import CloudRunnerLogger from '../services/cloud-runner-logger'; import { CloudRunnerFolders } from '../services/cloud-runner-folders'; import { CloudRunnerStepState } from '../cloud-runner-step-state'; import { CustomWorkflow } from './custom-workflow'; import { WorkflowInterface } from './workflow-interface'; import * as core from '@actions/core'; import { CloudRunnerBuildCommandProcessor } from '../services/cloud-runner-build-command-process'; import path from 'path'; import CloudRunner from '../cloud-runner'; export class BuildAutomationWorkflow implements WorkflowInterface { async run(cloudRunnerStepState: CloudRunnerStepState) { try { return await BuildAutomationWorkflow.standardBuildAutomation(cloudRunnerStepState.image); } catch (error) { throw error; } } private static async standardBuildAutomation(baseImage: any) { try { CloudRunnerLogger.log(`Cloud Runner is running standard build automation`); if (!CloudRunner.buildParameters.isCliMode) core.startGroup('pre build steps'); let output = ''; if (CloudRunner.buildParameters.preBuildSteps !== '') { output += await CustomWorkflow.runCustomJob(CloudRunner.buildParameters.preBuildSteps); } if (!CloudRunner.buildParameters.isCliMode) core.endGroup(); CloudRunnerLogger.logWithTime('Configurable pre build step(s) time'); if (!CloudRunner.buildParameters.isCliMode) core.startGroup('build'); CloudRunnerLogger.log(baseImage.toString()); CloudRunnerLogger.logLine(` `); CloudRunnerLogger.logLine('Starting build automation job'); output += await CloudRunner.Provider.runTask( CloudRunner.buildParameters.buildGuid, baseImage.toString(), BuildAutomationWorkflow.BuildWorkflow, `/${CloudRunnerFolders.buildVolumeFolder}`, `/${CloudRunnerFolders.buildVolumeFolder}/`, CloudRunner.cloudRunnerEnvironmentVariables, CloudRunner.defaultSecrets, ); if (!CloudRunner.buildParameters.isCliMode) core.endGroup(); CloudRunnerLogger.logWithTime('Build time'); if (!CloudRunner.buildParameters.isCliMode) core.startGroup('post build steps'); if (CloudRunner.buildParameters.postBuildSteps !== '') { output += await CustomWorkflow.runCustomJob(CloudRunner.buildParameters.postBuildSteps); } if (!CloudRunner.buildParameters.isCliMode) core.endGroup(); CloudRunnerLogger.logWithTime('Configurable post build step(s) time'); CloudRunnerLogger.log(`Cloud Runner finished running standard build automation`); return output; } catch (error) { throw error; } } private static get BuildWorkflow() { const setupHooks = CloudRunnerBuildCommandProcessor.getHooks(CloudRunner.buildParameters.customJobHooks).filter( (x) => x.step.includes(`setup`), ); const buildHooks = CloudRunnerBuildCommandProcessor.getHooks(CloudRunner.buildParameters.customJobHooks).filter( (x) => x.step.includes(`build`), ); const builderPath = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', `index.js`).replace(/\\/g, `/`); return `apt-get update > /dev/null apt-get install -y zip tree npm git-lfs jq unzip git > /dev/null npm install -g n > /dev/null n stable > /dev/null ${setupHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '} export GITHUB_WORKSPACE="${CloudRunnerFolders.repoPathAbsolute.replace(/\\/g, `/`)}" ${BuildAutomationWorkflow.setupCommands(builderPath)} ${setupHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '} ${buildHooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '} ${BuildAutomationWorkflow.BuildCommands(builderPath, CloudRunner.buildParameters.buildGuid)} ${buildHooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}`; } private static setupCommands(builderPath) { return `export GIT_DISCOVERY_ACROSS_FILESYSTEM=1 echo "game ci cloud runner clone" mkdir -p ${CloudRunnerFolders.builderPathAbsolute.replace(/\\/g, `/`)} git clone -q -b ${CloudRunner.buildParameters.cloudRunnerBranch} ${ CloudRunnerFolders.unityBuilderRepoUrl } "${CloudRunnerFolders.builderPathAbsolute.replace(/\\/g, `/`)}" chmod +x ${builderPath} echo "game ci cloud runner bootstrap" node ${builderPath} -m remote-cli`; } private static BuildCommands(builderPath, guid) { const linuxCacheFolder = CloudRunnerFolders.cacheFolderFull.replace(/\\/g, `/`); const distFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist'); const ubuntuPlatformsFolder = path.join(CloudRunnerFolders.builderPathAbsolute, 'dist', 'platforms', 'ubuntu'); return `echo "game ci cloud runner init" mkdir -p ${`${CloudRunnerFolders.projectBuildFolderAbsolute}/build`.replace(/\\/g, `/`)} cd ${CloudRunnerFolders.projectPathAbsolute} cp -r "${path.join(distFolder, 'default-build-script').replace(/\\/g, `/`)}" "/UnityBuilderAction" cp -r "${path.join(ubuntuPlatformsFolder, 'entrypoint.sh').replace(/\\/g, `/`)}" "/entrypoint.sh" cp -r "${path.join(ubuntuPlatformsFolder, 'steps').replace(/\\/g, `/`)}" "/steps" chmod -R +x "/entrypoint.sh" chmod -R +x "/steps" echo "game ci cloud runner start" /entrypoint.sh echo "game ci cloud runner push library to cache" chmod +x ${builderPath} node ${builderPath} -m cache-push --cachePushFrom ${ CloudRunnerFolders.libraryFolderAbsolute } --artifactName lib-${guid} --cachePushTo ${linuxCacheFolder}/Library echo "game ci cloud runner push build to cache" node ${builderPath} -m cache-push --cachePushFrom ${ CloudRunnerFolders.projectBuildFolderAbsolute } --artifactName build-${guid} --cachePushTo ${`${linuxCacheFolder}/build`.replace(/\\/g, `/`)}`; } }