waitUntilTaskRunning(taskArn: string, cluster: string) {
|
||||
try {
|
||||
await AWSTaskRunner.ECS.waitFor('tasksRunning', { tasks: [taskArn], cluster }).promise();
|
||||
await waitUntilTasksRunning(
|
||||
{
|
||||
client: AWSTaskRunner.ECS,
|
||||
maxWaitTime: 120,
|
||||
},
|
||||
{ tasks: [taskArn], cluster },
|
||||
);
|
||||
} catch (error_) {
|
||||
const error = error_ as Error;
|
||||
await new Promise((resolve) => setTimeout(resolve, 3000));
|
||||
|
@ -124,10 +145,7 @@ class AWSTaskRunner {
|
|||
}
|
||||
|
||||
static async describeTasks(clusterName: string, taskArn: string) {
|
||||
const tasks = await AWSTaskRunner.ECS.describeTasks({
|
||||
cluster: clusterName,
|
||||
tasks: [taskArn],
|
||||
}).promise();
|
||||
const tasks = await AWSTaskRunner.ECS.send(new DescribeTasksCommand({ cluster: clusterName, tasks: [taskArn] }));
|
||||
if (tasks.tasks?.[0]) {
|
||||
return tasks.tasks?.[0];
|
||||
} else {
|
||||
|
@ -169,9 +187,7 @@ class AWSTaskRunner {
|
|||
output: string,
|
||||
shouldCleanup: boolean,
|
||||
) {
|
||||
const records = await AWSTaskRunner.Kinesis.getRecords({
|
||||
ShardIterator: iterator,
|
||||
}).promise();
|
||||
const records = await AWSTaskRunner.Kinesis.send(new GetRecordsCommand({ ShardIterator: iterator }));
|
||||
iterator = records.NextShardIterator || '';
|
||||
({ shouldReadLogs, output, shouldCleanup } = AWSTaskRunner.logRecords(
|
||||
records,
|
||||
|
@ -184,7 +200,7 @@ class AWSTaskRunner {
|
|||
return { iterator, shouldReadLogs, output, shouldCleanup };
|
||||
}
|
||||
|
||||
private static checkStreamingShouldContinue(taskData: AWS.ECS.Task, timestamp: number, shouldReadLogs: boolean) {
|
||||
private static checkStreamingShouldContinue(taskData: Task, timestamp: number, shouldReadLogs: boolean) {
|
||||
if (taskData?.lastStatus === 'UNKNOWN') {
|
||||
CloudRunnerLogger.log('## Cloud runner job unknwon');
|
||||
}
|
||||
|
@ -204,15 +220,17 @@ class AWSTaskRunner {
|
|||
}
|
||||
|
||||
private static logRecords(
|
||||
records: AWS.Kinesis.GetRecordsOutput,
|
||||
records: GetRecordsCommandOutput,
|
||||
iterator: string,
|
||||
shouldReadLogs: boolean,
|
||||
output: string,
|
||||
shouldCleanup: boolean,
|
||||
) {
|
||||
if (records.Records.length > 0 && iterator) {
|
||||
for (const record of records.Records) {
|
||||
const json = JSON.parse(zlib.gunzipSync(Buffer.from(record.Data as string, 'base64')).toString('utf8'));
|
||||
if ((records.Records ?? []).length > 0 && iterator) {
|
||||
for (const record of records.Records ?? []) {
|
||||
const json = JSON.parse(
|
||||
zlib.gunzipSync(Buffer.from(record.Data as unknown as string, 'base64')).toString('utf8'),
|
||||
);
|
||||
if (json.messageType === 'DATA_MESSAGE') {
|
||||
for (const logEvent of json.logEvents) {
|
||||
({ shouldReadLogs, shouldCleanup, output } = FollowLogStreamService.handleIteration(
|
||||
|
@ -230,19 +248,19 @@ class AWSTaskRunner {
|
|||
}
|
||||
|
||||
private static async getLogStream(kinesisStreamName: string) {
|
||||
return await AWSTaskRunner.Kinesis.describeStream({
|
||||
StreamName: kinesisStreamName,
|
||||
}).promise();
|
||||
return await AWSTaskRunner.Kinesis.send(new DescribeStreamCommand({ StreamName: kinesisStreamName }));
|
||||
}
|
||||
|
||||
private static async getLogIterator(stream: AWS.Kinesis.DescribeStreamOutput) {
|
||||
private static async getLogIterator(stream: DescribeStreamCommandOutput) {
|
||||
return (
|
||||
(
|
||||
await AWSTaskRunner.Kinesis.getShardIterator({
|
||||
ShardIteratorType: 'TRIM_HORIZON',
|
||||
StreamName: stream.StreamDescription.StreamName,
|
||||
ShardId: stream.StreamDescription.Shards[0].ShardId,
|
||||
}).promise()
|
||||
await AWSTaskRunner.Kinesis.send(
|
||||
new GetShardIteratorCommand({
|
||||
ShardIteratorType: 'TRIM_HORIZON',
|
||||
StreamName: stream.StreamDescription?.StreamName ?? '',
|
||||
ShardId: stream.StreamDescription?.Shards?.[0]?.ShardId || '',
|
||||
}),
|
||||
)
|
||||
).ShardIterator || ''
|
||||
);
|
||||
}
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
import * as AWS from 'aws-sdk';
|
||||
import { StackResource } from '@aws-sdk/client-cloudformation';
|
||||
|
||||
class CloudRunnerAWSTaskDef {
|
||||
public taskDefStackName!: string;
|
||||
public taskDefCloudFormation!: string;
|
||||
public taskDefResources: AWS.CloudFormation.StackResources | undefined;
|
||||
public baseResources: AWS.CloudFormation.StackResources | undefined;
|
||||
public taskDefResources: StackResource[] | undefined;
|
||||
public baseResources: StackResource[] | undefined;
|
||||
}
|
||||
export default CloudRunnerAWSTaskDef;
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
import * as SDK from 'aws-sdk';
|
||||
import { CloudFormation, DeleteStackCommand, waitUntilStackDeleteComplete } from '@aws-sdk/client-cloudformation';
|
||||
import { ECS as ECSClient } from '@aws-sdk/client-ecs';
|
||||
import { Kinesis } from '@aws-sdk/client-kinesis';
|
||||
import CloudRunnerSecret from '../../options/cloud-runner-secret';
|
||||
import CloudRunnerEnvironmentVariable from '../../options/cloud-runner-environment-variable';
|
||||
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
|
||||
|
@ -75,7 +77,7 @@ class AWSBuildEnvironment implements ProviderInterface {
|
|||
defaultSecretsArray: { ParameterKey: string; EnvironmentVariable: string; ParameterValue: string }[],
|
||||
) {
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const CF = new SDK.CloudFormation();
|
||||
const CF = new CloudFormation({ region: Input.region });
|
||||
await new AwsBaseStack(this.baseStackName).setupBaseStack(CF);
|
||||
}
|
||||
|
||||
|
@ -89,10 +91,10 @@ class AWSBuildEnvironment implements ProviderInterface {
|
|||
secrets: CloudRunnerSecret[],
|
||||
): Promise<string> {
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const ECS = new SDK.ECS();
|
||||
const CF = new SDK.CloudFormation();
|
||||
const ECS = new ECSClient({ region: Input.region });
|
||||
const CF = new CloudFormation({ region: Input.region });
|
||||
AwsTaskRunner.ECS = ECS;
|
||||
AwsTaskRunner.Kinesis = new SDK.Kinesis();
|
||||
AwsTaskRunner.Kinesis = new Kinesis({ region: Input.region });
|
||||
CloudRunnerLogger.log(`AWS Region: ${CF.config.region}`);
|
||||
const entrypoint = ['/bin/sh'];
|
||||
const startTimeMs = Date.now();
|
||||
|
@ -129,23 +131,31 @@ class AWSBuildEnvironment implements ProviderInterface {
|
|||
}
|
||||
}
|
||||
|
||||
async cleanupResources(CF: SDK.CloudFormation, taskDef: CloudRunnerAWSTaskDef) {
|
||||
async cleanupResources(CF: CloudFormation, taskDef: CloudRunnerAWSTaskDef) {
|
||||
CloudRunnerLogger.log('Cleanup starting');
|
||||
await CF.deleteStack({
|
||||
StackName: taskDef.taskDefStackName,
|
||||
}).promise();
|
||||
await CF.send(new DeleteStackCommand({ StackName: taskDef.taskDefStackName }));
