https://github.com/game-ci/unity-builder/issues/434 will show that no Windows builds are currently capable of sending `androidVersionCode` or any other Android parameters. This can be fixed very simply by adjusting the build script to pass these parameters. Compare the following two files: - |
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|---|---|---|
| .. | ||
| BlankProject | ||
| cloud-formations | ||
| default-build-script | ||
| platforms | ||
| exec-child.js | ||
| index.js | ||
| index.js.map | ||
| licenses.txt | ||
| sourcemap-register.js | ||
| xhr-sync-worker.js | ||