unity-builder/src/model/cloud-runner/state/cloud-runner-state.ts

84 lines
2.6 KiB
TypeScript

import path from 'path';
import { BuildParameters } from '../..';
import { CloudRunnerProviderInterface } from '../services/cloud-runner-provider-interface';
import CloudRunnerSecret from '../services/cloud-runner-secret';
export class CloudRunnerState {
public static CloudRunnerProviderPlatform: CloudRunnerProviderInterface;
public static buildParams: BuildParameters;
public static defaultSecrets: CloudRunnerSecret[];
public static readonly repositoryFolder = 'repo';
static setup(buildParameters: BuildParameters) {
CloudRunnerState.buildParams = buildParameters;
}
public static get branchName(): string {
return CloudRunnerState.buildParams.branch;
}
public static get buildPathFull(): string {
return path.join(`/`, CloudRunnerState.buildVolumeFolder, CloudRunnerState.buildParams.buildGuid);
}
public static get builderPathFull(): string {
return path.join(CloudRunnerState.buildPathFull, `builder`);
}
public static get steamPathFull(): string {
return path.join(CloudRunnerState.buildPathFull, `steam`);
}
public static get repoPathFull(): string {
return path.join(CloudRunnerState.buildPathFull, CloudRunnerState.repositoryFolder);
}
public static get projectPathFull(): string {
return path.join(CloudRunnerState.repoPathFull, CloudRunnerState.buildParams.projectPath);
}
public static get libraryFolderFull(): string {
return path.join(CloudRunnerState.projectPathFull, `Library`);
}
public static get cacheFolderFull(): string {
return path.join(CloudRunnerState.buildVolumeFolder, CloudRunnerState.cacheFolder, CloudRunnerState.branchName);
}
public static get lfsDirectory(): string {
return path.join(CloudRunnerState.repoPathFull, `.git`, `lfs`);
}
public static get purgeRemoteCaching(): boolean {
return process.env.PURGE_REMOTE_BUILDER_CACHE !== undefined;
}
public static get lfsCacheFolder() {
return path.join(CloudRunnerState.cacheFolderFull, `lfs`);
}
public static get libraryCacheFolder() {
return path.join(CloudRunnerState.cacheFolderFull, `lib`);
}
public static get unityBuilderRepoUrl(): string {
return `https://${CloudRunnerState.buildParams.githubToken}@github.com/game-ci/unity-builder.git`;
}
public static get targetBuildRepoUrl(): string {
return `https://${CloudRunnerState.buildParams.githubToken}@github.com/${CloudRunnerState.githubRepo}.git`;
}
public static get githubRepo(): string {
return `${CloudRunnerState.buildParams.githubRepo}`;
}
public static get buildVolumeFolder() {
return path.join('/', 'data');
}
public static get cacheFolder() {
return 'cache';
}
}