|
||||
if (CloudRunnerOptions.useCleanupCron) {
|
||||
await CF.deleteStack({
|
||||
StackName: `${taskDef.taskDefStackName}-cleanup`,
|
||||
}).promise();
|
||||
await CF.send(new DeleteStackCommand({ StackName: `${taskDef.taskDefStackName}-cleanup` }));
|
||||
}
|
||||
|
||||
await CF.waitFor('stackDeleteComplete', {
|
||||
StackName: taskDef.taskDefStackName,
|
||||
}).promise();
|
||||
await CF.waitFor('stackDeleteComplete', {
|
||||
StackName: `${taskDef.taskDefStackName}-cleanup`,
|
||||
}).promise();
|
||||
await waitUntilStackDeleteComplete(
|
||||
{
|
||||
client: CF,
|
||||
maxWaitTime: 200,
|
||||
},
|
||||
{
|
||||
StackName: taskDef.taskDefStackName,
|
||||
},
|
||||
);
|
||||
await waitUntilStackDeleteComplete(
|
||||
{
|
||||
client: CF,
|
||||
maxWaitTime: 200,
|
||||
},
|
||||
{
|
||||
StackName: `${taskDef.taskDefStackName}-cleanup`,
|
||||
},
|
||||
);
|
||||
CloudRunnerLogger.log(`Deleted Stack: ${taskDef.taskDefStackName}`);
|
||||
CloudRunnerLogger.log('Cleanup complete');
|
||||
}
|
||||
|
|
|
@ -1,4 +1,11 @@
|
|||
import AWS from 'aws-sdk';
|
||||
import {
|
||||
CloudFormation,
|
||||
DeleteStackCommand,
|
||||
DeleteStackCommandInput,
|
||||
DescribeStackResourcesCommand,
|
||||
} from '@aws-sdk/client-cloudformation';
|
||||
import { CloudWatchLogs, DeleteLogGroupCommand } from '@aws-sdk/client-cloudwatch-logs';
|
||||
import { ECS, StopTaskCommand } from '@aws-sdk/client-ecs';
|
||||
import Input from '../../../../input';
|
||||
import CloudRunnerLogger from '../../../services/core/cloud-runner-logger';
|
||||
import { TaskService } from './task-service';
|
||||
|
@ -12,9 +19,9 @@ export class GarbageCollectionService {
|
|||
|
||||
public static async cleanup(deleteResources = false, OneDayOlderOnly: boolean = false) {
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const CF = new AWS.CloudFormation();
|
||||
const ecs = new AWS.ECS();
|
||||
const cwl = new AWS.CloudWatchLogs();
|
||||
const CF = new CloudFormation({ region: Input.region });
|
||||
const ecs = new ECS({ region: Input.region });
|
||||
const cwl = new CloudWatchLogs({ region: Input.region });
|
||||
const taskDefinitionsInUse = new Array();
|
||||
const tasks = await TaskService.getTasks();
|
||||
|
||||
|
@ -23,14 +30,14 @@ export class GarbageCollectionService {
|
|||
taskDefinitionsInUse.push(taskElement.taskDefinitionArn);
|
||||
if (deleteResources && (!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(taskElement.createdAt!))) {
|
||||
CloudRunnerLogger.log(`Stopping task ${taskElement.containers?.[0].name}`);
|
||||
await ecs.stopTask({ task: taskElement.taskArn || '', cluster: element }).promise();
|
||||
await ecs.send(new StopTaskCommand({ task: taskElement.taskArn || '', cluster: element }));
|
||||
}
|
||||
}
|
||||
|
||||
const jobStacks = await TaskService.getCloudFormationJobStacks();
|
||||
for (const element of jobStacks) {
|
||||
if (
|
||||
(await CF.describeStackResources({ StackName: element.StackName }).promise()).StackResources?.some(
|
||||
(await CF.send(new DescribeStackResourcesCommand({ StackName: element.StackName }))).StackResources?.some(
|
||||
(x) => x.ResourceType === 'AWS::ECS::TaskDefinition' && taskDefinitionsInUse.includes(x.PhysicalResourceId),
|
||||
)
|
||||
) {
|
||||
|
@ -39,7 +46,10 @@ export class GarbageCollectionService {
|
|||
return;
|
||||
}
|
||||
|
||||
if (deleteResources && (!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(element.CreationTime))) {
|
||||
if (
|
||||
deleteResources &&
|
||||
(!OneDayOlderOnly || (element.CreationTime && GarbageCollectionService.isOlderThan1day(element.CreationTime)))
|
||||
) {
|
||||
if (element.StackName === 'game-ci' || element.TemplateDescription === 'Game-CI base stack') {
|
||||
CloudRunnerLogger.log(`Skipping ${element.StackName} ignore list`);
|
||||
|
||||
|
@ -47,8 +57,8 @@ export class GarbageCollectionService {
|
|||
}
|
||||
|
||||
CloudRunnerLogger.log(`Deleting ${element.StackName}`);
|
||||
const deleteStackInput: AWS.CloudFormation.DeleteStackInput = { StackName: element.StackName };
|
||||
await CF.deleteStack(deleteStackInput).promise();
|
||||
const deleteStackInput: DeleteStackCommandInput = { StackName: element.StackName };
|
||||
await CF.send(new DeleteStackCommand(deleteStackInput));
|
||||
}
|
||||
}
|
||||
const logGroups = await TaskService.getLogGroups();
|
||||
|
@ -58,7 +68,7 @@ export class GarbageCollectionService {
|
|||
(!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(new Date(element.creationTime!)))
|
||||
) {
|
||||
CloudRunnerLogger.log(`Deleting ${element.logGroupName}`);
|
||||
await cwl.deleteLogGroup({ logGroupName: element.logGroupName || '' }).promise();
|
||||
await cwl.send(new DeleteLogGroupCommand({ logGroupName: element.logGroupName || '' }));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,12 +1,31 @@
|
|||
import AWS from 'aws-sdk';
|
||||
import {
|
||||
CloudFormation,
|
||||
DescribeStackResourcesCommand,
|
||||
DescribeStacksCommand,
|
||||
ListStacksCommand,
|
||||
StackSummary,
|
||||
} from '@aws-sdk/client-cloudformation';
|
||||
import {
|
||||
CloudWatchLogs,
|
||||
DescribeLogGroupsCommand,
|
||||
DescribeLogGroupsCommandInput,
|
||||
LogGroup,
|
||||
} from '@aws-sdk/client-cloudwatch-logs';
|
||||
import {
|
||||
DescribeTasksCommand,
|
||||
DescribeTasksCommandInput,
|
||||
ECS,
|
||||
ListClustersCommand,
|
||||
ListTasksCommand,
|
||||
ListTasksCommandInput,
|
||||
Task,
|
||||
} from '@aws-sdk/client-ecs';
|
||||
import { ListObjectsCommand, ListObjectsCommandInput, S3 } from '@aws-sdk/client-s3';
|
||||
import Input from '../../../../input';
|
||||
import CloudRunnerLogger from '../../../services/core/cloud-runner-logger';
|
||||
import { BaseStackFormation } from '../cloud-formations/base-stack-formation';
|
||||
import AwsTaskRunner from '../aws-task-runner';
|
||||
import { ListObjectsRequest } from 'aws-sdk/clients/s3';
|
||||
import CloudRunner from '../../../cloud-runner';
|
||||
import { StackSummaries } from 'aws-sdk/clients/cloudformation';
|
||||
import { LogGroups } from 'aws-sdk/clients/cloudwatchlogs';
|
||||
|
||||
export class TaskService {
|
||||
static async watch() {
|
||||
|
@ -20,20 +39,24 @@ export class TaskService {
|
|||
return output;
|
||||
}
|
||||
public static async getCloudFormationJobStacks() {
|
||||
const result: StackSummaries = [];
|
||||
const result: StackSummary[] = [];
|
||||
CloudRunnerLogger.log(``);
|
||||
CloudRunnerLogger.log(`List Cloud Formation Stacks`);
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const CF = new AWS.CloudFormation();
|
||||
const CF = new CloudFormation({ region: Input.region });
|
||||
const stacks =
|
||||
(await CF.listStacks().promise()).StackSummaries?.filter(
|
||||
