28 lines
1.1 KiB
JavaScript
28 lines
1.1 KiB
JavaScript
const core = require('@actions/core');
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const path = require('path');
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const { exec } = require('@actions/exec');
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async function action() {
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// Explicitly notify about platform support
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if (process.platform !== 'linux') {
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throw new Error('Currently only Linux-based platforms are supported');
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}
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// Input variables specified in workflows using "with" prop.
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const projectPath = core.getInput('projectPath', { default: './' });
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const buildTarget = core.getInput('buildTarget', { default: 'WebGL' });
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const buildName = core.getInput('buildName', { default: 'TestBuild' });
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const buildsPath = core.getInput('buildsPath', { default: 'build' });
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const buildMethod = core.getInput('buildMethod', { default: '' });
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// Run appropriate docker image with given args
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const bootstrapper = path.join(__dirname, 'run-unity-builder.sh');
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await exec(`ls ${bootstrapper}`);
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await exec(`chmod +x ${bootstrapper}`);
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await exec(bootstrapper, [projectPath, buildTarget, buildName, buildsPath, buildMethod]);
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}
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action().catch(error => {
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core.setFailed(error.message);
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});
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