unity-builder/src/model/cloud-runner/services/cloud-runner-build-command-...

41 lines
1.3 KiB
TypeScript

import { BuildParameters, Input } from '../..';
import YAML from 'yaml';
import CloudRunnerSecret from './cloud-runner-secret';
export class CloudRunnerBuildCommandProcessor {
public static ProcessCommands(commands: string, buildParameters: BuildParameters): string {
const hooks = CloudRunnerBuildCommandProcessor.getHooks().filter((x) => x.step.includes(`all`));
return `echo "---"
echo "start cloud runner init"
${Input.cloudRunnerTests ? '' : '#'} printenv
echo "start cloud runner job"
${hooks.filter((x) => x.hook.includes(`before`)).map((x) => x.commands) || ' '}
${commands}
${hooks.filter((x) => x.hook.includes(`after`)).map((x) => x.commands) || ' '}
echo "end of cloud runner job
---${buildParameters.logId}"
`;
}
public static getHooks(): Hook[] {
const experimentHooks = process.env.EXPERIMENTAL_HOOKS;
let output = new Array<Hook>();
if (experimentHooks && experimentHooks !== '') {
try {
output = YAML.parse(experimentHooks);
} catch (error) {
throw error;
}
}
return output.filter((x) => x.step !== undefined && x.hook !== undefined && x.hook.length > 0);
}
}
export class Hook {
public commands;
public secrets: CloudRunnerSecret[] = new Array<CloudRunnerSecret>();
public name;
public hook!: string[];
public step!: string[];
}