(await CF.send(new ListStacksCommand({}))).StackSummaries?.filter(
|
||||
(_x) =>
|
||||
_x.StackStatus !== 'DELETE_COMPLETE' && _x.TemplateDescription !== BaseStackFormation.baseStackDecription,
|
||||
) || [];
|
||||
CloudRunnerLogger.log(``);
|
||||
CloudRunnerLogger.log(`Cloud Formation Stacks ${stacks.length}`);
|
||||
for (const element of stacks) {
|
||||
const ageDate: Date = new Date(Date.now() - element.CreationTime.getTime());
|
||||
if (!element.CreationTime) {
|
||||
CloudRunnerLogger.log(`${element.StackName} due to undefined CreationTime`);
|
||||
}
|
||||
|
||||
const ageDate: Date = new Date(Date.now() - (element.CreationTime?.getTime() ?? 0));
|
||||
|
||||
CloudRunnerLogger.log(
|
||||
`Task Stack ${element.StackName} - Age D${Math.floor(
|
||||
|
@ -43,14 +66,18 @@ export class TaskService {
|
|||
result.push(element);
|
||||
}
|
||||
const baseStacks =
|
||||
(await CF.listStacks().promise()).StackSummaries?.filter(
|
||||
(await CF.send(new ListStacksCommand({}))).StackSummaries?.filter(
|
||||
(_x) =>
|
||||
_x.StackStatus !== 'DELETE_COMPLETE' && _x.TemplateDescription === BaseStackFormation.baseStackDecription,
|
||||
) || [];
|
||||
CloudRunnerLogger.log(``);
|
||||
CloudRunnerLogger.log(`Base Stacks ${baseStacks.length}`);
|
||||
for (const element of baseStacks) {
|
||||
const ageDate: Date = new Date(Date.now() - element.CreationTime.getTime());
|
||||
if (!element.CreationTime) {
|
||||
CloudRunnerLogger.log(`${element.StackName} due to undefined CreationTime`);
|
||||
}
|
||||
|
||||
const ageDate: Date = new Date(Date.now() - (element.CreationTime?.getTime() ?? 0));
|
||||
|
||||
CloudRunnerLogger.log(
|
||||
`Task Stack ${element.StackName} - Age D${Math.floor(
|
||||
|
@ -64,22 +91,22 @@ export class TaskService {
|
|||
return result;
|
||||
}
|
||||
public static async getTasks() {
|
||||
const result: { taskElement: AWS.ECS.Task; element: string }[] = [];
|
||||
const result: { taskElement: Task; element: string }[] = [];
|
||||
CloudRunnerLogger.log(``);
|
||||
CloudRunnerLogger.log(`List Tasks`);
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const ecs = new AWS.ECS();
|
||||
const clusters = (await ecs.listClusters().promise()).clusterArns || [];
|
||||
const ecs = new ECS({ region: Input.region });
|
||||
const clusters = (await ecs.send(new ListClustersCommand({}))).clusterArns || [];
|
||||
CloudRunnerLogger.log(`Task Clusters ${clusters.length}`);
|
||||
for (const element of clusters) {
|
||||
const input: AWS.ECS.ListTasksRequest = {
|
||||
const input: ListTasksCommandInput = {
|
||||
cluster: element,
|
||||
};
|
||||
|
||||
const list = (await ecs.listTasks(input).promise()).taskArns || [];
|
||||
const list = (await ecs.send(new ListTasksCommand(input))).taskArns || [];
|
||||
if (list.length > 0) {
|
||||
const describeInput: AWS.ECS.DescribeTasksRequest = { tasks: list, cluster: element };
|
||||
const describeList = (await ecs.describeTasks(describeInput).promise()).tasks || [];
|
||||
const describeInput: DescribeTasksCommandInput = { tasks: list, cluster: element };
|
||||
const describeList = (await ecs.send(new DescribeTasksCommand(describeInput))).tasks || [];
|
||||
if (describeList.length === 0) {
|
||||
CloudRunnerLogger.log(`No Tasks`);
|
||||
continue;
|
||||
|
@ -105,37 +132,48 @@ export class TaskService {
|
|||
}
|
||||
public static async awsDescribeJob(job: string) {
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const CF = new AWS.CloudFormation();
|
||||
const stack = (await CF.listStacks().promise()).StackSummaries?.find((_x) => _x.StackName === job) || undefined;
|
||||
const stackInfo = (await CF.describeStackResources({ StackName: job }).promise()) || undefined;
|
||||
const stackInfo2 = (await CF.describeStacks({ StackName: job }).promise()) || undefined;
|
||||
if (stack === undefined) {
|
||||
throw new Error('stack not defined');
|
||||
}
|
||||
const ageDate: Date = new Date(Date.now() - stack.CreationTime.getTime());
|
||||
const message = `
|
||||
const CF = new CloudFormation({ region: Input.region });
|
||||
try {
|
||||
const stack =
|
||||
(await CF.send(new ListStacksCommand({}))).StackSummaries?.find((_x) => _x.StackName === job) || undefined;
|
||||
const stackInfo = (await CF.send(new DescribeStackResourcesCommand({ StackName: job }))) || undefined;
|
||||
const stackInfo2 = (await CF.send(new DescribeStacksCommand({ StackName: job }))) || undefined;
|
||||
if (stack === undefined) {
|
||||
throw new Error('stack not defined');
|
||||
}
|
||||
if (!stack.CreationTime) {
|
||||
CloudRunnerLogger.log(`${stack.StackName} due to undefined CreationTime`);
|
||||
}
|
||||
const ageDate: Date = new Date(Date.now() - (stack.CreationTime?.getTime() ?? 0));
|
||||
const message = `
|
||||
Task Stack ${stack.StackName}
|
||||
Age D${Math.floor(ageDate.getHours() / 24)} H${ageDate.getHours()} M${ageDate.getMinutes()}
|
||||
${JSON.stringify(stack, undefined, 4)}
|
||||
${JSON.stringify(stackInfo, undefined, 4)}
|
||||
${JSON.stringify(stackInfo2, undefined, 4)}
|
||||
`;
|
||||
CloudRunnerLogger.log(message);
|
||||
CloudRunnerLogger.log(message);
|
||||
|
||||
return message;
|
||||
return message;
|
||||
} catch (error) {
|
||||
CloudRunnerLogger.error(
|
||||
`Failed to describe job ${job}: ${error instanceof Error ? error.message : String(error)}`,
|
||||
);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
public static async getLogGroups() {
|
||||
const result: LogGroups = [];
|
||||
const result: Array<LogGroup> = [];
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const ecs = new AWS.CloudWatchLogs();
|
||||
let logStreamInput: AWS.CloudWatchLogs.DescribeLogGroupsRequest = {
|
||||
const ecs = new CloudWatchLogs();
|
||||
let logStreamInput: DescribeLogGroupsCommandInput = {
|
||||
/* logGroupNamePrefix: 'game-ci' */
|
||||
};
|
||||
let logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
|
||||
let logGroupsDescribe = await ecs.send(new DescribeLogGroupsCommand(logStreamInput));
|
||||
const logGroups = logGroupsDescribe.logGroups || [];
|
||||
while (logGroupsDescribe.nextToken) {
|
||||
logStreamInput = { /* logGroupNamePrefix: 'game-ci',*/ nextToken: logGroupsDescribe.nextToken };
|
||||
logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
|
||||
logGroupsDescribe = await ecs.send(new DescribeLogGroupsCommand(logStreamInput));
|
||||
logGroups.push(...(logGroupsDescribe?.logGroups || []));
|
||||
}
|
||||
|
||||
|
@ -159,11 +197,12 @@ export class TaskService {
|
|||
}
|
||||
public static async getLocks() {
|
||||
process.env.AWS_REGION = Input.region;
|
||||
const s3 = new AWS.S3();
|
||||
const listRequest: ListObjectsRequest = {
|
||||
const s3 = new S3({ region: Input.region });
|
||||
const listRequest: ListObjectsCommandInput = {
|
||||
Bucket: CloudRunner.buildParameters.awsStackName,
