108 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Bash
		
	
	
		
			Executable File
		
	
			
		
		
	
	
			108 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Bash
		
	
	
		
			Executable File
		
	
#!/usr/bin/env bash
 | 
						|
 | 
						|
# Run in ACTIVATE_LICENSE_PATH directory
 | 
						|
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
 | 
						|
pushd "$ACTIVATE_LICENSE_PATH"
 | 
						|
 | 
						|
if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then
 | 
						|
  #
 | 
						|
  # PERSONAL LICENSE MODE
 | 
						|
  #
 | 
						|
  # This will activate Unity, using a license file
 | 
						|
  #
 | 
						|
  # Note that this is the ONLY WAY for PERSONAL LICENSES in 2020.
 | 
						|
  #   * See for more details: https://gitlab.com/gableroux/unity3d-gitlab-ci-example/issues/5#note_72815478
 | 
						|
  #
 | 
						|
  # The license file can be acquired using `webbertakken/request-manual-activation-file` action.
 | 
						|
  echo "Requesting activation (personal license)"
 | 
						|
 | 
						|
  # Set the license file path
 | 
						|
  FILE_PATH=UnityLicenseFile.ulf
 | 
						|
 | 
						|
  if [[ -n "$UNITY_LICENSE" ]]; then
 | 
						|
    # Copy license file from Github variables
 | 
						|
    echo "$UNITY_LICENSE" | tr -d '\r' > $FILE_PATH
 | 
						|
  elif [[ -n "$UNITY_LICENSE_FILE" ]]; then
 | 
						|
    # Copy license file from file system
 | 
						|
    cat "$UNITY_LICENSE_FILE" | tr -d '\r' > $FILE_PATH
 | 
						|
  fi
 | 
						|
 | 
						|
  # Activate license
 | 
						|
  ACTIVATION_OUTPUT=$(unity-editor \
 | 
						|
      -logFile /dev/stdout \
 | 
						|
      -quit \
 | 
						|
      -manualLicenseFile $FILE_PATH)
 | 
						|
 | 
						|
  # Store the exit code from the verify command
 | 
						|
  UNITY_EXIT_CODE=$?
 | 
						|
 | 
						|
  # The exit code for personal activation is always 1;
 | 
						|
  # Determine whether activation was successful.
 | 
						|
  #
 | 
						|
  # Successful output should include the following:
 | 
						|
  #
 | 
						|
  #   "LICENSE SYSTEM [2020120 18:51:20] Next license update check is after 2019-11-25T18:23:38"
 | 
						|
  #
 | 
						|
  ACTIVATION_SUCCESSFUL=$(echo $ACTIVATION_OUTPUT | grep 'Next license update check is after' | wc -l)
 | 
						|
 | 
						|
  # Set exit code to 0 if activation was successful
 | 
						|
  if [[ $ACTIVATION_SUCCESSFUL -eq 1 ]]; then
 | 
						|
    UNITY_EXIT_CODE=0
 | 
						|
  fi;
 | 
						|
 | 
						|
  # Remove license file
 | 
						|
  rm -f $FILE_PATH
 | 
						|
 | 
						|
elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
 | 
						|
  #
 | 
						|
  # PROFESSIONAL (SERIAL) LICENSE MODE
 | 
						|
  #
 | 
						|
  # This will activate unity, using the activating process.
 | 
						|
  #
 | 
						|
  # Note: This is the preferred way for PROFESSIONAL LICENSES.
 | 
						|
  #
 | 
						|
  echo "Requesting activation (professional license)"
 | 
						|
 | 
						|
  # Activate license
 | 
						|
  unity-editor \
 | 
						|
    -logFile /dev/stdout \
 | 
						|
    -quit \
 | 
						|
    -serial "$UNITY_SERIAL" \
 | 
						|
    -username "$UNITY_EMAIL" \
 | 
						|
    -password "$UNITY_PASSWORD"
 | 
						|
 | 
						|
  # Store the exit code from the verify command
 | 
						|
  UNITY_EXIT_CODE=$?
 | 
						|
 | 
						|
else
 | 
						|
  #
 | 
						|
  # NO LICENSE ACTIVATION STRATEGY MATCHED
 | 
						|
  #
 | 
						|
  # This will exit since no activation strategies could be matched.
 | 
						|
  #
 | 
						|
  echo "License activation strategy could not be determined."
 | 
						|
  echo ""
 | 
						|
  echo "Visit https://game.ci/docs/github/getting-started for more"
 | 
						|
  echo "details on how to set up one of the possible activation strategies."
 | 
						|
 | 
						|
  # Immediately exit as no UNITY_EXIT_CODE can be derrived.
 | 
						|
  exit 1;
 | 
						|
 | 
						|
fi
 | 
						|
 | 
						|
#
 | 
						|
# Display information about the result
 | 
						|
#
 | 
						|
if [ $UNITY_EXIT_CODE -eq 0 ]; then
 | 
						|
  # Activation was a success
 | 
						|
  echo "Activation complete."
 | 
						|
else
 | 
						|
  # Activation failed so exit with the code from the license verification step
 | 
						|
  echo "Unclassified error occured while trying to activate license."
 | 
						|
  echo "Exit code was: $UNITY_EXIT_CODE"
 | 
						|
  exit $UNITY_EXIT_CODE
 | 
						|
fi
 | 
						|
 | 
						|
# Return to previous working directory
 | 
						|
popd
 |