# First we activate Unity & "c:\steps\activate.ps1" # Next we import any necessary registry keys, ie: location of windows 10 sdk # No guarantee that there will be any necessary registry keys, ie: tvOS Get-ChildItem -Path c:\regkeys -File | Foreach {reg import $_.fullname} # Now we register the visual studio installation so Unity can find it regsvr32 C:\ProgramData\Microsoft\VisualStudio\Setup\x64\Microsoft.VisualStudio.Setup.Configuration.Native.dll # Now we can build our project & "c:\steps\build.ps1" # Finally free the seat for the activated license & "c:\steps\return_license.ps1"