|
||||
};
|
||||
const results = await s3.listObjects(listRequest).promise();
|
||||
|
||||
const results = await s3.send(new ListObjectsCommand(listRequest));
|
||||
|
||||
return results.Contents || [];
|
||||
}
|
||||
|
|
|
@ -1,59 +1,66 @@
|
|||
import { BuildParameters } from '../..';
|
||||
import CloudRunner from '../cloud-runner';
|
||||
import UnityVersioning from '../../unity-versioning';
|
||||
import { Cli } from '../../cli/cli';
|
||||
import CloudRunnerOptions from '../options/cloud-runner-options';
|
||||
import setups from './cloud-runner-suite.test';
|
||||
import { OptionValues } from 'commander';
|
||||
import GitHub from '../../github';
|
||||
export const TIMEOUT_INFINITE = 1e9;
|
||||
async function CreateParameters(overrides: OptionValues | undefined) {
|
||||
if (overrides) Cli.options = overrides;
|
||||
|
||||
return BuildParameters.create();
|
||||
}
|
||||
import { TIMEOUT_INFINITE, createParameters } from '../../../test-utils/cloud-runner-test-helpers';
|
||||
describe('Cloud Runner Github Checks', () => {
|
||||
setups();
|
||||
it('Responds', () => {});
|
||||
|
||||
if (CloudRunnerOptions.cloudRunnerDebug) {
|
||||
it(
|
||||
'Check Handling Direct',
|
||||
async () => {
|
||||
// Setup parameters
|
||||
const buildParameter = await CreateParameters({
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.read('test-project'),
|
||||
asyncCloudRunner: `true`,
|
||||
githubChecks: `true`,
|
||||
});
|
||||
await CloudRunner.setup(buildParameter);
|
||||
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(`direct create`);
|
||||
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `direct`);
|
||||
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `direct`, `success`, `completed`);
|
||||
},
|
||||
TIMEOUT_INFINITE,
|
||||
);
|
||||
it(
|
||||
'Check Handling Via Async Workflow',
|
||||
async () => {
|
||||
// Setup parameters
|
||||
const buildParameter = await CreateParameters({
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.read('test-project'),
|
||||
asyncCloudRunner: `true`,
|
||||
githubChecks: `true`,
|
||||
});
|
||||
GitHub.forceAsyncTest = true;
|
||||
await CloudRunner.setup(buildParameter);
|
||||
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(`async create`);
|
||||
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `async`);
|
||||
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `async`, `success`, `completed`);
|
||||
GitHub.forceAsyncTest = false;
|
||||
},
|
||||
TIMEOUT_INFINITE,
|
||||
);
|
||||
}
|
||||
beforeEach(() => {
|
||||
// Mock GitHub API requests to avoid real network calls
|
||||
jest.spyOn(GitHub as any, 'createGitHubCheckRequest').mockResolvedValue({
|
||||
status: 201,
|
||||
data: { id: '1' },
|
||||
});
|
||||
jest.spyOn(GitHub as any, 'updateGitHubCheckRequest').mockResolvedValue({
|
||||
status: 200,
|
||||
data: {},
|
||||
});
|
||||
// eslint-disable-next-line unicorn/no-useless-undefined
|
||||
jest.spyOn(GitHub as any, 'runUpdateAsyncChecksWorkflow').mockResolvedValue(undefined);
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
jest.restoreAllMocks();
|
||||
});
|
||||
|
||||
it(
|
||||
'Check Handling Direct',
|
||||
async () => {
|
||||
// Setup parameters
|
||||
const buildParameter = await createParameters({
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.read('test-project'),
|
||||
asyncCloudRunner: `true`,
|
||||
githubChecks: `true`,
|
||||
});
|
||||
await CloudRunner.setup(buildParameter);
|
||||
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(`direct create`);
|
||||
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `direct`);
|
||||
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `direct`, `success`, `completed`);
|
||||
},
|
||||
TIMEOUT_INFINITE,
|
||||
);
|
||||
it(
|
||||
'Check Handling Via Async Workflow',
|
||||
async () => {
|
||||
// Setup parameters
|
||||
const buildParameter = await createParameters({
|
||||
versioning: 'None',
|
||||
projectPath: 'test-project',
|
||||
unityVersion: UnityVersioning.read('test-project'),
|
||||
asyncCloudRunner: `true`,
|
||||
githubChecks: `true`,
|
||||
});
|
||||
GitHub.forceAsyncTest = true;
|
||||
await CloudRunner.setup(buildParameter);
|
||||
CloudRunner.buildParameters.githubCheckId = await GitHub.createGitHubCheck(`async create`);
|
||||
await GitHub.updateGitHubCheck(`1 ${new Date().toISOString()}`, `async`);
|
||||
await GitHub.updateGitHubCheck(`2 ${new Date().toISOString()}`, `async`, `success`, `completed`);
|
||||
GitHub.forceAsyncTest = false;
|
||||
},
|
||||
TIMEOUT_INFINITE,
|
||||
);
|
||||
});
|
||||
|
|
|
@ -92,6 +92,7 @@ class Docker {
|
|||
const {
|
||||
workspace,
|
||||
actionFolder,
|
||||
runnerTempPath,
|
||||
gitPrivateToken,
|
||||
dockerWorkspacePath,
|
||||
dockerCpuLimit,
|
||||
|
@ -99,13 +100,18 @@ class Docker {
|
|||
dockerIsolationMode,
|
||||
} = parameters;
|
||||
|
||||
const githubHome = path.join(runnerTempPath, '_github_home');
|
||||
if (!existsSync(githubHome)) mkdirSync(githubHome);
|
||||
|
||||
return `docker run \
|
||||
--workdir c:${dockerWorkspacePath} \
|
||||
--rm \
|
||||
${ImageEnvironmentFactory.getEnvVarString(parameters)} \
|
||||
--env BEE_CACHE_DIRECTORY=c:${dockerWorkspacePath}/Library/bee_cache \
|
||||
--env GITHUB_WORKSPACE=c:${dockerWorkspacePath} \
|
||||
${gitPrivateToken ? `--env GIT_PRIVATE_TOKEN="${gitPrivateToken}"` : ''} \
|
||||
--volume "${workspace}":"c:${dockerWorkspacePath}" \
|
||||
--volume "${githubHome}":"C:/githubhome" \
|
||||
--volume "c:/regkeys":"c:/regkeys" \
|
||||
--volume "C:/Program Files/Microsoft Visual Studio":"C:/Program Files/Microsoft Visual Studio" \
|
||||
--volume "C:/Program Files (x86)/Microsoft Visual Studio":"C:/Program Files (x86)/Microsoft Visual Studio" \
|
||||
|
@ -113,6 +119,7 @@ class Docker {
|
|||
--volume "C:/ProgramData/Microsoft/VisualStudio":"C:/ProgramData/Microsoft/VisualStudio" \
|
||||
--volume "${actionFolder}/default-build-script":"c:/UnityBuilderAction" \
|
||||
--volume "${actionFolder}/platforms/windows":"c:/steps" \
|
||||
--volume "${actionFolder}/unity-config":"C:/ProgramData/Unity/config" \
|
||||
--volume "${actionFolder}/BlankProject":"c:/BlankProject" \
|
||||
--cpus=${dockerCpuLimit} \
|
||||
--memory=${dockerMemoryLimit} \
|
||||
|
|
|
@ -36,12 +36,14 @@ class ImageEnvironmentFactory {
|
|||
value: process.env.USYM_UPLOAD_AUTH_TOKEN,
|
||||
},
|
||||
{ name: 'PROJECT_PATH', value: parameters.projectPath },
|
||||
{ name: 'BUILD_PROFILE', value: parameters.buildProfile },
|
||||
{ name: 'BUILD_TARGET', value: parameters.targetPlatform },
|
||||
{ name: 'BUILD_NAME', value: parameters.buildName },
|
||||
{ name: 'BUILD_PATH', value: parameters.buildPath },
|
||||
{ name: 'BUILD_FILE', value: parameters.buildFile },
|
||||
{ name: 'BUILD_METHOD', value: parameters.buildMethod },
