* Add asmdef and Addressable content build in the builder * Move asmdef content into its own directory * Mark UnityBuilderAction as Editor-only |
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.. | ||
Assets | ||
Packages | ||
ProjectSettings | ||
.editorconfig | ||
.gitignore | ||
Assembly-CSharp-Editor.csproj | ||
default-build-script.sln | ||
default-build-script.sln.DotSettings |