* Add asmdef and Addressable content build in the builder * Move asmdef content into its own directory * Mark UnityBuilderAction as Editor-only |
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| .. | ||
| Assets | ||
| Packages | ||
| ProjectSettings | ||
| .editorconfig | ||
| .gitignore | ||
| Assembly-CSharp-Editor.csproj | ||
| default-build-script.sln | ||
| default-build-script.sln.DotSettings | ||