|
||||
{ name: 'MANUAL_EXIT', value: parameters.manualExit },
|
||||
{ name: 'ENABLE_GPU', value: parameters.enableGpu },
|
||||
{ name: 'VERSION', value: parameters.buildVersion },
|
||||
{ name: 'ANDROID_VERSION_CODE', value: parameters.androidVersionCode },
|
||||
{ name: 'ANDROID_KEYSTORE_NAME', value: parameters.androidKeystoreName },
|
||||
|
|
|
@ -2,7 +2,7 @@ import ImageTag from './image-tag';
|
|||
|
||||
describe('ImageTag', () => {
|
||||
const testImageParameters = {
|
||||
editorVersion: '2099.9.f9f9',
|
||||
editorVersion: '2099.9.9f9',
|
||||
targetPlatform: 'Test',
|
||||
builderPlatform: '',
|
||||
containerRegistryRepository: 'unityci/editor',
|
||||
|
@ -27,7 +27,7 @@ describe('ImageTag', () => {
|
|||
expect(image.builderPlatform).toStrictEqual(testImageParameters.builderPlatform);
|
||||
});
|
||||
|
||||
test.each(['2000.0.0f0', '2011.1.11f1'])('accepts %p version format', (version) => {
|
||||
test.each(['2000.0.0f0', '2011.1.11f1', '6000.0.0f1'])('accepts %p version format', (version) => {
|
||||
expect(
|
||||
() =>
|
||||
new ImageTag({
|
||||
|
@ -50,23 +50,23 @@ describe('ImageTag', () => {
|
|||
describe('toString', () => {
|
||||
it('returns the correct version', () => {
|
||||
const image = new ImageTag({
|
||||
editorVersion: '2099.1.1111',
|
||||
editorVersion: '2099.1.1111f1',
|
||||
targetPlatform: testImageParameters.targetPlatform,
|
||||
containerRegistryRepository: 'unityci/editor',
|
||||
containerRegistryImageVersion: '3',
|
||||
});
|
||||
switch (process.platform) {
|
||||
case 'win32':
|
||||
expect(image.toString()).toStrictEqual(`${defaults.image}:windows-2099.1.1111-3`);
|
||||
expect(image.toString()).toStrictEqual(`${defaults.image}:windows-2099.1.1111f1-3`);
|
||||
break;
|
||||
case 'linux':
|
||||
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2099.1.1111-3`);
|
||||
expect(image.toString()).toStrictEqual(`${defaults.image}:ubuntu-2099.1.1111f1-3`);
|
||||
break;
|
||||
}
|
||||
});
|
||||
it('returns customImage if given', () => {
|
||||
const image = new ImageTag({
|
||||
editorVersion: '2099.1.1111',
|
||||
editorVersion: '2099.1.1111f1',
|
||||
targetPlatform: testImageParameters.targetPlatform,
|
||||
customImage: `${defaults.image}:2099.1.1111@347598437689743986`,
|
||||
containerRegistryRepository: 'unityci/editor',
|
||||
|
|
|
@ -17,6 +17,7 @@ class ImageTag {
|
|||
buildPlatform,
|
||||
containerRegistryRepository,
|
||||
containerRegistryImageVersion,
|
||||
providerStrategy,
|
||||
} = imageProperties;
|
||||
|
||||
if (!ImageTag.versionPattern.test(editorVersion)) {
|
||||
|
@ -31,13 +32,17 @@ class ImageTag {
|
|||
this.repository = containerRegistryRepository;
|
||||
this.editorVersion = editorVersion;
|
||||
this.targetPlatform = targetPlatform;
|
||||
this.builderPlatform = ImageTag.getTargetPlatformToTargetPlatformSuffixMap(targetPlatform, editorVersion);
|
||||
this.builderPlatform = ImageTag.getTargetPlatformToTargetPlatformSuffixMap(
|
||||
targetPlatform,
|
||||
editorVersion,
|
||||
providerStrategy,
|
||||
);
|
||||
this.imagePlatformPrefix = ImageTag.getImagePlatformPrefixes(buildPlatform);
|
||||
this.imageRollingVersion = Number(containerRegistryImageVersion); // Will automatically roll to the latest non-breaking version.
|
||||
}
|
||||
|
||||
static get versionPattern(): RegExp {
|
||||
return /^(20\d{2}\.\d\.\w{3,4}|3)$/;
|
||||
return /^\d+\.\d+\.\d+[a-z]\d+$/;
|
||||
}
|
||||
|
||||
static get targetPlatformSuffixes() {
|
||||
|
@ -53,6 +58,7 @@ class ImageTag {
|
|||
android: 'android',
|
||||
ios: 'ios',
|
||||
tvos: 'appletv',
|
||||
visionos: 'visionos',
|
||||
facebook: 'facebook',
|
||||
};
|
||||
}
|
||||
|
@ -72,9 +78,26 @@ class ImageTag {
|
|||
}
|
||||
}
|
||||
|
||||
static getTargetPlatformToTargetPlatformSuffixMap(platform: string, version: string): string {
|
||||
const { generic, webgl, mac, windows, windowsIl2cpp, wsaPlayer, linux, linuxIl2cpp, android, ios, tvos, facebook } =
|
||||
ImageTag.targetPlatformSuffixes;
|
||||
static getTargetPlatformToTargetPlatformSuffixMap(
|
||||
platform: string,
|
||||
version: string,
|
||||
providerStrategy: string,
|
||||
): string {
|
||||
const {
|
||||
generic,
|
||||
webgl,
|
||||
mac,
|
||||
windows,
|
||||
windowsIl2cpp,
|
||||
wsaPlayer,
|
||||
linux,
|
||||
linuxIl2cpp,
|
||||
android,
|
||||
ios,
|
||||
tvos,
|
||||
visionos,
|
||||
facebook,
|
||||
} = ImageTag.targetPlatformSuffixes;
|
||||
|
||||
const [major, minor] = version.split('.').map((digit) => Number(digit));
|
||||
|
||||
|
@ -100,8 +123,12 @@ class ImageTag {
|
|||
return windows;
|
||||
case Platform.types.StandaloneLinux64: {
|
||||
// Unity versions before 2019.3 do not support il2cpp
|
||||
if (process.env.USE_IL2CPP === 'true' && (major >= 2020 || (major === 2019 && minor >= 3))) {
|
||||
return linuxIl2cpp;
|
||||
if (major >= 2020 || (major === 2019 && minor >= 3)) {
|
||||
if (providerStrategy === 'local') {
|
||||
return linuxIl2cpp;
|
||||
} else {
|
||||
return process.env.USE_IL2CPP === 'true' ? linuxIl2cpp : linux;
|
||||
}
|
||||
}
|
||||
|
||||
return linux;
|
||||
|
@ -123,11 +150,17 @@ class ImageTag {
|
|||
case Platform.types.XboxOne:
|
||||
return windows;
|
||||
case Platform.types.tvOS:
|
||||
if (process.platform !== 'win32') {
|
||||
throw new Error(`tvOS can only be built on a windows base OS`);
|
||||
if (process.platform !== 'win32' && process.platform !== 'darwin') {
|
||||
throw new Error(`tvOS can only be built on Windows or macOS base OS`);
|
||||
}
|
||||
|
||||
return tvos;
|
||||
case Platform.types.VisionOS:
|
||||
if (process.platform !== 'darwin') {
|
||||
throw new Error(`visionOS can only be built on a macOS base OS`);
|
||||
}
|
||||
|
||||
return visionos;
|
||||
case Platform.types.Switch:
|
||||
return windows;
|
||||
|
||||
|
|
|
@ -59,6 +59,19 @@ describe('Input', () => {
|
|||
});
|
||||
});
|
||||
|
||||
describe('buildProfile', () => {
|
||||
it('returns the default value', () => {
|
||||
expect(Input.buildProfile).toStrictEqual('');
|
||||
});
|
||||
|
||||
it('takes input from the users workflow', () => {
|
||||
const mockValue = 'path/to/build_profile.asset';
|
||||
const spy = jest.spyOn(core, 'getInput').mockReturnValue(mockValue);
|
||||
expect(Input.buildProfile).toStrictEqual(mockValue);
|
||||
expect(spy).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
});
|
||||
|
||||
describe('buildName', () => {
|
||||
it('returns the default value', () => {
|
||||
expect(Input.buildName).toStrictEqual(Input.targetPlatform);
|
||||
|
@ -122,6 +135,24 @@ describe('Input', () => {
|
|||
});
|
||||
});
|
||||
|
||||
describe('enableGpu', () => {
|
||||
it('returns the default value', () => {
|
||||
expect(Input.enableGpu).toStrictEqual(false);
|
||||
});
|
||||
|
||||
