unity-builder/src/model/cloud-runner/remote-client/remote-steps/download-repository.ts

131 lines
4.8 KiB
TypeScript

import { CloudRunnerState } from '../../state/cloud-runner-state';
import { RunCli } from '../run-cli';
export class DownloadRepository {
public static async run() {
await RunCli.RunCli(`
tree -f -L 2tree -f -L 2
echo "test"
mkdir -p ${CloudRunnerState.buildPathFull}
mkdir -p ${CloudRunnerState.repoPathFull}
echo ' '
echo 'Initializing source repository for cloning with caching of LFS files'
githubSha=$GITHUB_SHA
`);
await RunCli.RunCli(`
cd ${CloudRunnerState.repoPathFull}
# stop annoying git detatched head info
git config --global advice.detachedHead false
echo ' '
echo "Cloning the repository being built:"
git lfs install --skip-smudge
echo "${CloudRunnerState.targetBuildRepoUrl}"
git clone ${CloudRunnerState.targetBuildRepoUrl} ${CloudRunnerState.repoPathFull}
git checkout $githubSha
echo "Checked out $githubSha"
`);
await RunCli.RunCli(`
git lfs ls-files -l | cut -d ' ' -f1 | sort > .lfs-assets-guid
md5sum .lfs-assets-guid > .lfs-assets-guid-sum
`);
await RunCli.RunCli(`
export LFS_ASSETS_HASH="$(cat ${CloudRunnerState.repoPathFull}/.lfs-assets-guid)"
`);
await RunCli.RunCli(`
echo ' '
echo 'Contents of .lfs-assets-guid file:'
cat .lfs-assets-guid
echo ' '
echo 'Contents of .lfs-assets-guid-sum file:'
cat .lfs-assets-guid-sum
echo ' '
echo 'Source repository initialized'
ls ${CloudRunnerState.projectPathFull}
echo ' '
`);
const lfsCacheFolder = `${CloudRunnerState.cacheFolderFull}/lfs`;
const libraryCacheFolder = `${CloudRunnerState.cacheFolderFull}/lib`;
await RunCli.RunCli(`
tree ${CloudRunnerState.builderPathFull}
echo 'Starting checks of cache for the Unity project Library and git LFS files'
mkdir -p "${lfsCacheFolder}"
mkdir -p "${libraryCacheFolder}"
echo 'Library Caching'
`);
await RunCli.RunCli(`
# if the unity git project has included the library delete it and echo a warning
if [ -d "${CloudRunnerState.libraryFolderFull}" ]; then
rm -r "${CloudRunnerState.libraryFolderFull}"
echo "!Warning!: The Unity library was included in the git repository (this isn't usually a good practice)"
fi
`);
await RunCli.RunCli(`
# Restore library cache
ls -lh "${libraryCacheFolder}"
latestLibraryCacheFile=$(ls -t "${libraryCacheFolder}" | grep .zip$ | head -1)
echo "Checking if Library cache ${libraryCacheFolder}/$latestLibraryCacheFile exists"
cd ${libraryCacheFolder}
if [ -f "$latestLibraryCacheFile" ]; then
echo "Library cache exists"
unzip -q "${libraryCacheFolder}/$latestLibraryCacheFile" -d "$projectPathFull"
tree "${CloudRunnerState.libraryFolderFull}"
fi
`);
await RunCli.RunCli(`
echo ' '
echo 'Large File Caching'
echo "Checking large file cache exists (${lfsCacheFolder}/$LFS_ASSETS_HASH.zip)"
cd ${lfsCacheFolder}
if [ -f "$LFS_ASSETS_HASH.zip" ]; then
echo "Match found: using large file hash match $LFS_ASSETS_HASH.zip"
latestLFSCacheFile="$LFS_ASSETS_HASH"
else
latestLFSCacheFile=$(ls -t "${lfsCacheFolder}" | grep .zip$ | head -1)
echo "Match not found: using latest large file cache $latestLFSCacheFile"
fi
if [ ! -f "$latestLFSCacheFile" ]; then
echo "LFS cache exists from build $latestLFSCacheFile from $branch"
rm -r "${CloudRunnerState.lfsDirectory}"
unzip -q "${lfsCacheFolder}/$latestLFSCacheFile" -d "$repoPathFull/.git"
echo "git LFS folder, (should not contain $latestLFSCacheFile)"
ls -lh "${CloudRunnerState.lfsDirectory}/"
fi
`);
await RunCli.RunCli(`
echo ' '
echo "LFS cache for $branch"
du -sch "${lfsCacheFolder}/"
echo '**'
echo "Library cache for $branch"
du -sch "${libraryCacheFolder}/"
echo '**'
echo "Branch: $branch"
du -sch "${CloudRunnerState.cacheFolderFull}/"
echo '**'
echo 'Full cache'
du -sch "${CloudRunnerState.cacheFolderFull}/"
echo ' '
`);
await RunCli.RunCli(`
cd "${CloudRunnerState.repoPathFull}"
git lfs pull
echo 'pulled latest LFS files'
`);
await RunCli.RunCli(`
cd "${CloudRunnerState.lfsDirectory}/.."
zip -q -r "$LFS_ASSETS_HASH.zip" "./lfs"
cp "$LFS_ASSETS_HASH.zip" "${lfsCacheFolder}"
echo "copied $LFS_ASSETS_HASH to ${lfsCacheFolder}"
`);
await RunCli.RunCli(`
# purge cache
if [ -z "${CloudRunnerState.purgeRemoteCaching}" ]; then
echo ' '
echo "purging ${CloudRunnerState.purgeRemoteCaching}"
rm -r "${CloudRunnerState.purgeRemoteCaching}"
echo ' '
fi
`);
}
}