it('returns true when string true is passed', () => {
|
||||
const spy = jest.spyOn(core, 'getInput').mockReturnValue('true');
|
||||
expect(Input.enableGpu).toStrictEqual(true);
|
||||
expect(spy).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it('returns false when string false is passed', () => {
|
||||
const spy = jest.spyOn(core, 'getInput').mockReturnValue('false');
|
||||
expect(Input.enableGpu).toStrictEqual(false);
|
||||
expect(spy).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
});
|
||||
|
||||
describe('versioningStrategy', () => {
|
||||
it('returns the default value', () => {
|
||||
expect(Input.versioningStrategy).toStrictEqual('Semantic');
|
||||
|
|
|
@ -107,6 +107,10 @@ class Input {
|
|||
return rawProjectPath.replace(/\/$/, '');
|
||||
}
|
||||
|
||||
static get buildProfile(): string {
|
||||
return Input.getInput('buildProfile') ?? '';
|
||||
}
|
||||
|
||||
static get runnerTempPath(): string {
|
||||
return Input.getInput('RUNNER_TEMP') ?? '';
|
||||
}
|
||||
|
@ -133,6 +137,12 @@ class Input {
|
|||
return input === 'true';
|
||||
}
|
||||
|
||||
static get enableGpu(): boolean {
|
||||
const input = Input.getInput('enableGpu') ?? false;
|
||||
|
||||
return input === 'true';
|
||||
}
|
||||
|
||||
static get customParameters(): string {
|
||||
return Input.getInput('customParameters') ?? '';
|
||||
}
|
||||
|
|
|
@ -101,7 +101,10 @@ class SetupMac {
|
|||
moduleArgument.push('--module', 'ios');
|
||||
break;
|
||||
case 'tvOS':
|
||||
moduleArgument.push('--module', 'tvos');
|
||||
moduleArgument.push('--module', 'appletv');
|
||||
break;
|
||||
case 'VisionOS':
|
||||
moduleArgument.push('--module', 'visionos');
|
||||
break;
|
||||
case 'StandaloneOSX':
|
||||
moduleArgument.push('--module', 'mac-il2cpp');
|
||||
|
@ -168,7 +171,9 @@ class SetupMac {
|
|||
process.env.UNITY_VERSION = buildParameters.editorVersion;
|
||||
process.env.UNITY_SERIAL = buildParameters.unitySerial;
|
||||
process.env.UNITY_LICENSING_SERVER = buildParameters.unityLicensingServer;
|
||||
process.env.SKIP_ACTIVATION = buildParameters.skipActivation;
|
||||
process.env.PROJECT_PATH = buildParameters.projectPath;
|
||||
process.env.BUILD_PROFILE = buildParameters.buildProfile;
|
||||
process.env.BUILD_TARGET = buildParameters.targetPlatform;
|
||||
process.env.BUILD_NAME = buildParameters.buildName;
|
||||
process.env.BUILD_PATH = buildParameters.buildPath;
|
||||
|
@ -188,6 +193,7 @@ class SetupMac {
|
|||
process.env.CUSTOM_PARAMETERS = buildParameters.customParameters;
|
||||
process.env.CHOWN_FILES_TO = buildParameters.chownFilesTo;
|
||||
process.env.MANUAL_EXIT = buildParameters.manualExit.toString();
|
||||
process.env.ENABLE_GPU = buildParameters.enableGpu.toString();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,9 +4,14 @@ import { BuildParameters } from '..';
|
|||
class ValidateWindows {
|
||||
public static validate(buildParameters: BuildParameters) {
|
||||
ValidateWindows.validateWindowsPlatformRequirements(buildParameters.targetPlatform);
|
||||
if (!(process.env.UNITY_EMAIL && process.env.UNITY_PASSWORD)) {
|
||||
throw new Error(`Unity email and password must be set for Windows based builds to
|
||||
authenticate the license. Make sure to set them inside UNITY_EMAIL
|
||||
|
||||
const { unityLicensingServer } = buildParameters;
|
||||
const hasLicensingCredentials = process.env.UNITY_EMAIL && process.env.UNITY_PASSWORD;
|
||||
const hasValidLicensingStrategy = hasLicensingCredentials || unityLicensingServer;
|
||||
|
||||
if (!hasValidLicensingStrategy) {
|
||||
throw new Error(`Unity email and password or alternatively a Unity licensing server url must be set for
|
||||
Windows based builds to authenticate the license. Make sure to set them inside UNITY_EMAIL
|
||||
and UNITY_PASSWORD in Github Secrets and pass them into the environment.`);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,6 +16,7 @@ class Platform {
|
|||
PS4: 'PS4',
|
||||
XboxOne: 'XboxOne',
|
||||
tvOS: 'tvOS',
|
||||
VisionOS: 'VisionOS',
|
||||
Switch: 'Switch',
|
||||
|
||||
// Unsupported
|
||||
|
|
|
@ -7,9 +7,15 @@ describe('Unity Versioning', () => {
|
|||
});
|
||||
|
||||
it('parses from ProjectVersion.txt', () => {
|
||||
const projectVersionContents = `m_EditorVersion: 2021.3.4f1
|
||||
m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)`;
|
||||
expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.4f1');
|
||||
const projectVersionContents = `m_EditorVersion: 2021.3.45f1
|
||||
m_EditorVersionWithRevision: 2021.3.45f1 (cb45f9cae8b7)`;
|
||||
expect(UnityVersioning.parse(projectVersionContents)).toBe('2021.3.45f1');
|
||||
});
|
||||
|
||||
it('parses Unity 6000 and newer from ProjectVersion.txt', () => {
|
||||
const projectVersionContents = `m_EditorVersion: 6000.0.0f1
|
||||
m_EditorVersionWithRevision: 6000.0.0f1 (cb45f9cae8b7)`;
|
||||
expect(UnityVersioning.parse(projectVersionContents)).toBe('6000.0.0f1');
|
||||
});
|
||||
});
|
||||
|
||||
|
@ -19,13 +25,13 @@ describe('Unity Versioning', () => {
|
|||
});
|
||||
|
||||
it('reads from test-project', () => {
|
||||
expect(UnityVersioning.read('./test-project')).toBe('2021.3.4f1');
|
||||
expect(UnityVersioning.read('./test-project')).toBe('2021.3.45f1');
|
||||
});
|
||||
});
|
||||
|
||||
describe('determineUnityVersion', () => {
|
||||
it('defaults to parsed version', () => {
|
||||
expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2021.3.4f1');
|
||||
expect(UnityVersioning.determineUnityVersion('./test-project', 'auto')).toBe('2021.3.45f1');
|
||||
});
|
||||
|
||||
it('use specified unityVersion', () => {
|
||||
|
|
|
@ -2,10 +2,6 @@ import fs from 'node:fs';
|
|||
import path from 'node:path';
|
||||
|
||||
export default class UnityVersioning {
|
||||
static get versionPattern() {
|
||||
return /20\d{2}\.\d\.\w{3,4}|3/;
|
||||
}
|
||||
|
||||
static determineUnityVersion(projectPath: string, unityVersion: string) {
|
||||
if (unityVersion === 'auto') {
|
||||
return UnityVersioning.read(projectPath);
|
||||
|
@ -24,11 +20,13 @@ export default class UnityVersioning {
|
|||
}
|
||||
|
||||
static parse(projectVersionTxt: string) {
|
||||
const matches = projectVersionTxt.match(UnityVersioning.versionPattern);
|
||||
if (!matches || matches.length === 0) {
|
||||
throw new Error(`Failed to parse version from "${projectVersionTxt}".`);
|
||||
const versionRegex = /m_EditorVersion: (\d+\.\d+\.\d+[A-Za-z]?\d+)/;
|
||||
const matches = projectVersionTxt.match(versionRegex);
|
||||
|
||||
if (!matches || matches.length < 2) {
|
||||
throw new Error(`Failed to extract version from "${projectVersionTxt}".`);
|
||||
}
|
||||
|
||||
return matches[0];
|
||||
return matches[1];
|
||||
}
|
||||
}
|
||||
|
|
|
@ -207,7 +207,21 @@ export default class Versioning {
|
|||
* identifies the current commit.
|
||||
*/
|
||||
static async getVersionDescription() {
|
||||
return this.git(['describe', '--long', '--tags', '--always', 'HEAD']);
|
||||
const versionTags = (await this.git(['tag', '--list', '--merged', 'HEAD', '--sort=-creatordate']))
|
||||
.split('\n')
|
||||
.filter((tag) => new RegExp(this.grepCompatibleInputVersionRegex).test(tag));
|
||||
|
||||
if (versionTags.length === 0) {
|
||||
core.warning('No valid version tags found. Using fallback description.');
|
||||
|
||||
return this.git(['describe', '--long', '--tags', '--always', 'HEAD']);
|
||||
}
|
||||
|
||||
const latestVersionTag = versionTags[0];
|
||||
const commitsCount = (await this.git(['rev-list', `${latestVersionTag}..HEAD`, '--count'])).trim();
|
||||
const commitHash = (await this.git(['rev-parse', '--short', 'HEAD'])).trim();
|
||||
|
||||
return `${latestVersionTag}-${commitsCount}-g${commitHash}`;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
import { BuildParameters } from '../model';
|
||||
import { Cli } from '../model/cli/cli';
|
||||
import { OptionValues } from 'commander';
|
||||
|
||||
export const TIMEOUT_INFINITE = 1e9;
|
||||
|
||||
export async function createParameters(overrides?: OptionValues) {
|
||||
if (overrides) Cli.options = overrides;
|
||||
|
||||
return BuildParameters.create();
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 28bfc999a135648538355bfcb6a23aee
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: cd91492ed9aca40c49d42156a4a8f387
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,47 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 15003, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name: Sample WebGL Build Profile
|
||||
m_EditorClassIdentifier:
|
||||
m_AssetVersion: 1
|
||||
m_BuildTarget: 20
|
||||
m_Subtarget: 0
|
||||
m_PlatformId: 84a3bb9e7420477f885e98145999eb20
|
||||
m_PlatformBuildProfile:
|
||||
rid: 200022742090383361
|
||||
m_OverrideGlobalSceneList: 0
|
||||
m_Scenes: []
|
||||
m_ScriptingDefines:
|
||||
- BUILD_PROFILE_LOADED
|
||||
m_PlayerSettingsYaml:
|
||||
m_Settings: []
|
||||
references:
|
||||
version: 2
|
||||
RefIds:
|
||||
- rid: 200022742090383361
|
||||
type: {class: WebGLPlatformSettings, ns: UnityEditor.WebGL, asm: UnityEditor.WebGL.Extensions}
|
||||
data:
|
||||
m_Development: 0
|
||||
m_ConnectProfiler: 0
|
||||
m_BuildWithDeepProfilingSupport: 0
|
||||
m_AllowDebugging: 0
|
||||
m_WaitForManagedDebugger: 0
|
||||
m_ManagedDebuggerFixedPort: 0
|
||||
m_ExplicitNullChecks: 0
|
||||
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tvOSManualSigningProvisioningProfileType: 0
|
||||
appleEnableAutomaticSigning: 0
|
||||
|
@ -251,8 +252,8 @@ PlayerSettings:
|
|||
AndroidTargetDevices: 0
|
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AndroidSplashScreenScale: 0
|
||||
androidSplashScreen: {fileID: 0}
|
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AndroidKeystoreName:
|
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AndroidKeyaliasName:
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AndroidKeystoreName:
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AndroidKeyaliasName:
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AndroidBuildApkPerCpuArchitecture: 0
|
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AndroidTVCompatibility: 0
|
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AndroidIsGame: 1
|
||||
|
@ -279,92 +280,92 @@ PlayerSettings:
|
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m_Height: 432
|
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m_Kind: 2
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m_SubKind:
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m_SubKind:
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m_SubKind:
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m_Height: 216
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m_Kind: 2
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m_SubKind:
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m_SubKind:
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- m_Textures: []
|
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m_Height: 162
|
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m_Kind: 2
|
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m_SubKind:
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m_SubKind:
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- m_Textures: []
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m_Height: 108
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m_Kind: 2
|
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m_SubKind:
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m_SubKind:
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- m_Textures: []
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m_Height: 81
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|
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m_SubKind:
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- m_Textures: []
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m_Kind: 1
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m_SubKind:
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m_SubKind:
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- m_Textures: []
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m_Width: 144
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m_Height: 144
|
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m_Kind: 1
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m_SubKind:
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m_SubKind:
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- m_Textures: []
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m_Kind: 1
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m_SubKind:
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m_SubKind:
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m_Kind: 1
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m_SubKind:
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m_SubKind:
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m_SubKind:
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m_Kind: 1
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m_SubKind:
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m_SubKind:
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m_SubKind:
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m_Kind: 0
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m_SubKind:
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m_SubKind:
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m_SubKind:
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m_SubKind:
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- m_Textures: []
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m_Kind: 0
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m_SubKind:
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m_SubKind:
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m_SubKind:
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- m_Textures: []
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m_Height: 36
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m_Kind: 0
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m_SubKind:
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m_SubKind:
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- m_BuildTarget: iPhone
|
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m_Icons:
|
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- m_Textures: []
|
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|
@ -462,6 +463,43 @@ PlayerSettings:
|
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m_Height: 1024
|
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m_Kind: 4
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m_SubKind: App Store
|
||||
- m_BuildTarget: tvOS
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m_Icons:
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- m_Textures: []
|
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m_Width: 1280
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m_Height: 768
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m_Kind: 0
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m_SubKind:
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m_SubKind:
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- m_Textures: []
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m_Width: 400
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m_Kind: 0
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m_SubKind:
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m_Kind: 1
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m_SubKind:
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- m_Textures: []
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m_Width: 2320
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m_Height: 720
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m_Kind: 1
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m_SubKind:
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- m_Textures: []
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m_Width: 3840
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m_Height: 1440
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m_Kind: 1
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m_SubKind:
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- m_Textures: []
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m_Width: 1920
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m_Height: 720
|
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m_Kind: 1
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m_SubKind:
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m_BuildTargetBatching:
|
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- m_BuildTarget: Standalone
|
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m_StaticBatching: 1
|
||||
|
@ -561,12 +599,12 @@ PlayerSettings:
|
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enableInternalProfiler: 0
|
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logObjCUncaughtExceptions: 1
|
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enableCrashReportAPI: 0
|
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cameraUsageDescription:
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locationUsageDescription:
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microphoneUsageDescription:
|
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bluetoothUsageDescription:
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switchNMETAOverride:
|
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switchNetLibKey:
|
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cameraUsageDescription:
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locationUsageDescription:
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microphoneUsageDescription:
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bluetoothUsageDescription:
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switchNMETAOverride:
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switchNetLibKey:
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switchSocketMemoryPoolSize: 6144
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switchSocketAllocatorPoolSize: 128
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switchSocketConcurrencyLimit: 14
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|
@ -575,39 +613,39 @@ PlayerSettings:
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switchUseGOLDLinker: 0
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switchLTOSetting: 0
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switchApplicationID: 0x01004b9000490000
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switchNSODependencies:
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switchTitleNames_0:
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switchTitleNames_1:
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switchTitleNames_2:
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switchTitleNames_15:
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switchPublisherNames_1:
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switchPublisherNames_14:
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switchPublisherNames_15:
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switchNSODependencies:
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switchTitleNames_0:
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switchTitleNames_1:
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switchTitleNames_2:
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switchTitleNames_3:
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switchTitleNames_15:
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switchPublisherNames_2:
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switchPublisherNames_3:
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switchPublisherNames_4:
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switchIcons_1: {fileID: 0}
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switchIcons_2: {fileID: 0}
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|
@ -640,11 +678,11 @@ PlayerSettings:
|
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switchSmallIcons_13: {fileID: 0}
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switchSmallIcons_14: {fileID: 0}
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switchSmallIcons_15: {fileID: 0}
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switchManualHTML:
|
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switchAccessibleURLs:
|
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switchLegalInformation:
|
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switchManualHTML:
|
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switchAccessibleURLs:
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switchLegalInformation:
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switchMainThreadStackSize: 1048576
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switchPresenceGroupId:
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switchPresenceGroupId:
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switchLogoHandling: 0
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switchReleaseVersion: 0
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switchDisplayVersion: 1.0.0
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|
@ -652,7 +690,7 @@ PlayerSettings:
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switchTouchScreenUsage: 0
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switchSupportedLanguagesMask: 0
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switchLogoType: 0
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switchApplicationErrorCodeCategory:
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switchApplicationErrorCodeCategory:
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switchUserAccountSaveDataSize: 0
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switchUserAccountSaveDataJournalSize: 0
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switchApplicationAttribute: 0
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|
@ -672,14 +710,14 @@ PlayerSettings:
|
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switchRatingsInt_10: 0
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switchRatingsInt_11: 0
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switchRatingsInt_12: 0
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switchLocalCommunicationIds_0:
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switchLocalCommunicationIds_1:
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switchLocalCommunicationIds_2:
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switchLocalCommunicationIds_3:
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switchLocalCommunicationIds_4:
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switchLocalCommunicationIds_5:
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switchLocalCommunicationIds_6:
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switchLocalCommunicationIds_7:
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switchLocalCommunicationIds_0:
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switchLocalCommunicationIds_2:
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switchLocalCommunicationIds_3:
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switchLocalCommunicationIds_4:
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switchLocalCommunicationIds_5:
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switchLocalCommunicationIds_6:
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switchLocalCommunicationIds_7:
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switchParentalControl: 0
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switchAllowsScreenshot: 1
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switchAllowsVideoCapturing: 1
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|
@ -708,35 +746,35 @@ PlayerSettings:
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switchMicroSleepForYieldTime: 25
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switchRamDiskSpaceSize: 12
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ps4NPAgeRating: 12
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ps4NPTitleSecret:
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ps4NPTrophyPackPath:
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ps4NPTitleSecret:
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ps4NPTrophyPackPath:
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ps4MasterVersion: 01.00
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ps4AppVersion: 01.00
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ps4AppType: 0
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ps4ParamSfxPath:
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ps4VideoOutInitialWidth: 1920
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ps4VideoOutBaseModeInitialWidth: 1920
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ps4VideoOutReprojectionRate: 60
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ps4PronunciationXMLPath:
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ps4PronunciationSIGPath:
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ps4BackgroundImagePath:
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ps4StartupImagePath:
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ps4StartupImagesFolder:
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ps4IconImagesFolder:
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ps4SaveDataImagePath:
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ps4SdkOverride:
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ps4BGMPath:
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ps4ShareFilePath:
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ps4ShareOverlayImagePath:
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ps4PrivacyGuardImagePath:
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ps4ExtraSceSysFile:
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ps4NPtitleDatPath:
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ps4PronunciationXMLPath:
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ps4PronunciationSIGPath:
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ps4BackgroundImagePath:
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ps4StartupImagePath:
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ps4StartupImagesFolder:
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ps4IconImagesFolder:
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ps4SaveDataImagePath:
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ps4SdkOverride:
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ps4BGMPath:
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ps4ShareFilePath:
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ps4ShareOverlayImagePath:
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ps4PrivacyGuardImagePath:
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ps4ExtraSceSysFile:
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ps4NPtitleDatPath:
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ps4RemotePlayKeyAssignment: -1
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ps4RemotePlayKeyMappingDir:
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ps4RemotePlayKeyMappingDir:
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ps4PlayTogetherPlayerCount: 0
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ps4EnterButtonAssignment: 1
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ps4ApplicationParam1: 0
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|
@ -764,9 +802,9 @@ PlayerSettings:
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ps4ScriptOptimizationLevel: 0
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ps4Audio3dVirtualSpeakerCount: 14
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ps4attribCpuUsage: 0
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ps4PatchPkgPath:
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ps4PatchLatestPkgPath:
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ps4PatchChangeinfoPath:
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ps4PatchPkgPath:
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ps4PatchLatestPkgPath:
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ps4PatchChangeinfoPath:
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ps4PatchDayOne: 0
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ps4attribUserManagement: 0
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ps4attribMoveSupport: 0
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@ -781,18 +819,18 @@ PlayerSettings:
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ps4attribEyeToEyeDistanceSettingVR: 0
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ps4IncludedModules: []
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ps4attribVROutputEnabled: 0
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monoEnv:
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monoEnv:
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splashScreenBackgroundSourceLandscape: {fileID: 0}
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splashScreenBackgroundSourcePortrait: {fileID: 0}
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blurSplashScreenBackground: 1
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spritePackerPolicy:
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spritePackerPolicy:
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webGLMemorySize: 16
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webGLExceptionSupport: 1
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webGLNameFilesAsHashes: 0
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webGLDataCaching: 1
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webGLDebugSymbols: 0
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webGLEmscriptenArgs:
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webGLModulesDirectory:
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webGLEmscriptenArgs:
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webGLModulesDirectory:
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webGLTemplate: APPLICATION:Default
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webGLAnalyzeBuildSize: 0
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webGLUseEmbeddedResources: 0
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|
@ -806,6 +844,7 @@ PlayerSettings:
|
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platformArchitecture: {}
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scriptingBackend:
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Android: 1
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Server: 1
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il2cppCompilerConfiguration: {}
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managedStrippingLevel: {}
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|
@ -814,7 +853,7 @@ PlayerSettings:
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allowUnsafeCode: 0
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useDeterministicCompilation: 1
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enableRoslynAnalyzers: 1
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additionalIl2CppArgs:
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gcIncremental: 1
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assemblyVersionValidation: 1
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|
@ -822,16 +861,16 @@ PlayerSettings:
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apiCompatibilityLevelPerPlatform: {}
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m_RenderingPath: 1
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m_MobileRenderingPath: 1
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metroPackageName: Template_3D
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metroPackageVersion:
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metroCertificatePath:
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metroCertificatePassword:
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metroCertificateSubject:
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metroCertificateIssuer:
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metroPackageName: Template3D
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metroCertificatePath:
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metroCertificatePassword:
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metroCertificateIssuer:
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metroCertificateNotAfter: 0000000000000000
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metroApplicationDescription: Template_3D
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wsaImages: {}
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metroTileShortName:
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metroTileShortName: TestProject
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metroTileShowName: 0
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metroMediumTileShowName: 0
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metroLargeTileShowName: 0
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@ -845,23 +884,23 @@ PlayerSettings:
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metroSplashScreenUseBackgroundColor: 0
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platformCapabilities: {}
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metroTargetDeviceFamilies: {}
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metroFTAName:
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XboxOneTitleId:
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XboxOneSCId:
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XboxOneGameOsOverridePath:
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XboxOnePackagingOverridePath:
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XboxOneAppManifestOverridePath:
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metroProtocolName:
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vcxProjDefaultLanguage:
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XboxOneUpdateKey:
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XboxOneSandboxId:
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XboxOneContentId:
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XboxOneTitleId:
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XboxOneSCId:
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XboxOneGameOsOverridePath:
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XboxOnePackagingOverridePath:
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XboxOneAppManifestOverridePath:
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XboxOneVersion: 1.0.0.0
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XboxOnePackageEncryption: 0
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XboxOnePackageUpdateGranularity: 2
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XboxOneDescription:
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XboxOneDescription:
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XboxOneLanguage:
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- enus
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XboxOneCapability: []
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|
@ -874,31 +913,31 @@ PlayerSettings:
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XboxOneAllowedProductIds: []
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XboxOnePersistentLocalStorageSize: 0
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XboxOneXTitleMemory: 8
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XboxOneOverrideIdentityName:
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XboxOneOverrideIdentityPublisher:
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XboxOneOverrideIdentityName:
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XboxOneOverrideIdentityPublisher:
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luminIcon:
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m_PortalFolderPath:
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luminCert:
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apiCompatibilityLevel: 6
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activeInputHandler: 0
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cloudProjectId:
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cloudProjectId:
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framebufferDepthMemorylessMode: 0
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|
|
@ -1,2 +1,2 @@
|
|||
m_EditorVersion: 2021.3.4f1
|
||||
m_EditorVersionWithRevision: 2021.3.4f1 (cb45f9cae8b7)
|
||||
m_EditorVersion: 2021.3.45f1
|
||||
m_EditorVersionWithRevision: 2021.3.45f1 (0da89fac8e79)
|
||||
|
|
Loading…
Reference in New Issue